src/video/windows/SDL_windowsframebuffer.h
author Sam Lantinga <slouken@libsdl.org>
Tue, 30 Oct 2012 18:59:56 -0700
changeset 6620 62fe18dc6841
parent 6138 4c64952a58fb
child 6885 700f1b25f77f
permissions -rw-r--r--
Added Windows message box implementation, but it needs a little work on layout.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "SDL_config.h"
    22 
    23 extern int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
    24 extern int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, SDL_Rect * rects, int numrects);
    25 extern void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
    26 
    27 /* vi: set ts=4 sw=4 expandtab: */