docs.html
author Sam Lantinga <slouken@libsdl.org>
Sat, 10 Oct 2009 08:11:36 +0000
branchSDL-1.2
changeset 4294 5b31c369820b
parent 4281 6e3c19f8ab96
child 4299 0ca47eaff9c9
permissions -rw-r--r--
Updated change log with recent checkins
     1 <HTML>
     2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
     3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000">
     4 
     5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
     6 <P>
     7 This source is stable, and is fully tested on all supported platforms.<br>
     8 Please send bug reports or questions to the SDL mailing list:<br>
     9 <a href="http://www.libsdl.org/mailing-list.php"
    10         >http://www.libsdl.org/mailing-list.php</a><br>
    11 The latest stable release may be found on the
    12 	<a href="http://www.libsdl.org/">SDL website</A>.
    13 </P>
    14 
    15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
    16 
    17 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
    18 
    19 <H2> SDL 1.2.14 Release Notes </H2>
    20 <P>
    21 SDL 1.2.14 is a significant bug fix release and a recommended update.
    22 </P>
    23 
    24 <H3> General Notes </H3>
    25 
    26 <BLOCKQUOTE>
    27 <P>
    28 	Fixed flicker when resizing the SDL window
    29 </P>
    30 <P>
    31 	Fixed crash in SDL_SetGammaRamp()
    32 </P>
    33 <P>
    34 	Fixed freeze in SDL_memset() with 0 length when assembly code is disabled.
    35 </P>
    36 <P>
    37 	Added SDL_NO_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys.
    38 </P>
    39 <P>
    40 	Fixed audio quality problem when converting between 22050 Hz and 44100 Hz.
    41 </P>
    42 <P>
    43 	Fixed a threading crash when a few threads are rapidly created and complete.
    44 </P>
    45 <P>
    46 	Increased accuracy of alpha blending routines.
    47 </P>
    48 <P>
    49 	Fixed crash loading BMP files saved with the scanlines inverted.
    50 </P>
    51 <P>
    52 	Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event.
    53 </P>
    54 <P>
    55 	Added doxygen documentation for the SDL API headers.
    56 </P>
    57 </BLOCKQUOTE>
    58 
    59 <H3> Unix Notes </H3>
    60 
    61 <BLOCKQUOTE>
    62 <P>
    63 	Fixed potential memory corruption due to assembly bug with SDL_revcpy()
    64 </P>
    65 <P>
    66 	Fixed crashes trying to detect SSE features on x86_64 architecture.
    67 </P>
    68 <P>
    69 	Fixed assembly for GCC optimized 50% alpha blending blits.
    70 </P>
    71 <P>
    72 	Added configure option --enable-screensaver, to allow enabling the screensaver by default.
    73 </P>
    74 <P>
    75 	Use XResetScreenSaver() instead of disabling screensaver entirely.
    76 </P>
    77 <P>
    78 	Removed the maximum window size limitation on X11.
    79 </P>
    80 <P>
    81 	Fixed SDL_GL_SWAP_CONTROL on X11.
    82 </P>
    83 <P>
    84 	Fixed setting the X11 window input hint.
    85 </P>
    86 <P>
    87 	Fixed distorted X11 window icon for some visuals.
    88 </P>
    89 <P>
    90 	Fixed detecting X11 libraries for dynamic loading on 64-bit Linux.
    91 </P>
    92 <P>
    93 	SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control.
    94 </P>
    95 <P>
    96 	The SDL_VIDEO_FULLSCREEN_HEAD environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen.
    97 </P>
    98 <P>
    99 	Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console.
   100 	<BR>
   101 	Valid values are:
   102 	<UL>
   103 	<LI>not set   - Not rotating, no shadow.
   104 	<LI>"NONE"    - Not rotating, but still using shadow.
   105 	<LI>"CW"      - Rotating screen clockwise.
   106 	<LI>"UD"      - Rotating screen upside down.
   107 	<LI>"CCW"     - Rotating screen counter clockwise.
