2 Simple DirectMedia Layer
3 Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
21 #include "../../SDL_internal.h"
23 #if SDL_VIDEO_DRIVER_EMSCRIPTEN
25 #include "SDL_video.h"
26 #include "SDL_mouse.h"
27 #include "../SDL_sysvideo.h"
28 #include "../SDL_pixels_c.h"
29 #include "../SDL_egl_c.h"
30 #include "../../events/SDL_events_c.h"
32 #include "SDL_emscriptenvideo.h"
33 #include "SDL_emscriptenopengles.h"
34 #include "SDL_emscriptenframebuffer.h"
35 #include "SDL_emscriptenevents.h"
36 #include "SDL_emscriptenmouse.h"
38 #define EMSCRIPTENVID_DRIVER_NAME "emscripten"
40 /* Initialization/Query functions */
41 static int Emscripten_VideoInit(_THIS);
42 static int Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
43 static void Emscripten_VideoQuit(_THIS);
45 static int Emscripten_CreateWindow(_THIS, SDL_Window * window);
46 static void Emscripten_SetWindowSize(_THIS, SDL_Window * window);
47 static void Emscripten_DestroyWindow(_THIS, SDL_Window * window);
48 static void Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
49 static void Emscripten_PumpEvents(_THIS);
50 static void Emscripten_SetWindowTitle(_THIS, SDL_Window * window);
53 /* Emscripten driver bootstrap functions */
56 Emscripten_Available(void)
62 Emscripten_DeleteDevice(SDL_VideoDevice * device)
67 static SDL_VideoDevice *
68 Emscripten_CreateDevice(int devindex)
70 SDL_VideoDevice *device;
72 /* Initialize all variables that we clean on shutdown */
73 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
79 /* Set the function pointers */
80 device->VideoInit = Emscripten_VideoInit;
81 device->VideoQuit = Emscripten_VideoQuit;
82 device->SetDisplayMode = Emscripten_SetDisplayMode;
85 device->PumpEvents = Emscripten_PumpEvents;
87 device->CreateWindow = Emscripten_CreateWindow;
88 /*device->CreateWindowFrom = Emscripten_CreateWindowFrom;*/
89 device->SetWindowTitle = Emscripten_SetWindowTitle;
90 /*device->SetWindowIcon = Emscripten_SetWindowIcon;
91 device->SetWindowPosition = Emscripten_SetWindowPosition;*/
92 device->SetWindowSize = Emscripten_SetWindowSize;
93 /*device->ShowWindow = Emscripten_ShowWindow;
94 device->HideWindow = Emscripten_HideWindow;
95 device->RaiseWindow = Emscripten_RaiseWindow;
96 device->MaximizeWindow = Emscripten_MaximizeWindow;
97 device->MinimizeWindow = Emscripten_MinimizeWindow;
98 device->RestoreWindow = Emscripten_RestoreWindow;
99 device->SetWindowGrab = Emscripten_SetWindowGrab;*/
100 device->DestroyWindow = Emscripten_DestroyWindow;
101 device->SetWindowFullscreen = Emscripten_SetWindowFullscreen;
103 device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer;
104 device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer;
105 device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer;
107 device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary;
108 device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress;
109 device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary;
110 device->GL_CreateContext = Emscripten_GLES_CreateContext;
111 device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent;
112 device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval;
113 device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval;
114 device->GL_SwapWindow = Emscripten_GLES_SwapWindow;
115 device->GL_DeleteContext = Emscripten_GLES_DeleteContext;
116 device->GL_GetDrawableSize = Emscripten_GLES_GetDrawableSize;
118 device->free = Emscripten_DeleteDevice;
123 VideoBootStrap Emscripten_bootstrap = {
124 EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver",
125 Emscripten_Available, Emscripten_CreateDevice
130 Emscripten_VideoInit(_THIS)
132 SDL_DisplayMode mode;
135 /* Use a fake 32-bpp desktop mode */
136 mode.format = SDL_PIXELFORMAT_RGB888;
138 emscripten_get_element_css_size(NULL, &css_w, &css_h);
143 mode.refresh_rate = 0;
144 mode.driverdata = NULL;
145 if (SDL_AddBasicVideoDisplay(&mode) < 0) {
150 SDL_AddDisplayMode(&_this->displays[0], &mode);
152 Emscripten_InitMouse();
159 Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
166 Emscripten_VideoQuit(_THIS)
168 Emscripten_FiniMouse();
172 Emscripten_PumpEvents(_THIS)
