visualtest/testsprite2_sample.config
author Sam Lantinga
Fri, 27 Jan 2017 21:23:27 -0800
changeset 10861 71d8f9afb690
parent 7924 fcb86d323770
permissions -rwxr-xr-x
Fixed bug 3569 - GL_UpdateViewport leaves PROJECTION matrix selected

Tom Seddon

GL_ActivateRenderer may call GL_UpdateViewport, which leaves the GL_PROJECTION matrix selected. But after GL_ResetState, the GL_MODELVIEW matrix is selected, suggesting that's the intended default state.

It seems at least like these should be consistent. Presumably GL_UpdateViewport should be doing a glMatrixMode(GL_MODELVIEW) before it finishes.
     1 parameter-config=testsprite2_sample.parameters
     2 num-variations=10
     3 variator=random
     4 sutapp=testsprite2
     5 timeout=00:00:20
     6 action-config=testsprite2_sample.actions