   108 	</UL>
   109 </P>
   110 <P>
   111 	Fixed DirectFB detection on some Linux distributions.
   112 </P>
   113 <P>
   114 	Added code to use the PS3 SPE processors for YUV conversion on Linux.
   115 </P>
   116 <P>
   117 	Updated ALSA support to the latest stable API
   118 </P>
   119 <P>
   120 	Improved support for PulseAudio
   121 </P>
   122 <P>
   123 	The Network Audio System support is now dynamically loaded at runtime.
   124 </P>
   125 <P>
   126 	Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels.
   127 </P>
   128 <P>
   129 	Fixed crash in SDL_Quit() when a joystick has been unplugged.
   130 </P>
   131 </BLOCKQUOTE>
   132 
   133 <H3> Windows Notes </H3>
   134 
   135 <BLOCKQUOTE>
   136 <P>
   137 	Verified 100% compatibility with Windows 7.
   138 </P>
   139 <P>
   140 	Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
   141 </P>
   142 <P>
   143 	Fixed video initialization with SDL_WINDOWID on Windows XP.
   144 </P>
   145 <P>
   146 	Improved mouse input responsiveness for first-person-shooter games.
   147 </P>
   148 <P>
   149 	IME messages are now generated for localized input.
   150 </P>
   151 <P>
   152 	SDL_RWFromFile() takes a UTF-8 filename when opening a file.
   153 </P>
   154 <P>
   155 	The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
   156 </P>
   157 <P>
   158 	Fixed dynamic object loading on Windows CE.
   159 </P>
   160 </BLOCKQUOTE>
   161 
   162 <H3> Mac OS X Notes </H3>
   163 
   164 <BLOCKQUOTE>
   165 <P>
   166 	SDL now builds on Mac OS X 10.6 (Snow Leopard).
   167 	<BR>
   168 	Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A>
   169 </P>
   170 <P>
   171 	The X11 video driver is built by default.
   172 </P>
   173 <P>
   174 	Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.
   175 </P>
   176 <P>
   177 	Fixed setting the starting working directory in release builds.
   178 </P>
   179 </BLOCKQUOTE>
   180 
   181 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   182 
   183 <H2> SDL 1.2.13 Release Notes </H2>
   184 <P>
   185 SDL 1.2.13 is a minor bug fix release.
   186 </P>
   187 
   188 <H3> General Notes </H3>
   189 
   190 <BLOCKQUOTE>
   191 <P>
   192 	Fixed link error when building with Intel Compiler 10.
   193 </P>
   194 <P>
   195 	Removed stray C++ comment from public headers.
   196 </P>
   197 </BLOCKQUOTE>
   198 
   199 <H3> Unix Notes </H3>
   200 
   201 <BLOCKQUOTE>
   202 <P>
   203 	Fixed crash in SDL_SoftStretch() on secure operating systems.
   204 </P>
   205 <P>
   206 	Fixed undefined symbol on X11 implementations without UTF-8 support.
   207 </P>
   208 <P>
   209 	Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
   210 </P>
   211 <P>
   212 	Scan for all joysticks on Linux instead of stopping at one that was removed.
   213 </P>
   214 <P>
   215 	Fixed use of sdl-config arguments in sdl.m4
   216 </P>
   217 </BLOCKQUOTE>
   218 
   219 <H3> Windows Notes </H3>
   220 
   221 <BLOCKQUOTE>
   222 <P>
   223 	Fixed crash when a video driver reports higher than 32 bpp video modes.
   224 </P>
   225 <P>
   226 	Fixed restoring the desktop after setting a 24-bit OpenGL video mode.
   227 </P>
   228 <P>
   229 	Fixed window titles on Windows 95/98/ME.
   230 </P>
   231 <P>
   232 	Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons.
