include/SDL_opengl.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 19 Jan 2011 22:55:51 -0800
changeset 5050 2add0d17180b
parent 4922 ba79f17d68c1
child 5062 e8916fe9cfc8
permissions -rw-r--r--
SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2010 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /**
    24  *  \file SDL_opengl.h
    25  *  
    26  *  This is a simple file to encapsulate the OpenGL API headers.
    27  */
    28 
    29 #ifndef _SDL_opengl_h
    30 #define _SDL_opengl_h
    31 
    32 #include "SDL_config.h"
    33 
    34 #ifdef __WIN32__
    35 #define WIN32_LEAN_AND_MEAN
    36 #ifndef NOMINMAX
    37 #define NOMINMAX                /* Don't defined min() and max() */
    38 #endif
    39 #include <windows.h>
    40 #endif
    41 #ifdef __glext_h_
    42 /* Someone has already included glext.h */
    43 #define NO_SDL_GLEXT
    44 #endif
    45 #ifndef NO_SDL_GLEXT
    46 #define __glext_h_              /* Don't let gl.h include glext.h */
    47 #endif
    48 #if defined(__MACOSX__)
    49 #include <OpenGL/gl.h>          /* Header File For The OpenGL Library */
    50 #define __X_GL_H
    51 #else
    52 #include <GL/gl.h>              /* Header File For The OpenGL Library */
    53 #endif
    54 #ifndef NO_SDL_GLEXT
    55 #undef __glext_h_
    56 #endif
    57 
    58 /**
    59  *  \file SDL_opengl.h
    60  *  
    61  *  This file is included because glext.h is not available on some systems.
    62  *  If you don't want this version included, simply define ::NO_SDL_GLEXT.
    63  *  
    64  *  The latest version is available from:
    65  *  	http://www.opengl.org/registry/
    66  */
    67 
    68 /**
    69  *  \def NO_SDL_GLEXT
    70  *  
    71  *  Define this if you have your own version of glext.h and want to disable the 
    72  *  version included in SDL_opengl.h.
    73  */
    74 
    75 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
    76 /* *INDENT-OFF* */
    77 #ifndef __glext_h_
    78 #define __glext_h_
    79 
    80 #ifdef __cplusplus
    81 extern "C" {
    82 #endif
    83 
    84 /*
    85 ** Copyright (c) 2007-2010 The Khronos Group Inc.
    86 ** 
    87 ** Permission is hereby granted, free of charge, to any person obtaining a
    88 ** copy of this software and/or associated documentation files (the
    89 ** "Materials"), to deal in the Materials without restriction, including
    90 ** without limitation the rights to use, copy, modify, merge, publish,
    91 ** distribute, sublicense, and/or sell copies of the Materials, and to
    92 ** permit persons to whom the Materials are furnished to do so, subject to
    93 ** the following conditions:
    94 ** 
    95 ** The above copyright notice and this permission notice shall be included
    96 ** in all copies or substantial portions of the Materials.
    97 ** 
    98 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    99 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   100 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
   101 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
   102 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
   103 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
   104 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
   105 */
   106 
   107 /* Header file version number, required by OpenGL ABI for Linux */
   108 /* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
   109 /* Current version at http://www.opengl.org/registry/ */
   110 #define GL_GLEXT_VERSION 64
   111 /* Function declaration macros - to move into glplatform.h */
   112 
   113 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
   114 #define WIN32_LEAN_AND_MEAN 1
   115 #include <windows.h>
   116 #endif
   117 
   118 #ifndef APIENTRY
   119 #define APIENTRY
   120 #endif
   121 #ifndef APIENTRYP
   122 #define APIENTRYP APIENTRY *
   123 #endif
   124 #ifndef GLAPI
   125 #define GLAPI extern
   126 #endif
   127 
   128 /*************************************************************/
   129 
   130 #ifndef GL_VERSION_1_2
   131 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
   132 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
   133 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
   134 #define GL_UNSIGNED_INT_8_8_8_8           0x8035
   135 #define GL_UNSIGNED_INT_10_10_10_2        0x8036
   136 #define GL_TEXTURE_BINDING_3D             0x806A
   137 #define GL_PACK_SKIP_IMAGES               0x806B
   138 #define GL_PACK_IMAGE_HEIGHT              0x806C
   139 #define GL_UNPACK_SKIP_IMAGES             0x806D
   140 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
   141 #define GL_TEXTURE_3D                     0x806F
   142 #define GL_PROXY_TEXTURE_3D               0x8070
   143 #define GL_TEXTURE_DEPTH                  0x8071
   144 #define GL_TEXTURE_WRAP_R                 0x8072
   145 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
   146 #define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
   147 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
   148 #define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
   149 #define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
   150 #define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
   151 #define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
   152 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
   153 #define GL_BGR                            0x80E0
   154 #define GL_BGRA                           0x80E1
   155 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
   156 #define GL_MAX_ELEMENTS_INDICES           0x80E9
   157 #define GL_CLAMP_TO_EDGE                  0x812F
   158 #define GL_TEXTURE_MIN_LOD                0x813A
   159 #define GL_TEXTURE_MAX_LOD                0x813B
   160 #define GL_TEXTURE_BASE_LEVEL             0x813C
   161 #define GL_TEXTURE_MAX_LEVEL              0x813D
   162 #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
   163 #define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
   164 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
   165 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
   166 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
   167 #endif
   168 
   169 #ifndef GL_VERSION_1_2_DEPRECATED
   170 #define GL_RESCALE_NORMAL                 0x803A
   171 #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
   172 #define GL_SINGLE_COLOR                   0x81F9
   173 #define GL_SEPARATE_SPECULAR_COLOR        0x81FA
   174 #define GL_ALIASED_POINT_SIZE_RANGE       0x846D
   175 #endif
   176 
   177 #ifndef GL_ARB_imaging
   178 #define GL_CONSTANT_COLOR                 0x8001
   179 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
   180 #define GL_CONSTANT_ALPHA                 0x8003
   181 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
   182 #define GL_BLEND_COLOR                    0x8005
   183 #define GL_FUNC_ADD                       0x8006
   184 #define GL_MIN                            0x8007
   185 #define GL_MAX                            0x8008
   186 #define GL_BLEND_EQUATION                 0x8009
   187 #define GL_FUNC_SUBTRACT                  0x800A
   188 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
   189 #endif
   190 
   191 #ifndef GL_ARB_imaging_DEPRECATED
   192 #define GL_CONVOLUTION_1D                 0x8010
   193 #define GL_CONVOLUTION_2D                 0x8011
   194 #define GL_SEPARABLE_2D                   0x8012
   195 #define GL_CONVOLUTION_BORDER_MODE        0x8013
   196 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
   197 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
   198 #define GL_REDUCE                         0x8016
   199 #define GL_CONVOLUTION_FORMAT             0x8017
   200 #define GL_CONVOLUTION_WIDTH              0x8018
   201 #define GL_CONVOLUTION_HEIGHT             0x8019
   202 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
   203 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
   204 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
   205 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
   206 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
   207 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
   208 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
   209 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
   210 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
   211 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
   212 #define GL_HISTOGRAM                      0x8024
   213 #define GL_PROXY_HISTOGRAM                0x8025
   214 #define GL_HISTOGRAM_WIDTH                0x8026
   215 #define GL_HISTOGRAM_FORMAT               0x8027
   216 #define GL_HISTOGRAM_RED_SIZE             0x8028
   217 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
   218 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
   219 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
   220 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
   221 #define GL_HISTOGRAM_SINK                 0x802D
   222 #define GL_MINMAX                         0x802E
   223 #define GL_MINMAX_FORMAT                  0x802F
   224 #define GL_MINMAX_SINK                    0x8030
   225 #define GL_TABLE_TOO_LARGE                0x8031
   226 #define GL_COLOR_MATRIX                   0x80B1
   227 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
   228 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
   229 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
   230 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
   231 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
   232 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
   233 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
   234 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
   235 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
   236 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
   237 #define GL_COLOR_TABLE                    0x80D0
   238 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
   239 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
   240 #define GL_PROXY_COLOR_TABLE              0x80D3
   241 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
   242 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
   243 #define GL_COLOR_TABLE_SCALE              0x80D6
   244 #define GL_COLOR_TABLE_BIAS               0x80D7
   245 #define GL_COLOR_TABLE_FORMAT             0x80D8
   246 #define GL_COLOR_TABLE_WIDTH              0x80D9
   247 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
   248 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
   249 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
   250 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
   251 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
   252 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
   253 #define GL_CONSTANT_BORDER                0x8151
   254 #define GL_REPLICATE_BORDER               0x8153
   255 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
   256 #endif
   257 
   258 #ifndef GL_VERSION_1_3
   259 #define GL_TEXTURE0                       0x84C0
   260 #define GL_TEXTURE1                       0x84C1
   261 #define GL_TEXTURE2                       0x84C2
   262 #define GL_TEXTURE3                       0x84C3
   263 #define GL_TEXTURE4                       0x84C4
   264 #define GL_TEXTURE5                       0x84C5
   265 #define GL_TEXTURE6                       0x84C6
   266 #define GL_TEXTURE7                       0x84C7
   267 #define GL_TEXTURE8                       0x84C8
   268 #define GL_TEXTURE9                       0x84C9
   269 #define GL_TEXTURE10                      0x84CA
   270 #define GL_TEXTURE11                      0x84CB
   271 #define GL_TEXTURE12                      0x84CC
   272 #define GL_TEXTURE13                      0x84CD
   273 #define GL_TEXTURE14                      0x84CE
   274 #define GL_TEXTURE15                      0x84CF
   275 #define GL_TEXTURE16                      0x84D0
   276 #define GL_TEXTURE17                      0x84D1
   277 #define GL_TEXTURE18                      0x84D2
   278 #define GL_TEXTURE19                      0x84D3
   279 #define GL_TEXTURE20                      0x84D4
   280 #define GL_TEXTURE21                      0x84D5
   281 #define GL_TEXTURE22                      0x84D6
   282 #define GL_TEXTURE23                      0x84D7
   283 #define GL_TEXTURE24                      0x84D8
   284 #define GL_TEXTURE25                      0x84D9
   285 #define GL_TEXTURE26                      0x84DA
   286 #define GL_TEXTURE27                      0x84DB
   287 #define GL_TEXTURE28                      0x84DC
   288 #define GL_TEXTURE29                      0x84DD
   289 #define GL_TEXTURE30                      0x84DE
   290 #define GL_TEXTURE31                      0x84DF
   291 #define GL_ACTIVE_TEXTURE                 0x84E0
   292 #define GL_MULTISAMPLE                    0x809D
   293 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
   294 #define GL_SAMPLE_ALPHA_TO_ONE            0x809F
   295 #define GL_SAMPLE_COVERAGE                0x80A0
   296 #define GL_SAMPLE_BUFFERS                 0x80A8
   297 #define GL_SAMPLES                        0x80A9
   298 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
   299 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
   300 #define GL_TEXTURE_CUBE_MAP               0x8513
   301 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
   302 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
   303 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
   304 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
   305 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
   306 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
   307 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
   308 #define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
   309 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
   310 #define GL_COMPRESSED_RGB                 0x84ED
   311 #define GL_COMPRESSED_RGBA                0x84EE
   312 #define GL_TEXTURE_COMPRESSION_HINT       0x84EF
   313 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
   314 #define GL_TEXTURE_COMPRESSED             0x86A1
   315 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
   316 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
   317 #define GL_CLAMP_TO_BORDER                0x812D
   318 #endif
   319 
   320 #ifndef GL_VERSION_1_3_DEPRECATED
   321 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
   322 #define GL_MAX_TEXTURE_UNITS              0x84E2
   323 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
   324 #define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
   325 #define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
   326 #define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
   327 #define GL_MULTISAMPLE_BIT                0x20000000
   328 #define GL_NORMAL_MAP                     0x8511
   329 #define GL_REFLECTION_MAP                 0x8512
   330 #define GL_COMPRESSED_ALPHA               0x84E9
   331 #define GL_COMPRESSED_LUMINANCE           0x84EA
   332 #define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
   333 #define GL_COMPRESSED_INTENSITY           0x84EC
   334 #define GL_COMBINE                        0x8570
   335 #define GL_COMBINE_RGB                    0x8571
   336 #define GL_COMBINE_ALPHA                  0x8572
   337 #define GL_SOURCE0_RGB                    0x8580
   338 #define GL_SOURCE1_RGB                    0x8581
   339 #define GL_SOURCE2_RGB                    0x8582
   340 #define GL_SOURCE0_ALPHA                  0x8588
   341 #define GL_SOURCE1_ALPHA                  0x8589
   342 #define GL_SOURCE2_ALPHA                  0x858A
   343 #define GL_OPERAND0_RGB                   0x8590
   344 #define GL_OPERAND1_RGB                   0x8591
   345 #define GL_OPERAND2_RGB                   0x8592
   346 #define GL_OPERAND0_ALPHA                 0x8598
   347 #define GL_OPERAND1_ALPHA                 0x8599
   348 #define GL_OPERAND2_ALPHA                 0x859A
   349 #define GL_RGB_SCALE                      0x8573
   350 #define GL_ADD_SIGNED                     0x8574
   351 #define GL_INTERPOLATE                    0x8575
   352 #define GL_SUBTRACT                       0x84E7
   353 #define GL_CONSTANT                       0x8576
   354 #define GL_PRIMARY_COLOR                  0x8577
   355 #define GL_PREVIOUS                       0x8578
   356 #define GL_DOT3_RGB                       0x86AE
   357 #define GL_DOT3_RGBA                      0x86AF
   358 #endif
   359 
   360 #ifndef GL_VERSION_1_4
   361 #define GL_BLEND_DST_RGB                  0x80C8
   362 #define GL_BLEND_SRC_RGB                  0x80C9
   363 #define GL_BLEND_DST_ALPHA                0x80CA
   364 #define GL_BLEND_SRC_ALPHA                0x80CB
   365 #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
   366 #define GL_DEPTH_COMPONENT16              0x81A5
   367 #define GL_DEPTH_COMPONENT24              0x81A6
   368 #define GL_DEPTH_COMPONENT32              0x81A7
   369 #define GL_MIRRORED_REPEAT                0x8370
   370 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
   371 #define GL_TEXTURE_LOD_BIAS               0x8501
   372 #define GL_INCR_WRAP                      0x8507
   373 #define GL_DECR_WRAP                      0x8508
   374 #define GL_TEXTURE_DEPTH_SIZE             0x884A
   375 #define GL_TEXTURE_COMPARE_MODE           0x884C
   376 #define GL_TEXTURE_COMPARE_FUNC           0x884D
   377 #endif
   378 
   379 #ifndef GL_VERSION_1_4_DEPRECATED
   380 #define GL_POINT_SIZE_MIN                 0x8126
   381 #define GL_POINT_SIZE_MAX                 0x8127
   382 #define GL_POINT_DISTANCE_ATTENUATION     0x8129
   383 #define GL_GENERATE_MIPMAP                0x8191
   384 #define GL_GENERATE_MIPMAP_HINT           0x8192
   385 #define GL_FOG_COORDINATE_SOURCE          0x8450
   386 #define GL_FOG_COORDINATE                 0x8451
   387 #define GL_FRAGMENT_DEPTH                 0x8452
   388 #define GL_CURRENT_FOG_COORDINATE         0x8453
   389 #define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
   390 #define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
   391 #define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
   392 #define GL_FOG_COORDINATE_ARRAY           0x8457
   393 #define GL_COLOR_SUM                      0x8458
   394 #define GL_CURRENT_SECONDARY_COLOR        0x8459
   395 #define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
   396 #define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
   397 #define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
   398 #define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
   399 #define GL_SECONDARY_COLOR_ARRAY          0x845E
   400 #define GL_TEXTURE_FILTER_CONTROL         0x8500
   401 #define GL_DEPTH_TEXTURE_MODE             0x884B
   402 #define GL_COMPARE_R_TO_TEXTURE           0x884E
   403 #endif
   404 
   405 #ifndef GL_VERSION_1_5
   406 #define GL_BUFFER_SIZE                    0x8764
   407 #define GL_BUFFER_USAGE                   0x8765
   408 #define GL_QUERY_COUNTER_BITS             0x8864
   409 #define GL_CURRENT_QUERY                  0x8865
   410 #define GL_QUERY_RESULT                   0x8866
   411 #define GL_QUERY_RESULT_AVAILABLE         0x8867
   412 #define GL_ARRAY_BUFFER                   0x8892
   413 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
   414 #define GL_ARRAY_BUFFER_BINDING           0x8894
   415 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
   416 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
   417 #define GL_READ_ONLY                      0x88B8
   418 #define GL_WRITE_ONLY                     0x88B9
   419 #define GL_READ_WRITE                     0x88BA
   420 #define GL_BUFFER_ACCESS                  0x88BB
   421 #define GL_BUFFER_MAPPED                  0x88BC
   422 #define GL_BUFFER_MAP_POINTER             0x88BD
   423 #define GL_STREAM_DRAW                    0x88E0
   424 #define GL_STREAM_READ                    0x88E1
   425 #define GL_STREAM_COPY                    0x88E2
   426 #define GL_STATIC_DRAW                    0x88E4
   427 #define GL_STATIC_READ                    0x88E5
   428 #define GL_STATIC_COPY                    0x88E6
   429 #define GL_DYNAMIC_DRAW                   0x88E8
   430 #define GL_DYNAMIC_READ                   0x88E9
   431 #define GL_DYNAMIC_COPY                   0x88EA
   432 #define GL_SAMPLES_PASSED                 0x8914
   433 #endif
   434 
   435 #ifndef GL_VERSION_1_5_DEPRECATED
   436 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
   437 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
   438 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
   439 #define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
   440 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
   441 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
   442 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
   443 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
   444 #define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
   445 #define GL_FOG_COORD_SRC                  0x8450
   446 #define GL_FOG_COORD                      0x8451
   447 #define GL_CURRENT_FOG_COORD              0x8453
   448 #define GL_FOG_COORD_ARRAY_TYPE           0x8454
   449 #define GL_FOG_COORD_ARRAY_STRIDE         0x8455
   450 #define GL_FOG_COORD_ARRAY_POINTER        0x8456
   451 #define GL_FOG_COORD_ARRAY                0x8457
   452 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
   453 #define GL_SRC0_RGB                       0x8580
   454 #define GL_SRC1_RGB                       0x8581
   455 #define GL_SRC2_RGB                       0x8582
   456 #define GL_SRC0_ALPHA                     0x8588
   457 #define GL_SRC1_ALPHA                     0x8589
   458 #define GL_SRC2_ALPHA                     0x858A
   459 #endif
   460 
   461 #ifndef GL_VERSION_2_0
   462 #define GL_BLEND_EQUATION_RGB             0x8009
   463 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
   464 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
   465 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
   466 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
   467 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
   468 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
   469 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
   470 #define GL_STENCIL_BACK_FUNC              0x8800
   471 #define GL_STENCIL_BACK_FAIL              0x8801
   472 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
   473 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
   474 #define GL_MAX_DRAW_BUFFERS               0x8824
   475 #define GL_DRAW_BUFFER0                   0x8825
   476 #define GL_DRAW_BUFFER1                   0x8826
   477 #define GL_DRAW_BUFFER2                   0x8827
   478 #define GL_DRAW_BUFFER3                   0x8828
   479 #define GL_DRAW_BUFFER4                   0x8829
   480 #define GL_DRAW_BUFFER5                   0x882A
   481 #define GL_DRAW_BUFFER6                   0x882B
   482 #define GL_DRAW_BUFFER7                   0x882C
   483 #define GL_DRAW_BUFFER8                   0x882D
   484 #define GL_DRAW_BUFFER9                   0x882E
   485 #define GL_DRAW_BUFFER10                  0x882F
   486 #define GL_DRAW_BUFFER11                  0x8830
   487 #define GL_DRAW_BUFFER12                  0x8831
   488 #define GL_DRAW_BUFFER13                  0x8832
   489 #define GL_DRAW_BUFFER14                  0x8833
   490 #define GL_DRAW_BUFFER15                  0x8834
   491 #define GL_BLEND_EQUATION_ALPHA           0x883D
   492 #define GL_MAX_VERTEX_ATTRIBS             0x8869
   493 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
   494 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
   495 #define GL_FRAGMENT_SHADER                0x8B30
   496 #define GL_VERTEX_SHADER                  0x8B31
   497 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
   498 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
   499 #define GL_MAX_VARYING_FLOATS             0x8B4B
   500 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
   501 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
   502 #define GL_SHADER_TYPE                    0x8B4F
   503 #define GL_FLOAT_VEC2                     0x8B50
   504 #define GL_FLOAT_VEC3                     0x8B51
   505 #define GL_FLOAT_VEC4                     0x8B52
   506 #define GL_INT_VEC2                       0x8B53
   507 #define GL_INT_VEC3                       0x8B54
   508 #define GL_INT_VEC4                       0x8B55
   509 #define GL_BOOL                           0x8B56
   510 #define GL_BOOL_VEC2                      0x8B57
   511 #define GL_BOOL_VEC3                      0x8B58
   512 #define GL_BOOL_VEC4                      0x8B59
   513 #define GL_FLOAT_MAT2                     0x8B5A
   514 #define GL_FLOAT_MAT3                     0x8B5B
   515 #define GL_FLOAT_MAT4                     0x8B5C
   516 #define GL_SAMPLER_1D                     0x8B5D
   517 #define GL_SAMPLER_2D                     0x8B5E
   518 #define GL_SAMPLER_3D                     0x8B5F
   519 #define GL_SAMPLER_CUBE                   0x8B60
   520 #define GL_SAMPLER_1D_SHADOW              0x8B61
   521 #define GL_SAMPLER_2D_SHADOW              0x8B62
   522 #define GL_DELETE_STATUS                  0x8B80
   523 #define GL_COMPILE_STATUS                 0x8B81
   524 #define GL_LINK_STATUS                    0x8B82
   525 #define GL_VALIDATE_STATUS                0x8B83
   526 #define GL_INFO_LOG_LENGTH                0x8B84
   527 #define GL_ATTACHED_SHADERS               0x8B85
   528 #define GL_ACTIVE_UNIFORMS                0x8B86
   529 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
   530 #define GL_SHADER_SOURCE_LENGTH           0x8B88
   531 #define GL_ACTIVE_ATTRIBUTES              0x8B89
   532 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
   533 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
   534 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
   535 #define GL_CURRENT_PROGRAM                0x8B8D
   536 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
   537 #define GL_LOWER_LEFT                     0x8CA1
   538 #define GL_UPPER_LEFT                     0x8CA2
   539 #define GL_STENCIL_BACK_REF               0x8CA3
   540 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
   541 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
   542 #endif
   543 
   544 #ifndef GL_VERSION_2_0_DEPRECATED
   545 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
   546 #define GL_POINT_SPRITE                   0x8861
   547 #define GL_COORD_REPLACE                  0x8862
   548 #define GL_MAX_TEXTURE_COORDS             0x8871
   549 #endif
   550 
   551 #ifndef GL_VERSION_2_1
   552 #define GL_PIXEL_PACK_BUFFER              0x88EB
   553 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
   554 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
   555 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
   556 #define GL_FLOAT_MAT2x3                   0x8B65
   557 #define GL_FLOAT_MAT2x4                   0x8B66
   558 #define GL_FLOAT_MAT3x2                   0x8B67
   559 #define GL_FLOAT_MAT3x4                   0x8B68
   560 #define GL_FLOAT_MAT4x2                   0x8B69
   561 #define GL_FLOAT_MAT4x3                   0x8B6A
   562 #define GL_SRGB                           0x8C40
   563 #define GL_SRGB8                          0x8C41
   564 #define GL_SRGB_ALPHA                     0x8C42
   565 #define GL_SRGB8_ALPHA8                   0x8C43
   566 #define GL_COMPRESSED_SRGB                0x8C48
   567 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
   568 #endif
   569 
   570 #ifndef GL_VERSION_2_1_DEPRECATED
   571 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
   572 #define GL_SLUMINANCE_ALPHA               0x8C44
   573 #define GL_SLUMINANCE8_ALPHA8             0x8C45
   574 #define GL_SLUMINANCE                     0x8C46
   575 #define GL_SLUMINANCE8                    0x8C47
   576 #define GL_COMPRESSED_SLUMINANCE          0x8C4A
   577 #define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
   578 #endif
   579 
   580 #ifndef GL_VERSION_3_0
   581 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
   582 #define GL_CLIP_DISTANCE0                 0x3000
   583 #define GL_CLIP_DISTANCE1                 0x3001
   584 #define GL_CLIP_DISTANCE2                 0x3002
   585 #define GL_CLIP_DISTANCE3                 0x3003
   586 #define GL_CLIP_DISTANCE4                 0x3004
   587 #define GL_CLIP_DISTANCE5                 0x3005
   588 #define GL_CLIP_DISTANCE6                 0x3006
   589 #define GL_CLIP_DISTANCE7                 0x3007
   590 #define GL_MAX_CLIP_DISTANCES             0x0D32
   591 #define GL_MAJOR_VERSION                  0x821B
   592 #define GL_MINOR_VERSION                  0x821C
   593 #define GL_NUM_EXTENSIONS                 0x821D
   594 #define GL_CONTEXT_FLAGS                  0x821E
   595 #define GL_DEPTH_BUFFER                   0x8223
   596 #define GL_STENCIL_BUFFER                 0x8224
   597 #define GL_COMPRESSED_RED                 0x8225
   598 #define GL_COMPRESSED_RG                  0x8226
   599 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
   600 #define GL_RGBA32F                        0x8814
   601 #define GL_RGB32F                         0x8815
   602 #define GL_RGBA16F                        0x881A
   603 #define GL_RGB16F                         0x881B
   604 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
   605 #define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
   606 #define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
   607 #define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
   608 #define GL_CLAMP_READ_COLOR               0x891C
   609 #define GL_FIXED_ONLY                     0x891D
   610 #define GL_MAX_VARYING_COMPONENTS         0x8B4B
   611 #define GL_TEXTURE_1D_ARRAY               0x8C18
   612 #define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
   613 #define GL_TEXTURE_2D_ARRAY               0x8C1A
   614 #define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
   615 #define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
   616 #define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
   617 #define GL_R11F_G11F_B10F                 0x8C3A
   618 #define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
   619 #define GL_RGB9_E5                        0x8C3D
   620 #define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
   621 #define GL_TEXTURE_SHARED_SIZE            0x8C3F
   622 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
   623 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
   624 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
   625 #define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
   626 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
   627 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
   628 #define GL_PRIMITIVES_GENERATED           0x8C87
   629 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
   630 #define GL_RASTERIZER_DISCARD             0x8C89
   631 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
   632 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
   633 #define GL_INTERLEAVED_ATTRIBS            0x8C8C
   634 #define GL_SEPARATE_ATTRIBS               0x8C8D
   635 #define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
   636 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
   637 #define GL_RGBA32UI                       0x8D70
   638 #define GL_RGB32UI                        0x8D71
   639 #define GL_RGBA16UI                       0x8D76
   640 #define GL_RGB16UI                        0x8D77
   641 #define GL_RGBA8UI                        0x8D7C
   642 #define GL_RGB8UI                         0x8D7D
   643 #define GL_RGBA32I                        0x8D82
   644 #define GL_RGB32I                         0x8D83
   645 #define GL_RGBA16I                        0x8D88
   646 #define GL_RGB16I                         0x8D89
   647 #define GL_RGBA8I                         0x8D8E
   648 #define GL_RGB8I                          0x8D8F
   649 #define GL_RED_INTEGER                    0x8D94
   650 #define GL_GREEN_INTEGER                  0x8D95
   651 #define GL_BLUE_INTEGER                   0x8D96
   652 #define GL_RGB_INTEGER                    0x8D98
   653 #define GL_RGBA_INTEGER                   0x8D99
   654 #define GL_BGR_INTEGER                    0x8D9A
   655 #define GL_BGRA_INTEGER                   0x8D9B
   656 #define GL_SAMPLER_1D_ARRAY               0x8DC0
   657 #define GL_SAMPLER_2D_ARRAY               0x8DC1
   658 #define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
   659 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
   660 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
   661 #define GL_UNSIGNED_INT_VEC2              0x8DC6
   662 #define GL_UNSIGNED_INT_VEC3              0x8DC7
   663 #define GL_UNSIGNED_INT_VEC4              0x8DC8
   664 #define GL_INT_SAMPLER_1D                 0x8DC9
   665 #define GL_INT_SAMPLER_2D                 0x8DCA
   666 #define GL_INT_SAMPLER_3D                 0x8DCB
   667 #define GL_INT_SAMPLER_CUBE               0x8DCC
   668 #define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
   669 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
   670 #define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
   671 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
   672 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
   673 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
   674 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
   675 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
   676 #define GL_QUERY_WAIT                     0x8E13
   677 #define GL_QUERY_NO_WAIT                  0x8E14
   678 #define GL_QUERY_BY_REGION_WAIT           0x8E15
   679 #define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
   680 #define GL_BUFFER_ACCESS_FLAGS            0x911F
   681 #define GL_BUFFER_MAP_LENGTH              0x9120
   682 #define GL_BUFFER_MAP_OFFSET              0x9121
   683 /* Reuse tokens from ARB_depth_buffer_float */
   684 /* reuse GL_DEPTH_COMPONENT32F */
   685 /* reuse GL_DEPTH32F_STENCIL8 */
   686 /* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
   687 /* Reuse tokens from ARB_framebuffer_object */
   688 /* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
   689 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
   690 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
   691 /* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
   692 /* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
   693 /* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
   694 /* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
   695 /* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
   696 /* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
   697 /* reuse GL_FRAMEBUFFER_DEFAULT */
   698 /* reuse GL_FRAMEBUFFER_UNDEFINED */
   699 /* reuse GL_DEPTH_STENCIL_ATTACHMENT */
   700 /* reuse GL_INDEX */
   701 /* reuse GL_MAX_RENDERBUFFER_SIZE */
   702 /* reuse GL_DEPTH_STENCIL */
   703 /* reuse GL_UNSIGNED_INT_24_8 */
   704 /* reuse GL_DEPTH24_STENCIL8 */
   705 /* reuse GL_TEXTURE_STENCIL_SIZE */
   706 /* reuse GL_TEXTURE_RED_TYPE */
   707 /* reuse GL_TEXTURE_GREEN_TYPE */
   708 /* reuse GL_TEXTURE_BLUE_TYPE */
   709 /* reuse GL_TEXTURE_ALPHA_TYPE */
   710 /* reuse GL_TEXTURE_DEPTH_TYPE */
   711 /* reuse GL_UNSIGNED_NORMALIZED */
   712 /* reuse GL_FRAMEBUFFER_BINDING */
   713 /* reuse GL_DRAW_FRAMEBUFFER_BINDING */
   714 /* reuse GL_RENDERBUFFER_BINDING */
   715 /* reuse GL_READ_FRAMEBUFFER */
   716 /* reuse GL_DRAW_FRAMEBUFFER */
   717 /* reuse GL_READ_FRAMEBUFFER_BINDING */
   718 /* reuse GL_RENDERBUFFER_SAMPLES */
   719 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
   720 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
   721 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
   722 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
   723 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
   724 /* reuse GL_FRAMEBUFFER_COMPLETE */
   725 /* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
   726 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
   727 /* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
   728 /* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
   729 /* reuse GL_FRAMEBUFFER_UNSUPPORTED */
   730 /* reuse GL_MAX_COLOR_ATTACHMENTS */
   731 /* reuse GL_COLOR_ATTACHMENT0 */
   732 /* reuse GL_COLOR_ATTACHMENT1 */
   733 /* reuse GL_COLOR_ATTACHMENT2 */
   734 /* reuse GL_COLOR_ATTACHMENT3 */
   735 /* reuse GL_COLOR_ATTACHMENT4 */
   736 /* reuse GL_COLOR_ATTACHMENT5 */
   737 /* reuse GL_COLOR_ATTACHMENT6 */
   738 /* reuse GL_COLOR_ATTACHMENT7 */
   739 /* reuse GL_COLOR_ATTACHMENT8 */
   740 /* reuse GL_COLOR_ATTACHMENT9 */
   741 /* reuse GL_COLOR_ATTACHMENT10 */
   742 /* reuse GL_COLOR_ATTACHMENT11 */
   743 /* reuse GL_COLOR_ATTACHMENT12 */
   744 /* reuse GL_COLOR_ATTACHMENT13 */
   745 /* reuse GL_COLOR_ATTACHMENT14 */
   746 /* reuse GL_COLOR_ATTACHMENT15 */
   747 /* reuse GL_DEPTH_ATTACHMENT */
   748 /* reuse GL_STENCIL_ATTACHMENT */
   749 /* reuse GL_FRAMEBUFFER */
   750 /* reuse GL_RENDERBUFFER */
   751 /* reuse GL_RENDERBUFFER_WIDTH */
