src/video/x11/SDL_x11window.h
author Ryan C. Gordon <icculus@icculus.org>
Mon, 06 Apr 2015 00:10:54 -0400
changeset 9458 543298b36b28
parent 9319 ad4f430cc9f5
child 9619 b94b6d0bff0f
permissions -rw-r--r--
This function can be static.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifndef _SDL_x11window_h
    24 #define _SDL_x11window_h
    25 
    26 /* We need to queue the focus in/out changes because they may occur during
    27    video mode changes and we can respond to them by triggering more mode
    28    changes.
    29 */
    30 #define PENDING_FOCUS_TIME   200
    31 
    32 #if SDL_VIDEO_OPENGL_EGL   
    33 #include <EGL/egl.h>
    34 #endif
    35 
    36 typedef enum
    37 {
    38     PENDING_FOCUS_NONE,
    39     PENDING_FOCUS_IN,
    40     PENDING_FOCUS_OUT
    41 } PendingFocusEnum;
    42 
    43 typedef struct
    44 {
    45     SDL_Window *window;
    46     Window xwindow;
    47     Window fswindow;  /* used if we can't have the WM handle fullscreen. */
    48     Visual *visual;
    49     Colormap colormap;
    50 #ifndef NO_SHARED_MEMORY
    51     /* MIT shared memory extension information */
    52     SDL_bool use_mitshm;
    53     XShmSegmentInfo shminfo;
    54 #endif
    55     XImage *ximage;
    56     GC gc;
    57     XIC ic;
    58     SDL_bool created;
    59     PendingFocusEnum pending_focus;
    60     Uint32 pending_focus_time;
    61     XConfigureEvent last_xconfigure;
    62     struct SDL_VideoData *videodata;
    63     Atom xdnd_req;
    64     Window xdnd_source;
    65 #if SDL_VIDEO_OPENGL_EGL  
    66     EGLSurface egl_surface;
    67 #endif
    68 } SDL_WindowData;
    69 
    70 extern void X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags);
    71 extern Uint32 X11_GetNetWMState(_THIS, Window xwindow);
    72 
    73 extern int X11_CreateWindow(_THIS, SDL_Window * window);
    74 extern int X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
    75 extern char *X11_GetWindowTitle(_THIS, Window xwindow);
    76 extern void X11_SetWindowTitle(_THIS, SDL_Window * window);
    77 extern void X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
    78 extern void X11_SetWindowPosition(_THIS, SDL_Window * window);
    79 extern void X11_SetWindowMinimumSize(_THIS, SDL_Window * window);
    80 extern void X11_SetWindowMaximumSize(_THIS, SDL_Window * window);
    81 extern void X11_SetWindowSize(_THIS, SDL_Window * window);
    82 extern void X11_ShowWindow(_THIS, SDL_Window * window);
    83 extern void X11_HideWindow(_THIS, SDL_Window * window);
    84 extern void X11_RaiseWindow(_THIS, SDL_Window * window);
    85 extern void X11_MaximizeWindow(_THIS, SDL_Window * window);
    86 extern void X11_MinimizeWindow(_THIS, SDL_Window * window);
    87 extern void X11_RestoreWindow(_THIS, SDL_Window * window);
    88 extern void X11_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
    89 extern void X11_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
    90 extern int X11_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
    91 extern void X11_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
    92 extern void X11_DestroyWindow(_THIS, SDL_Window * window);
    93 extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
    94                                     struct SDL_SysWMinfo *info);
    95 extern int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
    96 
    97 #endif /* _SDL_x11window_h */
    98 
    99 /* vi: set ts=4 sw=4 expandtab: */