   233 </P>
   234 <P>
   235 	Added support for quoted command line arguments.
   236 </P>
   237 </BLOCKQUOTE>
   238 
   239 <H3> Mac OS X Notes </H3>
   240 
   241 <BLOCKQUOTE>
   242 <P>
   243 	SDL now builds on Mac OS X 10.5 (Leopard).
   244 </P>
   245 <P>
   246 	Fixed high frequency crash involving text input.
   247 </P>
   248 <P>
   249 	Fixed beeping when the escape key is pressed and UNICODE translation is enabled.
   250 </P>
   251 <P>
   252 	Improved trackpad scrolling support.
   253 </P>
   254 <P>
   255 	Fixed joystick hat reporting for certain joysticks.
   256 </P>
   257 </BLOCKQUOTE>
   258 
   259 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   260 
   261 <H2> SDL 1.2.12 Release Notes </H2>
   262 <P>
   263 SDL 1.2.12 is a minor bug fix release.
   264 </P>
   265 
   266 <H3> General Notes </H3>
   267 
   268 <BLOCKQUOTE>
   269 <P>
   270 	Added support for the PulseAudio sound server: http://www.pulseaudio.org/
   271 </P>
   272 <P>
   273 	Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11.
   274 </P>
   275 <P>
   276 	Fixed buffer overrun crash when resampling audio rates.
   277 </P>
   278 <P>
   279 	Fixed audio bug where converting to mono was doubling the volume.
   280 </P>
   281 <P>
   282 	Fixed off-by-one error in the C implementation of SDL_revcpy()
   283 </P>
   284 <P>
   285 	Fixed compiling with Sun Studio.
   286 </P>
   287 <P>
   288 	Support for AmigaOS has been removed from the main SDL code.
   289 </P>
   290 <P>
   291 	Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code.
   292 </P>
   293 <P>
   294 	Unofficial support for the S60/SymbianOS platform has been added.
   295 </P>
   296 <P>
   297 	Unofficial support for the Nintendo DS platform has been added.
   298 </P>
   299 <P>
   300 	Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only).