   752 /* reuse GL_RENDERBUFFER_HEIGHT */
   753 /* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
   754 /* reuse GL_STENCIL_INDEX1 */
   755 /* reuse GL_STENCIL_INDEX4 */
   756 /* reuse GL_STENCIL_INDEX8 */
   757 /* reuse GL_STENCIL_INDEX16 */
   758 /* reuse GL_RENDERBUFFER_RED_SIZE */
   759 /* reuse GL_RENDERBUFFER_GREEN_SIZE */
   760 /* reuse GL_RENDERBUFFER_BLUE_SIZE */
   761 /* reuse GL_RENDERBUFFER_ALPHA_SIZE */
   762 /* reuse GL_RENDERBUFFER_DEPTH_SIZE */
   763 /* reuse GL_RENDERBUFFER_STENCIL_SIZE */
   764 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
   765 /* reuse GL_MAX_SAMPLES */
   766 /* Reuse tokens from ARB_framebuffer_sRGB */
   767 /* reuse GL_FRAMEBUFFER_SRGB */
   768 /* Reuse tokens from ARB_half_float_vertex */
   769 /* reuse GL_HALF_FLOAT */
   770 /* Reuse tokens from ARB_map_buffer_range */
   771 /* reuse GL_MAP_READ_BIT */
   772 /* reuse GL_MAP_WRITE_BIT */
   773 /* reuse GL_MAP_INVALIDATE_RANGE_BIT */
   774 /* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
   775 /* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
   776 /* reuse GL_MAP_UNSYNCHRONIZED_BIT */
   777 /* Reuse tokens from ARB_texture_compression_rgtc */
   778 /* reuse GL_COMPRESSED_RED_RGTC1 */
   779 /* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
   780 /* reuse GL_COMPRESSED_RG_RGTC2 */
   781 /* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
   782 /* Reuse tokens from ARB_texture_rg */
   783 /* reuse GL_RG */
   784 /* reuse GL_RG_INTEGER */
   785 /* reuse GL_R8 */
   786 /* reuse GL_R16 */
   787 /* reuse GL_RG8 */
   788 /* reuse GL_RG16 */
   789 /* reuse GL_R16F */
   790 /* reuse GL_R32F */
   791 /* reuse GL_RG16F */
   792 /* reuse GL_RG32F */
   793 /* reuse GL_R8I */
   794 /* reuse GL_R8UI */
   795 /* reuse GL_R16I */
   796 /* reuse GL_R16UI */
   797 /* reuse GL_R32I */
   798 /* reuse GL_R32UI */
   799 /* reuse GL_RG8I */
   800 /* reuse GL_RG8UI */
   801 /* reuse GL_RG16I */
   802 /* reuse GL_RG16UI */
   803 /* reuse GL_RG32I */
   804 /* reuse GL_RG32UI */
   805 /* Reuse tokens from ARB_vertex_array_object */
   806 /* reuse GL_VERTEX_ARRAY_BINDING */
   807 #endif
   808 
   809 #ifndef GL_VERSION_3_0_DEPRECATED
   810 #define GL_CLAMP_VERTEX_COLOR             0x891A
   811 #define GL_CLAMP_FRAGMENT_COLOR           0x891B
   812 #define GL_ALPHA_INTEGER                  0x8D97
   813 /* Reuse tokens from ARB_framebuffer_object */
   814 /* reuse GL_TEXTURE_LUMINANCE_TYPE */
   815 /* reuse GL_TEXTURE_INTENSITY_TYPE */
   816 #endif
   817 
   818 #ifndef GL_VERSION_3_1
   819 #define GL_SAMPLER_2D_RECT                0x8B63
   820 #define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
   821 #define GL_SAMPLER_BUFFER                 0x8DC2
   822 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
   823 #define GL_INT_SAMPLER_BUFFER             0x8DD0
   824 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
   825 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
   826 #define GL_TEXTURE_BUFFER                 0x8C2A
   827 #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
   828 #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
   829 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
   830 #define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
   831 #define GL_TEXTURE_RECTANGLE              0x84F5
   832 #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
   833 #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
   834 #define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
   835 #define GL_RED_SNORM                      0x8F90
   836 #define GL_RG_SNORM                       0x8F91
   837 #define GL_RGB_SNORM                      0x8F92
   838 #define GL_RGBA_SNORM                     0x8F93
   839 #define GL_R8_SNORM                       0x8F94
   840 #define GL_RG8_SNORM                      0x8F95
   841 #define GL_RGB8_SNORM                     0x8F96
   842 #define GL_RGBA8_SNORM                    0x8F97
   843 #define GL_R16_SNORM                      0x8F98
   844 #define GL_RG16_SNORM                     0x8F99
   845 #define GL_RGB16_SNORM                    0x8F9A
   846 #define GL_RGBA16_SNORM                   0x8F9B
   847 #define GL_SIGNED_NORMALIZED              0x8F9C
   848 #define GL_PRIMITIVE_RESTART              0x8F9D
   849 #define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
   850 /* Reuse tokens from ARB_copy_buffer */
   851 /* reuse GL_COPY_READ_BUFFER */
   852 /* reuse GL_COPY_WRITE_BUFFER */
   853 /* Reuse tokens from ARB_draw_instanced (none) */
   854 /* Reuse tokens from ARB_uniform_buffer_object */
   855 /* reuse GL_UNIFORM_BUFFER */
   856 /* reuse GL_UNIFORM_BUFFER_BINDING */
   857 /* reuse GL_UNIFORM_BUFFER_START */
   858 /* reuse GL_UNIFORM_BUFFER_SIZE */
   859 /* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
   860 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
   861 /* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
   862 /* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
   863 /* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
   864 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
   865 /* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
   866 /* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
   867 /* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
   868 /* reuse GL_ACTIVE_UNIFORM_BLOCKS */
   869 /* reuse GL_UNIFORM_TYPE */
   870 /* reuse GL_UNIFORM_SIZE */
   871 /* reuse GL_UNIFORM_NAME_LENGTH */
   872 /* reuse GL_UNIFORM_BLOCK_INDEX */
   873 /* reuse GL_UNIFORM_OFFSET */
   874 /* reuse GL_UNIFORM_ARRAY_STRIDE */
   875 /* reuse GL_UNIFORM_MATRIX_STRIDE */
   876 /* reuse GL_UNIFORM_IS_ROW_MAJOR */
   877 /* reuse GL_UNIFORM_BLOCK_BINDING */
   878 /* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
   879 /* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
   880 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
   881 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
   882 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
   883 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
   884 /* reuse GL_INVALID_INDEX */
   885 #endif
   886 
   887 #ifndef GL_VERSION_3_2
   888 #define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
   889 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
   890 #define GL_LINES_ADJACENCY                0x000A
   891 #define GL_LINE_STRIP_ADJACENCY           0x000B
   892 #define GL_TRIANGLES_ADJACENCY            0x000C
   893 #define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
   894 #define GL_PROGRAM_POINT_SIZE             0x8642
   895 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
   896 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
   897 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
   898 #define GL_GEOMETRY_SHADER                0x8DD9
   899 #define GL_GEOMETRY_VERTICES_OUT          0x8916
   900 #define GL_GEOMETRY_INPUT_TYPE            0x8917
   901 #define GL_GEOMETRY_OUTPUT_TYPE           0x8918
   902 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
   903 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
   904 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
   905 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
   906 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
   907 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
   908 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
   909 #define GL_CONTEXT_PROFILE_MASK           0x9126
   910 /* reuse GL_MAX_VARYING_COMPONENTS */
   911 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
   912 /* Reuse tokens from ARB_depth_clamp */
   913 /* reuse GL_DEPTH_CLAMP */
   914 /* Reuse tokens from ARB_draw_elements_base_vertex (none) */
   915 /* Reuse tokens from ARB_fragment_coord_conventions (none) */
   916 /* Reuse tokens from ARB_provoking_vertex */
   917 /* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
   918 /* reuse GL_FIRST_VERTEX_CONVENTION */
   919 /* reuse GL_LAST_VERTEX_CONVENTION */
   920 /* reuse GL_PROVOKING_VERTEX */
   921 /* Reuse tokens from ARB_seamless_cube_map */
   922 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
   923 /* Reuse tokens from ARB_sync */
   924 /* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
   925 /* reuse GL_OBJECT_TYPE */
   926 /* reuse GL_SYNC_CONDITION */
   927 /* reuse GL_SYNC_STATUS */
   928 /* reuse GL_SYNC_FLAGS */
   929 /* reuse GL_SYNC_FENCE */
   930 /* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
   931 /* reuse GL_UNSIGNALED */
   932 /* reuse GL_SIGNALED */
   933 /* reuse GL_ALREADY_SIGNALED */
   934 /* reuse GL_TIMEOUT_EXPIRED */
   935 /* reuse GL_CONDITION_SATISFIED */
   936 /* reuse GL_WAIT_FAILED */
   937 /* reuse GL_TIMEOUT_IGNORED */
   938 /* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
   939 /* reuse GL_TIMEOUT_IGNORED */
   940 /* Reuse tokens from ARB_texture_multisample */
   941 /* reuse GL_SAMPLE_POSITION */
   942 /* reuse GL_SAMPLE_MASK */
   943 /* reuse GL_SAMPLE_MASK_VALUE */
   944 /* reuse GL_MAX_SAMPLE_MASK_WORDS */
   945 /* reuse GL_TEXTURE_2D_MULTISAMPLE */
   946 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
   947 /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
   948 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
   949 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
   950 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
   951 /* reuse GL_TEXTURE_SAMPLES */
   952 /* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
   953 /* reuse GL_SAMPLER_2D_MULTISAMPLE */
   954 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
   955 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
   956 /* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
   957 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
   958 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
   959 /* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
   960 /* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
   961 /* reuse GL_MAX_INTEGER_SAMPLES */
   962 /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
   963 #endif
   964 
   965 #ifndef GL_VERSION_3_3
   966 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
   967 /* Reuse tokens from ARB_blend_func_extended */
   968 /* reuse GL_SRC1_COLOR */
   969 /* reuse GL_ONE_MINUS_SRC1_COLOR */
   970 /* reuse GL_ONE_MINUS_SRC1_ALPHA */
   971 /* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
   972 /* Reuse tokens from ARB_explicit_attrib_location (none) */
   973 /* Reuse tokens from ARB_occlusion_query2 */
   974 /* reuse GL_ANY_SAMPLES_PASSED */
   975 /* Reuse tokens from ARB_sampler_objects */
   976 /* reuse GL_SAMPLER_BINDING */
   977 /* Reuse tokens from ARB_shader_bit_encoding (none) */
   978 /* Reuse tokens from ARB_texture_rgb10_a2ui */
   979 /* reuse GL_RGB10_A2UI */
   980 /* Reuse tokens from ARB_texture_swizzle */
   981 /* reuse GL_TEXTURE_SWIZZLE_R */
   982 /* reuse GL_TEXTURE_SWIZZLE_G */
   983 /* reuse GL_TEXTURE_SWIZZLE_B */
   984 /* reuse GL_TEXTURE_SWIZZLE_A */
   985 /* reuse GL_TEXTURE_SWIZZLE_RGBA */
   986 /* Reuse tokens from ARB_timer_query */
   987 /* reuse GL_TIME_ELAPSED */
   988 /* reuse GL_TIMESTAMP */
   989 /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
   990 /* reuse GL_INT_2_10_10_10_REV */
   991 #endif
   992 
   993 #ifndef GL_VERSION_4_0
   994 #define GL_SAMPLE_SHADING                 0x8C36
   995 #define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
   996 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
   997 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
   998 #define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
   999 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
  1000 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
  1001 #define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
  1002 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
  1003 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
  1004 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
  1005 /* Reuse tokens from ARB_texture_query_lod (none) */
  1006 /* Reuse tokens from ARB_draw_buffers_blend (none) */
  1007 /* Reuse tokens from ARB_draw_indirect */
  1008 /* reuse GL_DRAW_INDIRECT_BUFFER */
  1009 /* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
  1010 /* Reuse tokens from ARB_gpu_shader5 */
  1011 /* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
  1012 /* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
  1013 /* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
  1014 /* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
  1015 /* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
  1016 /* reuse GL_MAX_VERTEX_STREAMS */
  1017 /* Reuse tokens from ARB_gpu_shader_fp64 */
  1018 /* reuse GL_DOUBLE_VEC2 */
  1019 /* reuse GL_DOUBLE_VEC3 */
  1020 /* reuse GL_DOUBLE_VEC4 */
  1021 /* reuse GL_DOUBLE_MAT2 */
  1022 /* reuse GL_DOUBLE_MAT3 */
  1023 /* reuse GL_DOUBLE_MAT4 */
  1024 /* reuse GL_DOUBLE_MAT2x3 */
  1025 /* reuse GL_DOUBLE_MAT2x4 */
  1026 /* reuse GL_DOUBLE_MAT3x2 */
  1027 /* reuse GL_DOUBLE_MAT3x4 */
  1028 /* reuse GL_DOUBLE_MAT4x2 */
  1029 /* reuse GL_DOUBLE_MAT4x3 */
  1030 /* Reuse tokens from ARB_shader_subroutine */
  1031 /* reuse GL_ACTIVE_SUBROUTINES */
  1032 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
  1033 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
  1034 /* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
  1035 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
  1036 /* reuse GL_MAX_SUBROUTINES */
  1037 /* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
  1038 /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
  1039 /* reuse GL_COMPATIBLE_SUBROUTINES */
  1040 /* Reuse tokens from ARB_tessellation_shader */
  1041 /* reuse GL_PATCHES */
  1042 /* reuse GL_PATCH_VERTICES */
  1043 /* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
  1044 /* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
  1045 /* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
  1046 /* reuse GL_TESS_GEN_MODE */
  1047 /* reuse GL_TESS_GEN_SPACING */
  1048 /* reuse GL_TESS_GEN_VERTEX_ORDER */
  1049 /* reuse GL_TESS_GEN_POINT_MODE */
  1050 /* reuse GL_ISOLINES */
  1051 /* reuse GL_FRACTIONAL_ODD */
  1052 /* reuse GL_FRACTIONAL_EVEN */
  1053 /* reuse GL_MAX_PATCH_VERTICES */
  1054 /* reuse GL_MAX_TESS_GEN_LEVEL */
  1055 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
  1056 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
  1057 /* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
  1058 /* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
  1059 /* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
  1060 /* reuse GL_MAX_TESS_PATCH_COMPONENTS */
  1061 /* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
  1062 /* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
  1063 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
  1064 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
  1065 /* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
  1066 /* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
  1067 /* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
  1068 /* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
  1069 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
  1070 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
  1071 /* reuse GL_TESS_EVALUATION_SHADER */
  1072 /* reuse GL_TESS_CONTROL_SHADER */
  1073 /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
  1074 /* Reuse tokens from ARB_transform_feedback2 */
  1075 /* reuse GL_TRANSFORM_FEEDBACK */
  1076 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
  1077 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
  1078 /* reuse GL_TRANSFORM_FEEDBACK_BINDING */
  1079 /* Reuse tokens from ARB_transform_feedback3 */
  1080 /* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
  1081 /* reuse GL_MAX_VERTEX_STREAMS */
  1082 #endif
  1083 
  1084 #ifndef GL_VERSION_4_1
  1085 /* Reuse tokens from ARB_ES2_compatibility */
  1086 /* reuse GL_FIXED */
  1087 /* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
  1088 /* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
  1089 /* reuse GL_LOW_FLOAT */
  1090 /* reuse GL_MEDIUM_FLOAT */
  1091 /* reuse GL_HIGH_FLOAT */
  1092 /* reuse GL_LOW_INT */
  1093 /* reuse GL_MEDIUM_INT */
  1094 /* reuse GL_HIGH_INT */
  1095 /* reuse GL_SHADER_COMPILER */
  1096 /* reuse GL_NUM_SHADER_BINARY_FORMATS */
  1097 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
  1098 /* reuse GL_MAX_VARYING_VECTORS */
  1099 /* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
  1100 /* Reuse tokens from ARB_get_program_binary */
  1101 /* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
  1102 /* reuse GL_PROGRAM_BINARY_LENGTH */
  1103 /* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
  1104 /* reuse GL_PROGRAM_BINARY_FORMATS */
  1105 /* Reuse tokens from ARB_separate_shader_objects */
  1106 /* reuse GL_VERTEX_SHADER_BIT */
  1107 /* reuse GL_FRAGMENT_SHADER_BIT */
  1108 /* reuse GL_GEOMETRY_SHADER_BIT */
  1109 /* reuse GL_TESS_CONTROL_SHADER_BIT */
  1110 /* reuse GL_TESS_EVALUATION_SHADER_BIT */
  1111 /* reuse GL_ALL_SHADER_BITS */
  1112 /* reuse GL_PROGRAM_SEPARABLE */
  1113 /* reuse GL_ACTIVE_PROGRAM */
  1114 /* reuse GL_PROGRAM_PIPELINE_BINDING */
  1115 /* Reuse tokens from ARB_shader_precision (none) */
  1116 /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
  1117 /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
  1118 /* reuse GL_MAX_VIEWPORTS */
  1119 /* reuse GL_VIEWPORT_SUBPIXEL_BITS */
  1120 /* reuse GL_VIEWPORT_BOUNDS_RANGE */
  1121 /* reuse GL_LAYER_PROVOKING_VERTEX */
  1122 /* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
  1123 /* reuse GL_UNDEFINED_VERTEX */
  1124 #endif
  1125 
  1126 #ifndef GL_ARB_multitexture
  1127 #define GL_TEXTURE0_ARB                   0x84C0
  1128 #define GL_TEXTURE1_ARB                   0x84C1
  1129 #define GL_TEXTURE2_ARB                   0x84C2
  1130 #define GL_TEXTURE3_ARB                   0x84C3
  1131 #define GL_TEXTURE4_ARB                   0x84C4
  1132 #define GL_TEXTURE5_ARB                   0x84C5
  1133 #define GL_TEXTURE6_ARB                   0x84C6
  1134 #define GL_TEXTURE7_ARB                   0x84C7
  1135 #define GL_TEXTURE8_ARB                   0x84C8
  1136 #define GL_TEXTURE9_ARB                   0x84C9
  1137 #define GL_TEXTURE10_ARB                  0x84CA
  1138 #define GL_TEXTURE11_ARB                  0x84CB
  1139 #define GL_TEXTURE12_ARB                  0x84CC
  1140 #define GL_TEXTURE13_ARB                  0x84CD
  1141 #define GL_TEXTURE14_ARB                  0x84CE
  1142 #define GL_TEXTURE15_ARB                  0x84CF
  1143 #define GL_TEXTURE16_ARB                  0x84D0
  1144 #define GL_TEXTURE17_ARB                  0x84D1
  1145 #define GL_TEXTURE18_ARB                  0x84D2
  1146 #define GL_TEXTURE19_ARB                  0x84D3
  1147 #define GL_TEXTURE20_ARB                  0x84D4
  1148 #define GL_TEXTURE21_ARB                  0x84D5
  1149 #define GL_TEXTURE22_ARB                  0x84D6
  1150 #define GL_TEXTURE23_ARB                  0x84D7
  1151 #define GL_TEXTURE24_ARB                  0x84D8
  1152 #define GL_TEXTURE25_ARB                  0x84D9
  1153 #define GL_TEXTURE26_ARB                  0x84DA
  1154 #define GL_TEXTURE27_ARB                  0x84DB
  1155 #define GL_TEXTURE28_ARB                  0x84DC
  1156 #define GL_TEXTURE29_ARB                  0x84DD
  1157 #define GL_TEXTURE30_ARB                  0x84DE
  1158 #define GL_TEXTURE31_ARB                  0x84DF
  1159 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
  1160 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
  1161 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
  1162 #endif
  1163 
  1164 #ifndef GL_ARB_transpose_matrix
  1165 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
  1166 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
  1167 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
  1168 #define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
  1169 #endif
  1170 
  1171 #ifndef GL_ARB_multisample
  1172 #define GL_MULTISAMPLE_ARB                0x809D
  1173 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
  1174 #define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
  1175 #define GL_SAMPLE_COVERAGE_ARB            0x80A0
  1176 #define GL_SAMPLE_BUFFERS_ARB             0x80A8
  1177 #define GL_SAMPLES_ARB                    0x80A9
  1178 #define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
  1179 #define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
  1180 #define GL_MULTISAMPLE_BIT_ARB            0x20000000
  1181 #endif
  1182 
  1183 #ifndef GL_ARB_texture_env_add
  1184 #endif
  1185 
  1186 #ifndef GL_ARB_texture_cube_map
  1187 #define GL_NORMAL_MAP_ARB                 0x8511
  1188 #define GL_REFLECTION_MAP_ARB             0x8512
  1189 #define GL_TEXTURE_CUBE_MAP_ARB           0x8513
  1190 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
  1191 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
  1192 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
  1193 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
  1194 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
  1195 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
  1196 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
  1197 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
  1198 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
  1199 #endif
  1200 
  1201 #ifndef GL_ARB_texture_compression
  1202 #define GL_COMPRESSED_ALPHA_ARB           0x84E9
  1203 #define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
  1204 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
  1205 #define GL_COMPRESSED_INTENSITY_ARB       0x84EC
  1206 #define GL_COMPRESSED_RGB_ARB             0x84ED
  1207 #define GL_COMPRESSED_RGBA_ARB            0x84EE
  1208 #define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
  1209 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
  1210 #define GL_TEXTURE_COMPRESSED_ARB         0x86A1
  1211 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
  1212 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
  1213 #endif
  1214 
  1215 #ifndef GL_ARB_texture_border_clamp
  1216 #define GL_CLAMP_TO_BORDER_ARB            0x812D
  1217 #endif
  1218 
  1219 #ifndef GL_ARB_point_parameters
  1220 #define GL_POINT_SIZE_MIN_ARB             0x8126
  1221 #define GL_POINT_SIZE_MAX_ARB             0x8127
  1222 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
  1223 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
  1224 #endif
  1225 
  1226 #ifndef GL_ARB_vertex_blend
  1227 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
  1228 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
  1229 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
  1230 #define GL_VERTEX_BLEND_ARB               0x86A7
  1231 #define GL_CURRENT_WEIGHT_ARB             0x86A8
  1232 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
  1233 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
  1234 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
  1235 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
  1236 #define GL_WEIGHT_ARRAY_ARB               0x86AD
  1237 #define GL_MODELVIEW0_ARB                 0x1700
  1238 #define GL_MODELVIEW1_ARB                 0x850A
  1239 #define GL_MODELVIEW2_ARB                 0x8722
  1240 #define GL_MODELVIEW3_ARB                 0x8723
  1241 #define GL_MODELVIEW4_ARB                 0x8724
  1242 #define GL_MODELVIEW5_ARB                 0x8725
  1243 #define GL_MODELVIEW6_ARB                 0x8726
  1244 #define GL_MODELVIEW7_ARB                 0x8727
  1245 #define GL_MODELVIEW8_ARB                 0x8728
  1246 #define GL_MODELVIEW9_ARB                 0x8729
  1247 #define GL_MODELVIEW10_ARB                0x872A
  1248 #define GL_MODELVIEW11_ARB                0x872B
  1249 #define GL_MODELVIEW12_ARB                0x872C
  1250 #define GL_MODELVIEW13_ARB                0x872D
  1251 #define GL_MODELVIEW14_ARB                0x872E
  1252 #define GL_MODELVIEW15_ARB                0x872F
  1253 #define GL_MODELVIEW16_ARB                0x8730
  1254 #define GL_MODELVIEW17_ARB                0x8731
  1255 #define GL_MODELVIEW18_ARB                0x8732
  1256 #define GL_MODELVIEW19_ARB                0x8733
  1257 #define GL_MODELVIEW20_ARB                0x8734
  1258 #define GL_MODELVIEW21_ARB                0x8735
  1259 #define GL_MODELVIEW22_ARB                0x8736
  1260 #define GL_MODELVIEW23_ARB                0x8737
  1261 #define GL_MODELVIEW24_ARB                0x8738
  1262 #define GL_MODELVIEW25_ARB                0x8739
  1263 #define GL_MODELVIEW26_ARB                0x873A
  1264 #define GL_MODELVIEW27_ARB                0x873B
  1265 #define GL_MODELVIEW28_ARB                0x873C
  1266 #define GL_MODELVIEW29_ARB                0x873D
  1267 #define GL_MODELVIEW30_ARB                0x873E
  1268 #define GL_MODELVIEW31_ARB                0x873F
  1269 #endif
  1270 
  1271 #ifndef GL_ARB_matrix_palette
  1272 #define GL_MATRIX_PALETTE_ARB             0x8840
  1273 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
  1274 #define GL_MAX_PALETTE_MATRICES_ARB       0x8842
  1275 #define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
  1276 #define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
  1277 #define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
  1278 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
  1279 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
  1280 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
  1281 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
  1282 #endif
  1283 
  1284 #ifndef GL_ARB_texture_env_combine
  1285 #define GL_COMBINE_ARB                    0x8570
  1286 #define GL_COMBINE_RGB_ARB                0x8571
  1287 #define GL_COMBINE_ALPHA_ARB              0x8572
  1288 #define GL_SOURCE0_RGB_ARB                0x8580
  1289 #define GL_SOURCE1_RGB_ARB                0x8581
  1290 #define GL_SOURCE2_RGB_ARB                0x8582
  1291 #define GL_SOURCE0_ALPHA_ARB              0x8588
  1292 #define GL_SOURCE1_ALPHA_ARB              0x8589
  1293 #define GL_SOURCE2_ALPHA_ARB              0x858A
  1294 #define GL_OPERAND0_RGB_ARB               0x8590
  1295 #define GL_OPERAND1_RGB_ARB               0x8591
  1296 #define GL_OPERAND2_RGB_ARB               0x8592
  1297 #define GL_OPERAND0_ALPHA_ARB             0x8598
  1298 #define GL_OPERAND1_ALPHA_ARB             0x8599
  1299 #define GL_OPERAND2_ALPHA_ARB             0x859A
  1300 #define GL_RGB_SCALE_ARB                  0x8573
  1301 #define GL_ADD_SIGNED_ARB                 0x8574
  1302 #define GL_INTERPOLATE_ARB                0x8575
  1303 #define GL_SUBTRACT_ARB                   0x84E7
  1304 #define GL_CONSTANT_ARB                   0x8576
  1305 #define GL_PRIMARY_COLOR_ARB              0x8577
  1306 #define GL_PREVIOUS_ARB                   0x8578
  1307 #endif
  1308 
  1309 #ifndef GL_ARB_texture_env_crossbar
  1310 #endif
  1311 
  1312 #ifndef GL_ARB_texture_env_dot3
  1313 #define GL_DOT3_RGB_ARB                   0x86AE
  1314 #define GL_DOT3_RGBA_ARB                  0x86AF
  1315 #endif
  1316 
  1317 #ifndef GL_ARB_texture_mirrored_repeat
  1318 #define GL_MIRRORED_REPEAT_ARB            0x8370
  1319 #endif
  1320 
  1321 #ifndef GL_ARB_depth_texture
  1322 #define GL_DEPTH_COMPONENT16_ARB          0x81A5
  1323 #define GL_DEPTH_COMPONENT24_ARB          0x81A6
  1324 #define GL_DEPTH_COMPONENT32_ARB          0x81A7
  1325 #define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
  1326 #define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
  1327 #endif
  1328 
  1329 #ifndef GL_ARB_shadow
  1330 #define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
  1331 #define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
  1332 #define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
  1333 #endif
  1334 
  1335 #ifndef GL_ARB_shadow_ambient
  1336 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
  1337 #endif
  1338 
  1339 #ifndef GL_ARB_window_pos
  1340 #endif
  1341 
  1342 #ifndef GL_ARB_vertex_program
  1343 #define GL_COLOR_SUM_ARB                  0x8458
  1344 #define GL_VERTEX_PROGRAM_ARB             0x8620
  1345 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
  1346 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
  1347 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
  1348 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
  1349 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
  1350 #define GL_PROGRAM_LENGTH_ARB             0x8627
  1351 #define GL_PROGRAM_STRING_ARB             0x8628
  1352 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
  1353 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
  1354 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
  1355 #define GL_CURRENT_MATRIX_ARB             0x8641
  1356 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
  1357 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
  1358 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
  1359 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
  1360 #define GL_PROGRAM_BINDING_ARB            0x8677
  1361 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
  1362 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
  1363 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
  1364 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
  1365 #define GL_PROGRAM_FORMAT_ARB             0x8876
  1366 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
  1367 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
  1368 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
  1369 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
  1370 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
  1371 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
  1372 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
  1373 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
  1374 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
  1375 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
  1376 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
  1377 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
  1378 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
  1379 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
  1380 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
  1381 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
  1382 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
  1383 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
  1384 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
  1385 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
  1386 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
  1387 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
  1388 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
  1389 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
  1390 #define GL_MATRIX0_ARB                    0x88C0
  1391 #define GL_MATRIX1_ARB                    0x88C1
  1392 #define GL_MATRIX2_ARB                    0x88C2
  1393 #define GL_MATRIX3_ARB                    0x88C3
  1394 #define GL_MATRIX4_ARB                    0x88C4
  1395 #define GL_MATRIX5_ARB                    0x88C5
  1396 #define GL_MATRIX6_ARB                    0x88C6
  1397 #define GL_MATRIX7_ARB                    0x88C7
  1398 #define GL_MATRIX8_ARB                    0x88C8
  1399 #define GL_MATRIX9_ARB                    0x88C9
  1400 #define GL_MATRIX10_ARB                   0x88CA
  1401 #define GL_MATRIX11_ARB                   0x88CB
  1402 #define GL_MATRIX12_ARB                   0x88CC
  1403 #define GL_MATRIX13_ARB                   0x88CD
  1404 #define GL_MATRIX14_ARB                   0x88CE
  1405 #define GL_MATRIX15_ARB                   0x88CF
  1406 #define GL_MATRIX16_ARB                   0x88D0
  1407 #define GL_MATRIX17_ARB                   0x88D1
  1408 #define GL_MATRIX18_ARB                   0x88D2
  1409 #define GL_MATRIX19_ARB                   0x88D3
  1410 #define GL_MATRIX20_ARB                   0x88D4
  1411 #define GL_MATRIX21_ARB                   0x88D5
  1412 #define GL_MATRIX22_ARB                   0x88D6
  1413 #define GL_MATRIX23_ARB                   0x88D7
  1414 #define GL_MATRIX24_ARB                   0x88D8
  1415 #define GL_MATRIX25_ARB                   0x88D9
  1416 #define GL_MATRIX26_ARB                   0x88DA
  1417 #define GL_MATRIX27_ARB                   0x88DB
  1418 #define GL_MATRIX28_ARB                   0x88DC
  1419 #define GL_MATRIX29_ARB                   0x88DD
  1420 #define GL_MATRIX30_ARB                   0x88DE
  1421 #define GL_MATRIX31_ARB                   0x88DF
  1422 #endif
  1423 
  1424 #ifndef GL_ARB_fragment_program
  1425 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
  1426 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
  1427 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
  1428 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
  1429 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
  1430 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
  1431 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
  1432 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
  1433 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
  1434 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
  1435 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
  1436 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
  1437 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
  1438 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
  1439 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
  1440 #endif
  1441 
  1442 #ifndef GL_ARB_vertex_buffer_object
  1443 #define GL_BUFFER_SIZE_ARB                0x8764
  1444 #define GL_BUFFER_USAGE_ARB               0x8765
  1445 #define GL_ARRAY_BUFFER_ARB               0x8892
  1446 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
  1447 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
  1448 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
  1449 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
  1450 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
  1451 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
  1452 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
  1453 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
  1454 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
  1455 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
  1456 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
  1457 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
  1458 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
  1459 #define GL_READ_ONLY_ARB                  0x88B8
  1460 #define GL_WRITE_ONLY_ARB                 0x88B9
  1461 #define GL_READ_WRITE_ARB                 0x88BA
  1462 #define GL_BUFFER_ACCESS_ARB              0x88BB
  1463 #define GL_BUFFER_MAPPED_ARB              0x88BC
  1464 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
  1465 #define GL_STREAM_DRAW_ARB                0x88E0
  1466 #define GL_STREAM_READ_ARB                0x88E1
  1467 #define GL_STREAM_COPY_ARB                0x88E2
  1468 #define GL_STATIC_DRAW_ARB                0x88E4
  1469 #define GL_STATIC_READ_ARB                0x88E5
  1470 #define GL_STATIC_COPY_ARB                0x88E6
  1471 #define GL_DYNAMIC_DRAW_ARB               0x88E8
  1472 #define GL_DYNAMIC_READ_ARB               0x88E9
  1473 #define GL_DYNAMIC_COPY_ARB               0x88EA
  1474 #endif
  1475 
  1476 #ifndef GL_ARB_occlusion_query
  1477 #define GL_QUERY_COUNTER_BITS_ARB         0x8864
  1478 #define GL_CURRENT_QUERY_ARB              0x8865
  1479 #define GL_QUERY_RESULT_ARB               0x8866
  1480 #define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
  1481 #define GL_SAMPLES_PASSED_ARB             0x8914
  1482 #endif
  1483 
  1484 #ifndef GL_ARB_shader_objects
  1485 #define GL_PROGRAM_OBJECT_ARB             0x8B40
  1486 #define GL_SHADER_OBJECT_ARB              0x8B48
  1487 #define GL_OBJECT_TYPE_ARB                0x8B4E
  1488 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
  1489 #define GL_FLOAT_VEC2_ARB                 0x8B50
  1490 #define GL_FLOAT_VEC3_ARB                 0x8B51
  1491 #define GL_FLOAT_VEC4_ARB                 0x8B52
  1492 #define GL_INT_VEC2_ARB                   0x8B53
  1493 #define GL_INT_VEC3_ARB                   0x8B54
  1494 #define GL_INT_VEC4_ARB                   0x8B55
  1495 #define GL_BOOL_ARB                       0x8B56
  1496 #define GL_BOOL_VEC2_ARB                  0x8B57
  1497 #define GL_BOOL_VEC3_ARB                  0x8B58
  1498 #define GL_BOOL_VEC4_ARB                  0x8B59
  1499 #define GL_FLOAT_MAT2_ARB                 0x8B5A
  1500 #define GL_FLOAT_MAT3_ARB                 0x8B5B
  1501 #define GL_FLOAT_MAT4_ARB                 0x8B5C
  1502 #define GL_SAMPLER_1D_ARB                 0x8B5D
  1503 #define GL_SAMPLER_2D_ARB                 0x8B5E
  1504 #define GL_SAMPLER_3D_ARB                 0x8B5F
  1505 #define GL_SAMPLER_CUBE_ARB               0x8B60
  1506 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
  1507 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
  1508 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
  1509 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
