2 Simple DirectMedia Layer
3 Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
21 #include "../../SDL_internal.h"
23 #ifndef SDL_cocoawindow_h_
24 #define SDL_cocoawindow_h_
26 #import <Cocoa/Cocoa.h>
28 typedef struct SDL_WindowData SDL_WindowData;
32 PENDING_OPERATION_NONE,
33 PENDING_OPERATION_ENTER_FULLSCREEN,
34 PENDING_OPERATION_LEAVE_FULLSCREEN,
35 PENDING_OPERATION_MINIMIZE
36 } PendingWindowOperation;
38 @interface Cocoa_WindowListener : NSResponder <NSWindowDelegate> {
39 SDL_WindowData *_data;
40 BOOL observingVisible;
43 BOOL isFullscreenSpace;
44 BOOL inFullscreenTransition;
45 PendingWindowOperation pendingWindowOperation;
47 int pendingWindowWarpX, pendingWindowWarpY;
48 BOOL isDragAreaRunning;
51 -(void) listen:(SDL_WindowData *) data;
52 -(void) pauseVisibleObservation;
53 -(void) resumeVisibleObservation;
54 -(BOOL) setFullscreenSpace:(BOOL) state;
55 -(BOOL) isInFullscreenSpace;
56 -(BOOL) isInFullscreenSpaceTransition;
57 -(void) addPendingWindowOperation:(PendingWindowOperation) operation;
61 -(void) setPendingMoveX:(int)x Y:(int)y;
62 -(void) windowDidFinishMoving;
64 /* Window delegate functionality */
65 -(BOOL) windowShouldClose:(id) sender;
66 -(void) windowDidExpose:(NSNotification *) aNotification;
67 -(void) windowDidMove:(NSNotification *) aNotification;
68 -(void) windowDidResize:(NSNotification *) aNotification;
69 -(void) windowDidMiniaturize:(NSNotification *) aNotification;
70 -(void) windowDidDeminiaturize:(NSNotification *) aNotification;
71 -(void) windowDidBecomeKey:(NSNotification *) aNotification;
72 -(void) windowDidResignKey:(NSNotification *) aNotification;
73 -(void) windowDidChangeBackingProperties:(NSNotification *) aNotification;
74 -(void) windowWillEnterFullScreen:(NSNotification *) aNotification;
75 -(void) windowDidEnterFullScreen:(NSNotification *) aNotification;
76 -(void) windowWillExitFullScreen:(NSNotification *) aNotification;
77 -(void) windowDidExitFullScreen:(NSNotification *) aNotification;
78 -(NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions;
80 /* See if event is in a drag area, toggle on window dragging. */
81 -(BOOL) processHitTest:(NSEvent *)theEvent;
83 /* Window event handling */
84 -(void) mouseDown:(NSEvent *) theEvent;
85 -(void) rightMouseDown:(NSEvent *) theEvent;
86 -(void) otherMouseDown:(NSEvent *) theEvent;
87 -(void) mouseUp:(NSEvent *) theEvent;
88 -(void) rightMouseUp:(NSEvent *) theEvent;
89 -(void) otherMouseUp:(NSEvent *) theEvent;
90 -(void) mouseMoved:(NSEvent *) theEvent;
91 -(void) mouseDragged:(NSEvent *) theEvent;
92 -(void) rightMouseDragged:(NSEvent *) theEvent;
93 -(void) otherMouseDragged:(NSEvent *) theEvent;
94 -(void) scrollWheel:(NSEvent *) theEvent;
95 -(void) touchesBeganWithEvent:(NSEvent *) theEvent;
96 -(void) touchesMovedWithEvent:(NSEvent *) theEvent;
97 -(void) touchesEndedWithEvent:(NSEvent *) theEvent;
98 -(void) touchesCancelledWithEvent:(NSEvent *) theEvent;
100 /* Touch event handling */
101 -(void) handleTouches:(NSTouchPhase) phase withEvent:(NSEvent*) theEvent;
106 @class SDLOpenGLContext;
108 struct SDL_WindowData
112 NSMutableArray *nscontexts;
114 SDL_bool inWindowMove;
115 Cocoa_WindowListener *listener;
116 struct SDL_VideoData *videodata;
119 extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
120 extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
122 extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
123 extern void Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
124 extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
125 extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
126 extern void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window);
127 extern void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window);
128 extern int Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
129 extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
130 extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
131 extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
132 extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
133 extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
134 extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
135 extern void Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
136 extern void Cocoa_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
137 extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
138 extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
139 extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
140 extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
141 extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
142 extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
143 extern int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
145 #endif /* SDL_cocoawindow_h_ */
147 /* vi: set ts=4 sw=4 expandtab: */