   301 </P>
   302 </BLOCKQUOTE>
   303 
   304 <H3> Unix Notes </H3>
   305 
   306 <BLOCKQUOTE>
   307 <P>
   308 	Fixed detection of X11 DGA mouse support.
   309 </P>
   310 <P>
   311 	Improved XIM support for asian character sets.
   312 </P>
   313 <P>
   314 	The GFX_Display has been added to the X11 window information in SDL_syswm.h.
   315 </P>
   316 <P>
   317 	Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
   318 </P>
   319 <P>
   320 	Fixed hang or crash at startup if aRts can't access the hardware.
   321 </P>
   322 <P>
   323 	Fixed relative mouse mode when the cursor starts outside the X11 window.
   324 </P>
   325 <P>
   326 	Fixed accidental free of stack memory in X11 mouse acceleration code.
   327 </P>
   328 <P>
   329 	Closed minor memory leak in XME code.
   330 </P>
   331 <P>
   332 	Fixed TEXTRELs in the library to resolve some PIC issues.
   333 </P>
   334 </BLOCKQUOTE>
   335 
   336 <H3> Windows Notes </H3>
   337 
   338 <BLOCKQUOTE>
   339 <P>
   340 	The GDI video driver makes better use of the palette in 8-bit modes.
   341 </P>
   342 <P>
   343 	The windib driver now supports more mouse buttons with WM_XBUTTON events.
   344 </P>
   345 <P>
   346 	On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed.
   347 </P>
   348 <P>
   349 	Added support for UTF-8 window titles on Windows.
   350 </P>
   351 <P>
   352 	Fixed joystick detection on Windows.
   353 </P>
   354 <P>
   355 	Improved performance with Win32 file I/O.
   356 </P>
   357 <P>
   358 	Fixed HBITMAP leak in GAPI driver.
   359 </P>
   360 </BLOCKQUOTE>
   361 
   362 <H3> Mac OS X Notes </H3>
   363 
   364 <BLOCKQUOTE>
   365 <P>
   366 	Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
   367 </P>
   368 <P>
   369 	Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
   370 </P>
   371 <P>
   372 	Fixed blitting alignment in Altivec alpha blit functions.
   373 </P>
   374 <P>
   375 	Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
   376 </P>
   377 <P>
   378 	Fixed joystick calibration code on Mac OS X.
   379 </P>
   380 <P>
   381 	Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
   382 </P>
   383 <P>
   384 	Fixed changing the cursor in fullscreen mode on Mac OS X.
   385 </P>
   386 </BLOCKQUOTE>
   387 
   388 <H3> Mac OS Classic Notes </H3>
   389 
   390 <BLOCKQUOTE>
   391 <P>
   392 	Added support for gamma ramps to both toolbox and DrawSprocket video drivers.
   393 </P>
   394 </BLOCKQUOTE>
   395 
   396 <H3> BeOS Notes </H3>
   397 
   398 <BLOCKQUOTE>
   399 <P>
   400 	Implemented mouse grabbing and mouse relative mode on BeOS.
   401 </P>
   402 </BLOCKQUOTE>
   403 
   404 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   405 
   406 <H2> SDL 1.2.11 Release Notes </H2>
   407 <P>
   408 SDL 1.2.11 is a minor bug fix release.
   409 </P>
   410 
   411 <H3> Unix Notes </H3>
   412 
   413 <BLOCKQUOTE>
   414 <P>
   415 	Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden.  This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
   416 </P>
   417 <P>
   418 	Fixed building SDL with Xinerama disabled.
   419 </P>
   420 <P>
   421 	Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
   422 </P>
   423 <P>
   424 	Added pkgconfig configuration support.
   425 </P>
   426 </BLOCKQUOTE>
   427 
   428 <H3> Windows Notes </H3>
   429 
   430 <BLOCKQUOTE>
   431 <P>
   432 	Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
   433 </P>
   434 <P>
   435 	The Win32 window positioning code works properly for windows with menus.
   436 </P>
   437 <P>
   438 	DirectSound audio quality has been improved on certain sound cards.
   439 </P>
   440 <P>
   441 	Fixed 5.1 audio channel ordering on Windows and Mac OS X.
   442 </P>
   443 <P>
   444 	Plugged a couple of minor memory leaks in the windib video driver.
   445 </P>
   446 <P>
   447 	Fixed type collision with stdint.h when building with gcc on Win32.
   448 </P>
   449 <P>
   450 	Fixed building with the Digital Mars Compiler on Win32.
   451 </P>
   452 </BLOCKQUOTE>
   453 
   454 <H3> Mac OS X Notes </H3>
   455 
   456 <BLOCKQUOTE>
   457 <P>
   458 	The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
   459 </P>
   460 </BLOCKQUOTE>
   461 
   462 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   463 
   464 <H2> SDL 1.2.10 Release Notes </H2>
   465 <P>
   466 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
   467 </P>
   468 <H3> API enhancements </H3>
   469 <UL>
   470 <LI>
   471 	If SDL_OpenAudio() is passed zero for the desired format
   472 	fields, the following environment variables will be used
   473 	to fill them in:
   474 <pre><code>
   475 		SDL_AUDIO_FREQUENCY
   476 		SDL_AUDIO_FORMAT
   477 		SDL_AUDIO_CHANNELS
   478 		SDL_AUDIO_SAMPLES
   479 </code></pre>
   480 	If an environment variable is not specified, it will be set
   481 	to a reasonable default value.
   482 <LI>
   483 	SDL_SetVideoMode() now accepts 0 for width or height and will use
   484 	the current video mode (or the desktop mode if no mode has been set.)
   485 <LI>
   486 	Added current_w and current_h to the SDL_VideoInfo structure,
   487 	which is set to the desktop resolution during video intialization,
   488 	and then set to the current resolution when a video mode is set.
   489 <LI>
   490 	SDL_GL_LoadLibrary() will load the system default OpenGL library
   491 	if it is passed NULL as a parameter.
   492 <LI>
   493 	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
   494 <LI>
   495 	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
   496 <LI>
   497 	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
   498 <LI>
   499 	Added SDL_GetKeyRepeat() to query the key repeat settings.
   500 <LI>
   501 	Added the "dummy" audio driver, which can be used to emulate audio
   502 	output without a sound card.
