changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.
2 To compile and install SDL:
4 1. Run './configure; make; make install'
6 If you are compiling for Windows using gcc, read the FAQ at:
7 http://www.libsdl.org/faq.php?action=listentries&category=4#42
9 If you are compiling using Visual C++ on Win32, you should read
12 2. Look at the example programs in ./test, and check out the HTML
13 documentation in ./docs to see how to use the SDL library.
15 3. Join the SDL developer mailing list by sending E-mail to
16 sdl-request@libsdl.org
17 and put "subscribe" in the subject of the message.
19 Or alternatively you can use the web interface:
20 http://www.libsdl.org/mailing-list.php
23 Sam Lantinga <slouken@libsdl.org>