README.cmake
author Sam Lantinga <slouken@libsdl.org>
Thu, 25 Apr 2013 00:26:17 -0700
changeset 7110 2a98852fd58d
parent 6674 45a21e50ba5e
permissions -rw-r--r--
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS

Marcus von Appen

Trying to build SDL 2.x (HG) on Win32 platforms with either VS.NET or MinGW requires one to have the video subsystem and SDL_VIDEO_DRIVER_WINDOWS flag enabled due to the helper window creation routines.

The attached patch changes the helper window creation behaviour, so that one can build SDL2 without the video subsystem or Windows video drivers on Win32 platforms.
     1 ================================================================================
     2 CMake build system for SDL (www.cmake.org)
     3 ================================================================================
     4 
     5 SDL's build system was traditionally based on autotools. Over time, this
     6 approach has suffered from several issues across the different supported 
     7 platforms.
     8 To solve these problems, a new build system based on CMake is under development.
     9 It works in parallel to the legacy system, so users can experiment with it
    10 without complication.
    11 While still experimental, the build system should be usable on the following
    12 platforms:
    13     
    14     * FreeBSD
    15     * Linux
    16     * VS.NET 2010
    17     * MinGW and Msys
    18     * OS X with support for XCode
    19     
    20 ================================================================================
    21 Usage
    22 ================================================================================
    23 
    24 Assuming the source for SDL is located at ~/sdl
    25 
    26 cd ~
    27 mkdir build
    28 cd build
    29 cmake ../sdl
    30 
    31 This will build the static and dynamic versions of SDL in the ~/build directory.