  1510 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
  1511 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
  1512 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
  1513 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
  1514 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
  1515 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
  1516 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
  1517 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
  1518 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
  1519 #endif
  1520 
  1521 #ifndef GL_ARB_vertex_shader
  1522 #define GL_VERTEX_SHADER_ARB              0x8B31
  1523 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
  1524 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
  1525 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
  1526 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
  1527 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
  1528 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
  1529 #endif
  1530 
  1531 #ifndef GL_ARB_fragment_shader
  1532 #define GL_FRAGMENT_SHADER_ARB            0x8B30
  1533 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
  1534 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
  1535 #endif
  1536 
  1537 #ifndef GL_ARB_shading_language_100
  1538 #define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
  1539 #endif
  1540 
  1541 #ifndef GL_ARB_texture_non_power_of_two
  1542 #endif
  1543 
  1544 #ifndef GL_ARB_point_sprite
  1545 #define GL_POINT_SPRITE_ARB               0x8861
  1546 #define GL_COORD_REPLACE_ARB              0x8862
  1547 #endif
  1548 
  1549 #ifndef GL_ARB_fragment_program_shadow
  1550 #endif
  1551 
  1552 #ifndef GL_ARB_draw_buffers
  1553 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
  1554 #define GL_DRAW_BUFFER0_ARB               0x8825
  1555 #define GL_DRAW_BUFFER1_ARB               0x8826
  1556 #define GL_DRAW_BUFFER2_ARB               0x8827
  1557 #define GL_DRAW_BUFFER3_ARB               0x8828
  1558 #define GL_DRAW_BUFFER4_ARB               0x8829
  1559 #define GL_DRAW_BUFFER5_ARB               0x882A
  1560 #define GL_DRAW_BUFFER6_ARB               0x882B
  1561 #define GL_DRAW_BUFFER7_ARB               0x882C
  1562 #define GL_DRAW_BUFFER8_ARB               0x882D
  1563 #define GL_DRAW_BUFFER9_ARB               0x882E
  1564 #define GL_DRAW_BUFFER10_ARB              0x882F
  1565 #define GL_DRAW_BUFFER11_ARB              0x8830
  1566 #define GL_DRAW_BUFFER12_ARB              0x8831
  1567 #define GL_DRAW_BUFFER13_ARB              0x8832
  1568 #define GL_DRAW_BUFFER14_ARB              0x8833
  1569 #define GL_DRAW_BUFFER15_ARB              0x8834
  1570 #endif
  1571 
  1572 #ifndef GL_ARB_texture_rectangle
  1573 #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
  1574 #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
  1575 #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
  1576 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
  1577 #endif
  1578 
  1579 #ifndef GL_ARB_color_buffer_float
  1580 #define GL_RGBA_FLOAT_MODE_ARB            0x8820
  1581 #define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
  1582 #define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
  1583 #define GL_CLAMP_READ_COLOR_ARB           0x891C
  1584 #define GL_FIXED_ONLY_ARB                 0x891D
  1585 #endif
  1586 
  1587 #ifndef GL_ARB_half_float_pixel
  1588 #define GL_HALF_FLOAT_ARB                 0x140B
  1589 #endif
  1590 
  1591 #ifndef GL_ARB_texture_float
  1592 #define GL_TEXTURE_RED_TYPE_ARB           0x8C10
  1593 #define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
  1594 #define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
  1595 #define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
  1596 #define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
  1597 #define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
  1598 #define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
  1599 #define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
  1600 #define GL_RGBA32F_ARB                    0x8814
  1601 #define GL_RGB32F_ARB                     0x8815
  1602 #define GL_ALPHA32F_ARB                   0x8816
  1603 #define GL_INTENSITY32F_ARB               0x8817
  1604 #define GL_LUMINANCE32F_ARB               0x8818
  1605 #define GL_LUMINANCE_ALPHA32F_ARB         0x8819
  1606 #define GL_RGBA16F_ARB                    0x881A
  1607 #define GL_RGB16F_ARB                     0x881B
  1608 #define GL_ALPHA16F_ARB                   0x881C
  1609 #define GL_INTENSITY16F_ARB               0x881D
  1610 #define GL_LUMINANCE16F_ARB               0x881E
  1611 #define GL_LUMINANCE_ALPHA16F_ARB         0x881F
  1612 #endif
  1613 
  1614 #ifndef GL_ARB_pixel_buffer_object
  1615 #define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
  1616 #define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
  1617 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
  1618 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
  1619 #endif
  1620 
  1621 #ifndef GL_ARB_depth_buffer_float
  1622 #define GL_DEPTH_COMPONENT32F             0x8CAC
  1623 #define GL_DEPTH32F_STENCIL8              0x8CAD
  1624 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
  1625 #endif
  1626 
  1627 #ifndef GL_ARB_draw_instanced
  1628 #endif
  1629 
  1630 #ifndef GL_ARB_framebuffer_object
  1631 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
  1632 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
  1633 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
  1634 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
  1635 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
  1636 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
  1637 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
  1638 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
  1639 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
  1640 #define GL_FRAMEBUFFER_DEFAULT            0x8218
  1641 #define GL_FRAMEBUFFER_UNDEFINED          0x8219
  1642 #define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
  1643 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
  1644 #define GL_DEPTH_STENCIL                  0x84F9
  1645 #define GL_UNSIGNED_INT_24_8              0x84FA
  1646 #define GL_DEPTH24_STENCIL8               0x88F0
  1647 #define GL_TEXTURE_STENCIL_SIZE           0x88F1
  1648 #define GL_TEXTURE_RED_TYPE               0x8C10
  1649 #define GL_TEXTURE_GREEN_TYPE             0x8C11
  1650 #define GL_TEXTURE_BLUE_TYPE              0x8C12
  1651 #define GL_TEXTURE_ALPHA_TYPE             0x8C13
  1652 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
  1653 #define GL_UNSIGNED_NORMALIZED            0x8C17
  1654 #define GL_FRAMEBUFFER_BINDING            0x8CA6
  1655 #define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
  1656 #define GL_RENDERBUFFER_BINDING           0x8CA7
  1657 #define GL_READ_FRAMEBUFFER               0x8CA8
  1658 #define GL_DRAW_FRAMEBUFFER               0x8CA9
  1659 #define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
  1660 #define GL_RENDERBUFFER_SAMPLES           0x8CAB
  1661 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
  1662 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
  1663 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
  1664 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
  1665 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
  1666 #define GL_FRAMEBUFFER_COMPLETE           0x8CD5
  1667 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
  1668 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
  1669 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
  1670 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
  1671 #define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
  1672 #define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
  1673 #define GL_COLOR_ATTACHMENT0              0x8CE0
  1674 #define GL_COLOR_ATTACHMENT1              0x8CE1
  1675 #define GL_COLOR_ATTACHMENT2              0x8CE2
  1676 #define GL_COLOR_ATTACHMENT3              0x8CE3
  1677 #define GL_COLOR_ATTACHMENT4              0x8CE4
  1678 #define GL_COLOR_ATTACHMENT5              0x8CE5
  1679 #define GL_COLOR_ATTACHMENT6              0x8CE6
  1680 #define GL_COLOR_ATTACHMENT7              0x8CE7
  1681 #define GL_COLOR_ATTACHMENT8              0x8CE8
  1682 #define GL_COLOR_ATTACHMENT9              0x8CE9
  1683 #define GL_COLOR_ATTACHMENT10             0x8CEA
  1684 #define GL_COLOR_ATTACHMENT11             0x8CEB
  1685 #define GL_COLOR_ATTACHMENT12             0x8CEC
  1686 #define GL_COLOR_ATTACHMENT13             0x8CED
  1687 #define GL_COLOR_ATTACHMENT14             0x8CEE
  1688 #define GL_COLOR_ATTACHMENT15             0x8CEF
  1689 #define GL_DEPTH_ATTACHMENT               0x8D00
  1690 #define GL_STENCIL_ATTACHMENT             0x8D20
  1691 #define GL_FRAMEBUFFER                    0x8D40
  1692 #define GL_RENDERBUFFER                   0x8D41
  1693 #define GL_RENDERBUFFER_WIDTH             0x8D42
  1694 #define GL_RENDERBUFFER_HEIGHT            0x8D43
  1695 #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
  1696 #define GL_STENCIL_INDEX1                 0x8D46
  1697 #define GL_STENCIL_INDEX4                 0x8D47
  1698 #define GL_STENCIL_INDEX8                 0x8D48
  1699 #define GL_STENCIL_INDEX16                0x8D49
  1700 #define GL_RENDERBUFFER_RED_SIZE          0x8D50
  1701 #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
  1702 #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
  1703 #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
  1704 #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
  1705 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
  1706 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
  1707 #define GL_MAX_SAMPLES                    0x8D57
  1708 #endif
  1709 
  1710 #ifndef GL_ARB_framebuffer_object_DEPRECATED
  1711 #define GL_INDEX                          0x8222
  1712 #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
  1713 #define GL_TEXTURE_INTENSITY_TYPE         0x8C15
  1714 #endif
  1715 
  1716 #ifndef GL_ARB_framebuffer_sRGB
  1717 #define GL_FRAMEBUFFER_SRGB               0x8DB9
  1718 #endif
  1719 
  1720 #ifndef GL_ARB_geometry_shader4
  1721 #define GL_LINES_ADJACENCY_ARB            0x000A
  1722 #define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
  1723 #define GL_TRIANGLES_ADJACENCY_ARB        0x000C
  1724 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
  1725 #define GL_PROGRAM_POINT_SIZE_ARB         0x8642
  1726 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
  1727 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
  1728 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
  1729 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
  1730 #define GL_GEOMETRY_SHADER_ARB            0x8DD9
  1731 #define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
  1732 #define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
  1733 #define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
  1734 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
  1735 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
  1736 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
  1737 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
  1738 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
  1739 /* reuse GL_MAX_VARYING_COMPONENTS */
  1740 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
  1741 #endif
  1742 
  1743 #ifndef GL_ARB_half_float_vertex
  1744 #define GL_HALF_FLOAT                     0x140B
  1745 #endif
  1746 
  1747 #ifndef GL_ARB_instanced_arrays
  1748 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
  1749 #endif
  1750 
  1751 #ifndef GL_ARB_map_buffer_range
  1752 #define GL_MAP_READ_BIT                   0x0001
  1753 #define GL_MAP_WRITE_BIT                  0x0002
  1754 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
  1755 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
  1756 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
  1757 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
  1758 #endif
  1759 
  1760 #ifndef GL_ARB_texture_buffer_object
  1761 #define GL_TEXTURE_BUFFER_ARB             0x8C2A
  1762 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
  1763 #define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
  1764 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
  1765 #define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
  1766 #endif
  1767 
  1768 #ifndef GL_ARB_texture_compression_rgtc
  1769 #define GL_COMPRESSED_RED_RGTC1           0x8DBB
  1770 #define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
  1771 #define GL_COMPRESSED_RG_RGTC2            0x8DBD
  1772 #define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
  1773 #endif
  1774 
  1775 #ifndef GL_ARB_texture_rg
  1776 #define GL_RG                             0x8227
  1777 #define GL_RG_INTEGER                     0x8228
  1778 #define GL_R8                             0x8229
  1779 #define GL_R16                            0x822A
  1780 #define GL_RG8                            0x822B
  1781 #define GL_RG16                           0x822C
  1782 #define GL_R16F                           0x822D
  1783 #define GL_R32F                           0x822E
  1784 #define GL_RG16F                          0x822F
  1785 #define GL_RG32F                          0x8230
  1786 #define GL_R8I                            0x8231
  1787 #define GL_R8UI                           0x8232
  1788 #define GL_R16I                           0x8233
  1789 #define GL_R16UI                          0x8234
  1790 #define GL_R32I                           0x8235
  1791 #define GL_R32UI                          0x8236
  1792 #define GL_RG8I                           0x8237
  1793 #define GL_RG8UI                          0x8238
  1794 #define GL_RG16I                          0x8239
  1795 #define GL_RG16UI                         0x823A
  1796 #define GL_RG32I                          0x823B
  1797 #define GL_RG32UI                         0x823C
  1798 #endif
  1799 
  1800 #ifndef GL_ARB_vertex_array_object
  1801 #define GL_VERTEX_ARRAY_BINDING           0x85B5
  1802 #endif
  1803 
  1804 #ifndef GL_ARB_uniform_buffer_object
  1805 #define GL_UNIFORM_BUFFER                 0x8A11
  1806 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
  1807 #define GL_UNIFORM_BUFFER_START           0x8A29
  1808 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
  1809 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
  1810 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
  1811 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
  1812 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
  1813 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
  1814 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
  1815 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
  1816 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
  1817 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
  1818 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
  1819 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
  1820 #define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
  1821 #define GL_UNIFORM_TYPE                   0x8A37
  1822 #define GL_UNIFORM_SIZE                   0x8A38
  1823 #define GL_UNIFORM_NAME_LENGTH            0x8A39
  1824 #define GL_UNIFORM_BLOCK_INDEX            0x8A3A
  1825 #define GL_UNIFORM_OFFSET                 0x8A3B
  1826 #define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
  1827 #define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
  1828 #define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
  1829 #define GL_UNIFORM_BLOCK_BINDING          0x8A3F
  1830 #define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
  1831 #define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
  1832 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
  1833 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
  1834 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
  1835 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
  1836 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
  1837 #define GL_INVALID_INDEX                  0xFFFFFFFFu
  1838 #endif
  1839 
  1840 #ifndef GL_ARB_compatibility
  1841 /* ARB_compatibility just defines tokens from core 3.0 */
  1842 #endif
  1843 
  1844 #ifndef GL_ARB_copy_buffer
  1845 #define GL_COPY_READ_BUFFER               0x8F36
  1846 #define GL_COPY_WRITE_BUFFER              0x8F37
  1847 #endif
  1848 
  1849 #ifndef GL_ARB_shader_texture_lod
  1850 #endif
  1851 
  1852 #ifndef GL_ARB_depth_clamp
  1853 #define GL_DEPTH_CLAMP                    0x864F
  1854 #endif
  1855 
  1856 #ifndef GL_ARB_draw_elements_base_vertex
  1857 #endif
  1858 
  1859 #ifndef GL_ARB_fragment_coord_conventions
  1860 #endif
  1861 
  1862 #ifndef GL_ARB_provoking_vertex
  1863 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
  1864 #define GL_FIRST_VERTEX_CONVENTION        0x8E4D
  1865 #define GL_LAST_VERTEX_CONVENTION         0x8E4E
  1866 #define GL_PROVOKING_VERTEX               0x8E4F
  1867 #endif
  1868 
  1869 #ifndef GL_ARB_seamless_cube_map
  1870 #define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
  1871 #endif
  1872 
  1873 #ifndef GL_ARB_sync
  1874 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
  1875 #define GL_OBJECT_TYPE                    0x9112
  1876 #define GL_SYNC_CONDITION                 0x9113
  1877 #define GL_SYNC_STATUS                    0x9114
  1878 #define GL_SYNC_FLAGS                     0x9115
  1879 #define GL_SYNC_FENCE                     0x9116
  1880 #define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
  1881 #define GL_UNSIGNALED                     0x9118
  1882 #define GL_SIGNALED                       0x9119
  1883 #define GL_ALREADY_SIGNALED               0x911A
  1884 #define GL_TIMEOUT_EXPIRED                0x911B
  1885 #define GL_CONDITION_SATISFIED            0x911C
  1886 #define GL_WAIT_FAILED                    0x911D
  1887 #define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
  1888 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
  1889 #endif
  1890 
  1891 #ifndef GL_ARB_texture_multisample
  1892 #define GL_SAMPLE_POSITION                0x8E50
  1893 #define GL_SAMPLE_MASK                    0x8E51
  1894 #define GL_SAMPLE_MASK_VALUE              0x8E52
  1895 #define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
  1896 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
  1897 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
  1898 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
  1899 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
  1900 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
  1901 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
  1902 #define GL_TEXTURE_SAMPLES                0x9106
  1903 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
  1904 #define GL_SAMPLER_2D_MULTISAMPLE         0x9108
  1905 #define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
  1906 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
  1907 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
  1908 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
  1909 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
  1910 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
  1911 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
  1912 #define GL_MAX_INTEGER_SAMPLES            0x9110
  1913 #endif
  1914 
  1915 #ifndef GL_ARB_vertex_array_bgra
  1916 /* reuse GL_BGRA */
  1917 #endif
  1918 
  1919 #ifndef GL_ARB_draw_buffers_blend
  1920 #endif
  1921 
  1922 #ifndef GL_ARB_sample_shading
  1923 #define GL_SAMPLE_SHADING_ARB             0x8C36
  1924 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
  1925 #endif
  1926 
  1927 #ifndef GL_ARB_texture_cube_map_array
  1928 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
  1929 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
  1930 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
  1931 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
  1932 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
  1933 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
  1934 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
  1935 #endif
  1936 
  1937 #ifndef GL_ARB_texture_gather
  1938 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
  1939 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
  1940 #endif
  1941 
  1942 #ifndef GL_ARB_texture_query_lod
  1943 #endif
  1944 
  1945 #ifndef GL_ARB_shading_language_include
  1946 #define GL_SHADER_INCLUDE_ARB             0x8DAE
  1947 #define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
  1948 #define GL_NAMED_STRING_TYPE_ARB          0x8DEA
  1949 #endif
  1950 
  1951 #ifndef GL_ARB_texture_compression_bptc
  1952 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
  1953 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
  1954 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
  1955 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
  1956 #endif
  1957 
  1958 #ifndef GL_ARB_blend_func_extended
  1959 #define GL_SRC1_COLOR                     0x88F9
  1960 /* reuse GL_SRC1_ALPHA */
  1961 #define GL_ONE_MINUS_SRC1_COLOR           0x88FA
  1962 #define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
  1963 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
  1964 #endif
  1965 
  1966 #ifndef GL_ARB_explicit_attrib_location
  1967 #endif
  1968 
  1969 #ifndef GL_ARB_occlusion_query2
  1970 #define GL_ANY_SAMPLES_PASSED             0x8C2F
  1971 #endif
  1972 
  1973 #ifndef GL_ARB_sampler_objects
  1974 #define GL_SAMPLER_BINDING                0x8919
  1975 #endif
  1976 
  1977 #ifndef GL_ARB_shader_bit_encoding
  1978 #endif
  1979 
  1980 #ifndef GL_ARB_texture_rgb10_a2ui
  1981 #define GL_RGB10_A2UI                     0x906F
  1982 #endif
  1983 
  1984 #ifndef GL_ARB_texture_swizzle
  1985 #define GL_TEXTURE_SWIZZLE_R              0x8E42
  1986 #define GL_TEXTURE_SWIZZLE_G              0x8E43
  1987 #define GL_TEXTURE_SWIZZLE_B              0x8E44
  1988 #define GL_TEXTURE_SWIZZLE_A              0x8E45
  1989 #define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
  1990 #endif
  1991 
  1992 #ifndef GL_ARB_timer_query
  1993 #define GL_TIME_ELAPSED                   0x88BF
  1994 #define GL_TIMESTAMP                      0x8E28
  1995 #endif
  1996 
  1997 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
  1998 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
  1999 #define GL_INT_2_10_10_10_REV             0x8D9F
  2000 #endif
  2001 
  2002 #ifndef GL_ARB_draw_indirect
  2003 #define GL_DRAW_INDIRECT_BUFFER           0x8F3F
  2004 #define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
  2005 #endif
  2006 
  2007 #ifndef GL_ARB_gpu_shader5
  2008 #define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
  2009 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
  2010 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
  2011 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
  2012 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
  2013 /* reuse GL_MAX_VERTEX_STREAMS */
  2014 #endif
  2015 
  2016 #ifndef GL_ARB_gpu_shader_fp64
  2017 /* reuse GL_DOUBLE */
  2018 #define GL_DOUBLE_VEC2                    0x8FFC
  2019 #define GL_DOUBLE_VEC3                    0x8FFD
  2020 #define GL_DOUBLE_VEC4                    0x8FFE
  2021 #define GL_DOUBLE_MAT2                    0x8F46
  2022 #define GL_DOUBLE_MAT3                    0x8F47
  2023 #define GL_DOUBLE_MAT4                    0x8F48
  2024 #define GL_DOUBLE_MAT2x3                  0x8F49
  2025 #define GL_DOUBLE_MAT2x4                  0x8F4A
  2026 #define GL_DOUBLE_MAT3x2                  0x8F4B
  2027 #define GL_DOUBLE_MAT3x4                  0x8F4C
  2028 #define GL_DOUBLE_MAT4x2                  0x8F4D
  2029 #define GL_DOUBLE_MAT4x3                  0x8F4E
  2030 #endif
  2031 
  2032 #ifndef GL_ARB_shader_subroutine
  2033 #define GL_ACTIVE_SUBROUTINES             0x8DE5
  2034 #define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
  2035 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
  2036 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
  2037 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
  2038 #define GL_MAX_SUBROUTINES                0x8DE7
  2039 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
  2040 #define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
  2041 #define GL_COMPATIBLE_SUBROUTINES         0x8E4B
  2042 /* reuse GL_UNIFORM_SIZE */
  2043 /* reuse GL_UNIFORM_NAME_LENGTH */
  2044 #endif
  2045 
  2046 #ifndef GL_ARB_tessellation_shader
  2047 #define GL_PATCHES                        0x000E
  2048 #define GL_PATCH_VERTICES                 0x8E72
  2049 #define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
  2050 #define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
  2051 #define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
  2052 #define GL_TESS_GEN_MODE                  0x8E76
  2053 #define GL_TESS_GEN_SPACING               0x8E77
  2054 #define GL_TESS_GEN_VERTEX_ORDER          0x8E78
  2055 #define GL_TESS_GEN_POINT_MODE            0x8E79
  2056 /* reuse GL_TRIANGLES */
  2057 /* reuse GL_QUADS */
  2058 #define GL_ISOLINES                       0x8E7A
  2059 /* reuse GL_EQUAL */
  2060 #define GL_FRACTIONAL_ODD                 0x8E7B
  2061 #define GL_FRACTIONAL_EVEN                0x8E7C
  2062 /* reuse GL_CCW */
  2063 /* reuse GL_CW */
  2064 #define GL_MAX_PATCH_VERTICES             0x8E7D
  2065 #define GL_MAX_TESS_GEN_LEVEL             0x8E7E
  2066 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
  2067 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
  2068 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
  2069 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
  2070 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
  2071 #define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
  2072 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
  2073 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
  2074 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
  2075 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
  2076 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
  2077 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
  2078 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
  2079 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
  2080 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
  2081 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
  2082 #define GL_TESS_EVALUATION_SHADER         0x8E87
  2083 #define GL_TESS_CONTROL_SHADER            0x8E88
  2084 #endif
  2085 
  2086 #ifndef GL_ARB_texture_buffer_object_rgb32
  2087 /* reuse GL_RGB32F */
  2088 /* reuse GL_RGB32UI */
  2089 /* reuse GL_RGB32I */
  2090 #endif
  2091 
  2092 #ifndef GL_ARB_transform_feedback2
  2093 #define GL_TRANSFORM_FEEDBACK             0x8E22
  2094 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
  2095 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
  2096 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
  2097 #endif
  2098 
  2099 #ifndef GL_ARB_transform_feedback3
  2100 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
  2101 #define GL_MAX_VERTEX_STREAMS             0x8E71
  2102 #endif
  2103 
  2104 #ifndef GL_ARB_ES2_compatibility
  2105 #define GL_FIXED                          0x140C
  2106 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
  2107 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
  2108 #define GL_LOW_FLOAT                      0x8DF0
  2109 #define GL_MEDIUM_FLOAT                   0x8DF1
  2110 #define GL_HIGH_FLOAT                     0x8DF2
  2111 #define GL_LOW_INT                        0x8DF3
  2112 #define GL_MEDIUM_INT                     0x8DF4
  2113 #define GL_HIGH_INT                       0x8DF5
  2114 #define GL_SHADER_COMPILER                0x8DFA
  2115 #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
  2116 #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
  2117 #define GL_MAX_VARYING_VECTORS            0x8DFC
  2118 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
  2119 #endif
  2120 
  2121 #ifndef GL_ARB_get_program_binary
  2122 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
  2123 #define GL_PROGRAM_BINARY_LENGTH          0x8741
  2124 #define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
  2125 #define GL_PROGRAM_BINARY_FORMATS         0x87FF
  2126 #endif
  2127 
  2128 #ifndef GL_ARB_separate_shader_objects
  2129 #define GL_VERTEX_SHADER_BIT              0x00000001
  2130 #define GL_FRAGMENT_SHADER_BIT            0x00000002
  2131 #define GL_GEOMETRY_SHADER_BIT            0x00000004
  2132 #define GL_TESS_CONTROL_SHADER_BIT        0x00000008
  2133 #define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
  2134 #define GL_ALL_SHADER_BITS                0xFFFFFFFF
  2135 #define GL_PROGRAM_SEPARABLE              0x8258
  2136 #define GL_ACTIVE_PROGRAM                 0x8259
  2137 #define GL_PROGRAM_PIPELINE_BINDING       0x825A
  2138 #endif
  2139 
  2140 #ifndef GL_ARB_shader_precision
  2141 #endif
  2142 
  2143 #ifndef GL_ARB_vertex_attrib_64bit
  2144 /* reuse GL_RGB32I */
  2145 /* reuse GL_DOUBLE_VEC2 */
  2146 /* reuse GL_DOUBLE_VEC3 */
  2147 /* reuse GL_DOUBLE_VEC4 */
  2148 /* reuse GL_DOUBLE_MAT2 */
  2149 /* reuse GL_DOUBLE_MAT3 */
  2150 /* reuse GL_DOUBLE_MAT4 */
  2151 /* reuse GL_DOUBLE_MAT2x3 */
  2152 /* reuse GL_DOUBLE_MAT2x4 */
  2153 /* reuse GL_DOUBLE_MAT3x2 */
  2154 /* reuse GL_DOUBLE_MAT3x4 */
  2155 /* reuse GL_DOUBLE_MAT4x2 */
  2156 /* reuse GL_DOUBLE_MAT4x3 */
  2157 #endif
  2158 
  2159 #ifndef GL_ARB_viewport_array
  2160 /* reuse GL_SCISSOR_BOX */
  2161 /* reuse GL_VIEWPORT */
  2162 /* reuse GL_DEPTH_RANGE */
  2163 /* reuse GL_SCISSOR_TEST */
  2164 #define GL_MAX_VIEWPORTS                  0x825B
  2165 #define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
  2166 #define GL_VIEWPORT_BOUNDS_RANGE          0x825D
  2167 #define GL_LAYER_PROVOKING_VERTEX         0x825E
  2168 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
  2169 #define GL_UNDEFINED_VERTEX               0x8260
  2170 /* reuse GL_FIRST_VERTEX_CONVENTION */
  2171 /* reuse GL_LAST_VERTEX_CONVENTION */
  2172 /* reuse GL_PROVOKING_VERTEX */
  2173 #endif
  2174 
  2175 #ifndef GL_ARB_cl_event
  2176 #define GL_SYNC_CL_EVENT_ARB              0x8240
  2177 #define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
  2178 #endif
  2179 
  2180 #ifndef GL_ARB_debug_output
  2181 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
  2182 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
  2183 #define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
  2184 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
  2185 #define GL_DEBUG_SOURCE_API_ARB           0x8246
  2186 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
  2187 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
  2188 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
  2189 #define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
  2190 #define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
  2191 #define GL_DEBUG_TYPE_ERROR_ARB           0x824C
  2192 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
  2193 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
  2194 #define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
  2195 #define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
  2196 #define GL_DEBUG_TYPE_OTHER_ARB           0x8251
  2197 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
  2198 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
  2199 #define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
  2200 #define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
  2201 #define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
  2202 #define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
  2203 #endif
  2204 
  2205 #ifndef GL_ARB_robustness
  2206 /* reuse GL_NO_ERROR */
  2207 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
  2208 #define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
  2209 #define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
  2210 #define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
  2211 #define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
  2212 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
  2213 #define GL_NO_RESET_NOTIFICATION_ARB      0x8261
  2214 #endif
  2215 
  2216 #ifndef GL_ARB_shader_stencil_export
  2217 #endif
  2218 
  2219 #ifndef GL_EXT_abgr
  2220 #define GL_ABGR_EXT                       0x8000
  2221 #endif
  2222 
  2223 #ifndef GL_EXT_blend_color
  2224 #define GL_CONSTANT_COLOR_EXT             0x8001
  2225 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
  2226 #define GL_CONSTANT_ALPHA_EXT             0x8003
  2227 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
  2228 #define GL_BLEND_COLOR_EXT                0x8005
  2229 #endif
  2230 
  2231 #ifndef GL_EXT_polygon_offset
  2232 #define GL_POLYGON_OFFSET_EXT             0x8037
  2233 #define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
  2234 #define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
  2235 #endif
  2236 
  2237 #ifndef GL_EXT_texture
  2238 #define GL_ALPHA4_EXT                     0x803B
  2239 #define GL_ALPHA8_EXT                     0x803C
  2240 #define GL_ALPHA12_EXT                    0x803D
  2241 #define GL_ALPHA16_EXT                    0x803E
  2242 #define GL_LUMINANCE4_EXT                 0x803F
  2243 #define GL_LUMINANCE8_EXT                 0x8040
  2244 #define GL_LUMINANCE12_EXT                0x8041
  2245 #define GL_LUMINANCE16_EXT                0x8042
  2246 #define GL_LUMINANCE4_ALPHA4_EXT          0x8043
  2247 #define GL_LUMINANCE6_ALPHA2_EXT          0x8044
  2248 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
  2249 #define GL_LUMINANCE12_ALPHA4_EXT         0x8046
  2250 #define GL_LUMINANCE12_ALPHA12_EXT        0x8047
  2251 #define GL_LUMINANCE16_ALPHA16_EXT        0x8048
  2252 #define GL_INTENSITY_EXT                  0x8049
  2253 #define GL_INTENSITY4_EXT                 0x804A
  2254 #define GL_INTENSITY8_EXT                 0x804B
  2255 #define GL_INTENSITY12_EXT                0x804C
  2256 #define GL_INTENSITY16_EXT                0x804D
  2257 #define GL_RGB2_EXT                       0x804E
  2258 #define GL_RGB4_EXT                       0x804F
  2259 #define GL_RGB5_EXT                       0x8050
  2260 #define GL_RGB8_EXT                       0x8051
  2261 #define GL_RGB10_EXT                      0x8052
  2262 #define GL_RGB12_EXT                      0x8053
  2263 #define GL_RGB16_EXT                      0x8054
  2264 #define GL_RGBA2_EXT                      0x8055
  2265 #define GL_RGBA4_EXT                      0x8056
  2266 #define GL_RGB5_A1_EXT                    0x8057
  2267 #define GL_RGBA8_EXT                      0x8058
  2268 #define GL_RGB10_A2_EXT                   0x8059
  2269 #define GL_RGBA12_EXT                     0x805A
  2270 #define GL_RGBA16_EXT                     0x805B
  2271 #define GL_TEXTURE_RED_SIZE_EXT           0x805C
  2272 #define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
  2273 #define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
  2274 #define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
  2275 #define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
  2276 #define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
  2277 #define GL_REPLACE_EXT                    0x8062
  2278 #define GL_PROXY_TEXTURE_1D_EXT           0x8063
  2279 #define GL_PROXY_TEXTURE_2D_EXT           0x8064
  2280 #define GL_TEXTURE_TOO_LARGE_EXT          0x8065
  2281 #endif
  2282 
  2283 #ifndef GL_EXT_texture3D
  2284 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
  2285 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
  2286 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
  2287 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
  2288 #define GL_TEXTURE_3D_EXT                 0x806F
  2289 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
  2290 #define GL_TEXTURE_DEPTH_EXT              0x8071
  2291 #define GL_TEXTURE_WRAP_R_EXT             0x8072
  2292 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
  2293 #endif
  2294 
  2295 #ifndef GL_SGIS_texture_filter4
  2296 #define GL_FILTER4_SGIS                   0x8146
  2297 #define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
  2298 #endif
  2299 
  2300 #ifndef GL_EXT_subtexture
  2301 #endif
  2302 
  2303 #ifndef GL_EXT_copy_texture
  2304 #endif
  2305 
  2306 #ifndef GL_EXT_histogram
  2307 #define GL_HISTOGRAM_EXT                  0x8024
  2308 #define GL_PROXY_HISTOGRAM_EXT            0x8025
  2309 #define GL_HISTOGRAM_WIDTH_EXT            0x8026
  2310 #define GL_HISTOGRAM_FORMAT_EXT           0x8027
  2311 #define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
  2312 #define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
  2313 #define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
  2314 #define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
  2315 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
  2316 #define GL_HISTOGRAM_SINK_EXT             0x802D
  2317 #define GL_MINMAX_EXT                     0x802E
