include/SDL_opengl.h
author Ryan C. Gordon <icculus@icculus.org>
Mon, 14 Jan 2019 19:43:25 -0500
changeset 12548 1ae839748d02
parent 12503 806492103856
permissions -rw-r--r--
evdev: don't debug log on a BTN_TOUCH from a non-touch device.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengl.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL API headers.
    26  */
    27 
    28 /**
    29  *  \def NO_SDL_GLEXT
    30  *
    31  *  Define this if you have your own version of glext.h and want to disable the
    32  *  version included in SDL_opengl.h.
    33  */
    34 
    35 #ifndef SDL_opengl_h_
    36 #define SDL_opengl_h_
    37 
    38 #include "SDL_config.h"
    39 
    40 #ifndef __IPHONEOS__  /* No OpenGL on iOS. */
    41 
    42 /*
    43  * Mesa 3-D graphics library
    44  *
    45  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
    46  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
    47  *
    48  * Permission is hereby granted, free of charge, to any person obtaining a
    49  * copy of this software and associated documentation files (the "Software"),
    50  * to deal in the Software without restriction, including without limitation
    51  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
    52  * and/or sell copies of the Software, and to permit persons to whom the
    53  * Software is furnished to do so, subject to the following conditions:
    54  *
    55  * The above copyright notice and this permission notice shall be included
    56  * in all copies or substantial portions of the Software.
    57  *
    58  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
    59  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    60  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
    61  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    62  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    63  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    64  * OTHER DEALINGS IN THE SOFTWARE.
    65  */
    66 
    67 
    68 #ifndef __gl_h_
    69 #define __gl_h_
    70 
    71 #if defined(USE_MGL_NAMESPACE)
    72 #include "gl_mangle.h"
    73 #endif
    74 
    75 
    76 /**********************************************************************
    77  * Begin system-specific stuff.
    78  */
    79 
    80 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
    81 #define __WIN32__
    82 #endif
    83 
    84 #if defined(__WIN32__) && !defined(__CYGWIN__)
    85 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
    86 #    define GLAPI __declspec(dllexport)
    87 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
    88 #    define GLAPI __declspec(dllimport)
    89 #  else /* for use with static link lib build of Win32 edition only */
    90 #    define GLAPI extern
    91 #  endif /* _STATIC_MESA support */
    92 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
    93 #    define GLAPIENTRY 
    94 #  else
    95 #    define GLAPIENTRY __stdcall
    96 #  endif
    97 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
    98 #  define GLAPI extern
    99 #  define GLAPIENTRY __stdcall
   100 #elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
   101 #  define GLAPI extern
   102 #  define GLAPIENTRY _System
   103 #  define APIENTRY _System
   104 #  if defined(__GNUC__) && !defined(_System)
   105 #    define _System
   106 #  endif
   107 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
   108 #  define GLAPI __attribute__((visibility("default")))
   109 #  define GLAPIENTRY
   110 #endif /* WIN32 && !CYGWIN */
   111 
   112 /*
   113  * WINDOWS: Include windows.h here to define APIENTRY.
   114  * It is also useful when applications include this file by
   115  * including only glut.h, since glut.h depends on windows.h.
   116  * Applications needing to include windows.h with parms other
   117  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
   118  * glut.h or gl.h.
   119  */
   120 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
   121 #ifndef WIN32_LEAN_AND_MEAN
   122 #define WIN32_LEAN_AND_MEAN 1
   123 #endif
   124 #ifndef NOMINMAX   /* don't define min() and max(). */
   125 #define NOMINMAX
   126 #endif
   127 #include <windows.h>
   128 #endif
   129 
   130 #ifndef GLAPI
   131 #define GLAPI extern
   132 #endif
   133 
   134 #ifndef GLAPIENTRY
   135 #define GLAPIENTRY
   136 #endif
   137 
   138 #ifndef APIENTRY
   139 #define APIENTRY GLAPIENTRY
   140 #endif
   141 
   142 /* "P" suffix to be used for a pointer to a function */
   143 #ifndef APIENTRYP
   144 #define APIENTRYP APIENTRY *
   145 #endif
   146 
   147 #ifndef GLAPIENTRYP
   148 #define GLAPIENTRYP GLAPIENTRY *
   149 #endif
   150 
   151 #if defined(PRAGMA_EXPORT_SUPPORTED)
   152 #pragma export on
   153 #endif
   154 
   155 /*
   156  * End system-specific stuff.
