VisualC/SDL/SDL.vcxproj
author Andreas Schiffler <aschiffler@ferzkopp.net>
Sat, 12 May 2012 23:32:51 -0700
branchSDL-1.2
changeset 6306 2b923729fd01
child 12051 cd446a3cfd07
permissions -rwxr-xr-x
Added VS2010 solution for SDL-1.2
     1 <?xml version="1.0" encoding="utf-8"?>
     2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     3   <ItemGroup Label="ProjectConfigurations">
     4     <ProjectConfiguration Include="Debug|Win32">
     5       <Configuration>Debug</Configuration>
     6       <Platform>Win32</Platform>
     7     </ProjectConfiguration>
     8     <ProjectConfiguration Include="Debug|x64">
     9       <Configuration>Debug</Configuration>
    10       <Platform>x64</Platform>
    11     </ProjectConfiguration>
    12     <ProjectConfiguration Include="Release|Win32">
    13       <Configuration>Release</Configuration>
    14       <Platform>Win32</Platform>
    15     </ProjectConfiguration>
    16     <ProjectConfiguration Include="Release|x64">
    17       <Configuration>Release</Configuration>
    18       <Platform>x64</Platform>
    19     </ProjectConfiguration>
    20   </ItemGroup>
    21   <PropertyGroup Label="Globals">
    22     <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
    23     <RootNamespace>SDL</RootNamespace>
    24   </PropertyGroup>
    25   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
    26   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    27     <ConfigurationType>DynamicLibrary</ConfigurationType>
    28     <UseOfMfc>false</UseOfMfc>
    29   </PropertyGroup>
    30   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    31     <ConfigurationType>DynamicLibrary</ConfigurationType>
    32     <UseOfMfc>false</UseOfMfc>
    33   </PropertyGroup>
    34   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    35     <ConfigurationType>DynamicLibrary</ConfigurationType>
    36     <UseOfMfc>false</UseOfMfc>
    37   </PropertyGroup>
    38   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    39     <ConfigurationType>DynamicLibrary</ConfigurationType>
    40     <UseOfMfc>false</UseOfMfc>
    41   </PropertyGroup>
    42   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    43   <ImportGroup Label="ExtensionSettings">
    44   </ImportGroup>
    45   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    46     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    47     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    48   </ImportGroup>
    49   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    50     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    51     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    52   </ImportGroup>
    53   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    54     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    55     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    56   </ImportGroup>
    57   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    58     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    59     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    60   </ImportGroup>
    61   <PropertyGroup Label="UserMacros" />
    62   <PropertyGroup>
    63     <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
    64     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
    65     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
    66     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    67     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
    68     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
    69     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
    70     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
    71     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
    72     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    73     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
    74     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
    75     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
    76     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    77     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    78     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    79     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
    80     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    81     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    82     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    83     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    84     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    85     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
    86     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
    87     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
    88   </PropertyGroup>
    89   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    90     <Midl>
    91       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    92       <MkTypLibCompatible>true</MkTypLibCompatible>
    93       <SuppressStartupBanner>true</SuppressStartupBanner>
    94       <TargetEnvironment>Win32</TargetEnvironment>
    95       <TypeLibraryName>$(Platform)\$(Configuration)\SDL.tlb</TypeLibraryName>
