build-scripts/winrtbuild.bat
author Alfred Reynolds <alfred@valvesoftware.com>
Wed, 24 Jun 2015 10:56:37 -0700
changeset 9777 7408fe91d07b
parent 9217 e15f7d963d98
permissions -rw-r--r--
SDL
- do the scancode to keyboard code lookup for the grave key, so that we can show users the correct keyface for the key, rather than forcing it to "`". Note that if a game is using SDLK_* for its KB mapping then after this change on some keyboards the top left key will no longer be mapped correctly with the old data.

CR: SamL
     1 @ECHO OFF
     2 REM
     3 REM winrtbuild.bat: a batch file to help launch the winrtbuild.ps1
     4 REM   Powershell script, either from Windows Explorer, or through Buildbot.
     5 REM
     6 SET ThisScriptsDirectory=%~dp0
     7 SET PowerShellScriptPath=%ThisScriptsDirectory%winrtbuild.ps1
     8 PowerShell -NoProfile -ExecutionPolicy Bypass -Command "& '%PowerShellScriptPath%'";