include/SDL_main.h
author Patrice Mandin <patmandin@gmail.com>
Fri, 01 Apr 2005 15:19:26 +0000
changeset 1045 63b8e93a3a52
parent 769 b8d311d90021
child 1145 d31afac94eff
permissions -rw-r--r--
Release CPU when waiting
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2004 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 #ifndef _SDL_main_h
    29 #define _SDL_main_h
    30 
    31 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
    32 
    33 #if defined(WIN32) || defined(_WIN32) || \
    34     (defined(__MWERKS__) && !defined(__BEOS__)) || \
    35     defined(macintosh) || defined(__APPLE__) || \
    36     defined(__SYMBIAN32__) || defined(QWS)
    37 
    38 #ifdef __cplusplus
    39 #define C_LINKAGE	"C"
    40 #else
    41 #define C_LINKAGE
    42 #endif /* __cplusplus */
    43 
    44 /* The application's main() function must be called with C linkage,
    45    and should be declared like this:
    46 #ifdef __cplusplus
    47 extern "C"
    48 #endif
    49 	int main(int argc, char *argv[])
    50 	{
    51 	}
    52  */
    53 #define main	SDL_main
    54 
    55 /* The prototype for the application's main() function */
    56 extern C_LINKAGE int SDL_main(int argc, char *argv[]);
    57 
    58 
    59 /* From the SDL library code -- needed for registering the app on Win32 */
    60 #if defined(WIN32)
    61 #include "SDL_types.h"
    62 #include "begin_code.h"
    63 
    64 #ifdef __cplusplus
    65 extern "C" {
    66 #endif
    67 
    68 /* This should be called from your WinMain() function, if any */
    69 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
    70 /* This can also be called, but is no longer necessary */
    71 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
    72 
    73 #ifdef __cplusplus
    74 }
    75 #endif
    76 #include "close_code.h"
    77 #endif
    78 
    79 /* From the SDL library code -- needed for registering QuickDraw on MacOS */
    80 #if defined(macintosh)
    81 #include "begin_code.h"
    82 
    83 #ifdef __cplusplus
    84 extern "C" {
    85 #endif
    86 
    87 /* Forward declaration so we don't need to include QuickDraw.h */
    88 struct QDGlobals;
    89 
    90 /* This should be called from your main() function, if any */
    91 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
    92 
    93 #ifdef __cplusplus
    94 }
    95 #endif
    96 #include "close_code.h"
    97 #endif
    98 
    99 #endif /* Need to redefine main()? */
   100 
   101 #endif /* _SDL_main_h */