  2318 #define GL_MINMAX_FORMAT_EXT              0x802F
  2319 #define GL_MINMAX_SINK_EXT                0x8030
  2320 #define GL_TABLE_TOO_LARGE_EXT            0x8031
  2321 #endif
  2322 
  2323 #ifndef GL_EXT_convolution
  2324 #define GL_CONVOLUTION_1D_EXT             0x8010
  2325 #define GL_CONVOLUTION_2D_EXT             0x8011
  2326 #define GL_SEPARABLE_2D_EXT               0x8012
  2327 #define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
  2328 #define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
  2329 #define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
  2330 #define GL_REDUCE_EXT                     0x8016
  2331 #define GL_CONVOLUTION_FORMAT_EXT         0x8017
  2332 #define GL_CONVOLUTION_WIDTH_EXT          0x8018
  2333 #define GL_CONVOLUTION_HEIGHT_EXT         0x8019
  2334 #define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
  2335 #define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
  2336 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
  2337 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
  2338 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
  2339 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
  2340 #define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
  2341 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
  2342 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
  2343 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
  2344 #endif
  2345 
  2346 #ifndef GL_SGI_color_matrix
  2347 #define GL_COLOR_MATRIX_SGI               0x80B1
  2348 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
  2349 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
  2350 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
  2351 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
  2352 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
  2353 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
  2354 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
  2355 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
  2356 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
  2357 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
  2358 #endif
  2359 
  2360 #ifndef GL_SGI_color_table
  2361 #define GL_COLOR_TABLE_SGI                0x80D0
  2362 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
  2363 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
  2364 #define GL_PROXY_COLOR_TABLE_SGI          0x80D3
  2365 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
  2366 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
  2367 #define GL_COLOR_TABLE_SCALE_SGI          0x80D6
  2368 #define GL_COLOR_TABLE_BIAS_SGI           0x80D7
  2369 #define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
  2370 #define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
  2371 #define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
  2372 #define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
  2373 #define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
  2374 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
  2375 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
  2376 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
  2377 #endif
  2378 
  2379 #ifndef GL_SGIS_pixel_texture
  2380 #define GL_PIXEL_TEXTURE_SGIS             0x8353
  2381 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
  2382 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
  2383 #define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
  2384 #endif
  2385 
  2386 #ifndef GL_SGIX_pixel_texture
  2387 #define GL_PIXEL_TEX_GEN_SGIX             0x8139
  2388 #define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
  2389 #endif
  2390 
  2391 #ifndef GL_SGIS_texture4D
  2392 #define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
  2393 #define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
  2394 #define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
  2395 #define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
  2396 #define GL_TEXTURE_4D_SGIS                0x8134
  2397 #define GL_PROXY_TEXTURE_4D_SGIS          0x8135
  2398 #define GL_TEXTURE_4DSIZE_SGIS            0x8136
  2399 #define GL_TEXTURE_WRAP_Q_SGIS            0x8137
  2400 #define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
  2401 #define GL_TEXTURE_4D_BINDING_SGIS        0x814F
  2402 #endif
  2403 
  2404 #ifndef GL_SGI_texture_color_table
  2405 #define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
  2406 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
  2407 #endif
  2408 
  2409 #ifndef GL_EXT_cmyka
  2410 #define GL_CMYK_EXT                       0x800C
  2411 #define GL_CMYKA_EXT                      0x800D
  2412 #define GL_PACK_CMYK_HINT_EXT             0x800E
  2413 #define GL_UNPACK_CMYK_HINT_EXT           0x800F
  2414 #endif
  2415 
  2416 #ifndef GL_EXT_texture_object
  2417 #define GL_TEXTURE_PRIORITY_EXT           0x8066
  2418 #define GL_TEXTURE_RESIDENT_EXT           0x8067
  2419 #define GL_TEXTURE_1D_BINDING_EXT         0x8068
  2420 #define GL_TEXTURE_2D_BINDING_EXT         0x8069
  2421 #define GL_TEXTURE_3D_BINDING_EXT         0x806A
  2422 #endif
  2423 
  2424 #ifndef GL_SGIS_detail_texture
  2425 #define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
  2426 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
  2427 #define GL_LINEAR_DETAIL_SGIS             0x8097
  2428 #define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
  2429 #define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
  2430 #define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
  2431 #define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
  2432 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
  2433 #endif
  2434 
  2435 #ifndef GL_SGIS_sharpen_texture
  2436 #define GL_LINEAR_SHARPEN_SGIS            0x80AD
  2437 #define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
  2438 #define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
  2439 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
  2440 #endif
  2441 
  2442 #ifndef GL_EXT_packed_pixels
  2443 #define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
  2444 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
  2445 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
  2446 #define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
  2447 #define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
  2448 #endif
  2449 
  2450 #ifndef GL_SGIS_texture_lod
  2451 #define GL_TEXTURE_MIN_LOD_SGIS           0x813A
  2452 #define GL_TEXTURE_MAX_LOD_SGIS           0x813B
  2453 #define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
  2454 #define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
  2455 #endif
  2456 
  2457 #ifndef GL_SGIS_multisample
  2458 #define GL_MULTISAMPLE_SGIS               0x809D
  2459 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
  2460 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
  2461 #define GL_SAMPLE_MASK_SGIS               0x80A0
  2462 #define GL_1PASS_SGIS                     0x80A1
  2463 #define GL_2PASS_0_SGIS                   0x80A2
  2464 #define GL_2PASS_1_SGIS                   0x80A3
  2465 #define GL_4PASS_0_SGIS                   0x80A4
  2466 #define GL_4PASS_1_SGIS                   0x80A5
  2467 #define GL_4PASS_2_SGIS                   0x80A6
  2468 #define GL_4PASS_3_SGIS                   0x80A7
  2469 #define GL_SAMPLE_BUFFERS_SGIS            0x80A8
  2470 #define GL_SAMPLES_SGIS                   0x80A9
  2471 #define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
  2472 #define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
  2473 #define GL_SAMPLE_PATTERN_SGIS            0x80AC
  2474 #endif
  2475 
  2476 #ifndef GL_EXT_rescale_normal
  2477 #define GL_RESCALE_NORMAL_EXT             0x803A
  2478 #endif
  2479 
  2480 #ifndef GL_EXT_vertex_array
  2481 #define GL_VERTEX_ARRAY_EXT               0x8074
  2482 #define GL_NORMAL_ARRAY_EXT               0x8075
  2483 #define GL_COLOR_ARRAY_EXT                0x8076
  2484 #define GL_INDEX_ARRAY_EXT                0x8077
  2485 #define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
  2486 #define GL_EDGE_FLAG_ARRAY_EXT            0x8079
  2487 #define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
  2488 #define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
  2489 #define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
  2490 #define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
  2491 #define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
  2492 #define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
  2493 #define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
  2494 #define GL_COLOR_ARRAY_SIZE_EXT           0x8081
  2495 #define GL_COLOR_ARRAY_TYPE_EXT           0x8082
  2496 #define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
  2497 #define GL_COLOR_ARRAY_COUNT_EXT          0x8084
  2498 #define GL_INDEX_ARRAY_TYPE_EXT           0x8085
  2499 #define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
  2500 #define GL_INDEX_ARRAY_COUNT_EXT          0x8087
  2501 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
  2502 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
  2503 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
  2504 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
  2505 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
  2506 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
  2507 #define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
  2508 #define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
  2509 #define GL_COLOR_ARRAY_POINTER_EXT        0x8090
  2510 #define GL_INDEX_ARRAY_POINTER_EXT        0x8091
  2511 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
  2512 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
  2513 #endif
  2514 
  2515 #ifndef GL_EXT_misc_attribute
  2516 #endif
  2517 
  2518 #ifndef GL_SGIS_generate_mipmap
  2519 #define GL_GENERATE_MIPMAP_SGIS           0x8191
  2520 #define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
  2521 #endif
  2522 
  2523 #ifndef GL_SGIX_clipmap
  2524 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
  2525 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
  2526 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
  2527 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
  2528 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
  2529 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
  2530 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
  2531 #define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
  2532 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
  2533 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
  2534 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
  2535 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
  2536 #endif
  2537 
  2538 #ifndef GL_SGIX_shadow
  2539 #define GL_TEXTURE_COMPARE_SGIX           0x819A
  2540 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
  2541 #define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
  2542 #define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
  2543 #endif
  2544 
  2545 #ifndef GL_SGIS_texture_edge_clamp
  2546 #define GL_CLAMP_TO_EDGE_SGIS             0x812F
  2547 #endif
  2548 
  2549 #ifndef GL_SGIS_texture_border_clamp
  2550 #define GL_CLAMP_TO_BORDER_SGIS           0x812D
  2551 #endif
  2552 
  2553 #ifndef GL_EXT_blend_minmax
  2554 #define GL_FUNC_ADD_EXT                   0x8006
  2555 #define GL_MIN_EXT                        0x8007
  2556 #define GL_MAX_EXT                        0x8008
  2557 #define GL_BLEND_EQUATION_EXT             0x8009
  2558 #endif
  2559 
  2560 #ifndef GL_EXT_blend_subtract
  2561 #define GL_FUNC_SUBTRACT_EXT              0x800A
  2562 #define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
  2563 #endif
  2564 
  2565 #ifndef GL_EXT_blend_logic_op
  2566 #endif
  2567 
  2568 #ifndef GL_SGIX_interlace
  2569 #define GL_INTERLACE_SGIX                 0x8094
  2570 #endif
  2571 
  2572 #ifndef GL_SGIX_pixel_tiles
  2573 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
  2574 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
  2575 #define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
  2576 #define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
  2577 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
  2578 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
  2579 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
  2580 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
  2581 #endif
  2582 
  2583 #ifndef GL_SGIS_texture_select
  2584 #define GL_DUAL_ALPHA4_SGIS               0x8110
  2585 #define GL_DUAL_ALPHA8_SGIS               0x8111
  2586 #define GL_DUAL_ALPHA12_SGIS              0x8112
  2587 #define GL_DUAL_ALPHA16_SGIS              0x8113
  2588 #define GL_DUAL_LUMINANCE4_SGIS           0x8114
  2589 #define GL_DUAL_LUMINANCE8_SGIS           0x8115
  2590 #define GL_DUAL_LUMINANCE12_SGIS          0x8116
  2591 #define GL_DUAL_LUMINANCE16_SGIS          0x8117
  2592 #define GL_DUAL_INTENSITY4_SGIS           0x8118
  2593 #define GL_DUAL_INTENSITY8_SGIS           0x8119
  2594 #define GL_DUAL_INTENSITY12_SGIS          0x811A
  2595 #define GL_DUAL_INTENSITY16_SGIS          0x811B
  2596 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
  2597 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
  2598 #define GL_QUAD_ALPHA4_SGIS               0x811E
  2599 #define GL_QUAD_ALPHA8_SGIS               0x811F
  2600 #define GL_QUAD_LUMINANCE4_SGIS           0x8120
  2601 #define GL_QUAD_LUMINANCE8_SGIS           0x8121
  2602 #define GL_QUAD_INTENSITY4_SGIS           0x8122
  2603 #define GL_QUAD_INTENSITY8_SGIS           0x8123
  2604 #define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
  2605 #define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
  2606 #endif
  2607 
  2608 #ifndef GL_SGIX_sprite
  2609 #define GL_SPRITE_SGIX                    0x8148
  2610 #define GL_SPRITE_MODE_SGIX               0x8149
  2611 #define GL_SPRITE_AXIS_SGIX               0x814A
  2612 #define GL_SPRITE_TRANSLATION_SGIX        0x814B
  2613 #define GL_SPRITE_AXIAL_SGIX              0x814C
  2614 #define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
  2615 #define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
  2616 #endif
  2617 
  2618 #ifndef GL_SGIX_texture_multi_buffer
  2619 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
  2620 #endif
  2621 
  2622 #ifndef GL_EXT_point_parameters
  2623 #define GL_POINT_SIZE_MIN_EXT             0x8126
  2624 #define GL_POINT_SIZE_MAX_EXT             0x8127
  2625 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
  2626 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
  2627 #endif
  2628 
  2629 #ifndef GL_SGIS_point_parameters
  2630 #define GL_POINT_SIZE_MIN_SGIS            0x8126
  2631 #define GL_POINT_SIZE_MAX_SGIS            0x8127
  2632 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
  2633 #define GL_DISTANCE_ATTENUATION_SGIS      0x8129
  2634 #endif
  2635 
  2636 #ifndef GL_SGIX_instruments
  2637 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
  2638 #define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
  2639 #endif
  2640 
  2641 #ifndef GL_SGIX_texture_scale_bias
  2642 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
  2643 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
  2644 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
  2645 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
  2646 #endif
  2647 
  2648 #ifndef GL_SGIX_framezoom
  2649 #define GL_FRAMEZOOM_SGIX                 0x818B
  2650 #define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
  2651 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
  2652 #endif
  2653 
  2654 #ifndef GL_SGIX_tag_sample_buffer
  2655 #endif
  2656 
  2657 #ifndef GL_FfdMaskSGIX
  2658 #define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
  2659 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
  2660 #endif
  2661 
  2662 #ifndef GL_SGIX_polynomial_ffd
  2663 #define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
  2664 #define GL_TEXTURE_DEFORMATION_SGIX       0x8195
  2665 #define GL_DEFORMATIONS_MASK_SGIX         0x8196
  2666 #define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
  2667 #endif
  2668 
  2669 #ifndef GL_SGIX_reference_plane
  2670 #define GL_REFERENCE_PLANE_SGIX           0x817D
  2671 #define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
  2672 #endif
  2673 
  2674 #ifndef GL_SGIX_flush_raster
  2675 #endif
  2676 
  2677 #ifndef GL_SGIX_depth_texture
  2678 #define GL_DEPTH_COMPONENT16_SGIX         0x81A5
  2679 #define GL_DEPTH_COMPONENT24_SGIX         0x81A6
  2680 #define GL_DEPTH_COMPONENT32_SGIX         0x81A7
  2681 #endif
  2682 
  2683 #ifndef GL_SGIS_fog_function
  2684 #define GL_FOG_FUNC_SGIS                  0x812A
  2685 #define GL_FOG_FUNC_POINTS_SGIS           0x812B
  2686 #define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
  2687 #endif
  2688 
  2689 #ifndef GL_SGIX_fog_offset
  2690 #define GL_FOG_OFFSET_SGIX                0x8198
  2691 #define GL_FOG_OFFSET_VALUE_SGIX          0x8199
  2692 #endif
  2693 
  2694 #ifndef GL_HP_image_transform
  2695 #define GL_IMAGE_SCALE_X_HP               0x8155
  2696 #define GL_IMAGE_SCALE_Y_HP               0x8156
  2697 #define GL_IMAGE_TRANSLATE_X_HP           0x8157
  2698 #define GL_IMAGE_TRANSLATE_Y_HP           0x8158
  2699 #define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
  2700 #define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
  2701 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
  2702 #define GL_IMAGE_MAG_FILTER_HP            0x815C
  2703 #define GL_IMAGE_MIN_FILTER_HP            0x815D
  2704 #define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
  2705 #define GL_CUBIC_HP                       0x815F
  2706 #define GL_AVERAGE_HP                     0x8160
  2707 #define GL_IMAGE_TRANSFORM_2D_HP          0x8161
  2708 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
  2709 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
  2710 #endif
  2711 
  2712 #ifndef GL_HP_convolution_border_modes
  2713 #define GL_IGNORE_BORDER_HP               0x8150
  2714 #define GL_CONSTANT_BORDER_HP             0x8151
  2715 #define GL_REPLICATE_BORDER_HP            0x8153
  2716 #define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
  2717 #endif
  2718 
  2719 #ifndef GL_INGR_palette_buffer
  2720 #endif
  2721 
  2722 #ifndef GL_SGIX_texture_add_env
  2723 #define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
  2724 #endif
  2725 
  2726 #ifndef GL_EXT_color_subtable
  2727 #endif
  2728 
  2729 #ifndef GL_PGI_vertex_hints
  2730 #define GL_VERTEX_DATA_HINT_PGI           0x1A22A
  2731 #define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
  2732 #define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
  2733 #define GL_MAX_VERTEX_HINT_PGI            0x1A22D
  2734 #define GL_COLOR3_BIT_PGI                 0x00010000
  2735 #define GL_COLOR4_BIT_PGI                 0x00020000
  2736 #define GL_EDGEFLAG_BIT_PGI               0x00040000
  2737 #define GL_INDEX_BIT_PGI                  0x00080000
  2738 #define GL_MAT_AMBIENT_BIT_PGI            0x00100000
  2739 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
  2740 #define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
  2741 #define GL_MAT_EMISSION_BIT_PGI           0x00800000
  2742 #define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
  2743 #define GL_MAT_SHININESS_BIT_PGI          0x02000000
  2744 #define GL_MAT_SPECULAR_BIT_PGI           0x04000000
  2745 #define GL_NORMAL_BIT_PGI                 0x08000000
  2746 #define GL_TEXCOORD1_BIT_PGI              0x10000000
  2747 #define GL_TEXCOORD2_BIT_PGI              0x20000000
  2748 #define GL_TEXCOORD3_BIT_PGI              0x40000000
  2749 #define GL_TEXCOORD4_BIT_PGI              0x80000000
  2750 #define GL_VERTEX23_BIT_PGI               0x00000004
  2751 #define GL_VERTEX4_BIT_PGI                0x00000008
  2752 #endif
  2753 
  2754 #ifndef GL_PGI_misc_hints
  2755 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
  2756 #define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
  2757 #define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
  2758 #define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
  2759 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
  2760 #define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
  2761 #define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
  2762 #define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
  2763 #define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
  2764 #define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
  2765 #define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
  2766 #define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
  2767 #define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
  2768 #define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
  2769 #define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
  2770 #define GL_FULL_STIPPLE_HINT_PGI          0x1A219
  2771 #define GL_CLIP_NEAR_HINT_PGI             0x1A220
  2772 #define GL_CLIP_FAR_HINT_PGI              0x1A221
  2773 #define GL_WIDE_LINE_HINT_PGI             0x1A222
  2774 #define GL_BACK_NORMALS_HINT_PGI          0x1A223
  2775 #endif
  2776 
  2777 #ifndef GL_EXT_paletted_texture
  2778 #define GL_COLOR_INDEX1_EXT               0x80E2
  2779 #define GL_COLOR_INDEX2_EXT               0x80E3
  2780 #define GL_COLOR_INDEX4_EXT               0x80E4
  2781 #define GL_COLOR_INDEX8_EXT               0x80E5
  2782 #define GL_COLOR_INDEX12_EXT              0x80E6
  2783 #define GL_COLOR_INDEX16_EXT              0x80E7
  2784 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
  2785 #endif
  2786 
  2787 #ifndef GL_EXT_clip_volume_hint
  2788 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
  2789 #endif
  2790 
  2791 #ifndef GL_SGIX_list_priority
  2792 #define GL_LIST_PRIORITY_SGIX             0x8182
  2793 #endif
  2794 
  2795 #ifndef GL_SGIX_ir_instrument1
  2796 #define GL_IR_INSTRUMENT1_SGIX            0x817F
  2797 #endif
  2798 
  2799 #ifndef GL_SGIX_calligraphic_fragment
  2800 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
  2801 #endif
  2802 
  2803 #ifndef GL_SGIX_texture_lod_bias
  2804 #define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
  2805 #define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
  2806 #define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
  2807 #endif
  2808 
  2809 #ifndef GL_SGIX_shadow_ambient
  2810 #define GL_SHADOW_AMBIENT_SGIX            0x80BF
  2811 #endif
  2812 
  2813 #ifndef GL_EXT_index_texture
  2814 #endif
  2815 
  2816 #ifndef GL_EXT_index_material
  2817 #define GL_INDEX_MATERIAL_EXT             0x81B8
  2818 #define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
  2819 #define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
  2820 #endif
  2821 
  2822 #ifndef GL_EXT_index_func
  2823 #define GL_INDEX_TEST_EXT                 0x81B5
  2824 #define GL_INDEX_TEST_FUNC_EXT            0x81B6
  2825 #define GL_INDEX_TEST_REF_EXT             0x81B7
  2826 #endif
  2827 
  2828 #ifndef GL_EXT_index_array_formats
  2829 #define GL_IUI_V2F_EXT                    0x81AD
  2830 #define GL_IUI_V3F_EXT                    0x81AE
  2831 #define GL_IUI_N3F_V2F_EXT                0x81AF
  2832 #define GL_IUI_N3F_V3F_EXT                0x81B0
  2833 #define GL_T2F_IUI_V2F_EXT                0x81B1
  2834 #define GL_T2F_IUI_V3F_EXT                0x81B2
  2835 #define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
  2836 #define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
  2837 #endif
  2838 
  2839 #ifndef GL_EXT_compiled_vertex_array
  2840 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
  2841 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
  2842 #endif
  2843 
  2844 #ifndef GL_EXT_cull_vertex
  2845 #define GL_CULL_VERTEX_EXT                0x81AA
  2846 #define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
  2847 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
  2848 #endif
  2849 
  2850 #ifndef GL_SGIX_ycrcb
  2851 #define GL_YCRCB_422_SGIX                 0x81BB
  2852 #define GL_YCRCB_444_SGIX                 0x81BC
  2853 #endif
  2854 
  2855 #ifndef GL_SGIX_fragment_lighting
  2856 #define GL_FRAGMENT_LIGHTING_SGIX         0x8400
  2857 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
  2858 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
  2859 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
  2860 #define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
  2861 #define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
  2862 #define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
  2863 #define GL_LIGHT_ENV_MODE_SGIX            0x8407
  2864 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
  2865 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
  2866 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
  2867 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
  2868 #define GL_FRAGMENT_LIGHT0_SGIX           0x840C
  2869 #define GL_FRAGMENT_LIGHT1_SGIX           0x840D
  2870 #define GL_FRAGMENT_LIGHT2_SGIX           0x840E
  2871 #define GL_FRAGMENT_LIGHT3_SGIX           0x840F
  2872 #define GL_FRAGMENT_LIGHT4_SGIX           0x8410
  2873 #define GL_FRAGMENT_LIGHT5_SGIX           0x8411
  2874 #define GL_FRAGMENT_LIGHT6_SGIX           0x8412
  2875 #define GL_FRAGMENT_LIGHT7_SGIX           0x8413
  2876 #endif
  2877 
  2878 #ifndef GL_IBM_rasterpos_clip
  2879 #define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
  2880 #endif
  2881 
  2882 #ifndef GL_HP_texture_lighting
  2883 #define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
  2884 #define GL_TEXTURE_POST_SPECULAR_HP       0x8168
  2885 #define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
  2886 #endif
  2887 
  2888 #ifndef GL_EXT_draw_range_elements
  2889 #define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
  2890 #define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
  2891 #endif
  2892 
  2893 #ifndef GL_WIN_phong_shading
  2894 #define GL_PHONG_WIN                      0x80EA
  2895 #define GL_PHONG_HINT_WIN                 0x80EB
  2896 #endif
  2897 
  2898 #ifndef GL_WIN_specular_fog
  2899 #define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
  2900 #endif
  2901 
  2902 #ifndef GL_EXT_light_texture
  2903 #define GL_FRAGMENT_MATERIAL_EXT          0x8349
  2904 #define GL_FRAGMENT_NORMAL_EXT            0x834A
  2905 #define GL_FRAGMENT_COLOR_EXT             0x834C
  2906 #define GL_ATTENUATION_EXT                0x834D
  2907 #define GL_SHADOW_ATTENUATION_EXT         0x834E
  2908 #define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
  2909 #define GL_TEXTURE_LIGHT_EXT              0x8350
  2910 #define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
  2911 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
  2912 /* reuse GL_FRAGMENT_DEPTH_EXT */
  2913 #endif
  2914 
  2915 #ifndef GL_SGIX_blend_alpha_minmax
  2916 #define GL_ALPHA_MIN_SGIX                 0x8320
  2917 #define GL_ALPHA_MAX_SGIX                 0x8321
  2918 #endif
  2919 
  2920 #ifndef GL_SGIX_impact_pixel_texture
  2921 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
  2922 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
  2923 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
  2924 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
  2925 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
  2926 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
  2927 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
  2928 #endif
  2929 
  2930 #ifndef GL_EXT_bgra
  2931 #define GL_BGR_EXT                        0x80E0
  2932 #define GL_BGRA_EXT                       0x80E1
  2933 #endif
  2934 
  2935 #ifndef GL_SGIX_async
  2936 #define GL_ASYNC_MARKER_SGIX              0x8329
  2937 #endif
  2938 
  2939 #ifndef GL_SGIX_async_pixel
  2940 #define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
  2941 #define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
  2942 #define GL_ASYNC_READ_PIXELS_SGIX         0x835E
  2943 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
  2944 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
  2945 #define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
  2946 #endif
  2947 
  2948 #ifndef GL_SGIX_async_histogram
  2949 #define GL_ASYNC_HISTOGRAM_SGIX           0x832C
  2950 #define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
  2951 #endif
  2952 
  2953 #ifndef GL_INTEL_texture_scissor
  2954 #endif
  2955 
  2956 #ifndef GL_INTEL_parallel_arrays
  2957 #define GL_PARALLEL_ARRAYS_INTEL          0x83F4
  2958 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
  2959 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
  2960 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
  2961 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
  2962 #endif
  2963 
  2964 #ifndef GL_HP_occlusion_test
  2965 #define GL_OCCLUSION_TEST_HP              0x8165
  2966 #define GL_OCCLUSION_TEST_RESULT_HP       0x8166
  2967 #endif
  2968 
  2969 #ifndef GL_EXT_pixel_transform
  2970 #define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
  2971 #define GL_PIXEL_MAG_FILTER_EXT           0x8331
  2972 #define GL_PIXEL_MIN_FILTER_EXT           0x8332
  2973 #define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
  2974 #define GL_CUBIC_EXT                      0x8334
  2975 #define GL_AVERAGE_EXT                    0x8335
  2976 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
  2977 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
  2978 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
  2979 #endif
  2980 
  2981 #ifndef GL_EXT_pixel_transform_color_table
  2982 #endif
  2983 
  2984 #ifndef GL_EXT_shared_texture_palette
  2985 #define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
  2986 #endif
  2987 
  2988 #ifndef GL_EXT_separate_specular_color
  2989 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
  2990 #define GL_SINGLE_COLOR_EXT               0x81F9
  2991 #define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
  2992 #endif
  2993 
  2994 #ifndef GL_EXT_secondary_color
  2995 #define GL_COLOR_SUM_EXT                  0x8458
  2996 #define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
  2997 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
  2998 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
  2999 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
  3000 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
  3001 #define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
  3002 #endif
  3003 
  3004 #ifndef GL_EXT_texture_perturb_normal
  3005 #define GL_PERTURB_EXT                    0x85AE
  3006 #define GL_TEXTURE_NORMAL_EXT             0x85AF
  3007 #endif
  3008 
  3009 #ifndef GL_EXT_multi_draw_arrays
  3010 #endif
  3011 
  3012 #ifndef GL_EXT_fog_coord
  3013 #define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
  3014 #define GL_FOG_COORDINATE_EXT             0x8451
  3015 #define GL_FRAGMENT_DEPTH_EXT             0x8452
  3016 #define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
  3017 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
  3018 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
  3019 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
  3020 #define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
  3021 #endif
  3022 
  3023 #ifndef GL_REND_screen_coordinates
  3024 #define GL_SCREEN_COORDINATES_REND        0x8490
  3025 #define GL_INVERTED_SCREEN_W_REND         0x8491
  3026 #endif
  3027 
  3028 #ifndef GL_EXT_coordinate_frame
  3029 #define GL_TANGENT_ARRAY_EXT              0x8439
  3030 #define GL_BINORMAL_ARRAY_EXT             0x843A
  3031 #define GL_CURRENT_TANGENT_EXT            0x843B
  3032 #define GL_CURRENT_BINORMAL_EXT           0x843C
  3033 #define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
  3034 #define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
  3035 #define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
  3036 #define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
  3037 #define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
  3038 #define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
  3039 #define GL_MAP1_TANGENT_EXT               0x8444
  3040 #define GL_MAP2_TANGENT_EXT               0x8445
  3041 #define GL_MAP1_BINORMAL_EXT              0x8446
  3042 #define GL_MAP2_BINORMAL_EXT              0x8447
  3043 #endif
  3044 
  3045 #ifndef GL_EXT_texture_env_combine
  3046 #define GL_COMBINE_EXT                    0x8570
  3047 #define GL_COMBINE_RGB_EXT                0x8571
  3048 #define GL_COMBINE_ALPHA_EXT              0x8572
  3049 #define GL_RGB_SCALE_EXT                  0x8573
  3050 #define GL_ADD_SIGNED_EXT                 0x8574
  3051 #define GL_INTERPOLATE_EXT                0x8575
  3052 #define GL_CONSTANT_EXT                   0x8576
  3053 #define GL_PRIMARY_COLOR_EXT              0x8577
  3054 #define GL_PREVIOUS_EXT                   0x8578
  3055 #define GL_SOURCE0_RGB_EXT                0x8580
  3056 #define GL_SOURCE1_RGB_EXT                0x8581
  3057 #define GL_SOURCE2_RGB_EXT                0x8582
  3058 #define GL_SOURCE0_ALPHA_EXT              0x8588
  3059 #define GL_SOURCE1_ALPHA_EXT              0x8589
  3060 #define GL_SOURCE2_ALPHA_EXT              0x858A
  3061 #define GL_OPERAND0_RGB_EXT               0x8590
  3062 #define GL_OPERAND1_RGB_EXT               0x8591
  3063 #define GL_OPERAND2_RGB_EXT               0x8592
  3064 #define GL_OPERAND0_ALPHA_EXT             0x8598
  3065 #define GL_OPERAND1_ALPHA_EXT             0x8599
  3066 #define GL_OPERAND2_ALPHA_EXT             0x859A
  3067 #endif
  3068 
  3069 #ifndef GL_APPLE_specular_vector
  3070 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
  3071 #endif
  3072 
  3073 #ifndef GL_APPLE_transform_hint
  3074 #define GL_TRANSFORM_HINT_APPLE           0x85B1
  3075 #endif
  3076 
  3077 #ifndef GL_SGIX_fog_scale
  3078 #define GL_FOG_SCALE_SGIX                 0x81FC
  3079 #define GL_FOG_SCALE_VALUE_SGIX           0x81FD
  3080 #endif
  3081 
  3082 #ifndef GL_SUNX_constant_data
  3083 #define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
  3084 #define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
  3085 #endif
  3086 
  3087 #ifndef GL_SUN_global_alpha
  3088 #define GL_GLOBAL_ALPHA_SUN               0x81D9
  3089 #define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
  3090 #endif
  3091 
  3092 #ifndef GL_SUN_triangle_list
  3093 #define GL_RESTART_SUN                    0x0001
  3094 #define GL_REPLACE_MIDDLE_SUN             0x0002
  3095 #define GL_REPLACE_OLDEST_SUN             0x0003
  3096 #define GL_TRIANGLE_LIST_SUN              0x81D7
  3097 #define GL_REPLACEMENT_CODE_SUN           0x81D8
  3098 #define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
  3099 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
  3100 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
  3101 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
  3102 #define GL_R1UI_V3F_SUN                   0x85C4
  3103 #define GL_R1UI_C4UB_V3F_SUN              0x85C5
  3104 #define GL_R1UI_C3F_V3F_SUN               0x85C6
  3105 #define GL_R1UI_N3F_V3F_SUN               0x85C7
  3106 #define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
  3107 #define GL_R1UI_T2F_V3F_SUN               0x85C9
  3108 #define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
  3109 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
  3110 #endif
  3111 
  3112 #ifndef GL_SUN_vertex
  3113 #endif
  3114 
  3115 #ifndef GL_EXT_blend_func_separate
  3116 #define GL_BLEND_DST_RGB_EXT              0x80C8
  3117 #define GL_BLEND_SRC_RGB_EXT              0x80C9
  3118 #define GL_BLEND_DST_ALPHA_EXT            0x80CA
  3119 #define GL_BLEND_SRC_ALPHA_EXT            0x80CB
  3120 #endif
  3121 
  3122 #ifndef GL_INGR_color_clamp
  3123 #define GL_RED_MIN_CLAMP_INGR             0x8560
  3124 #define GL_GREEN_MIN_CLAMP_INGR           0x8561
  3125 #define GL_BLUE_MIN_CLAMP_INGR            0x8562
  3126 #define GL_ALPHA_MIN_CLAMP_INGR           0x8563
  3127 #define GL_RED_MAX_CLAMP_INGR             0x8564
  3128 #define GL_GREEN_MAX_CLAMP_INGR           0x8565
  3129 #define GL_BLUE_MAX_CLAMP_INGR            0x8566
  3130 #define GL_ALPHA_MAX_CLAMP_INGR           0x8567
  3131 #endif
  3132 
  3133 #ifndef GL_INGR_interlace_read
  3134 #define GL_INTERLACE_READ_INGR            0x8568
  3135 #endif
  3136 
  3137 #ifndef GL_EXT_stencil_wrap
  3138 #define GL_INCR_WRAP_EXT                  0x8507
  3139 #define GL_DECR_WRAP_EXT                  0x8508
  3140 #endif
  3141 
  3142 #ifndef GL_EXT_422_pixels
  3143 #define GL_422_EXT                        0x80CC
  3144 #define GL_422_REV_EXT                    0x80CD
  3145 #define GL_422_AVERAGE_EXT                0x80CE
  3146 #define GL_422_REV_AVERAGE_EXT            0x80CF
  3147 #endif
  3148 
  3149 #ifndef GL_NV_texgen_reflection
  3150 #define GL_NORMAL_MAP_NV                  0x8511
  3151 #define GL_REFLECTION_MAP_NV              0x8512
  3152 #endif
  3153 
  3154 #ifndef GL_EXT_texture_cube_map
  3155 #define GL_NORMAL_MAP_EXT                 0x8511
