include/SDL_platform.h
author David Ludwig <dludwig@pobox.com>
Tue, 13 Aug 2013 20:09:52 -0400
changeset 8478 337b5dc0797b
parent 8477 ad08f0d710f3
child 8535 e8ee0708ef5c
permissions -rw-r--r--
WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_platform.h
    24  *
    25  *  Try to get a standard set of platform defines.
    26  */
    27 
    28 #ifndef _SDL_platform_h
    29 #define _SDL_platform_h
    30 
    31 #if defined(_AIX)
    32 #undef __AIX__
    33 #define __AIX__     1
    34 #endif
    35 #if defined(__BEOS__)
    36 #undef __BEOS__
    37 #define __BEOS__    1
    38 #endif
    39 #if defined(__HAIKU__)
    40 #undef __HAIKU__
    41 #define __HAIKU__   1
    42 #endif
    43 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
    44 #undef __BSDI__
    45 #define __BSDI__    1
    46 #endif
    47 #if defined(_arch_dreamcast)
    48 #undef __DREAMCAST__
    49 #define __DREAMCAST__   1
    50 #endif
    51 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
    52 #undef __FREEBSD__
    53 #define __FREEBSD__ 1
    54 #endif
    55 #if defined(hpux) || defined(__hpux) || defined(__hpux__)
    56 #undef __HPUX__
    57 #define __HPUX__    1
    58 #endif
    59 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
    60 #undef __IRIX__
    61 #define __IRIX__    1
    62 #endif
    63 #if defined(linux) || defined(__linux) || defined(__linux__)
    64 #undef __LINUX__
    65 #define __LINUX__   1
    66 #endif
    67 #if defined(ANDROID)
    68 #undef __ANDROID__
    69 #undef __LINUX__ /*do we need to do this?*/
    70 #define __ANDROID__ 1
    71 #endif
    72 
    73 #if defined(__APPLE__)
    74 /* lets us know what version of Mac OS X we're compiling on */
    75 #include "AvailabilityMacros.h"
    76 #include "TargetConditionals.h"
    77 #if TARGET_OS_IPHONE
    78 /* if compiling for iPhone */
    79 #undef __IPHONEOS__
    80 #define __IPHONEOS__ 1
    81 #undef __MACOSX__
    82 #else
    83 /* if not compiling for iPhone */
    84 #undef __MACOSX__
    85 #define __MACOSX__  1
    86 #if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
    87 # error SDL for Mac OS X only supports deploying on 10.5 and above.
    88 #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
    89 #if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
    90 # error SDL for Mac OS X must be built with a 10.6 SDK or above.
    91 #endif /* MAC_OS_X_VERSION_MAX_ALLOWED < 1060 */
    92 #endif /* TARGET_OS_IPHONE */
    93 #endif /* defined(__APPLE__) */
    94 
    95 #if defined(__NetBSD__)
    96 #undef __NETBSD__
    97 #define __NETBSD__  1
    98 #endif
    99 #if defined(__OpenBSD__)
   100 #undef __OPENBSD__
   101 #define __OPENBSD__ 1
   102 #endif
   103 #if defined(__OS2__)
   104 #undef __OS2__
   105 #define __OS2__     1
   106 #endif
   107 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
   108 #undef __OSF__
   109 #define __OSF__     1
   110 #endif
   111 #if defined(__QNXNTO__)
   112 #undef __QNXNTO__
   113 #define __QNXNTO__  1
   114 #endif
   115 #if defined(riscos) || defined(__riscos) || defined(__riscos__)
   116 #undef __RISCOS__
   117 #define __RISCOS__  1
   118 #endif
   119 #if defined(__SVR4)
   120 #undef __SOLARIS__
   121 #define __SOLARIS__ 1
   122 #endif
   123 
   124 #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
   125 /* Try to find out what version of Windows we are compiling for */
   126 #if defined(_MSC_VER) && (_MSC_VER >= 1700)	/* _MSC_VER==1700 for MSVC 2012 */
   127 #include <winapifamily.h>
   128 #endif
   129 /* Default to classic, Win32 / Desktop compilation either if:
   130      1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app
   131      2. the version of Windows cannot be determined via winapifamily.h
   132    If neither is true, see if we're compiling for WinRT.
   133  */
   134 #if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
   135 #undef __WIN32__
   136 #define __WIN32__   1
   137 /* See if we're compiling for WinRT: */
   138 #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
   139 #undef __WINRT__
   140 #define __WINRT__ 1
   141 #endif /* ! defined(WINAPI_FAMILY_PARTITION) */
   142 #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
   143 
   144 #if defined(__PSP__)
   145 #undef __PSP__
   146 #define __PSP__ 1
   147 #endif
   148 
   149 #include "begin_code.h"
   150 /* Set up for C function definitions, even when using C++ */
   151 #ifdef __cplusplus
   152 extern "C" {
   153 #endif
   154 
   155 /**
   156  *  \brief Gets the name of the platform.
   157  */
   158 extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
   159 
   160 /* Ends C function definitions when using C++ */
   161 #ifdef __cplusplus
   162 }
   163 #endif
   164 #include "close_code.h"
   165 
   166 #endif /* _SDL_platform_h */
   167 
   168 /* vi: set ts=4 sw=4 expandtab: */