   503 <LI>
   504 	Added SDL_config.h, with defaults for various build environments.
   505 </UL>
   506 
   507 <H3> General Notes </H3>
   508 
   509 <BLOCKQUOTE>
   510 <P>
   511 	The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
   512 <P>
   513 	The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
   514 <P>
   515 	SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
   516 <P>
   517 	SDL is licensed under version 2.1 of the GNU Lesser General Public License.
   518 <P>
   519 	The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment.  See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
   520 <P>
   521 	SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
   522 <P>
   523 	Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
   524 </BLOCKQUOTE>
   525 
   526 <H3> Unix Notes </H3>
   527 
   528 <BLOCKQUOTE>
   529 <P>
   530 	The X11 libraries are dynamically loaded at runtime by default.  This allows the distributed version of SDL to run on systems without X11 libraries installed.
   531 <P>
   532 	The XiG XME extension code is now included in the X11 video driver by default.
   533 <P>
   534 	XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers.  You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
   535 <P>
   536 	Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes.  Note that changing the video modes only works on screen 0.
   537 <P>
   538 	XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
   539 <P>
   540 	SDL windows are no longer transparent in X11 compositing systems like XGL.
   541 <P>
   542 	The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
   543 <P>
   544 	The X11 input driver now uses XIM to handle international input.
   545 <P>
   546 	The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers.  This behavior will be formalized and selectable in SDL 1.3.
   547 <P>
   548 	Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
   549 <P>
   550 	The DGA video driver now waits for pending blits involving surfaces before they are freed.  This prevents display oddities when using SDL_DisplayFormat() to convert many images.
   551 <P>
   552 	The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
   553 <P>
   554 	The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
   555 <P>
   556 	The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
   557 <P>
   558 	The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice.  It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
   559 <P>
   560 	The SVGAlib video driver now has support for banked (non-linear) video modes.
   561 <P>
   562 	A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg.  See the file README.wscons in the SDL source distribution for details.
   563 <P>
   564 	Many patches have been incorporated from *BSD ports.
   565 </BLOCKQUOTE>
   566 
   567 <H3> Windows Notes </H3>
   568 
   569 <BLOCKQUOTE>
   570 <P>
   571 	The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista.  The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
   572 <P>
   573 	SDL has been ported to 64-bit Windows.
   574 <P>
   575 	Dmitry Yakimov contributed a GAPI video driver for Windows CE.
   576 <P>
   577 	The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions.  A full API for querying and selecting refresh rates is planned for SDL 1.3.
   578 <P>
   579 	Dialog boxes are now shown when SDL is in windowed OpenGL mode.
   580 <P>
   581 	The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
   582 <P>
   583 	An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
   584 <P>
   585 	Window positions are retained when switching between fullscreen and windowed modes.
   586 <P>
   587 	ToUnicode() is used, when available, for improved handling of international keyboard input.
   588 <P>
   589 	The PrtScrn is now treated normally with both key down and key up events.
   590 <P>
   591 	Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
   592 <P>
   593 	Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
   594 <P>
   595 	An MCI error when playing the last track on a CD-ROM has been fixed.
   596 <P>
   597 	OpenWatcom projects for building SDL have been provided by Marc Peter.
   598 </BLOCKQUOTE>
   599 
   600 <H3> Mac OS X Notes </H3>
   601 
   602 <BLOCKQUOTE>
   603 <P>
   604 	SDL now supports building Universal binaries, both through Xcode projects and when using configure/make.  See README.MacOSX in the SDL source archive for details.
   605 <P>
   606 	The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
   607 <P>
   608 	Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
   609 <P>
   610 	Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
   611 </BLOCKQUOTE>
   612 
   613 <H3> OS/2 Notes </H3>
   614 
   615 <BLOCKQUOTE>
   616 <P>
   617 	Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle.  See the file README.OS2 in the SDL source distribution for details.
   618 </BLOCKQUOTE>
   619 
   620 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   621 
   622 </BODY>
   623 </HTML>