  3156 #define GL_REFLECTION_MAP_EXT             0x8512
  3157 #define GL_TEXTURE_CUBE_MAP_EXT           0x8513
  3158 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
  3159 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
  3160 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
  3161 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
  3162 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
  3163 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
  3164 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
  3165 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
  3166 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
  3167 #endif
  3168 
  3169 #ifndef GL_SUN_convolution_border_modes
  3170 #define GL_WRAP_BORDER_SUN                0x81D4
  3171 #endif
  3172 
  3173 #ifndef GL_EXT_texture_env_add
  3174 #endif
  3175 
  3176 #ifndef GL_EXT_texture_lod_bias
  3177 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
  3178 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
  3179 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
  3180 #endif
  3181 
  3182 #ifndef GL_EXT_texture_filter_anisotropic
  3183 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
  3184 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
  3185 #endif
  3186 
  3187 #ifndef GL_EXT_vertex_weighting
  3188 #define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
  3189 #define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
  3190 #define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
  3191 #define GL_MODELVIEW1_MATRIX_EXT          0x8506
  3192 #define GL_VERTEX_WEIGHTING_EXT           0x8509
  3193 #define GL_MODELVIEW0_EXT                 GL_MODELVIEW
  3194 #define GL_MODELVIEW1_EXT                 0x850A
  3195 #define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
  3196 #define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
  3197 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
  3198 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
  3199 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
  3200 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
  3201 #endif
  3202 
  3203 #ifndef GL_NV_light_max_exponent
  3204 #define GL_MAX_SHININESS_NV               0x8504
  3205 #define GL_MAX_SPOT_EXPONENT_NV           0x8505
  3206 #endif
  3207 
  3208 #ifndef GL_NV_vertex_array_range
  3209 #define GL_VERTEX_ARRAY_RANGE_NV          0x851D
  3210 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
  3211 #define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
  3212 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
  3213 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
  3214 #endif
  3215 
  3216 #ifndef GL_NV_register_combiners
  3217 #define GL_REGISTER_COMBINERS_NV          0x8522
  3218 #define GL_VARIABLE_A_NV                  0x8523
  3219 #define GL_VARIABLE_B_NV                  0x8524
  3220 #define GL_VARIABLE_C_NV                  0x8525
  3221 #define GL_VARIABLE_D_NV                  0x8526
  3222 #define GL_VARIABLE_E_NV                  0x8527
  3223 #define GL_VARIABLE_F_NV                  0x8528
  3224 #define GL_VARIABLE_G_NV                  0x8529
  3225 #define GL_CONSTANT_COLOR0_NV             0x852A
  3226 #define GL_CONSTANT_COLOR1_NV             0x852B
  3227 #define GL_PRIMARY_COLOR_NV               0x852C
  3228 #define GL_SECONDARY_COLOR_NV             0x852D
  3229 #define GL_SPARE0_NV                      0x852E
  3230 #define GL_SPARE1_NV                      0x852F
  3231 #define GL_DISCARD_NV                     0x8530
  3232 #define GL_E_TIMES_F_NV                   0x8531
  3233 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
  3234 #define GL_UNSIGNED_IDENTITY_NV           0x8536
  3235 #define GL_UNSIGNED_INVERT_NV             0x8537
  3236 #define GL_EXPAND_NORMAL_NV               0x8538
  3237 #define GL_EXPAND_NEGATE_NV               0x8539
  3238 #define GL_HALF_BIAS_NORMAL_NV            0x853A
  3239 #define GL_HALF_BIAS_NEGATE_NV            0x853B
  3240 #define GL_SIGNED_IDENTITY_NV             0x853C
  3241 #define GL_SIGNED_NEGATE_NV               0x853D
  3242 #define GL_SCALE_BY_TWO_NV                0x853E
  3243 #define GL_SCALE_BY_FOUR_NV               0x853F
  3244 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
  3245 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
  3246 #define GL_COMBINER_INPUT_NV              0x8542
  3247 #define GL_COMBINER_MAPPING_NV            0x8543
  3248 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
  3249 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
  3250 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
  3251 #define GL_COMBINER_MUX_SUM_NV            0x8547
  3252 #define GL_COMBINER_SCALE_NV              0x8548
  3253 #define GL_COMBINER_BIAS_NV               0x8549
  3254 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
  3255 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
  3256 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
  3257 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
  3258 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
  3259 #define GL_COLOR_SUM_CLAMP_NV             0x854F
  3260 #define GL_COMBINER0_NV                   0x8550
  3261 #define GL_COMBINER1_NV                   0x8551
  3262 #define GL_COMBINER2_NV                   0x8552
  3263 #define GL_COMBINER3_NV                   0x8553
  3264 #define GL_COMBINER4_NV                   0x8554
  3265 #define GL_COMBINER5_NV                   0x8555
  3266 #define GL_COMBINER6_NV                   0x8556
  3267 #define GL_COMBINER7_NV                   0x8557
  3268 /* reuse GL_TEXTURE0_ARB */
  3269 /* reuse GL_TEXTURE1_ARB */
  3270 /* reuse GL_ZERO */
  3271 /* reuse GL_NONE */
  3272 /* reuse GL_FOG */
  3273 #endif
  3274 
  3275 #ifndef GL_NV_fog_distance
  3276 #define GL_FOG_DISTANCE_MODE_NV           0x855A
  3277 #define GL_EYE_RADIAL_NV                  0x855B
  3278 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
  3279 /* reuse GL_EYE_PLANE */
  3280 #endif
  3281 
  3282 #ifndef GL_NV_texgen_emboss
  3283 #define GL_EMBOSS_LIGHT_NV                0x855D
  3284 #define GL_EMBOSS_CONSTANT_NV             0x855E
  3285 #define GL_EMBOSS_MAP_NV                  0x855F
  3286 #endif
  3287 
  3288 #ifndef GL_NV_blend_square
  3289 #endif
  3290 
  3291 #ifndef GL_NV_texture_env_combine4
  3292 #define GL_COMBINE4_NV                    0x8503
  3293 #define GL_SOURCE3_RGB_NV                 0x8583
  3294 #define GL_SOURCE3_ALPHA_NV               0x858B
  3295 #define GL_OPERAND3_RGB_NV                0x8593
  3296 #define GL_OPERAND3_ALPHA_NV              0x859B
  3297 #endif
  3298 
  3299 #ifndef GL_MESA_resize_buffers
  3300 #endif
  3301 
  3302 #ifndef GL_MESA_window_pos
  3303 #endif
  3304 
  3305 #ifndef GL_EXT_texture_compression_s3tc
  3306 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
  3307 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
  3308 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
  3309 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
  3310 #endif
  3311 
  3312 #ifndef GL_IBM_cull_vertex
  3313 #define GL_CULL_VERTEX_IBM                103050
  3314 #endif
  3315 
  3316 #ifndef GL_IBM_multimode_draw_arrays
  3317 #endif
  3318 
  3319 #ifndef GL_IBM_vertex_array_lists
  3320 #define GL_VERTEX_ARRAY_LIST_IBM          103070
  3321 #define GL_NORMAL_ARRAY_LIST_IBM          103071
  3322 #define GL_COLOR_ARRAY_LIST_IBM           103072
  3323 #define GL_INDEX_ARRAY_LIST_IBM           103073
  3324 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
  3325 #define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
  3326 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
  3327 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
  3328 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
  3329 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
  3330 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
  3331 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
  3332 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
  3333 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
  3334 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
  3335 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
  3336 #endif
  3337 
  3338 #ifndef GL_SGIX_subsample
  3339 #define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
  3340 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
  3341 #define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
  3342 #define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
  3343 #define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
  3344 #endif
  3345 
  3346 #ifndef GL_SGIX_ycrcb_subsample
  3347 #endif
  3348 
  3349 #ifndef GL_SGIX_ycrcba
  3350 #define GL_YCRCB_SGIX                     0x8318
  3351 #define GL_YCRCBA_SGIX                    0x8319
  3352 #endif
  3353 
  3354 #ifndef GL_SGI_depth_pass_instrument
  3355 #define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
  3356 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
  3357 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
  3358 #endif
  3359 
  3360 #ifndef GL_3DFX_texture_compression_FXT1
  3361 #define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
  3362 #define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
  3363 #endif
  3364 
  3365 #ifndef GL_3DFX_multisample
  3366 #define GL_MULTISAMPLE_3DFX               0x86B2
  3367 #define GL_SAMPLE_BUFFERS_3DFX            0x86B3
  3368 #define GL_SAMPLES_3DFX                   0x86B4
  3369 #define GL_MULTISAMPLE_BIT_3DFX           0x20000000
  3370 #endif
  3371 
  3372 #ifndef GL_3DFX_tbuffer
  3373 #endif
  3374 
  3375 #ifndef GL_EXT_multisample
  3376 #define GL_MULTISAMPLE_EXT                0x809D
  3377 #define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
  3378 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
  3379 #define GL_SAMPLE_MASK_EXT                0x80A0
  3380 #define GL_1PASS_EXT                      0x80A1
  3381 #define GL_2PASS_0_EXT                    0x80A2
  3382 #define GL_2PASS_1_EXT                    0x80A3
  3383 #define GL_4PASS_0_EXT                    0x80A4
  3384 #define GL_4PASS_1_EXT                    0x80A5
  3385 #define GL_4PASS_2_EXT                    0x80A6
  3386 #define GL_4PASS_3_EXT                    0x80A7
  3387 #define GL_SAMPLE_BUFFERS_EXT             0x80A8
  3388 #define GL_SAMPLES_EXT                    0x80A9
  3389 #define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
  3390 #define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
  3391 #define GL_SAMPLE_PATTERN_EXT             0x80AC
  3392 #define GL_MULTISAMPLE_BIT_EXT            0x20000000
  3393 #endif
  3394 
  3395 #ifndef GL_SGIX_vertex_preclip
  3396 #define GL_VERTEX_PRECLIP_SGIX            0x83EE
  3397 #define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
  3398 #endif
  3399 
  3400 #ifndef GL_SGIX_convolution_accuracy
  3401 #define GL_CONVOLUTION_HINT_SGIX          0x8316
  3402 #endif
  3403 
  3404 #ifndef GL_SGIX_resample
  3405 #define GL_PACK_RESAMPLE_SGIX             0x842C
  3406 #define GL_UNPACK_RESAMPLE_SGIX           0x842D
  3407 #define GL_RESAMPLE_REPLICATE_SGIX        0x842E
  3408 #define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
  3409 #define GL_RESAMPLE_DECIMATE_SGIX         0x8430
  3410 #endif
  3411 
  3412 #ifndef GL_SGIS_point_line_texgen
  3413 #define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
  3414 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
  3415 #define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
  3416 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
  3417 #define GL_EYE_POINT_SGIS                 0x81F4
  3418 #define GL_OBJECT_POINT_SGIS              0x81F5
  3419 #define GL_EYE_LINE_SGIS                  0x81F6
  3420 #define GL_OBJECT_LINE_SGIS               0x81F7
  3421 #endif
  3422 
  3423 #ifndef GL_SGIS_texture_color_mask
  3424 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
  3425 #endif
  3426 
  3427 #ifndef GL_EXT_texture_env_dot3
  3428 #define GL_DOT3_RGB_EXT                   0x8740
  3429 #define GL_DOT3_RGBA_EXT                  0x8741
  3430 #endif
  3431 
  3432 #ifndef GL_ATI_texture_mirror_once
  3433 #define GL_MIRROR_CLAMP_ATI               0x8742
  3434 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
  3435 #endif
  3436 
  3437 #ifndef GL_NV_fence
  3438 #define GL_ALL_COMPLETED_NV               0x84F2
  3439 #define GL_FENCE_STATUS_NV                0x84F3
  3440 #define GL_FENCE_CONDITION_NV             0x84F4
  3441 #endif
  3442 
  3443 #ifndef GL_IBM_texture_mirrored_repeat
  3444 #define GL_MIRRORED_REPEAT_IBM            0x8370
  3445 #endif
  3446 
  3447 #ifndef GL_NV_evaluators
  3448 #define GL_EVAL_2D_NV                     0x86C0
  3449 #define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
  3450 #define GL_MAP_TESSELLATION_NV            0x86C2
  3451 #define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
  3452 #define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
  3453 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
  3454 #define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
  3455 #define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
  3456 #define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
  3457 #define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
  3458 #define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
  3459 #define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
  3460 #define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
  3461 #define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
  3462 #define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
  3463 #define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
  3464 #define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
  3465 #define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
  3466 #define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
  3467 #define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
  3468 #define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
  3469 #define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
  3470 #define GL_MAX_MAP_TESSELLATION_NV        0x86D6
  3471 #define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
  3472 #endif
  3473 
  3474 #ifndef GL_NV_packed_depth_stencil
  3475 #define GL_DEPTH_STENCIL_NV               0x84F9
  3476 #define GL_UNSIGNED_INT_24_8_NV           0x84FA
  3477 #endif
  3478 
  3479 #ifndef GL_NV_register_combiners2
  3480 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
  3481 #endif
  3482 
  3483 #ifndef GL_NV_texture_compression_vtc
  3484 #endif
  3485 
  3486 #ifndef GL_NV_texture_rectangle
  3487 #define GL_TEXTURE_RECTANGLE_NV           0x84F5
  3488 #define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
  3489 #define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
  3490 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
  3491 #endif
  3492 
  3493 #ifndef GL_NV_texture_shader
  3494 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
  3495 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
  3496 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
  3497 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
  3498 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
  3499 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
  3500 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
  3501 #define GL_SHADER_CONSISTENT_NV           0x86DD
  3502 #define GL_TEXTURE_SHADER_NV              0x86DE
  3503 #define GL_SHADER_OPERATION_NV            0x86DF
  3504 #define GL_CULL_MODES_NV                  0x86E0
  3505 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
  3506 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
  3507 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
  3508 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
  3509 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
  3510 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
  3511 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
  3512 #define GL_CONST_EYE_NV                   0x86E5
  3513 #define GL_PASS_THROUGH_NV                0x86E6
  3514 #define GL_CULL_FRAGMENT_NV               0x86E7
  3515 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
  3516 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
  3517 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
  3518 #define GL_DOT_PRODUCT_NV                 0x86EC
  3519 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
  3520 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
  3521 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
  3522 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
  3523 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
  3524 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
  3525 #define GL_HILO_NV                        0x86F4
  3526 #define GL_DSDT_NV                        0x86F5
  3527 #define GL_DSDT_MAG_NV                    0x86F6
  3528 #define GL_DSDT_MAG_VIB_NV                0x86F7
  3529 #define GL_HILO16_NV                      0x86F8
  3530 #define GL_SIGNED_HILO_NV                 0x86F9
  3531 #define GL_SIGNED_HILO16_NV               0x86FA
  3532 #define GL_SIGNED_RGBA_NV                 0x86FB
  3533 #define GL_SIGNED_RGBA8_NV                0x86FC
  3534 #define GL_SIGNED_RGB_NV                  0x86FE
  3535 #define GL_SIGNED_RGB8_NV                 0x86FF
  3536 #define GL_SIGNED_LUMINANCE_NV            0x8701
  3537 #define GL_SIGNED_LUMINANCE8_NV           0x8702
  3538 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
  3539 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
  3540 #define GL_SIGNED_ALPHA_NV                0x8705
  3541 #define GL_SIGNED_ALPHA8_NV               0x8706
  3542 #define GL_SIGNED_INTENSITY_NV            0x8707
  3543 #define GL_SIGNED_INTENSITY8_NV           0x8708
  3544 #define GL_DSDT8_NV                       0x8709
  3545 #define GL_DSDT8_MAG8_NV                  0x870A
  3546 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
  3547 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
  3548 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
  3549 #define GL_HI_SCALE_NV                    0x870E
  3550 #define GL_LO_SCALE_NV                    0x870F
  3551 #define GL_DS_SCALE_NV                    0x8710
  3552 #define GL_DT_SCALE_NV                    0x8711
  3553 #define GL_MAGNITUDE_SCALE_NV             0x8712
  3554 #define GL_VIBRANCE_SCALE_NV              0x8713
  3555 #define GL_HI_BIAS_NV                     0x8714
  3556 #define GL_LO_BIAS_NV                     0x8715
  3557 #define GL_DS_BIAS_NV                     0x8716
  3558 #define GL_DT_BIAS_NV                     0x8717
  3559 #define GL_MAGNITUDE_BIAS_NV              0x8718
  3560 #define GL_VIBRANCE_BIAS_NV               0x8719
  3561 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
  3562 #define GL_TEXTURE_HI_SIZE_NV             0x871B
  3563 #define GL_TEXTURE_LO_SIZE_NV             0x871C
  3564 #define GL_TEXTURE_DS_SIZE_NV             0x871D
  3565 #define GL_TEXTURE_DT_SIZE_NV             0x871E
  3566 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
  3567 #endif
  3568 
  3569 #ifndef GL_NV_texture_shader2
  3570 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
  3571 #endif
  3572 
  3573 #ifndef GL_NV_vertex_array_range2
  3574 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
  3575 #endif
  3576 
  3577 #ifndef GL_NV_vertex_program
  3578 #define GL_VERTEX_PROGRAM_NV              0x8620
  3579 #define GL_VERTEX_STATE_PROGRAM_NV        0x8621
  3580 #define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
  3581 #define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
  3582 #define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
  3583 #define GL_CURRENT_ATTRIB_NV              0x8626
  3584 #define GL_PROGRAM_LENGTH_NV              0x8627
  3585 #define GL_PROGRAM_STRING_NV              0x8628
  3586 #define GL_MODELVIEW_PROJECTION_NV        0x8629
  3587 #define GL_IDENTITY_NV                    0x862A
  3588 #define GL_INVERSE_NV                     0x862B
  3589 #define GL_TRANSPOSE_NV                   0x862C
  3590 #define GL_INVERSE_TRANSPOSE_NV           0x862D
  3591 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
  3592 #define GL_MAX_TRACK_MATRICES_NV          0x862F
  3593 #define GL_MATRIX0_NV                     0x8630
  3594 #define GL_MATRIX1_NV                     0x8631
  3595 #define GL_MATRIX2_NV                     0x8632
  3596 #define GL_MATRIX3_NV                     0x8633
  3597 #define GL_MATRIX4_NV                     0x8634
  3598 #define GL_MATRIX5_NV                     0x8635
  3599 #define GL_MATRIX6_NV                     0x8636
  3600 #define GL_MATRIX7_NV                     0x8637
  3601 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
  3602 #define GL_CURRENT_MATRIX_NV              0x8641
  3603 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
  3604 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
  3605 #define GL_PROGRAM_PARAMETER_NV           0x8644
  3606 #define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
  3607 #define GL_PROGRAM_TARGET_NV              0x8646
  3608 #define GL_PROGRAM_RESIDENT_NV            0x8647
  3609 #define GL_TRACK_MATRIX_NV                0x8648
  3610 #define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
  3611 #define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
  3612 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
  3613 #define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
  3614 #define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
  3615 #define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
  3616 #define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
  3617 #define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
  3618 #define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
  3619 #define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
  3620 #define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
  3621 #define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
  3622 #define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
  3623 #define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
  3624 #define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
  3625 #define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
  3626 #define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
  3627 #define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
  3628 #define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
  3629 #define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
  3630 #define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
  3631 #define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
  3632 #define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
  3633 #define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
  3634 #define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
  3635 #define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
  3636 #define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
  3637 #define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
  3638 #define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
  3639 #define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
  3640 #define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
  3641 #define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
  3642 #define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
  3643 #define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
  3644 #define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
  3645 #define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
  3646 #define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
  3647 #define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
  3648 #define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
  3649 #define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
  3650 #define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
  3651 #define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
  3652 #define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
  3653 #define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
  3654 #define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
  3655 #define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
  3656 #define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
  3657 #define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
  3658 #define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
  3659 #define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
  3660 #define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
  3661 #endif
  3662 
  3663 #ifndef GL_SGIX_texture_coordinate_clamp
  3664 #define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
  3665 #define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
  3666 #define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
  3667 #endif
  3668 
  3669 #ifndef GL_SGIX_scalebias_hint
  3670 #define GL_SCALEBIAS_HINT_SGIX            0x8322
  3671 #endif
  3672 
  3673 #ifndef GL_OML_interlace
  3674 #define GL_INTERLACE_OML                  0x8980
  3675 #define GL_INTERLACE_READ_OML             0x8981
  3676 #endif
  3677 
  3678 #ifndef GL_OML_subsample
  3679 #define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
  3680 #define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
  3681 #endif
  3682 
  3683 #ifndef GL_OML_resample
  3684 #define GL_PACK_RESAMPLE_OML              0x8984
  3685 #define GL_UNPACK_RESAMPLE_OML            0x8985
  3686 #define GL_RESAMPLE_REPLICATE_OML         0x8986
  3687 #define GL_RESAMPLE_ZERO_FILL_OML         0x8987
  3688 #define GL_RESAMPLE_AVERAGE_OML           0x8988
  3689 #define GL_RESAMPLE_DECIMATE_OML          0x8989
  3690 #endif
  3691 
  3692 #ifndef GL_NV_copy_depth_to_color
  3693 #define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
  3694 #define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
  3695 #endif
  3696 
  3697 #ifndef GL_ATI_envmap_bumpmap
  3698 #define GL_BUMP_ROT_MATRIX_ATI            0x8775
  3699 #define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
  3700 #define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
  3701 #define GL_BUMP_TEX_UNITS_ATI             0x8778
  3702 #define GL_DUDV_ATI                       0x8779
  3703 #define GL_DU8DV8_ATI                     0x877A
  3704 #define GL_BUMP_ENVMAP_ATI                0x877B
  3705 #define GL_BUMP_TARGET_ATI                0x877C
  3706 #endif
  3707 
  3708 #ifndef GL_ATI_fragment_shader
  3709 #define GL_FRAGMENT_SHADER_ATI            0x8920
  3710 #define GL_REG_0_ATI                      0x8921
  3711 #define GL_REG_1_ATI                      0x8922
  3712 #define GL_REG_2_ATI                      0x8923
  3713 #define GL_REG_3_ATI                      0x8924
  3714 #define GL_REG_4_ATI                      0x8925
  3715 #define GL_REG_5_ATI                      0x8926
  3716 #define GL_REG_6_ATI                      0x8927
  3717 #define GL_REG_7_ATI                      0x8928
  3718 #define GL_REG_8_ATI                      0x8929
  3719 #define GL_REG_9_ATI                      0x892A
  3720 #define GL_REG_10_ATI                     0x892B
  3721 #define GL_REG_11_ATI                     0x892C
  3722 #define GL_REG_12_ATI                     0x892D
  3723 #define GL_REG_13_ATI                     0x892E
  3724 #define GL_REG_14_ATI                     0x892F
  3725 #define GL_REG_15_ATI                     0x8930
  3726 #define GL_REG_16_ATI                     0x8931
  3727 #define GL_REG_17_ATI                     0x8932
  3728 #define GL_REG_18_ATI                     0x8933
  3729 #define GL_REG_19_ATI                     0x8934
  3730 #define GL_REG_20_ATI                     0x8935
  3731 #define GL_REG_21_ATI                     0x8936
  3732 #define GL_REG_22_ATI                     0x8937
  3733 #define GL_REG_23_ATI                     0x8938
  3734 #define GL_REG_24_ATI                     0x8939
  3735 #define GL_REG_25_ATI                     0x893A
  3736 #define GL_REG_26_ATI                     0x893B
  3737 #define GL_REG_27_ATI                     0x893C
  3738 #define GL_REG_28_ATI                     0x893D
  3739 #define GL_REG_29_ATI                     0x893E
  3740 #define GL_REG_30_ATI                     0x893F
  3741 #define GL_REG_31_ATI                     0x8940
  3742 #define GL_CON_0_ATI                      0x8941
  3743 #define GL_CON_1_ATI                      0x8942
  3744 #define GL_CON_2_ATI                      0x8943
  3745 #define GL_CON_3_ATI                      0x8944
  3746 #define GL_CON_4_ATI                      0x8945
  3747 #define GL_CON_5_ATI                      0x8946
  3748 #define GL_CON_6_ATI                      0x8947
  3749 #define GL_CON_7_ATI                      0x8948
  3750 #define GL_CON_8_ATI                      0x8949
  3751 #define GL_CON_9_ATI                      0x894A
  3752 #define GL_CON_10_ATI                     0x894B
  3753 #define GL_CON_11_ATI                     0x894C
  3754 #define GL_CON_12_ATI                     0x894D
  3755 #define GL_CON_13_ATI                     0x894E
  3756 #define GL_CON_14_ATI                     0x894F
  3757 #define GL_CON_15_ATI                     0x8950
  3758 #define GL_CON_16_ATI                     0x8951
  3759 #define GL_CON_17_ATI                     0x8952
  3760 #define GL_CON_18_ATI                     0x8953
  3761 #define GL_CON_19_ATI                     0x8954
  3762 #define GL_CON_20_ATI                     0x8955
  3763 #define GL_CON_21_ATI                     0x8956
  3764 #define GL_CON_22_ATI                     0x8957
  3765 #define GL_CON_23_ATI                     0x8958
  3766 #define GL_CON_24_ATI                     0x8959
  3767 #define GL_CON_25_ATI                     0x895A
  3768 #define GL_CON_26_ATI                     0x895B
  3769 #define GL_CON_27_ATI                     0x895C
  3770 #define GL_CON_28_ATI                     0x895D
  3771 #define GL_CON_29_ATI                     0x895E
  3772 #define GL_CON_30_ATI                     0x895F
  3773 #define GL_CON_31_ATI                     0x8960
  3774 #define GL_MOV_ATI                        0x8961
  3775 #define GL_ADD_ATI                        0x8963
  3776 #define GL_MUL_ATI                        0x8964
  3777 #define GL_SUB_ATI                        0x8965
  3778 #define GL_DOT3_ATI                       0x8966
  3779 #define GL_DOT4_ATI                       0x8967
  3780 #define GL_MAD_ATI                        0x8968
  3781 #define GL_LERP_ATI                       0x8969
  3782 #define GL_CND_ATI                        0x896A
  3783 #define GL_CND0_ATI                       0x896B
  3784 #define GL_DOT2_ADD_ATI                   0x896C
  3785 #define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
  3786 #define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
  3787 #define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
  3788 #define GL_NUM_PASSES_ATI                 0x8970
  3789 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
  3790 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
  3791 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
  3792 #define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
  3793 #define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
  3794 #define GL_SWIZZLE_STR_ATI                0x8976
  3795 #define GL_SWIZZLE_STQ_ATI                0x8977
  3796 #define GL_SWIZZLE_STR_DR_ATI             0x8978
  3797 #define GL_SWIZZLE_STQ_DQ_ATI             0x8979
  3798 #define GL_SWIZZLE_STRQ_ATI               0x897A
  3799 #define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
  3800 #define GL_RED_BIT_ATI                    0x00000001
  3801 #define GL_GREEN_BIT_ATI                  0x00000002
  3802 #define GL_BLUE_BIT_ATI                   0x00000004
  3803 #define GL_2X_BIT_ATI                     0x00000001
  3804 #define GL_4X_BIT_ATI                     0x00000002
  3805 #define GL_8X_BIT_ATI                     0x00000004
  3806 #define GL_HALF_BIT_ATI                   0x00000008
  3807 #define GL_QUARTER_BIT_ATI                0x00000010
  3808 #define GL_EIGHTH_BIT_ATI                 0x00000020
  3809 #define GL_SATURATE_BIT_ATI               0x00000040
  3810 #define GL_COMP_BIT_ATI                   0x00000002
  3811 #define GL_NEGATE_BIT_ATI                 0x00000004
  3812 #define GL_BIAS_BIT_ATI                   0x00000008
  3813 #endif
  3814 
  3815 #ifndef GL_ATI_pn_triangles
  3816 #define GL_PN_TRIANGLES_ATI               0x87F0
  3817 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
  3818 #define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
  3819 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
  3820 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
  3821 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
  3822 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
  3823 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
  3824 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
  3825 #endif
  3826 
  3827 #ifndef GL_ATI_vertex_array_object
  3828 #define GL_STATIC_ATI                     0x8760
  3829 #define GL_DYNAMIC_ATI                    0x8761
  3830 #define GL_PRESERVE_ATI                   0x8762
  3831 #define GL_DISCARD_ATI                    0x8763
  3832 #define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
  3833 #define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
  3834 #define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
  3835 #define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
  3836 #endif
  3837 
  3838 #ifndef GL_EXT_vertex_shader
  3839 #define GL_VERTEX_SHADER_EXT              0x8780
  3840 #define GL_VERTEX_SHADER_BINDING_EXT      0x8781
  3841 #define GL_OP_INDEX_EXT                   0x8782
  3842 #define GL_OP_NEGATE_EXT                  0x8783
  3843 #define GL_OP_DOT3_EXT                    0x8784
  3844 #define GL_OP_DOT4_EXT                    0x8785
  3845 #define GL_OP_MUL_EXT                     0x8786
  3846 #define GL_OP_ADD_EXT                     0x8787
  3847 #define GL_OP_MADD_EXT                    0x8788
  3848 #define GL_OP_FRAC_EXT                    0x8789
  3849 #define GL_OP_MAX_EXT                     0x878A
  3850 #define GL_OP_MIN_EXT                     0x878B
  3851 #define GL_OP_SET_GE_EXT                  0x878C
  3852 #define GL_OP_SET_LT_EXT                  0x878D
  3853 #define GL_OP_CLAMP_EXT                   0x878E
  3854 #define GL_OP_FLOOR_EXT                   0x878F
  3855 #define GL_OP_ROUND_EXT                   0x8790
  3856 #define GL_OP_EXP_BASE_2_EXT              0x8791
  3857 #define GL_OP_LOG_BASE_2_EXT              0x8792
  3858 #define GL_OP_POWER_EXT                   0x8793
  3859 #define GL_OP_RECIP_EXT                   0x8794
  3860 #define GL_OP_RECIP_SQRT_EXT              0x8795
  3861 #define GL_OP_SUB_EXT                     0x8796
  3862 #define GL_OP_CROSS_PRODUCT_EXT           0x8797
  3863 #define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
  3864 #define GL_OP_MOV_EXT                     0x8799
  3865 #define GL_OUTPUT_VERTEX_EXT              0x879A
  3866 #define GL_OUTPUT_COLOR0_EXT              0x879B
  3867 #define GL_OUTPUT_COLOR1_EXT              0x879C
  3868 #define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
  3869 #define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
  3870 #define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
  3871 #define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
  3872 #define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
  3873 #define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
  3874 #define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
  3875 #define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
  3876 #define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
  3877 #define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
  3878 #define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
  3879 #define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
  3880 #define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
  3881 #define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
  3882 #define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
  3883 #define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
  3884 #define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
  3885 #define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
  3886 #define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
  3887 #define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
  3888 #define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
  3889 #define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
  3890 #define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
  3891 #define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
  3892 #define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
  3893 #define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
  3894 #define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
  3895 #define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
  3896 #define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
