src/video/haiku/SDL_bframebuffer.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 09 Dec 2016 01:47:43 -0800
changeset 10690 23a825f341e6
parent 9998 f67cf37e9cd4
child 10737 3406a0f8b041
permissions -rw-r--r--
Fixed bug 3513 - SDL_GL_SwapWindow does not return error status

Return an error code from SDL_GL_SwapWindow(), like the other SDL APIs.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef SDL_BFRAMEBUFFER_H
    23 #define SDL_BFRAMEBUFFER_H
    24 #include <SupportDefs.h>
    25 #ifdef __cplusplus
    26 extern "C" {
    27 #endif
    28 
    29 #define DRAWTHREAD
    30 
    31 #include "../SDL_sysvideo.h"
    32 
    33 extern int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
    34                                        Uint32 * format,
    35                                        void ** pixels, int *pitch);
    36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
    37                                        const SDL_Rect * rects, int numrects);
    38 extern void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
    39 extern int32 BE_DrawThread(void *data);
    40 
    41 #ifdef __cplusplus
    42 }
    43 #endif
    44 
    45 #endif
    46 
    47 /* vi: set ts=4 sw=4 expandtab: */