src/video/winrt/SDL_winrtvideo_cpp.h
author David Ludwig
Wed, 28 Aug 2013 16:51:07 -0400
changeset 8512 5b345a756965
child 8515 bc6cf9201dab
permissions -rw-r--r--
WinRT: corrected SDL_MOUSE* coordinates in non-Portrait modes

Thanks to Pierre-Yves Gueniffey for proper pointer geometry transform code!
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /* Windows includes: */
    23 #include <windows.h>
    24 #ifdef __cplusplus_winrt
    25 #include <agile.h>
    26 #endif
    27 
    28 /* SDL includes: */
    29 #include "SDL_events.h"
    30 
    31 
    32 #ifdef __cplusplus_winrt
    33 
    34 /* Internal window data */
    35 struct SDL_WindowData
    36 {
    37     SDL_Window *sdlWindow;
    38     Platform::Agile<Windows::UI::Core::CoreWindow> coreWindow;
    39 };
    40 
    41 #endif // ifdef __cplusplus_winrt