  3897 #define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
  3898 #define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
  3899 #define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
  3900 #define GL_OUTPUT_FOG_EXT                 0x87BD
  3901 #define GL_SCALAR_EXT                     0x87BE
  3902 #define GL_VECTOR_EXT                     0x87BF
  3903 #define GL_MATRIX_EXT                     0x87C0
  3904 #define GL_VARIANT_EXT                    0x87C1
  3905 #define GL_INVARIANT_EXT                  0x87C2
  3906 #define GL_LOCAL_CONSTANT_EXT             0x87C3
  3907 #define GL_LOCAL_EXT                      0x87C4
  3908 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
  3909 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
  3910 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
  3911 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
  3912 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
  3913 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
  3914 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
  3915 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
  3916 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
  3917 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
  3918 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
  3919 #define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
  3920 #define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
  3921 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
  3922 #define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
  3923 #define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
  3924 #define GL_X_EXT                          0x87D5
  3925 #define GL_Y_EXT                          0x87D6
  3926 #define GL_Z_EXT                          0x87D7
  3927 #define GL_W_EXT                          0x87D8
  3928 #define GL_NEGATIVE_X_EXT                 0x87D9
  3929 #define GL_NEGATIVE_Y_EXT                 0x87DA
  3930 #define GL_NEGATIVE_Z_EXT                 0x87DB
  3931 #define GL_NEGATIVE_W_EXT                 0x87DC
  3932 #define GL_ZERO_EXT                       0x87DD
  3933 #define GL_ONE_EXT                        0x87DE
  3934 #define GL_NEGATIVE_ONE_EXT               0x87DF
  3935 #define GL_NORMALIZED_RANGE_EXT           0x87E0
  3936 #define GL_FULL_RANGE_EXT                 0x87E1
  3937 #define GL_CURRENT_VERTEX_EXT             0x87E2
  3938 #define GL_MVP_MATRIX_EXT                 0x87E3
  3939 #define GL_VARIANT_VALUE_EXT              0x87E4
  3940 #define GL_VARIANT_DATATYPE_EXT           0x87E5
  3941 #define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
  3942 #define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
  3943 #define GL_VARIANT_ARRAY_EXT              0x87E8
  3944 #define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
  3945 #define GL_INVARIANT_VALUE_EXT            0x87EA
  3946 #define GL_INVARIANT_DATATYPE_EXT         0x87EB
  3947 #define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
  3948 #define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
  3949 #endif
  3950 
  3951 #ifndef GL_ATI_vertex_streams
  3952 #define GL_MAX_VERTEX_STREAMS_ATI         0x876B
  3953 #define GL_VERTEX_STREAM0_ATI             0x876C
  3954 #define GL_VERTEX_STREAM1_ATI             0x876D
  3955 #define GL_VERTEX_STREAM2_ATI             0x876E
  3956 #define GL_VERTEX_STREAM3_ATI             0x876F
  3957 #define GL_VERTEX_STREAM4_ATI             0x8770
  3958 #define GL_VERTEX_STREAM5_ATI             0x8771
  3959 #define GL_VERTEX_STREAM6_ATI             0x8772
  3960 #define GL_VERTEX_STREAM7_ATI             0x8773
  3961 #define GL_VERTEX_SOURCE_ATI              0x8774
  3962 #endif
  3963 
  3964 #ifndef GL_ATI_element_array
  3965 #define GL_ELEMENT_ARRAY_ATI              0x8768
  3966 #define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
  3967 #define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
  3968 #endif
  3969 
  3970 #ifndef GL_SUN_mesh_array
  3971 #define GL_QUAD_MESH_SUN                  0x8614
  3972 #define GL_TRIANGLE_MESH_SUN              0x8615
  3973 #endif
  3974 
  3975 #ifndef GL_SUN_slice_accum
  3976 #define GL_SLICE_ACCUM_SUN                0x85CC
  3977 #endif
  3978 
  3979 #ifndef GL_NV_multisample_filter_hint
  3980 #define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
  3981 #endif
  3982 
  3983 #ifndef GL_NV_depth_clamp
  3984 #define GL_DEPTH_CLAMP_NV                 0x864F
  3985 #endif
  3986 
  3987 #ifndef GL_NV_occlusion_query
  3988 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
  3989 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
  3990 #define GL_PIXEL_COUNT_NV                 0x8866
  3991 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
  3992 #endif
  3993 
  3994 #ifndef GL_NV_point_sprite
  3995 #define GL_POINT_SPRITE_NV                0x8861
  3996 #define GL_COORD_REPLACE_NV               0x8862
  3997 #define GL_POINT_SPRITE_R_MODE_NV         0x8863
  3998 #endif
  3999 
  4000 #ifndef GL_NV_texture_shader3
  4001 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
  4002 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
  4003 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
  4004 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
  4005 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
  4006 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
  4007 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
  4008 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
  4009 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
  4010 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
  4011 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
  4012 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
  4013 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
  4014 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
  4015 #define GL_HILO8_NV                       0x885E
  4016 #define GL_SIGNED_HILO8_NV                0x885F
  4017 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
  4018 #endif
  4019 
  4020 #ifndef GL_NV_vertex_program1_1
  4021 #endif
  4022 
  4023 #ifndef GL_EXT_shadow_funcs
  4024 #endif
  4025 
  4026 #ifndef GL_EXT_stencil_two_side
  4027 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
  4028 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
  4029 #endif
  4030 
  4031 #ifndef GL_ATI_text_fragment_shader
  4032 #define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
  4033 #endif
  4034 
  4035 #ifndef GL_APPLE_client_storage
  4036 #define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
  4037 #endif
  4038 
  4039 #ifndef GL_APPLE_element_array
  4040 #define GL_ELEMENT_ARRAY_APPLE            0x8A0C
  4041 #define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
  4042 #define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
  4043 #endif
  4044 
  4045 #ifndef GL_APPLE_fence
  4046 #define GL_DRAW_PIXELS_APPLE              0x8A0A
  4047 #define GL_FENCE_APPLE                    0x8A0B
  4048 #endif
  4049 
  4050 #ifndef GL_APPLE_vertex_array_object
  4051 #define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
  4052 #endif
  4053 
  4054 #ifndef GL_APPLE_vertex_array_range
  4055 #define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
  4056 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
  4057 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
  4058 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
  4059 #define GL_STORAGE_CLIENT_APPLE           0x85B4
  4060 #define GL_STORAGE_CACHED_APPLE           0x85BE
  4061 #define GL_STORAGE_SHARED_APPLE           0x85BF
  4062 #endif
  4063 
  4064 #ifndef GL_APPLE_ycbcr_422
  4065 #define GL_YCBCR_422_APPLE                0x85B9
  4066 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
  4067 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
  4068 #endif
  4069 
  4070 #ifndef GL_S3_s3tc
  4071 #define GL_RGB_S3TC                       0x83A0
  4072 #define GL_RGB4_S3TC                      0x83A1
  4073 #define GL_RGBA_S3TC                      0x83A2
  4074 #define GL_RGBA4_S3TC                     0x83A3
  4075 #endif
  4076 
  4077 #ifndef GL_ATI_draw_buffers
  4078 #define GL_MAX_DRAW_BUFFERS_ATI           0x8824
  4079 #define GL_DRAW_BUFFER0_ATI               0x8825
  4080 #define GL_DRAW_BUFFER1_ATI               0x8826
  4081 #define GL_DRAW_BUFFER2_ATI               0x8827
  4082 #define GL_DRAW_BUFFER3_ATI               0x8828
  4083 #define GL_DRAW_BUFFER4_ATI               0x8829
  4084 #define GL_DRAW_BUFFER5_ATI               0x882A
  4085 #define GL_DRAW_BUFFER6_ATI               0x882B
  4086 #define GL_DRAW_BUFFER7_ATI               0x882C
  4087 #define GL_DRAW_BUFFER8_ATI               0x882D
  4088 #define GL_DRAW_BUFFER9_ATI               0x882E
  4089 #define GL_DRAW_BUFFER10_ATI              0x882F
  4090 #define GL_DRAW_BUFFER11_ATI              0x8830
  4091 #define GL_DRAW_BUFFER12_ATI              0x8831
  4092 #define GL_DRAW_BUFFER13_ATI              0x8832
  4093 #define GL_DRAW_BUFFER14_ATI              0x8833
  4094 #define GL_DRAW_BUFFER15_ATI              0x8834
  4095 #endif
  4096 
  4097 #ifndef GL_ATI_pixel_format_float
  4098 #define GL_TYPE_RGBA_FLOAT_ATI            0x8820
  4099 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
  4100 #endif
  4101 
  4102 #ifndef GL_ATI_texture_env_combine3
  4103 #define GL_MODULATE_ADD_ATI               0x8744
  4104 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
  4105 #define GL_MODULATE_SUBTRACT_ATI          0x8746
  4106 #endif
  4107 
  4108 #ifndef GL_ATI_texture_float
  4109 #define GL_RGBA_FLOAT32_ATI               0x8814
  4110 #define GL_RGB_FLOAT32_ATI                0x8815
  4111 #define GL_ALPHA_FLOAT32_ATI              0x8816
  4112 #define GL_INTENSITY_FLOAT32_ATI          0x8817
  4113 #define GL_LUMINANCE_FLOAT32_ATI          0x8818
  4114 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
  4115 #define GL_RGBA_FLOAT16_ATI               0x881A
  4116 #define GL_RGB_FLOAT16_ATI                0x881B
  4117 #define GL_ALPHA_FLOAT16_ATI              0x881C
  4118 #define GL_INTENSITY_FLOAT16_ATI          0x881D
  4119 #define GL_LUMINANCE_FLOAT16_ATI          0x881E
  4120 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
  4121 #endif
  4122 
  4123 #ifndef GL_NV_float_buffer
  4124 #define GL_FLOAT_R_NV                     0x8880
  4125 #define GL_FLOAT_RG_NV                    0x8881
  4126 #define GL_FLOAT_RGB_NV                   0x8882
  4127 #define GL_FLOAT_RGBA_NV                  0x8883
  4128 #define GL_FLOAT_R16_NV                   0x8884
  4129 #define GL_FLOAT_R32_NV                   0x8885
  4130 #define GL_FLOAT_RG16_NV                  0x8886
  4131 #define GL_FLOAT_RG32_NV                  0x8887
  4132 #define GL_FLOAT_RGB16_NV                 0x8888
  4133 #define GL_FLOAT_RGB32_NV                 0x8889
  4134 #define GL_FLOAT_RGBA16_NV                0x888A
  4135 #define GL_FLOAT_RGBA32_NV                0x888B
  4136 #define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
  4137 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
  4138 #define GL_FLOAT_RGBA_MODE_NV             0x888E
  4139 #endif
  4140 
  4141 #ifndef GL_NV_fragment_program
  4142 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
  4143 #define GL_FRAGMENT_PROGRAM_NV            0x8870
  4144 #define GL_MAX_TEXTURE_COORDS_NV          0x8871
  4145 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
  4146 #define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
  4147 #define GL_PROGRAM_ERROR_STRING_NV        0x8874
  4148 #endif
  4149 
  4150 #ifndef GL_NV_half_float
  4151 #define GL_HALF_FLOAT_NV                  0x140B
  4152 #endif
  4153 
  4154 #ifndef GL_NV_pixel_data_range
  4155 #define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
  4156 #define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
  4157 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
  4158 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
  4159 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
  4160 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
  4161 #endif
  4162 
  4163 #ifndef GL_NV_primitive_restart
  4164 #define GL_PRIMITIVE_RESTART_NV           0x8558
  4165 #define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
  4166 #endif
  4167 
  4168 #ifndef GL_NV_texture_expand_normal
  4169 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
  4170 #endif
  4171 
  4172 #ifndef GL_NV_vertex_program2
  4173 #endif
  4174 
  4175 #ifndef GL_ATI_map_object_buffer
  4176 #endif
  4177 
  4178 #ifndef GL_ATI_separate_stencil
  4179 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
  4180 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
  4181 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
  4182 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
  4183 #endif
  4184 
  4185 #ifndef GL_ATI_vertex_attrib_array_object
  4186 #endif
  4187 
  4188 #ifndef GL_OES_read_format
  4189 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
  4190 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
  4191 #endif
  4192 
  4193 #ifndef GL_EXT_depth_bounds_test
  4194 #define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
  4195 #define GL_DEPTH_BOUNDS_EXT               0x8891
  4196 #endif
  4197 
  4198 #ifndef GL_EXT_texture_mirror_clamp
  4199 #define GL_MIRROR_CLAMP_EXT               0x8742
  4200 #define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
  4201 #define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
  4202 #endif
  4203 
  4204 #ifndef GL_EXT_blend_equation_separate
  4205 #define GL_BLEND_EQUATION_RGB_EXT         0x8009
  4206 #define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
  4207 #endif
  4208 
  4209 #ifndef GL_MESA_pack_invert
  4210 #define GL_PACK_INVERT_MESA               0x8758
  4211 #endif
  4212 
  4213 #ifndef GL_MESA_ycbcr_texture
  4214 #define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
  4215 #define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
  4216 #define GL_YCBCR_MESA                     0x8757
  4217 #endif
  4218 
  4219 #ifndef GL_EXT_pixel_buffer_object
  4220 #define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
  4221 #define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
  4222 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
  4223 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
  4224 #endif
  4225 
  4226 #ifndef GL_NV_fragment_program_option
  4227 #endif
  4228 
  4229 #ifndef GL_NV_fragment_program2
  4230 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
  4231 #define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
  4232 #define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
  4233 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
  4234 #define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
  4235 #endif
  4236 
  4237 #ifndef GL_NV_vertex_program2_option
  4238 /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
  4239 /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
  4240 #endif
  4241 
  4242 #ifndef GL_NV_vertex_program3
  4243 /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
  4244 #endif
  4245 
  4246 #ifndef GL_EXT_framebuffer_object
  4247 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
  4248 #define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
  4249 #define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
  4250 #define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
  4251 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
  4252 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
  4253 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
  4254 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
  4255 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
  4256 #define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
  4257 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
  4258 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
  4259 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
  4260 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
  4261 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
  4262 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
  4263 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
  4264 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
  4265 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
  4266 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
  4267 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
  4268 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
  4269 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
  4270 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
  4271 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
  4272 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
  4273 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
  4274 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
  4275 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
  4276 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
  4277 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
  4278 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
  4279 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
  4280 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
  4281 #define GL_DEPTH_ATTACHMENT_EXT           0x8D00
  4282 #define GL_STENCIL_ATTACHMENT_EXT         0x8D20
  4283 #define GL_FRAMEBUFFER_EXT                0x8D40
  4284 #define GL_RENDERBUFFER_EXT               0x8D41
  4285 #define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
  4286 #define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
  4287 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
  4288 #define GL_STENCIL_INDEX1_EXT             0x8D46
  4289 #define GL_STENCIL_INDEX4_EXT             0x8D47
  4290 #define GL_STENCIL_INDEX8_EXT             0x8D48
  4291 #define GL_STENCIL_INDEX16_EXT            0x8D49
  4292 #define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
  4293 #define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
  4294 #define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
  4295 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
  4296 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
  4297 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
  4298 #endif
  4299 
  4300 #ifndef GL_GREMEDY_string_marker
  4301 #endif
  4302 
  4303 #ifndef GL_EXT_packed_depth_stencil
  4304 #define GL_DEPTH_STENCIL_EXT              0x84F9
  4305 #define GL_UNSIGNED_INT_24_8_EXT          0x84FA
  4306 #define GL_DEPTH24_STENCIL8_EXT           0x88F0
  4307 #define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
  4308 #endif
  4309 
  4310 #ifndef GL_EXT_stencil_clear_tag
  4311 #define GL_STENCIL_TAG_BITS_EXT           0x88F2
  4312 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
  4313 #endif
  4314 
  4315 #ifndef GL_EXT_texture_sRGB
  4316 #define GL_SRGB_EXT                       0x8C40
  4317 #define GL_SRGB8_EXT                      0x8C41
  4318 #define GL_SRGB_ALPHA_EXT                 0x8C42
  4319 #define GL_SRGB8_ALPHA8_EXT               0x8C43
  4320 #define GL_SLUMINANCE_ALPHA_EXT           0x8C44
  4321 #define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
  4322 #define GL_SLUMINANCE_EXT                 0x8C46
  4323 #define GL_SLUMINANCE8_EXT                0x8C47
  4324 #define GL_COMPRESSED_SRGB_EXT            0x8C48
  4325 #define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
  4326 #define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
  4327 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
  4328 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
  4329 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
  4330 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
  4331 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
  4332 #endif
  4333 
  4334 #ifndef GL_EXT_framebuffer_blit
  4335 #define GL_READ_FRAMEBUFFER_EXT           0x8CA8
  4336 #define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
  4337 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
  4338 #define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
  4339 #endif
  4340 
  4341 #ifndef GL_EXT_framebuffer_multisample
  4342 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
  4343 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
  4344 #define GL_MAX_SAMPLES_EXT                0x8D57
  4345 #endif
  4346 
  4347 #ifndef GL_MESAX_texture_stack
  4348 #define GL_TEXTURE_1D_STACK_MESAX         0x8759
  4349 #define GL_TEXTURE_2D_STACK_MESAX         0x875A
  4350 #define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
  4351 #define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
  4352 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
  4353 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
  4354 #endif
  4355 
  4356 #ifndef GL_EXT_timer_query
  4357 #define GL_TIME_ELAPSED_EXT               0x88BF
  4358 #endif
  4359 
  4360 #ifndef GL_EXT_gpu_program_parameters
  4361 #endif
  4362 
  4363 #ifndef GL_APPLE_flush_buffer_range
  4364 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
  4365 #define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
  4366 #endif
  4367 
  4368 #ifndef GL_NV_gpu_program4
  4369 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
  4370 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
  4371 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
  4372 #define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
  4373 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
  4374 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
  4375 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
  4376 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
  4377 #endif
  4378 
  4379 #ifndef GL_NV_geometry_program4
  4380 #define GL_LINES_ADJACENCY_EXT            0x000A
  4381 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
  4382 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
  4383 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
  4384 #define GL_GEOMETRY_PROGRAM_NV            0x8C26
  4385 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
  4386 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
  4387 #define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
  4388 #define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
  4389 #define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
  4390 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
  4391 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
  4392 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
  4393 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
  4394 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
  4395 #define GL_PROGRAM_POINT_SIZE_EXT         0x8642
  4396 #endif
  4397 
  4398 #ifndef GL_EXT_geometry_shader4
  4399 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
  4400 /* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
  4401 /* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
  4402 /* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
  4403 /* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
  4404 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
  4405 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
  4406 #define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
  4407 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
  4408 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
  4409 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
  4410 /* reuse GL_LINES_ADJACENCY_EXT */
  4411 /* reuse GL_LINE_STRIP_ADJACENCY_EXT */
  4412 /* reuse GL_TRIANGLES_ADJACENCY_EXT */
  4413 /* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
  4414 /* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
  4415 /* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
  4416 /* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
  4417 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  4418 /* reuse GL_PROGRAM_POINT_SIZE_EXT */
  4419 #endif
  4420 
  4421 #ifndef GL_NV_vertex_program4
  4422 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
  4423 #endif
  4424 
  4425 #ifndef GL_EXT_gpu_shader4
  4426 #define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
  4427 #define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
  4428 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
  4429 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
  4430 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
  4431 #define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
  4432 #define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
  4433 #define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
  4434 #define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
  4435 #define GL_INT_SAMPLER_1D_EXT             0x8DC9
  4436 #define GL_INT_SAMPLER_2D_EXT             0x8DCA
  4437 #define GL_INT_SAMPLER_3D_EXT             0x8DCB
  4438 #define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
  4439 #define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
  4440 #define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
  4441 #define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
  4442 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
  4443 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
  4444 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
  4445 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
  4446 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
  4447 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
  4448 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
  4449 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
  4450 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
  4451 #endif
  4452 
  4453 #ifndef GL_EXT_draw_instanced
  4454 #endif
  4455 
  4456 #ifndef GL_EXT_packed_float
  4457 #define GL_R11F_G11F_B10F_EXT             0x8C3A
  4458 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
  4459 #define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
  4460 #endif
  4461 
  4462 #ifndef GL_EXT_texture_array
  4463 #define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
  4464 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
  4465 #define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
  4466 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
  4467 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
  4468 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
  4469 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
  4470 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
  4471 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  4472 #endif
  4473 
  4474 #ifndef GL_EXT_texture_buffer_object
  4475 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
  4476 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
  4477 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
  4478 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
  4479 #define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
  4480 #endif
  4481 
  4482 #ifndef GL_EXT_texture_compression_latc
  4483 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
  4484 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
  4485 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
  4486 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
  4487 #endif
  4488 
  4489 #ifndef GL_EXT_texture_compression_rgtc
  4490 #define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
  4491 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
  4492 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
  4493 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
  4494 #endif
  4495 
  4496 #ifndef GL_EXT_texture_shared_exponent
  4497 #define GL_RGB9_E5_EXT                    0x8C3D
  4498 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
  4499 #define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
  4500 #endif
  4501 
  4502 #ifndef GL_NV_depth_buffer_float
  4503 #define GL_DEPTH_COMPONENT32F_NV          0x8DAB
  4504 #define GL_DEPTH32F_STENCIL8_NV           0x8DAC
  4505 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
  4506 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
  4507 #endif
  4508 
  4509 #ifndef GL_NV_fragment_program4
  4510 #endif
  4511 
  4512 #ifndef GL_NV_framebuffer_multisample_coverage
  4513 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
  4514 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
  4515 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
  4516 #define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
  4517 #endif
  4518 
  4519 #ifndef GL_EXT_framebuffer_sRGB
  4520 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
  4521 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
  4522 #endif
  4523 
  4524 #ifndef GL_NV_geometry_shader4
  4525 #endif
  4526 
  4527 #ifndef GL_NV_parameter_buffer_object
  4528 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
  4529 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
  4530 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
  4531 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
  4532 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
  4533 #endif
  4534 
  4535 #ifndef GL_EXT_draw_buffers2
  4536 #endif
  4537 
  4538 #ifndef GL_NV_transform_feedback
  4539 #define GL_BACK_PRIMARY_COLOR_NV          0x8C77
  4540 #define GL_BACK_SECONDARY_COLOR_NV        0x8C78
  4541 #define GL_TEXTURE_COORD_NV               0x8C79
  4542 #define GL_CLIP_DISTANCE_NV               0x8C7A
  4543 #define GL_VERTEX_ID_NV                   0x8C7B
  4544 #define GL_PRIMITIVE_ID_NV                0x8C7C
  4545 #define GL_GENERIC_ATTRIB_NV              0x8C7D
  4546 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
  4547 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
  4548 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
  4549 #define GL_ACTIVE_VARYINGS_NV             0x8C81
  4550 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
  4551 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
  4552 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
  4553 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
  4554 #define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
  4555 #define GL_PRIMITIVES_GENERATED_NV        0x8C87
  4556 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
  4557 #define GL_RASTERIZER_DISCARD_NV          0x8C89
  4558 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
  4559 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
  4560 #define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
  4561 #define GL_SEPARATE_ATTRIBS_NV            0x8C8D
  4562 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
  4563 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
  4564 #define GL_LAYER_NV                       0x8DAA
  4565 #define GL_NEXT_BUFFER_NV                 -2
  4566 #define GL_SKIP_COMPONENTS4_NV            -3
  4567 #define GL_SKIP_COMPONENTS3_NV            -4
  4568 #define GL_SKIP_COMPONENTS2_NV            -5
  4569 #define GL_SKIP_COMPONENTS1_NV            -6
  4570 #endif
  4571 
  4572 #ifndef GL_EXT_bindable_uniform
  4573 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
  4574 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
  4575 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
  4576 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
  4577 #define GL_UNIFORM_BUFFER_EXT             0x8DEE
  4578 #define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
  4579 #endif
  4580 
  4581 #ifndef GL_EXT_texture_integer
  4582 #define GL_RGBA32UI_EXT                   0x8D70
  4583 #define GL_RGB32UI_EXT                    0x8D71
  4584 #define GL_ALPHA32UI_EXT                  0x8D72
  4585 #define GL_INTENSITY32UI_EXT              0x8D73
  4586 #define GL_LUMINANCE32UI_EXT              0x8D74
  4587 #define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
  4588 #define GL_RGBA16UI_EXT                   0x8D76
  4589 #define GL_RGB16UI_EXT                    0x8D77
  4590 #define GL_ALPHA16UI_EXT                  0x8D78
  4591 #define GL_INTENSITY16UI_EXT              0x8D79
  4592 #define GL_LUMINANCE16UI_EXT              0x8D7A
  4593 #define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
  4594 #define GL_RGBA8UI_EXT                    0x8D7C
  4595 #define GL_RGB8UI_EXT                     0x8D7D
  4596 #define GL_ALPHA8UI_EXT                   0x8D7E
  4597 #define GL_INTENSITY8UI_EXT               0x8D7F
  4598 #define GL_LUMINANCE8UI_EXT               0x8D80
  4599 #define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
  4600 #define GL_RGBA32I_EXT                    0x8D82
  4601 #define GL_RGB32I_EXT                     0x8D83
  4602 #define GL_ALPHA32I_EXT                   0x8D84
  4603 #define GL_INTENSITY32I_EXT               0x8D85
  4604 #define GL_LUMINANCE32I_EXT               0x8D86
  4605 #define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
  4606 #define GL_RGBA16I_EXT                    0x8D88
  4607 #define GL_RGB16I_EXT                     0x8D89
  4608 #define GL_ALPHA16I_EXT                   0x8D8A
  4609 #define GL_INTENSITY16I_EXT               0x8D8B
  4610 #define GL_LUMINANCE16I_EXT               0x8D8C
  4611 #define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
  4612 #define GL_RGBA8I_EXT                     0x8D8E
  4613 #define GL_RGB8I_EXT                      0x8D8F
  4614 #define GL_ALPHA8I_EXT                    0x8D90
  4615 #define GL_INTENSITY8I_EXT                0x8D91
  4616 #define GL_LUMINANCE8I_EXT                0x8D92
  4617 #define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
  4618 #define GL_RED_INTEGER_EXT                0x8D94
  4619 #define GL_GREEN_INTEGER_EXT              0x8D95
  4620 #define GL_BLUE_INTEGER_EXT               0x8D96
  4621 #define GL_ALPHA_INTEGER_EXT              0x8D97
  4622 #define GL_RGB_INTEGER_EXT                0x8D98
  4623 #define GL_RGBA_INTEGER_EXT               0x8D99
  4624 #define GL_BGR_INTEGER_EXT                0x8D9A
  4625 #define GL_BGRA_INTEGER_EXT               0x8D9B
  4626 #define GL_LUMINANCE_INTEGER_EXT          0x8D9C
  4627 #define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
  4628 #define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
  4629 #endif
  4630 
  4631 #ifndef GL_GREMEDY_frame_terminator
  4632 #endif
  4633 
  4634 #ifndef GL_NV_conditional_render
  4635 #define GL_QUERY_WAIT_NV                  0x8E13
  4636 #define GL_QUERY_NO_WAIT_NV               0x8E14
  4637 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
  4638 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
  4639 #endif
  4640 
  4641 #ifndef GL_NV_present_video
  4642 #define GL_FRAME_NV                       0x8E26
  4643 #define GL_FIELDS_NV                      0x8E27
  4644 #define GL_CURRENT_TIME_NV                0x8E28
  4645 #define GL_NUM_FILL_STREAMS_NV            0x8E29
  4646 #define GL_PRESENT_TIME_NV                0x8E2A
  4647 #define GL_PRESENT_DURATION_NV            0x8E2B
  4648 #endif
  4649 
  4650 #ifndef GL_EXT_transform_feedback
  4651 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
  4652 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
  4653 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
  4654 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
  4655 #define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
  4656 #define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
  4657 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
  4658 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
  4659 #define GL_RASTERIZER_DISCARD_EXT         0x8C89
  4660 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
  4661 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
  4662 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
  4663 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
  4664 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
  4665 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
  4666 #endif
  4667 
  4668 #ifndef GL_EXT_direct_state_access
  4669 #define GL_PROGRAM_MATRIX_EXT             0x8E2D
  4670 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
  4671 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
  4672 #endif
  4673 
  4674 #ifndef GL_EXT_vertex_array_bgra
  4675 /* reuse GL_BGRA */
  4676 #endif
  4677 
  4678 #ifndef GL_EXT_texture_swizzle
  4679 #define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
  4680 #define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
  4681 #define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
  4682 #define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
  4683 #define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
  4684 #endif
  4685 
  4686 #ifndef GL_NV_explicit_multisample
  4687 #define GL_SAMPLE_POSITION_NV             0x8E50
  4688 #define GL_SAMPLE_MASK_NV                 0x8E51
  4689 #define GL_SAMPLE_MASK_VALUE_NV           0x8E52
  4690 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
  4691 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
  4692 #define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
  4693 #define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
  4694 #define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
  4695 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
