2 Simple DirectMedia Layer
3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
22 /* Windows includes: */
24 #ifdef __cplusplus_winrt
29 #include "SDL_video.h"
30 #include "SDL_events.h"
33 #include "../SDL_sysvideo.h"
34 #include "../SDL_egl_c.h"
37 /* Private display data */
38 typedef struct SDL_VideoData {
39 /* An object created by ANGLE/WinRT (OpenGL ES 2 for WinRT) that gets
40 * passed to eglGetDisplay and eglCreateWindowSurface:
42 IUnknown *winrtEglWindow;
45 /* The global, WinRT, SDL Window.
46 For now, SDL/WinRT only supports one window (due to platform limitations of
49 extern SDL_Window * WINRT_GlobalSDLWindow;
51 /* Creates a display mode for Plain Direct3D (non-XAML) apps, using the lone, native window's settings.
53 Pass in an allocated SDL_DisplayMode field to store the data in.
55 This function will return 0 on success, -1 on failure.
57 If this function succeeds, be sure to call SDL_free on the
58 SDL_DisplayMode's driverdata field.
60 extern int WINRT_CalcDisplayModeUsingNativeWindow(SDL_DisplayMode * mode);
62 /* Duplicates a display mode, copying over driverdata as necessary */
63 extern int WINRT_DuplicateDisplayMode(SDL_DisplayMode * dest, const SDL_DisplayMode * src);
65 /* Display mode internals */
68 Windows::Graphics::Display::DisplayOrientations currentOrientation;
69 } SDL_DisplayModeData;
71 #ifdef __cplusplus_winrt
73 /* Internal window data */
76 SDL_Window *sdlWindow;
77 Platform::Agile<Windows::UI::Core::CoreWindow> coreWindow;
78 #ifdef SDL_VIDEO_OPENGL_EGL
79 EGLSurface egl_surface;
83 #endif // ifdef __cplusplus_winrt