src/audio/SDL_mixer.c
author Sam Lantinga
Tue, 18 Nov 2003 01:27:06 +0000
changeset 739 22dbf364c017
parent 633 873c2598f969
child 746 72ef7ce609ef
permissions -rw-r--r--
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 /* This provides the default mixing callback for the SDL audio routines */
    29 
    30 #include <stdio.h>
    31 #include <stdlib.h>
    32 #include <string.h>
    33 
    34 #include "SDL_audio.h"
    35 #include "SDL_mutex.h"
    36 #include "SDL_timer.h"
    37 #include "SDL_cpuinfo.h"
    38 #include "SDL_sysaudio.h"
    39 #include "SDL_cpuinfo.h"
    40 #include "SDL_mixer_MMX.h"
    41 #include "SDL_mixer_MMX_VC.h"
    42 #include "SDL_mixer_m68k.h"
    43 
    44 /* This table is used to add two sound values together and pin
    45  * the value to avoid overflow.  (used with permission from ARDI)
    46  * Changed to use 0xFE instead of 0xFF for better sound quality.
    47  */
    48 static const Uint8 mix8[] =
    49 {
    50   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    51   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    52   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    53   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    54   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    55   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    56   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    57   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    58   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    59   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    60   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    61   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
    62   0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
    63   0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
    64   0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
    65   0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
    66   0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
    67   0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
    68   0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
    69   0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
    70   0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
    71   0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
    72   0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
    73   0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
    74   0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
    75   0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
    76   0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
    77   0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
    78   0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
    79   0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
    80   0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
    81   0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
    82   0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
    83   0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
    84   0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
    85   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    86   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    87   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    88   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    89   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    90   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    91   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    92   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    93   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    94   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    95   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
    96   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
    97 };
    98 
    99 /* The volume ranges from 0 - 128 */
   100 #define ADJUST_VOLUME(s, v)	(s = (s*v)/SDL_MIX_MAXVOLUME)
   101 #define ADJUST_VOLUME_U8(s, v)	(s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
   102 
   103 void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
   104 {
   105 	Uint16 format;
   106 
   107 	if ( volume == 0 ) {
   108 		return;
   109 	}
   110 	/* Mix the user-level audio format */
   111 	if ( current_audio ) {
   112 		if ( current_audio->convert.needed ) {
   113 			format = current_audio->convert.src_format;
   114 		} else {
   115 			format = current_audio->spec.format;
