include/SDL_opengles.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 01 Jan 2017 18:33:28 -0800
changeset 10737 3406a0f8b041
parent 10344 6b59f3fb41fd
child 11811 5d94cb6b24d3
permissions -rw-r--r--
Updated copyright for 2017
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengles.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
    26  */
    27 #include "SDL_config.h"
    28 
    29 #ifdef __IPHONEOS__
    30 #include <OpenGLES/ES1/gl.h>
    31 #include <OpenGLES/ES1/glext.h>
    32 #else
    33 #include <GLES/gl.h>
    34 #include <GLES/glext.h>
    35 #endif
    36 
    37 #ifndef APIENTRY
    38 #define APIENTRY
    39 #endif