178 Emscripten_CreateWindow(_THIS, SDL_Window * window)
180 SDL_WindowData *wdata;
181 double scaled_w, scaled_h;
184 /* Allocate window internal data */
185 wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
187 return SDL_OutOfMemory();
190 if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
191 wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
193 wdata->pixel_ratio = 1.0f;
196 scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
197 scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
199 emscripten_set_canvas_size(scaled_w, scaled_h);
201 emscripten_get_element_css_size(NULL, &css_w, &css_h);
203 wdata->external_size = css_w != scaled_w || css_h != scaled_h;
205 if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
206 /* external css has resized us */
207 scaled_w = css_w * wdata->pixel_ratio;
208 scaled_h = css_h * wdata->pixel_ratio;
210 emscripten_set_canvas_size(scaled_w, scaled_h);
211 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
214 /* if the size is not being controlled by css, we need to scale down for hidpi */
215 if (!wdata->external_size) {
216 if (wdata->pixel_ratio != 1.0f) {
217 /*scale canvas down*/
218 emscripten_set_element_css_size(NULL, window->w, window->h);
222 if (window->flags & SDL_WINDOW_OPENGL) {
223 if (!_this->egl_data) {
224 if (SDL_GL_LoadLibrary(NULL) < 0) {
228 wdata->egl_surface = SDL_EGL_CreateSurface(_this, 0);
230 if (wdata->egl_surface == EGL_NO_SURFACE) {
231 return SDL_SetError("Could not create GLES window surface");
235 wdata->window = window;
237 /* Setup driver data for this window */
238 window->driverdata = wdata;
240 /* One window, it always has focus */
241 SDL_SetMouseFocus(window);
242 SDL_SetKeyboardFocus(window);
244 Emscripten_RegisterEventHandlers(wdata);
246 /* Window has been successfully created */
250 static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
252 SDL_WindowData *data;
254 if (window->driverdata) {
255 data = (SDL_WindowData *) window->driverdata;
256 emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio);
258 /*scale canvas down*/
259 if (!data->external_size && data->pixel_ratio != 1.0f) {
260 emscripten_set_element_css_size(NULL, window->w, window->h);
266 Emscripten_DestroyWindow(_THIS, SDL_Window * window)
268 SDL_WindowData *data;
270 if(window->driverdata) {
271 data = (SDL_WindowData *) window->driverdata;
273 Emscripten_UnregisterEventHandlers(data);
274 if (data->egl_surface != EGL_NO_SURFACE) {
275 SDL_EGL_DestroySurface(_this, data->egl_surface);
276 data->egl_surface = EGL_NO_SURFACE;
278 SDL_free(window->driverdata);
279 window->driverdata = NULL;
284 Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
286 SDL_WindowData *data;
287 if(window->driverdata) {
288 data = (SDL_WindowData *) window->driverdata;
291 EmscriptenFullscreenStrategy strategy;
292 SDL_bool is_desktop_fullscreen = (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
294 strategy.scaleMode = is_desktop_fullscreen ? EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH : EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT;
296 if(!is_desktop_fullscreen) {
297 strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE;
298 } else if(window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
299 strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF;
301 strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
304 strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
306 strategy.canvasResizedCallback = Emscripten_HandleCanvasResize;
307 strategy.canvasResizedCallbackUserData = data;
309 data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
310 data->fullscreen_resize = is_desktop_fullscreen;
311 /*unset the fullscreen flags as we're not actually fullscreen yet*/
312 window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
314 emscripten_request_fullscreen_strategy(NULL, 1, &strategy);
317 emscripten_exit_fullscreen();
322 Emscripten_SetWindowTitle(_THIS, SDL_Window * window) {
324 if (typeof Module['setWindowTitle'] !== 'undefined') {
325 Module['setWindowTitle'](Module['Pointer_stringify']($0));
331 #endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
333 /* vi: set ts=4 sw=4 expandtab: */