include/SDL_opengles.h
author Ryan C. Gordon <icculus@icculus.org>
Mon, 14 Jan 2019 19:43:25 -0500
changeset 12548 1ae839748d02
parent 12503 806492103856
permissions -rw-r--r--
evdev: don't debug log on a BTN_TOUCH from a non-touch device.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengles.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
    26  */
    27 #include "SDL_config.h"
    28 
    29 #ifdef __IPHONEOS__
    30 #include <OpenGLES/ES1/gl.h>
    31 #include <OpenGLES/ES1/glext.h>
    32 #else
    33 #include <GLES/gl.h>
    34 #include <GLES/glext.h>
    35 #endif
    36 
    37 #ifndef APIENTRY
    38 #define APIENTRY
    39 #endif