    96     </Midl>
    97     <ClCompile>
    98       <Optimization>Disabled</Optimization>
    99       <AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   100       <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   101       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   102       <BufferSecurityCheck>false</BufferSecurityCheck>
   103       <PrecompiledHeader>
   104       </PrecompiledHeader>
   105       <PrecompiledHeaderOutputFile>$(Platform)\$(Configuration)\SDL.pch</PrecompiledHeaderOutputFile>
   106       <WarningLevel>Level3</WarningLevel>
   107       <SuppressStartupBanner>true</SuppressStartupBanner>
   108       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
   109       <CompileAs>Default</CompileAs>
   110     </ClCompile>
   111     <ResourceCompile>
   112       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   113       <Culture>0x0409</Culture>
   114     </ResourceCompile>
   115     <Link>
   116       <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
   117       <AdditionalDependencies>winmm.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
   118       <OutputFile>$(Platform)\$(Configuration)\SDL.dll</OutputFile>
   119       <SuppressStartupBanner>true</SuppressStartupBanner>
   120       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
   121       <GenerateDebugInformation>true</GenerateDebugInformation>
   122       <ProgramDatabaseFile>$(Platform)\$(Configuration)\SDL.pdb</ProgramDatabaseFile>
   123       <SubSystem>Windows</SubSystem>
   124       <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
   125       <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
   126     </Link>
   127   </ItemDefinitionGroup>
   128   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
   129     <Midl>
   130       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   131       <MkTypLibCompatible>true</MkTypLibCompatible>
   132       <SuppressStartupBanner>true</SuppressStartupBanner>
   133       <TargetEnvironment>X64</TargetEnvironment>
   134       <TypeLibraryName>$(Platform)\$(Configuration)\SDL.tlb</TypeLibraryName>
   135     </Midl>
   136     <ClCompile>
   137       <Optimization>Disabled</Optimization>
   138       <AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   139       <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   140       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   141       <BufferSecurityCheck>false</BufferSecurityCheck>
   142       <PrecompiledHeader>
   143       </PrecompiledHeader>
   144       <PrecompiledHeaderOutputFile>$(Platform)\$(Configuration)\SDL.pch</PrecompiledHeaderOutputFile>
   145       <WarningLevel>Level3</WarningLevel>
   146       <SuppressStartupBanner>true</SuppressStartupBanner>
   147       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
   148       <CompileAs>Default</CompileAs>
   149     </ClCompile>
   150     <ResourceCompile>
   151       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   152       <Culture>0x0409</Culture>
   153     </ResourceCompile>
   154     <Link>
   155       <AdditionalDependencies>winmm.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
   156       <OutputFile>$(Platform)\$(Configuration)\SDL.dll</OutputFile>
   157       <SuppressStartupBanner>true</SuppressStartupBanner>
   158       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
   159       <GenerateDebugInformation>true</GenerateDebugInformation>
   160       <ProgramDatabaseFile>$(Platform)\$(Configuration)\SDL.pdb</ProgramDatabaseFile>
   161       <SubSystem>Windows</SubSystem>
   162       <TargetMachine>MachineX64</TargetMachine>
   163       <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
   164       <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
   165     </Link>
   166   </ItemDefinitionGroup>
   167   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   168     <Midl>
   169       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   170       <MkTypLibCompatible>true</MkTypLibCompatible>
   171       <SuppressStartupBanner>true</SuppressStartupBanner>
   172       <TargetEnvironment>Win32</TargetEnvironment>
   173       <TypeLibraryName>$(Platform)\$(Configuration)\SDL.tlb</TypeLibraryName>
   174     </Midl>
   175     <ClCompile>
   176       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   177       <IntrinsicFunctions>false</IntrinsicFunctions>
   178       <AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   179       <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   180       <StringPooling>true</StringPooling>
   181       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   182       <BufferSecurityCheck>false</BufferSecurityCheck>
   183       <FunctionLevelLinking>true</FunctionLevelLinking>
   184       <PrecompiledHeader>
   185       </PrecompiledHeader>
   186       <PrecompiledHeaderOutputFile>$(Platform)\$(Configuration)\SDL.pch</PrecompiledHeaderOutputFile>
   187       <WarningLevel>Level3</WarningLevel>
   188       <SuppressStartupBanner>true</SuppressStartupBanner>
   189       <CompileAs>Default</CompileAs>
   190     </ClCompile>
   191     <ResourceCompile>
   192       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   193       <Culture>0x0409</Culture>