   116 		}
   117 	} else {
   118   		/* HACK HACK HACK */
   119 		format = AUDIO_S16;
   120 	}
   121 	switch (format) {
   122 
   123 		case AUDIO_U8: {
   124 #if defined(__M68000__) && defined(__GNUC__)
   125 			SDL_MixAudio_m68k_U8((char*)dst,(char*)src,(unsigned long)len,(long)volume,(char *)mix8);
   126 #else
   127 			Uint8 src_sample;
   128 
   129 			while ( len-- ) {
   130 				src_sample = *src;
   131 				ADJUST_VOLUME_U8(src_sample, volume);
   132 				*dst = mix8[*dst+src_sample];
   133 				++dst;
   134 				++src;
   135 			}
   136 #endif
   137 		}
   138 		break;
   139 
   140 		case AUDIO_S8: {
   141 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
   142 			if (SDL_HasMMX())
   143 			{
   144 				SDL_MixAudio_MMX_S8((char*)dst,(char*)src,(unsigned int)len,(int)volume);
   145 			}
   146 			else
   147 #endif
   148 #if defined(USE_ASM_MIXER_VC)
   149 			if (SDL_IsMMX_VC())
   150 			{
   151 				SDL_MixAudio_MMX_S8_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume);
   152 			}
   153 			else
   154 #endif
   155 #if defined(__M68000__) && defined(__GNUC__)
   156 			SDL_MixAudio_m68k_S8((char*)dst,(char*)src,(unsigned long)len,(long)volume);
   157 #else
   158 			{
   159 			Sint8 *dst8, *src8;
   160 			Sint8 src_sample;
   161 			int dst_sample;
   162 			const int max_audioval = ((1<<(8-1))-1);
   163 			const int min_audioval = -(1<<(8-1));
   164 
   165 			src8 = (Sint8 *)src;
   166 			dst8 = (Sint8 *)dst;
   167 			while ( len-- ) {
   168 				src_sample = *src8;
   169 				ADJUST_VOLUME(src_sample, volume);
   170 				dst_sample = *dst8 + src_sample;
   171 				if ( dst_sample > max_audioval ) {
   172 					*dst8 = max_audioval;
   173 				} else
   174 				if ( dst_sample < min_audioval ) {
   175 					*dst8 = min_audioval;
   176 				} else {
   177 					*dst8 = dst_sample;
   178 				}
   179 				++dst8;
   180 				++src8;
   181 			}
   182 			}
   183 #endif
   184 		}
   185 		break;
   186 
   187 		case AUDIO_S16LSB: {
   188 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
   189 			if (SDL_HasMMX())
   190 			{
   191 				SDL_MixAudio_MMX_S16((char*)dst,(char*)src,(unsigned int)len,(int)volume);
   192 			}
   193 			else
   194 #elif defined(USE_ASM_MIXER_VC)
   195 			if (SDL_IsMMX_VC())
   196 			{
   197 				SDL_MixAudio_MMX_S16_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume);
   198 			}
   199 			else
   200 #endif
   201 #if defined(__M68000__) && defined(__GNUC__)
   202 			SDL_MixAudio_m68k_S16LSB((short*)dst,(short*)src,(unsigned long)len,(long)volume);
   203 #else
   204 			{
   205 			Sint16 src1, src2;
   206 			int dst_sample;
   207 			const int max_audioval = ((1<<(16-1))-1);
   208 			const int min_audioval = -(1<<(16-1));
   209 
   210 			len /= 2;
   211 			while ( len-- ) {
   212 				src1 = ((src[1])<<8|src[0]);
   213 				ADJUST_VOLUME(src1, volume);
   214 				src2 = ((dst[1])<<8|dst[0]);
   215 				src += 2;
   216 				dst_sample = src1+src2;
   217 				if ( dst_sample > max_audioval ) {
   218 					dst_sample = max_audioval;
   219 				} else
   220 				if ( dst_sample < min_audioval ) {
   221 					dst_sample = min_audioval;
   222 				}
   223 				dst[0] = dst_sample&0xFF;
   224 				dst_sample >>= 8;
   225 				dst[1] = dst_sample&0xFF;
   226 				dst += 2;
   227 			}
   228 			}
   229 #endif
   230 		}
   231 		break;
   232 
   233 		case AUDIO_S16MSB: {
   234 #if defined(__M68000__) && defined(__GNUC__)
   235 			SDL_MixAudio_m68k_S16MSB((short*)dst,(short*)src,(unsigned long)len,(long)volume);
   236 #else
   237 			Sint16 src1, src2;
   238 			int dst_sample;
   239 			const int max_audioval = ((1<<(16-1))-1);
   240 			const int min_audioval = -(1<<(16-1));
   241 
   242 			len /= 2;
   243 			while ( len-- ) {
   244 				src1 = ((src[0])<<8|src[1]);
   245 				ADJUST_VOLUME(src1, volume);
   246 				src2 = ((dst[0])<<8|dst[1]);
   247 				src += 2;
   248 				dst_sample = src1+src2;
   249 				if ( dst_sample > max_audioval ) {
   250 					dst_sample = max_audioval;
   251 				} else
   252 				if ( dst_sample < min_audioval ) {
   253 					dst_sample = min_audioval;
   254 				}
   255 				dst[1] = dst_sample&0xFF;
   256 				dst_sample >>= 8;
   257 				dst[0] = dst_sample&0xFF;
   258 				dst += 2;
   259 			}
   260 #endif
   261 		}
   262 		break;
   263 
   264 		default: /* If this happens... FIXME! */
   265 			SDL_SetError("SDL_MixAudio(): unknown audio format");
   266 			return;
   267 	}
   268 }
   269