  4696 #define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
  4697 #endif
  4698 
  4699 #ifndef GL_NV_transform_feedback2
  4700 #define GL_TRANSFORM_FEEDBACK_NV          0x8E22
  4701 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
  4702 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
  4703 #define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
  4704 #endif
  4705 
  4706 #ifndef GL_ATI_meminfo
  4707 #define GL_VBO_FREE_MEMORY_ATI            0x87FB
  4708 #define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
  4709 #define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
  4710 #endif
  4711 
  4712 #ifndef GL_AMD_performance_monitor
  4713 #define GL_COUNTER_TYPE_AMD               0x8BC0
  4714 #define GL_COUNTER_RANGE_AMD              0x8BC1
  4715 #define GL_UNSIGNED_INT64_AMD             0x8BC2
  4716 #define GL_PERCENTAGE_AMD                 0x8BC3
  4717 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
  4718 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
  4719 #define GL_PERFMON_RESULT_AMD             0x8BC6
  4720 #endif
  4721 
  4722 #ifndef GL_AMD_texture_texture4
  4723 #endif
  4724 
  4725 #ifndef GL_AMD_vertex_shader_tesselator
  4726 #define GL_SAMPLER_BUFFER_AMD             0x9001
  4727 #define GL_INT_SAMPLER_BUFFER_AMD         0x9002
  4728 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
  4729 #define GL_TESSELLATION_MODE_AMD          0x9004
  4730 #define GL_TESSELLATION_FACTOR_AMD        0x9005
  4731 #define GL_DISCRETE_AMD                   0x9006
  4732 #define GL_CONTINUOUS_AMD                 0x9007
  4733 #endif
  4734 
  4735 #ifndef GL_EXT_provoking_vertex
  4736 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
  4737 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
  4738 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
  4739 #define GL_PROVOKING_VERTEX_EXT           0x8E4F
  4740 #endif
  4741 
  4742 #ifndef GL_EXT_texture_snorm
  4743 #define GL_ALPHA_SNORM                    0x9010
  4744 #define GL_LUMINANCE_SNORM                0x9011
  4745 #define GL_LUMINANCE_ALPHA_SNORM          0x9012
  4746 #define GL_INTENSITY_SNORM                0x9013
  4747 #define GL_ALPHA8_SNORM                   0x9014
  4748 #define GL_LUMINANCE8_SNORM               0x9015
  4749 #define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
  4750 #define GL_INTENSITY8_SNORM               0x9017
  4751 #define GL_ALPHA16_SNORM                  0x9018
  4752 #define GL_LUMINANCE16_SNORM              0x9019
  4753 #define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
  4754 #define GL_INTENSITY16_SNORM              0x901B
  4755 /* reuse GL_RED_SNORM */
  4756 /* reuse GL_RG_SNORM */
  4757 /* reuse GL_RGB_SNORM */
  4758 /* reuse GL_RGBA_SNORM */
  4759 /* reuse GL_R8_SNORM */
  4760 /* reuse GL_RG8_SNORM */
  4761 /* reuse GL_RGB8_SNORM */
  4762 /* reuse GL_RGBA8_SNORM */
  4763 /* reuse GL_R16_SNORM */
  4764 /* reuse GL_RG16_SNORM */
  4765 /* reuse GL_RGB16_SNORM */
  4766 /* reuse GL_RGBA16_SNORM */
  4767 /* reuse GL_SIGNED_NORMALIZED */
  4768 #endif
  4769 
  4770 #ifndef GL_AMD_draw_buffers_blend
  4771 #endif
  4772 
  4773 #ifndef GL_APPLE_texture_range
  4774 #define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
  4775 #define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
  4776 #define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
  4777 #define GL_STORAGE_PRIVATE_APPLE          0x85BD
  4778 /* reuse GL_STORAGE_CACHED_APPLE */
  4779 /* reuse GL_STORAGE_SHARED_APPLE */
  4780 #endif
  4781 
  4782 #ifndef GL_APPLE_float_pixels
  4783 #define GL_HALF_APPLE                     0x140B
  4784 #define GL_RGBA_FLOAT32_APPLE             0x8814
  4785 #define GL_RGB_FLOAT32_APPLE              0x8815
  4786 #define GL_ALPHA_FLOAT32_APPLE            0x8816
  4787 #define GL_INTENSITY_FLOAT32_APPLE        0x8817
  4788 #define GL_LUMINANCE_FLOAT32_APPLE        0x8818
  4789 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
  4790 #define GL_RGBA_FLOAT16_APPLE             0x881A
  4791 #define GL_RGB_FLOAT16_APPLE              0x881B
  4792 #define GL_ALPHA_FLOAT16_APPLE            0x881C
  4793 #define GL_INTENSITY_FLOAT16_APPLE        0x881D
  4794 #define GL_LUMINANCE_FLOAT16_APPLE        0x881E
  4795 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
  4796 #define GL_COLOR_FLOAT_APPLE              0x8A0F
  4797 #endif
  4798 
  4799 #ifndef GL_APPLE_vertex_program_evaluators
  4800 #define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
  4801 #define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
  4802 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
  4803 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
  4804 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
  4805 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
  4806 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
  4807 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
  4808 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
  4809 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
  4810 #endif
  4811 
  4812 #ifndef GL_APPLE_aux_depth_stencil
  4813 #define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
  4814 #endif
  4815 
  4816 #ifndef GL_APPLE_object_purgeable
  4817 #define GL_BUFFER_OBJECT_APPLE            0x85B3
  4818 #define GL_RELEASED_APPLE                 0x8A19
  4819 #define GL_VOLATILE_APPLE                 0x8A1A
  4820 #define GL_RETAINED_APPLE                 0x8A1B
  4821 #define GL_UNDEFINED_APPLE                0x8A1C
  4822 #define GL_PURGEABLE_APPLE                0x8A1D
  4823 #endif
  4824 
  4825 #ifndef GL_APPLE_row_bytes
  4826 #define GL_PACK_ROW_BYTES_APPLE           0x8A15
  4827 #define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
  4828 #endif
  4829 
  4830 #ifndef GL_APPLE_rgb_422
  4831 #define GL_RGB_422_APPLE                  0x8A1F
  4832 /* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
  4833 /* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
  4834 #endif
  4835 
  4836 #ifndef GL_NV_video_capture
  4837 #define GL_VIDEO_BUFFER_NV                0x9020
  4838 #define GL_VIDEO_BUFFER_BINDING_NV        0x9021
  4839 #define GL_FIELD_UPPER_NV                 0x9022
  4840 #define GL_FIELD_LOWER_NV                 0x9023
  4841 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
  4842 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
  4843 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
  4844 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
  4845 #define GL_VIDEO_BUFFER_PITCH_NV          0x9028
  4846 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
  4847 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
  4848 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
  4849 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
  4850 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
  4851 #define GL_PARTIAL_SUCCESS_NV             0x902E
  4852 #define GL_SUCCESS_NV                     0x902F
  4853 #define GL_FAILURE_NV                     0x9030
  4854 #define GL_YCBYCR8_422_NV                 0x9031
  4855 #define GL_YCBAYCR8A_4224_NV              0x9032
  4856 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
  4857 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
  4858 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
  4859 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
  4860 #define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
  4861 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
  4862 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
  4863 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
  4864 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
  4865 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
  4866 #endif
  4867 
  4868 #ifndef GL_NV_copy_image
  4869 #endif
  4870 
  4871 #ifndef GL_EXT_separate_shader_objects
  4872 #define GL_ACTIVE_PROGRAM_EXT             0x8B8D
  4873 #endif
  4874 
  4875 #ifndef GL_NV_parameter_buffer_object2
  4876 #endif
  4877 
  4878 #ifndef GL_NV_shader_buffer_load
  4879 #define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
  4880 #define GL_GPU_ADDRESS_NV                 0x8F34
  4881 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
  4882 #endif
  4883 
  4884 #ifndef GL_NV_vertex_buffer_unified_memory
  4885 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
  4886 #define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
  4887 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
  4888 #define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
  4889 #define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
  4890 #define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
  4891 #define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
  4892 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
  4893 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
  4894 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
  4895 #define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
  4896 #define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
  4897 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
  4898 #define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
  4899 #define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
  4900 #define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
  4901 #define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
  4902 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
  4903 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
  4904 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
  4905 #define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
  4906 #define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
  4907 #define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
  4908 #define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
  4909 #define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
  4910 #endif
  4911 
  4912 #ifndef GL_NV_texture_barrier
  4913 #endif
  4914 
  4915 #ifndef GL_AMD_shader_stencil_export
  4916 #endif
  4917 
  4918 #ifndef GL_AMD_seamless_cubemap_per_texture
  4919 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
  4920 #endif
  4921 
  4922 #ifndef GL_AMD_conservative_depth
  4923 #endif
  4924 
  4925 #ifndef GL_EXT_shader_image_load_store
  4926 #define GL_MAX_IMAGE_UNITS_EXT            0x8F38
  4927 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
  4928 #define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
  4929 #define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
  4930 #define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
  4931 #define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
  4932 #define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
  4933 #define GL_IMAGE_1D_EXT                   0x904C
  4934 #define GL_IMAGE_2D_EXT                   0x904D
  4935 #define GL_IMAGE_3D_EXT                   0x904E
  4936 #define GL_IMAGE_2D_RECT_EXT              0x904F
  4937 #define GL_IMAGE_CUBE_EXT                 0x9050
  4938 #define GL_IMAGE_BUFFER_EXT               0x9051
  4939 #define GL_IMAGE_1D_ARRAY_EXT             0x9052
  4940 #define GL_IMAGE_2D_ARRAY_EXT             0x9053
  4941 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
  4942 #define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
  4943 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
  4944 #define GL_INT_IMAGE_1D_EXT               0x9057
  4945 #define GL_INT_IMAGE_2D_EXT               0x9058
  4946 #define GL_INT_IMAGE_3D_EXT               0x9059
  4947 #define GL_INT_IMAGE_2D_RECT_EXT          0x905A
  4948 #define GL_INT_IMAGE_CUBE_EXT             0x905B
  4949 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
  4950 #define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
  4951 #define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
  4952 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
  4953 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
  4954 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
  4955 #define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
  4956 #define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
  4957 #define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
  4958 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
  4959 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
  4960 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
  4961 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
  4962 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
  4963 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
  4964 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
  4965 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
  4966 #define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
  4967 #define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
  4968 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
  4969 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
  4970 #define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
  4971 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
  4972 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
  4973 #define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
  4974 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
  4975 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
  4976 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
  4977 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
  4978 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
  4979 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
  4980 #define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
  4981 #endif
  4982 
  4983 #ifndef GL_EXT_vertex_attrib_64bit
  4984 /* reuse GL_DOUBLE */
  4985 #define GL_DOUBLE_VEC2_EXT                0x8FFC
  4986 #define GL_DOUBLE_VEC3_EXT                0x8FFD
  4987 #define GL_DOUBLE_VEC4_EXT                0x8FFE
  4988 #define GL_DOUBLE_MAT2_EXT                0x8F46
  4989 #define GL_DOUBLE_MAT3_EXT                0x8F47
  4990 #define GL_DOUBLE_MAT4_EXT                0x8F48
  4991 #define GL_DOUBLE_MAT2x3_EXT              0x8F49
  4992 #define GL_DOUBLE_MAT2x4_EXT              0x8F4A
  4993 #define GL_DOUBLE_MAT3x2_EXT              0x8F4B
  4994 #define GL_DOUBLE_MAT3x4_EXT              0x8F4C
  4995 #define GL_DOUBLE_MAT4x2_EXT              0x8F4D
  4996 #define GL_DOUBLE_MAT4x3_EXT              0x8F4E
  4997 #endif
  4998 
  4999 #ifndef GL_NV_gpu_program5
  5000 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
  5001 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
  5002 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
  5003 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
  5004 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
  5005 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
  5006 #endif
  5007 
  5008 #ifndef GL_NV_gpu_shader5
  5009 #define GL_INT64_NV                       0x140E
  5010 #define GL_UNSIGNED_INT64_NV              0x140F
  5011 #define GL_INT8_NV                        0x8FE0
  5012 #define GL_INT8_VEC2_NV                   0x8FE1
  5013 #define GL_INT8_VEC3_NV                   0x8FE2
  5014 #define GL_INT8_VEC4_NV                   0x8FE3
  5015 #define GL_INT16_NV                       0x8FE4
  5016 #define GL_INT16_VEC2_NV                  0x8FE5
  5017 #define GL_INT16_VEC3_NV                  0x8FE6
  5018 #define GL_INT16_VEC4_NV                  0x8FE7
  5019 #define GL_INT64_VEC2_NV                  0x8FE9
  5020 #define GL_INT64_VEC3_NV                  0x8FEA
  5021 #define GL_INT64_VEC4_NV                  0x8FEB
  5022 #define GL_UNSIGNED_INT8_NV               0x8FEC
  5023 #define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
  5024 #define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
  5025 #define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
  5026 #define GL_UNSIGNED_INT16_NV              0x8FF0
  5027 #define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
  5028 #define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
  5029 #define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
  5030 #define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
  5031 #define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
  5032 #define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
  5033 #define GL_FLOAT16_NV                     0x8FF8
  5034 #define GL_FLOAT16_VEC2_NV                0x8FF9
  5035 #define GL_FLOAT16_VEC3_NV                0x8FFA
  5036 #define GL_FLOAT16_VEC4_NV                0x8FFB
  5037 /* reuse GL_PATCHES */
  5038 #endif
  5039 
  5040 #ifndef GL_NV_shader_buffer_store
  5041 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
  5042 /* reuse GL_READ_WRITE */
  5043 /* reuse GL_WRITE_ONLY */
  5044 #endif
  5045 
  5046 #ifndef GL_NV_tessellation_program5
  5047 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
  5048 #define GL_TESS_CONTROL_PROGRAM_NV        0x891E
  5049 #define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
  5050 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
  5051 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
  5052 #endif
  5053 
  5054 #ifndef GL_NV_vertex_attrib_integer_64bit
  5055 /* reuse GL_INT64_NV */
  5056 /* reuse GL_UNSIGNED_INT64_NV */
  5057 #endif
  5058 
  5059 #ifndef GL_NV_multisample_coverage
  5060 #define GL_COVERAGE_SAMPLES_NV            0x80A9
  5061 #define GL_COLOR_SAMPLES_NV               0x8E20
  5062 #endif
  5063 
  5064 #ifndef GL_AMD_name_gen_delete
  5065 #define GL_DATA_BUFFER_AMD                0x9151
  5066 #define GL_PERFORMANCE_MONITOR_AMD        0x9152
  5067 #define GL_QUERY_OBJECT_AMD               0x9153
  5068 #define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
  5069 #define GL_SAMPLER_OBJECT_AMD             0x9155
  5070 #endif
  5071 
  5072 #ifndef GL_AMD_debug_output
  5073 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
  5074 #define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
  5075 #define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
  5076 #define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
  5077 #define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
  5078 #define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
  5079 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
  5080 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
  5081 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
  5082 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
  5083 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
  5084 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
  5085 #define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
  5086 #endif
  5087 
  5088 #ifndef GL_NV_vdpau_interop
  5089 #define GL_SURFACE_STATE_NV               0x86EB
  5090 #define GL_SURFACE_REGISTERED_NV          0x86FD
  5091 #define GL_SURFACE_MAPPED_NV              0x8700
  5092 #define GL_WRITE_DISCARD_NV               0x88BE
  5093 #endif
  5094 
  5095 #ifndef GL_AMD_transform_feedback3_lines_triangles
  5096 #endif
  5097 
  5098 
  5099 /*************************************************************/
  5100 
  5101 #include <stddef.h>
  5102 #ifndef GL_VERSION_2_0
  5103 /* GL type for program/shader text */
  5104 typedef char GLchar;
  5105 #endif
  5106 
  5107 #ifndef GL_VERSION_1_5
  5108 /* GL types for handling large vertex buffer objects */
  5109 typedef ptrdiff_t GLintptr;
  5110 typedef ptrdiff_t GLsizeiptr;
  5111 #endif
  5112 
  5113 #ifndef GL_ARB_vertex_buffer_object
  5114 /* GL types for handling large vertex buffer objects */
  5115 typedef ptrdiff_t GLintptrARB;
  5116 typedef ptrdiff_t GLsizeiptrARB;
  5117 #endif
  5118 
  5119 #ifndef GL_ARB_shader_objects
  5120 /* GL types for program/shader text and shader object handles */
  5121 typedef char GLcharARB;
  5122 typedef unsigned int GLhandleARB;
  5123 #endif
  5124 
  5125 /* GL type for "half" precision (s10e5) float data in host memory */
  5126 #ifndef GL_ARB_half_float_pixel
  5127 typedef unsigned short GLhalfARB;
  5128 #endif
  5129 
  5130 #ifndef GL_NV_half_float
  5131 typedef unsigned short GLhalfNV;
  5132 #endif
  5133 
  5134 #ifndef GLEXT_64_TYPES_DEFINED
  5135 /* This code block is duplicated in glxext.h, so must be protected */
  5136 #define GLEXT_64_TYPES_DEFINED
  5137 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
  5138 /* (as used in the GL_EXT_timer_query extension). */
  5139 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
  5140 #include <inttypes.h>
  5141 #elif defined(__sun__) || defined(__digital__)
  5142 #include <inttypes.h>
  5143 #if defined(__STDC__)
  5144 #if defined(__arch64__) || defined(_LP64)
  5145 typedef long int int64_t;
  5146 typedef unsigned long int uint64_t;
  5147 #else
  5148 typedef long long int int64_t;
  5149 typedef unsigned long long int uint64_t;
  5150 #endif /* __arch64__ */
  5151 #endif /* __STDC__ */
  5152 #elif defined( __VMS ) || defined(__sgi)
  5153 #include <inttypes.h>
  5154 #elif defined(__SCO__) || defined(__USLC__)
  5155 #include <stdint.h>
  5156 #elif defined(__UNIXOS2__) || defined(__SOL64__)
  5157 typedef long int int32_t;
  5158 typedef long long int int64_t;
  5159 typedef unsigned long long int uint64_t;
  5160 #elif defined(_WIN32) && defined(__GNUC__)
  5161 #include <stdint.h>
  5162 #elif defined(_WIN32)
  5163 typedef __int32 int32_t;
  5164 typedef __int64 int64_t;
  5165 typedef unsigned __int64 uint64_t;
  5166 #else
  5167 /* Fallback if nothing above works */
  5168 #include <inttypes.h>
  5169 #endif
  5170 #endif
  5171 
  5172 #ifndef GL_EXT_timer_query
  5173 typedef int64_t GLint64EXT;
  5174 typedef uint64_t GLuint64EXT;
  5175 #endif
  5176 
  5177 #ifndef GL_ARB_sync
  5178 typedef int64_t GLint64;
  5179 typedef uint64_t GLuint64;
  5180 typedef struct __GLsync *GLsync;
  5181 #endif
  5182 
  5183 #ifndef GL_ARB_cl_event
  5184 /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
  5185 struct _cl_context;
  5186 struct _cl_event;
  5187 #endif
  5188 
  5189 #ifndef GL_ARB_debug_output
  5190 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  5191 #endif
  5192 
  5193 #ifndef GL_AMD_debug_output
  5194 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  5195 #endif
  5196 
  5197 #ifndef GL_NV_vdpau_interop
  5198 typedef GLintptr GLvdpauSurfaceNV;
  5199 #endif
  5200 
  5201 #ifndef GL_VERSION_1_2
  5202 #define GL_VERSION_1_2 1
  5203 #ifdef GL_GLEXT_PROTOTYPES
  5204 GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  5205 GLAPI void APIENTRY glBlendEquation (GLenum mode);
  5206 GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  5207 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  5208 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  5209 GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  5210 #endif /* GL_GLEXT_PROTOTYPES */
  5211 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  5212 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
  5213 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  5214 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  5215 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  5216 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  5217 #endif
  5218 
  5219 #ifndef GL_VERSION_1_2_DEPRECATED
  5220 #define GL_VERSION_1_2_DEPRECATED 1
  5221 #ifdef GL_GLEXT_PROTOTYPES
  5222 GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  5223 GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  5224 GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
  5225 GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5226 GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
  5227 GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5228 GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
  5229 GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  5230 GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  5231 GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  5232 GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  5233 GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
  5234 GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  5235 GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
  5236 GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
  5237 GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5238 GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  5239 GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
  5240 GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5241 GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
  5242 GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  5243 GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  5244 GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5245 GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5246 GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
  5247 GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5248 GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5249 GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
  5250 GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  5251 GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
  5252 GLAPI void APIENTRY glResetHistogram (GLenum target);
  5253 GLAPI void APIENTRY glResetMinmax (GLenum target);
  5254 #endif /* GL_GLEXT_PROTOTYPES */
  5255 typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  5256 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  5257 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5258 typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5259 typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
  5260 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5261 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5262 typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  5263 typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  5264 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  5265 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  5266 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
  5267 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  5268 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
  5269 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5270 typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5271 typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  5272 typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
  5273 typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5274 typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5275 typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  5276 typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  5277 typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5278 typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5279 typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5280 typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5281 typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5282 typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5283 typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  5284 typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
  5285 typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
  5286 typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
  5287 #endif
  5288 
  5289 #ifndef GL_VERSION_1_3
  5290 #define GL_VERSION_1_3 1
  5291 #ifdef GL_GLEXT_PROTOTYPES
  5292 GLAPI void APIENTRY glActiveTexture (GLenum texture);
  5293 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
  5294 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  5295 GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  5296 GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  5297 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  5298 GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  5299 GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  5300 GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
  5301 #endif /* GL_GLEXT_PROTOTYPES */
  5302 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  5303 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
  5304 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  5305 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  5306 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  5307 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  5308 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  5309 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  5310 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
  5311 #endif
  5312 
  5313 #ifndef GL_VERSION_1_3_DEPRECATED
  5314 #define GL_VERSION_1_3_DEPRECATED 1
  5315 #ifdef GL_GLEXT_PROTOTYPES
  5316 GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
  5317 GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
  5318 GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
  5319 GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
  5320 GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
  5321 GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
  5322 GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
  5323 GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
  5324 GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
  5325 GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
  5326 GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
  5327 GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
  5328 GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
  5329 GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
  5330 GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
  5331 GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
  5332 GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
  5333 GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5334 GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
  5335 GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5336 GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
  5337 GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
  5338 GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
  5339 GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
  5340 GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
  5341 GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5342 GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
  5343 GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5344 GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
  5345 GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
  5346 GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
  5347 GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  5348 GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
  5349 GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
  5350 GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
  5351 GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
  5352 GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
  5353 #endif /* GL_GLEXT_PROTOTYPES */
  5354 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
  5355 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
  5356 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
  5357 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
  5358 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
  5359 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
  5360 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
  5361 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
  5362 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
  5363 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
  5364 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
  5365 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
  5366 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
  5367 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
  5368 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
  5369 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
  5370 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
  5371 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5372 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
  5373 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5374 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
  5375 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
  5376 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
  5377 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  5378 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
  5379 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5380 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
  5381 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5382 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
  5383 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  5384 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
  5385 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  5386 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
  5387 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
  5388 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
  5389 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
  5390 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
  5391 #endif
  5392 
  5393 #ifndef GL_VERSION_1_4
  5394 #define GL_VERSION_1_4 1
  5395 #ifdef GL_GLEXT_PROTOTYPES
  5396 GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  5397 GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  5398 GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  5399 GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
  5400 GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
  5401 GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
  5402 GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
  5403 #endif /* GL_GLEXT_PROTOTYPES */
  5404 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  5405 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  5406 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  5407 typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
  5408 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
  5409 typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
  5410 typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
  5411 #endif
  5412 
  5413 #ifndef GL_VERSION_1_4_DEPRECATED
  5414 #define GL_VERSION_1_4_DEPRECATED 1
  5415 #ifdef GL_GLEXT_PROTOTYPES
  5416 GLAPI void APIENTRY glFogCoordf (GLfloat coord);
  5417 GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
  5418 GLAPI void APIENTRY glFogCoordd (GLdouble coord);
  5419 GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
  5420 GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
  5421 GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
  5422 GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
  5423 GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
  5424 GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
  5425 GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
  5426 GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
  5427 GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
  5428 GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
  5429 GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
  5430 GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
  5431 GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
  5432 GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
  5433 GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
  5434 GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
  5435 GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
  5436 GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
  5437 GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5438 GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
  5439 GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
  5440 GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
  5441 GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
  5442 GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
  5443 GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
  5444 GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
  5445 GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
  5446 GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
  5447 GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
  5448 GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
  5449 GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
  5450 GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
  5451 GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
  5452 GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
  5453 GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
  5454 #endif /* GL_GLEXT_PROTOTYPES */
  5455 typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
  5456 typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
  5457 typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
  5458 typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
  5459 typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
  5460 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
  5461 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
  5462 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
  5463 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
  5464 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
  5465 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
  5466 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