   194     </ResourceCompile>
   195     <Link>
   196       <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
   197       <AdditionalDependencies>winmm.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
   198       <OutputFile>$(Platform)\$(Configuration)\SDL.dll</OutputFile>
   199       <SuppressStartupBanner>true</SuppressStartupBanner>
   200       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
   201       <ProgramDatabaseFile>$(Platform)\$(Configuration)\SDL.pdb</ProgramDatabaseFile>
   202       <SubSystem>Windows</SubSystem>
   203       <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
   204     </Link>
   205   </ItemDefinitionGroup>
   206   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
   207     <Midl>
   208       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   209       <MkTypLibCompatible>true</MkTypLibCompatible>
   210       <SuppressStartupBanner>true</SuppressStartupBanner>
   211       <TargetEnvironment>X64</TargetEnvironment>
   212       <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
   213     </Midl>
   214     <ClCompile>
   215       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   216       <IntrinsicFunctions>false</IntrinsicFunctions>
   217       <AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   218       <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   219       <StringPooling>true</StringPooling>
   220       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   221       <BufferSecurityCheck>false</BufferSecurityCheck>
   222       <FunctionLevelLinking>true</FunctionLevelLinking>
   223       <PrecompiledHeader>
   224       </PrecompiledHeader>
   225       <PrecompiledHeaderOutputFile>.\Release/SDL.pch</PrecompiledHeaderOutputFile>
   226       <WarningLevel>Level3</WarningLevel>
   227       <SuppressStartupBanner>true</SuppressStartupBanner>
   228       <CompileAs>Default</CompileAs>
   229     </ClCompile>
   230     <ResourceCompile>
   231       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   232       <Culture>0x0409</Culture>
   233     </ResourceCompile>
   234     <Link>
   235       <AdditionalDependencies>winmm.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
   236       <OutputFile>$(Platform)\$(Configuration)\SDL.dll</OutputFile>
   237       <SuppressStartupBanner>true</SuppressStartupBanner>
   238       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
   239       <ProgramDatabaseFile>$(Platform)\$(Configuration)\SDL.pdb</ProgramDatabaseFile>
   240       <SubSystem>Windows</SubSystem>
   241       <TargetMachine>MachineX64</TargetMachine>
   242       <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
   243     </Link>
   244   </ItemDefinitionGroup>
   245   <ItemGroup>
   246     <ClCompile Include="..\..\src\SDL.c" />
   247     <ClCompile Include="..\..\src\events\SDL_active.c" />
   248     <ClCompile Include="..\..\src\audio\SDL_audio.c" />
   249     <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
   250     <ClCompile Include="..\..\src\video\SDL_blit.c" />
   251     <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
   252     <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
   253     <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
   254     <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
   255     <ClCompile Include="..\..\src\video\SDL_bmp.c" />
   256     <ClCompile Include="..\..\src\cdrom\SDL_cdrom.c" />
   257     <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
   258     <ClCompile Include="..\..\src\video\SDL_cursor.c" />
   259     <ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" />
   260     <ClCompile Include="..\..\src\video\windib\SDL_dibevents.c" />
   261     <ClCompile Include="..\..\src\video\windib\SDL_dibvideo.c" />
   262     <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   263     <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   264     <ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" />
   265     <ClCompile Include="..\..\src\video\Windx5\SDL_dx5events.c" />
   266     <ClCompile Include="..\..\src\video\Windx5\SDL_dx5video.c" />
   267     <ClCompile Include="..\..\src\video\windx5\SDL_dx5yuv.c" />
   268     <ClCompile Include="..\..\src\SDL_error.c" />
   269     <ClCompile Include="..\..\src\events\SDL_events.c" />
   270     <ClCompile Include="..\..\src\events\SDL_expose.c" />
   271     <ClCompile Include="..\..\src\SDL_fatal.c" />
   272     <ClCompile Include="..\..\src\video\SDL_gamma.c" />
   273     <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   274     <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   275     <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   276     <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
   277     <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   278     <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
   279     <ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" />
   280     <ClCompile Include="..\..\src\joystick\win32\SDL_mmjoystick.c" />
   281     <ClCompile Include="..\..\src\events\SDL_mouse.c" />
   282     <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   283     <ClCompile Include="..\..\src\video\dummy\SDL_nullmouse.c" />
