sdl.pc.in
author Ryan C. Gordon <icculus@icculus.org>
Wed, 12 Mar 2008 22:01:48 +0000
branchSDL-1.2
changeset 4143 73e7e7f5b5a1
parent 4132 f7e5a35a1d0d
permissions -rw-r--r--
Don't recreate the GL content in windib target if SDL_SetVideoMode() is being
called in response to a window resize event...prevents loss of GL state and
objects.
     1 # sdl pkg-config source file
     2 
     3 prefix=@prefix@
     4 exec_prefix=@exec_prefix@
     5 libdir=@libdir@
     6 includedir=@includedir@
     7 
     8 Name: sdl
     9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    10 Version: @SDL_VERSION@
    11 Requires:
    12 Conflicts:
    13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
    14 Libs.private: @SDL_STATIC_LIBS@
    15 Cflags: -I${includedir}/SDL @SDL_CFLAGS@