  5467 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
  5468 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
  5469 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
  5470 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
  5471 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
  5472 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
  5473 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
  5474 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
  5475 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
  5476 typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5477 typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
  5478 typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
  5479 typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
  5480 typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
  5481 typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
  5482 typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
  5483 typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
  5484 typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
  5485 typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
  5486 typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
  5487 typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
  5488 typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
  5489 typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
  5490 typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
  5491 typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
  5492 typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
  5493 #endif
  5494 
  5495 #ifndef GL_VERSION_1_5
  5496 #define GL_VERSION_1_5 1
  5497 #ifdef GL_GLEXT_PROTOTYPES
  5498 GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
  5499 GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
  5500 GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
  5501 GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
  5502 GLAPI void APIENTRY glEndQuery (GLenum target);
  5503 GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
  5504 GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
  5505 GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
  5506 GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
  5507 GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
  5508 GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
  5509 GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
  5510 GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  5511 GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  5512 GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  5513 GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
  5514 GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
  5515 GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
  5516 GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
  5517 #endif /* GL_GLEXT_PROTOTYPES */
  5518 typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
  5519 typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
  5520 typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
  5521 typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
  5522 typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
  5523 typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
  5524 typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
  5525 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
  5526 typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
  5527 typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
  5528 typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
  5529 typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
  5530 typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  5531 typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  5532 typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  5533 typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
  5534 typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
  5535 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5536 typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
  5537 #endif
  5538 
  5539 #ifndef GL_VERSION_2_0
  5540 #define GL_VERSION_2_0 1
  5541 #ifdef GL_GLEXT_PROTOTYPES
  5542 GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
  5543 GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
  5544 GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  5545 GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
  5546 GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
  5547 GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
  5548 GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
  5549 GLAPI void APIENTRY glCompileShader (GLuint shader);
  5550 GLAPI GLuint APIENTRY glCreateProgram (void);
  5551 GLAPI GLuint APIENTRY glCreateShader (GLenum type);
  5552 GLAPI void APIENTRY glDeleteProgram (GLuint program);
  5553 GLAPI void APIENTRY glDeleteShader (GLuint shader);
  5554 GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
  5555 GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
  5556 GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
  5557 GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5558 GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5559 GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  5560 GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
  5561 GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
  5562 GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5563 GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
  5564 GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5565 GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  5566 GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
  5567 GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
  5568 GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
  5569 GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
  5570 GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
  5571 GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
  5572 GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
  5573 GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
  5574 GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
  5575 GLAPI void APIENTRY glLinkProgram (GLuint program);
  5576 GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
  5577 GLAPI void APIENTRY glUseProgram (GLuint program);
  5578 GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
  5579 GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
  5580 GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  5581 GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  5582 GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
  5583 GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
  5584 GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
  5585 GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  5586 GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
  5587 GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
  5588 GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
  5589 GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
  5590 GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
  5591 GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
  5592 GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
  5593 GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
  5594 GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5595 GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5596 GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5597 GLAPI void APIENTRY glValidateProgram (GLuint program);
  5598 GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
  5599 GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
  5600 GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
  5601 GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
  5602 GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
  5603 GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
  5604 GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
  5605 GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
  5606 GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
  5607 GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
  5608 GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
  5609 GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
  5610 GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
  5611 GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
  5612 GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  5613 GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
  5614 GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
  5615 GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
  5616 GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
  5617 GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
  5618 GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
  5619 GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  5620 GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
  5621 GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
  5622 GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
  5623 GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
  5624 GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  5625 GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
  5626 GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  5627 GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
  5628 GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
  5629 GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  5630 GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
  5631 GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
  5632 GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
  5633 GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
  5634 GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  5635 #endif /* GL_GLEXT_PROTOTYPES */
  5636 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
  5637 typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
  5638 typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  5639 typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
  5640 typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
  5641 typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
  5642 typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
  5643 typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
  5644 typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
  5645 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
  5646 typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
  5647 typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
  5648 typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
  5649 typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  5650 typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  5651 typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5652 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5653 typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  5654 typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
  5655 typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
  5656 typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5657 typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
  5658 typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5659 typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  5660 typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
  5661 typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
  5662 typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
  5663 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
  5664 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
  5665 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
  5666 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
  5667 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
  5668 typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
  5669 typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
  5670 typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
  5671 typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
  5672 typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
  5673 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
  5674 typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  5675 typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  5676 typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
  5677 typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
  5678 typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
  5679 typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  5680 typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5681 typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5682 typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5683 typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5684 typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
  5685 typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
  5686 typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
  5687 typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
  5688 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5689 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5690 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5691 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
  5692 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
  5693 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
  5694 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
  5695 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
  5696 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
  5697 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
  5698 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
  5699 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
  5700 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
  5701 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
  5702 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
  5703 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
  5704 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
  5705 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
  5706 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  5707 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
  5708 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
  5709 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
  5710 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
  5711 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
  5712 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
  5713 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  5714 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
  5715 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
  5716 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
  5717 typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
  5718 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  5719 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
  5720 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  5721 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
  5722 typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
  5723 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  5724 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
  5725 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
  5726 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
  5727 typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
  5728 typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  5729 #endif
  5730 
  5731 #ifndef GL_VERSION_2_1
  5732 #define GL_VERSION_2_1 1
  5733 #ifdef GL_GLEXT_PROTOTYPES
  5734 GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5735 GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5736 GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5737 GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5738 GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5739 GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5740 #endif /* GL_GLEXT_PROTOTYPES */
  5741 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5742 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5743 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5744 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5745 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5746 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5747 #endif
  5748 
  5749 #ifndef GL_VERSION_3_0
  5750 #define GL_VERSION_3_0 1
  5751 /* OpenGL 3.0 also reuses entry points from these extensions: */
  5752 /* ARB_framebuffer_object */
  5753 /* ARB_map_buffer_range */
  5754 /* ARB_vertex_array_object */
  5755 #ifdef GL_GLEXT_PROTOTYPES
  5756 GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  5757 GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
  5758 GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
  5759 GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
  5760 GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
  5761 GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
  5762 GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
  5763 GLAPI void APIENTRY glEndTransformFeedback (void);
  5764 GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  5765 GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
  5766 GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
  5767 GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  5768 GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
  5769 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
  5770 GLAPI void APIENTRY glEndConditionalRender (void);
  5771 GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5772 GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
  5773 GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
  5774 GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
  5775 GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
  5776 GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
  5777 GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
  5778 GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
  5779 GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
  5780 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
  5781 GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  5782 GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
  5783 GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
  5784 GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
  5785 GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
  5786 GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
  5787 GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
  5788 GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
  5789 GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
  5790 GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
  5791 GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
  5792 GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
  5793 GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
  5794 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
  5795 GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
  5796 GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
  5797 GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
  5798 GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
  5799 GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
  5800 GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  5801 GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
  5802 GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
  5803 GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
  5804 GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
  5805 GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
  5806 GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
  5807 GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
  5808 GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
  5809 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
  5810 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
  5811 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  5812 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  5813 GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
  5814 #endif /* GL_GLEXT_PROTOTYPES */
  5815 typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  5816 typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
  5817 typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
  5818 typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
  5819 typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
  5820 typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
  5821 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
  5822 typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
  5823 typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  5824 typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
  5825 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
  5826 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  5827 typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
  5828 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
  5829 typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
  5830 typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5831 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
  5832 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
  5833 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
  5834 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
  5835 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
  5836 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
  5837 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
  5838 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
  5839 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
  5840 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  5841 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
  5842 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
  5843 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
  5844 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
  5845 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
  5846 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
  5847 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
  5848 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
  5849 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
  5850 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
  5851 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
  5852 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
  5853 typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
  5854 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
  5855 typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
  5856 typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
  5857 typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
  5858 typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
  5859 typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  5860 typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5861 typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5862 typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5863 typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5864 typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5865 typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
  5866 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
  5867 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
  5868 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
  5869 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
  5870 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  5871 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  5872 typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
  5873 #endif
  5874 
  5875 #ifndef GL_VERSION_3_1
  5876 #define GL_VERSION_3_1 1
  5877 /* OpenGL 3.1 also reuses entry points from these extensions: */
  5878 /* ARB_copy_buffer */
  5879 /* ARB_uniform_buffer_object */
  5880 #ifdef GL_GLEXT_PROTOTYPES
  5881 GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  5882 GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  5883 GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
  5884 GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
  5885 #endif /* GL_GLEXT_PROTOTYPES */
  5886 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  5887 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  5888 typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
  5889 typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
  5890 #endif
  5891 
  5892 #ifndef GL_VERSION_3_2
  5893 #define GL_VERSION_3_2 1
  5894 /* OpenGL 3.2 also reuses entry points from these extensions: */
  5895 /* ARB_draw_elements_base_vertex */
  5896 /* ARB_provoking_vertex */
  5897 /* ARB_sync */
  5898 /* ARB_texture_multisample */
  5899 #ifdef GL_GLEXT_PROTOTYPES
  5900 GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
  5901 GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
  5902 GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
  5903 #endif /* GL_GLEXT_PROTOTYPES */
  5904 typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
  5905 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
  5906 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
  5907 #endif
  5908 
  5909 #ifndef GL_VERSION_3_3
  5910 #define GL_VERSION_3_3 1
  5911 /* OpenGL 3.3 also reuses entry points from these extensions: */
  5912 /* ARB_blend_func_extended */
  5913 /* ARB_sampler_objects */
  5914 /* ARB_explicit_attrib_location, but it has none */
  5915 /* ARB_occlusion_query2 (no entry points) */
  5916 /* ARB_shader_bit_encoding (no entry points) */
  5917 /* ARB_texture_rgb10_a2ui (no entry points) */
  5918 /* ARB_texture_swizzle (no entry points) */
  5919 /* ARB_timer_query */
  5920 /* ARB_vertex_type_2_10_10_10_rev */
  5921 #ifdef GL_GLEXT_PROTOTYPES
  5922 GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
  5923 #endif /* GL_GLEXT_PROTOTYPES */
  5924 typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
  5925 #endif
  5926 
  5927 #ifndef GL_VERSION_4_0
  5928 #define GL_VERSION_4_0 1
  5929 /* OpenGL 4.0 also reuses entry points from these extensions: */
  5930 /* ARB_texture_query_lod (no entry points) */
  5931 /* ARB_draw_indirect */
  5932 /* ARB_gpu_shader5 (no entry points) */
  5933 /* ARB_gpu_shader_fp64 */
  5934 /* ARB_shader_subroutine */
  5935 /* ARB_tessellation_shader */
  5936 /* ARB_texture_buffer_object_rgb32 (no entry points) */
  5937 /* ARB_texture_cube_map_array (no entry points) */
  5938 /* ARB_texture_gather (no entry points) */
  5939 /* ARB_transform_feedback2 */
  5940 /* ARB_transform_feedback3 */
  5941 #ifdef GL_GLEXT_PROTOTYPES
  5942 GLAPI void APIENTRY glMinSampleShading (GLclampf value);
  5943 GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
  5944 GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  5945 GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
  5946 GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  5947 #endif /* GL_GLEXT_PROTOTYPES */
  5948 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
  5949 typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
  5950 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  5951 typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
  5952 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  5953 #endif
  5954 
  5955 #ifndef GL_VERSION_4_1
  5956 #define GL_VERSION_4_1 1
  5957 /* OpenGL 4.1 also reuses entry points from these extensions: */
  5958 /* ARB_ES2_compatibility */
  5959 /* ARB_get_program_binary */
  5960 /* ARB_separate_shader_objects */
  5961 /* ARB_shader_precision (no entry points) */
  5962 /* ARB_vertex_attrib_64bit */
  5963 /* ARB_viewport_array */
  5964 #endif
  5965 
  5966 #ifndef GL_ARB_multitexture
  5967 #define GL_ARB_multitexture 1
  5968 #ifdef GL_GLEXT_PROTOTYPES
  5969 GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
  5970 GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
  5971 GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
  5972 GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
  5973 GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
  5974 GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
  5975 GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
  5976 GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
  5977 GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
  5978 GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
  5979 GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
  5980 GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
  5981 GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
  5982 GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
  5983 GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
  5984 GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
  5985 GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
  5986 GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
  5987 GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5988 GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
  5989 GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5990 GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
  5991 GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
  5992 GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
  5993 GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
  5994 GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
  5995 GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5996 GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
  5997 GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5998 GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
  5999 GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
  6000 GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
  6001 GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  6002 GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
  6003 #endif /* GL_GLEXT_PROTOTYPES */
  6004 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
  6005 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
  6006 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
  6007 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
  6008 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
  6009 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
  6010 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
  6011 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
  6012 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
  6013 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
  6014 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
  6015 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
  6016 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
  6017 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
  6018 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
  6019 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
  6020 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
  6021 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
  6022 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  6023 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
  6024 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  6025 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
  6026 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
  6027 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
  6028 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  6029 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
  6030 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  6031 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
  6032 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  6033 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
  6034 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  6035 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
  6036 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  6037 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
  6038 #endif
  6039 
  6040 #ifndef GL_ARB_transpose_matrix
  6041 #define GL_ARB_transpose_matrix 1
  6042 #ifdef GL_GLEXT_PROTOTYPES
  6043 GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
  6044 GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
  6045 GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
  6046 GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
  6047 #endif /* GL_GLEXT_PROTOTYPES */
  6048 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
  6049 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
  6050 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
  6051 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
  6052 #endif
  6053 
  6054 #ifndef GL_ARB_multisample
  6055 #define GL_ARB_multisample 1
  6056 #ifdef GL_GLEXT_PROTOTYPES
  6057 GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
  6058 #endif /* GL_GLEXT_PROTOTYPES */
  6059 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
  6060 #endif
  6061 
  6062 #ifndef GL_ARB_texture_env_add
  6063 #define GL_ARB_texture_env_add 1
  6064 #endif
  6065 
  6066 #ifndef GL_ARB_texture_cube_map
  6067 #define GL_ARB_texture_cube_map 1
  6068 #endif
  6069 
  6070 #ifndef GL_ARB_texture_compression
  6071 #define GL_ARB_texture_compression 1
  6072 #ifdef GL_GLEXT_PROTOTYPES
  6073 GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  6074 GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  6075 GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  6076 GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  6077 GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  6078 GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  6079 GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
  6080 #endif /* GL_GLEXT_PROTOTYPES */
  6081 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  6082 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  6083 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  6084 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  6085 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  6086 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  6087 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
  6088 #endif
  6089 
  6090 #ifndef GL_ARB_texture_border_clamp
  6091 #define GL_ARB_texture_border_clamp 1
  6092 #endif
  6093 
  6094 #ifndef GL_ARB_point_parameters
  6095 #define GL_ARB_point_parameters 1
  6096 #ifdef GL_GLEXT_PROTOTYPES
  6097 GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
  6098 GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
  6099 #endif /* GL_GLEXT_PROTOTYPES */
  6100 typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
  6101 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
  6102 #endif
  6103 
  6104 #ifndef GL_ARB_vertex_blend
  6105 #define GL_ARB_vertex_blend 1
  6106 #ifdef GL_GLEXT_PROTOTYPES
  6107 GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
  6108 GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
  6109 GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
  6110 GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
  6111 GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
  6112 GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
  6113 GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
  6114 GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
  6115 GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6116 GLAPI void APIENTRY glVertexBlendARB (GLint count);
  6117 #endif /* GL_GLEXT_PROTOTYPES */
  6118 typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
  6119 typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
  6120 typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
  6121 typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
  6122 typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
  6123 typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
  6124 typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
  6125 typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
  6126 typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6127 typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
  6128 #endif
  6129 
  6130 #ifndef GL_ARB_matrix_palette
  6131 #define GL_ARB_matrix_palette 1
  6132 #ifdef GL_GLEXT_PROTOTYPES
  6133 GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
  6134 GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
  6135 GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
  6136 GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
  6137 GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6138 #endif /* GL_GLEXT_PROTOTYPES */
  6139 typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
  6140 typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
  6141 typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
  6142 typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
  6143 typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6144 #endif
  6145 
  6146 #ifndef GL_ARB_texture_env_combine
  6147 #define GL_ARB_texture_env_combine 1
  6148 #endif
  6149 
  6150 #ifndef GL_ARB_texture_env_crossbar
  6151 #define GL_ARB_texture_env_crossbar 1
  6152 #endif
  6153 
  6154 #ifndef GL_ARB_texture_env_dot3
  6155 #define GL_ARB_texture_env_dot3 1