src/locale/winrt/SDL_syslocale.c
author Ryan C. Gordon <icculus@icculus.org>
Mon, 04 May 2020 02:27:29 -0400
changeset 13797 55ec5ae4aa0b
child 13835 3f63f707ca4f
permissions -rw-r--r--
locale: Implemented SDL_GetPreferredLocales().

This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.

Fixes Bugzilla #2131.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #include <Windows.h>
    23 
    24 #include "../../SDL_internal.h"
    25 #include "../SDL_syslocale.h"
    26 
    27 /*using namespace Windows::Graphics::Display;*/
    28 #include <wchar.h>
    29 
    30 void
    31 SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
    32 {
    33     WCHAR wbuffer[128] = L"";
    34     int ret = 0;
    35 
    36     /* !!! FIXME: do we not have GetUserPreferredUILanguages on WinPhone or UWP? */
    37 # if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
    38     ret = GetLocaleInfoEx(LOCALE_NAME_SYSTEM_DEFAULT, LOCALE_SNAME, wbuffer, SDL_arraylen(wbuffer));
    39 # else
    40     ret = GetSystemDefaultLocaleName(wbuffer, SDL_arraysize(wbuffer));
    41 # endif
    42 
    43     if (ret > 0)
    44     {
    45         /* Need to convert LPWSTR to LPSTR, that is wide char to char. */
    46         int i;
    47 
    48         if (ret >= (buflen - 1) ) {
    49             ret = (int) (buflen - 1);
    50         }
    51         for (i = 0; i < ret; i++) {
    52             buf[i] = (char) wbuffer[i];  /* assume this was ASCII anyhow. */
    53         }
    54     }
    55 }
    56 
    57 /* vi: set ts=4 sw=4 expandtab: */
    58