   284     <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   285     <ClCompile Include="..\..\src\video\SDL_pixels.c" />
   286     <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   287     <ClCompile Include="..\..\src\events\SDL_quit.c" />
   288     <ClCompile Include="..\..\src\events\SDL_resize.c" />
   289     <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
   290     <ClCompile Include="..\..\src\file\SDL_rwops.c" />
   291     <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   292     <ClCompile Include="..\..\src\video\SDL_stretch.c" />
   293     <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   294     <ClCompile Include="..\..\src\video\SDL_surface.c" />
   295     <ClCompile Include="..\..\src\cdrom\win32\SDL_syscdrom.c" />
   296     <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   297     <ClCompile Include="..\..\src\video\wincommon\SDL_sysevents.c" />
   298     <ClCompile Include="..\..\src\loadso\win32\SDL_sysloadso.c" />
   299     <ClCompile Include="..\..\src\video\wincommon\SDL_sysmouse.c" />
   300     <ClCompile Include="..\..\src\thread\win32\SDL_sysmutex.c" />
   301     <ClCompile Include="..\..\src\thread\win32\SDL_syssem.c" />
   302     <ClCompile Include="..\..\src\thread\win32\SDL_systhread.c" />
   303     <ClCompile Include="..\..\src\timer\win32\SDL_systimer.c" />
   304     <ClCompile Include="..\..\src\video\wincommon\SDL_syswm.c" />
   305     <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   306     <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   307     <ClCompile Include="..\..\src\video\SDL_video.c" />
   308     <ClCompile Include="..\..\src\audio\SDL_wave.c" />
   309     <ClCompile Include="..\..\src\video\wincommon\SDL_wingl.c" />
   310     <ClCompile Include="..\..\src\video\SDL_yuv.c" />
   311     <ClCompile Include="..\..\src\video\SDL_yuv_sw.c" />
   312   </ItemGroup>
   313   <ItemGroup>
   314     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
   315     <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
   316     <ClInclude Include="..\..\src\video\SDL_blit.h" />
   317     <ClInclude Include="..\..\src\video\SDL_blit_A.h" />
   318     <ClInclude Include="..\..\src\video\SDL_cursor_c.h" />
   319     <ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" />
   320     <ClInclude Include="..\..\src\video\windib\SDL_dibevents_c.h" />
   321     <ClInclude Include="..\..\src\video\windib\SDL_dibvideo.h" />
   322     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
   323     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
   324     <ClInclude Include="..\..\src\audio\windx5\SDL_dx5audio.h" />
   325     <ClInclude Include="..\..\src\video\Windx5\SDL_dx5events_c.h" />
   326     <ClInclude Include="..\..\src\video\Windx5\SDL_dx5video.h" />
   327     <ClInclude Include="..\..\src\video\windx5\SDL_dx5yuv_c.h" />
   328     <ClInclude Include="..\..\src\SDL_error_c.h" />
   329     <ClInclude Include="..\..\src\events\SDL_events_c.h" />
   330     <ClInclude Include="..\..\src\SDL_fatal.h" />
   331     <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
   332     <ClInclude Include="..\..\src\video\SDL_leaks.h" />
   333     <ClInclude Include="..\..\src\video\wincommon\SDL_lowvideo.h" />
   334     <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
   335     <ClInclude Include="..\..\src\video\dummy\SDL_nullmouse_c.h" />
   336     <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
   337     <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
   338     <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   339     <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
   340     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
   341     <ClInclude Include="..\..\src\cdrom\SDL_syscdrom.h" />
   342     <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
   343     <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
   344     <ClInclude Include="..\..\src\video\wincommon\SDL_sysmouse_c.h" />
   345     <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
   346     <ClInclude Include="..\..\src\thread\win32\SDL_systhread_c.h" />
   347     <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
   348     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   349     <ClInclude Include="..\..\src\video\wincommon\SDL_syswm_c.h" />
   350     <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
   351     <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
   352     <ClInclude Include="..\..\src\video\windib\SDL_vkeys.h" />
   353     <ClInclude Include="..\..\src\audio\SDL_wave.h" />
   354     <ClInclude Include="..\..\src\video\wincommon\SDL_wingl_c.h" />
   355     <ClInclude Include="..\..\src\video\SDL_yuv_sw_c.h" />
   356     <ClInclude Include="..\..\src\video\SDL_yuvfuncs.h" />
   357     <ClInclude Include="..\..\src\video\wincommon\Wmmsg.h" />
   358   </ItemGroup>
   359   <ItemGroup>
   360     <ResourceCompile Include="..\..\src\main\win32\version.rc" />
   361   </ItemGroup>
   362   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   363   <ImportGroup Label="ExtensionTargets">
   364   </ImportGroup>
   365 </Project>