   157  **********************************************************************/
   158 
   159 
   160 
   161 #ifdef __cplusplus
   162 extern "C" {
   163 #endif
   164 
   165 
   166 
   167 #define GL_VERSION_1_1   1
   168 #define GL_VERSION_1_2   1
   169 #define GL_VERSION_1_3   1
   170 #define GL_ARB_imaging   1
   171 
   172 
   173 /*
   174  * Datatypes
   175  */
   176 typedef unsigned int	GLenum;
   177 typedef unsigned char	GLboolean;
   178 typedef unsigned int	GLbitfield;
   179 typedef void		GLvoid;
   180 typedef signed char	GLbyte;		/* 1-byte signed */
   181 typedef short		GLshort;	/* 2-byte signed */
   182 typedef int		GLint;		/* 4-byte signed */
   183 typedef unsigned char	GLubyte;	/* 1-byte unsigned */
   184 typedef unsigned short	GLushort;	/* 2-byte unsigned */
   185 typedef unsigned int	GLuint;		/* 4-byte unsigned */
   186 typedef int		GLsizei;	/* 4-byte signed */
   187 typedef float		GLfloat;	/* single precision float */
   188 typedef float		GLclampf;	/* single precision float in [0,1] */
   189 typedef double		GLdouble;	/* double precision float */
   190 typedef double		GLclampd;	/* double precision float in [0,1] */
   191 
   192 
   193 
   194 /*
   195  * Constants
   196  */
   197 
   198 /* Boolean values */
   199 #define GL_FALSE				0
   200 #define GL_TRUE					1
   201 
   202 /* Data types */
   203 #define GL_BYTE					0x1400
   204 #define GL_UNSIGNED_BYTE			0x1401
   205 #define GL_SHORT				0x1402
   206 #define GL_UNSIGNED_SHORT			0x1403
   207 #define GL_INT					0x1404
   208 #define GL_UNSIGNED_INT				0x1405
   209 #define GL_FLOAT				0x1406
   210 #define GL_2_BYTES				0x1407
   211 #define GL_3_BYTES				0x1408
   212 #define GL_4_BYTES				0x1409
   213 #define GL_DOUBLE				0x140A
   214 
   215 /* Primitives */
   216 #define GL_POINTS				0x0000
   217 #define GL_LINES				0x0001
   218 #define GL_LINE_LOOP				0x0002
   219 #define GL_LINE_STRIP				0x0003
   220 #define GL_TRIANGLES				0x0004
   221 #define GL_TRIANGLE_STRIP			0x0005
   222 #define GL_TRIANGLE_FAN				0x0006
   223 #define GL_QUADS				0x0007
   224 #define GL_QUAD_STRIP				0x0008
   225 #define GL_POLYGON				0x0009
   226 
   227 /* Vertex Arrays */
   228 #define GL_VERTEX_ARRAY				0x8074
   229 #define GL_NORMAL_ARRAY				0x8075
   230 #define GL_COLOR_ARRAY				0x8076
   231 #define GL_INDEX_ARRAY				0x8077
   232 #define GL_TEXTURE_COORD_ARRAY			0x8078
   233 #define GL_EDGE_FLAG_ARRAY			0x8079
   234 #define GL_VERTEX_ARRAY_SIZE			0x807A
   235 #define GL_VERTEX_ARRAY_TYPE			0x807B
   236 #define GL_VERTEX_ARRAY_STRIDE			0x807C
   237 #define GL_NORMAL_ARRAY_TYPE			0x807E
   238 #define GL_NORMAL_ARRAY_STRIDE			0x807F
   239 #define GL_COLOR_ARRAY_SIZE			0x8081
   240 #define GL_COLOR_ARRAY_TYPE			0x8082
   241 #define GL_COLOR_ARRAY_STRIDE			0x8083
   242 #define GL_INDEX_ARRAY_TYPE			0x8085
   243 #define GL_INDEX_ARRAY_STRIDE			0x8086
   244 #define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
   245 #define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
   246 #define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
   247 #define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
   248 #define GL_VERTEX_ARRAY_POINTER			0x808E
   249 #define GL_NORMAL_ARRAY_POINTER			0x808F
   250 #define GL_COLOR_ARRAY_POINTER			0x8090
   251 #define GL_INDEX_ARRAY_POINTER			0x8091
   252 #define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
   253 #define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
   254 #define GL_V2F					0x2A20
   255 #define GL_V3F					0x2A21
   256 #define GL_C4UB_V2F				0x2A22
   257 #define GL_C4UB_V3F				0x2A23
   258 #define GL_C3F_V3F				0x2A24
   259 #define GL_N3F_V3F				0x2A25
   260 #define GL_C4F_N3F_V3F				0x2A26
   261 #define GL_T2F_V3F				0x2A27
   262 #define GL_T4F_V4F				0x2A28
   263 #define GL_T2F_C4UB_V3F				0x2A29
   264 #define GL_T2F_C3F_V3F				0x2A2A
   265 #define GL_T2F_N3F_V3F				0x2A2B
   266 #define GL_T2F_C4F_N3F_V3F			0x2A2C
   267 #define GL_T4F_C4F_N3F_V4F			0x2A2D
   268 
   269 /* Matrix Mode */
   270 #define GL_MATRIX_MODE				0x0BA0
   271 #define GL_MODELVIEW				0x1700
   272 #define GL_PROJECTION				0x1701
   273 #define GL_TEXTURE				0x1702
   274 
   275 /* Points */
   276 #define GL_POINT_SMOOTH				0x0B10
   277 #define GL_POINT_SIZE				0x0B11
   278 #define GL_POINT_SIZE_GRANULARITY 		0x0B13
   279 #define GL_POINT_SIZE_RANGE			0x0B12
   280 
   281 /* Lines */
   282 #define GL_LINE_SMOOTH				0x0B20
   283 #define GL_LINE_STIPPLE				0x0B24
   284 #define GL_LINE_STIPPLE_PATTERN			0x0B25
   285 #define GL_LINE_STIPPLE_REPEAT			0x0B26
   286 #define GL_LINE_WIDTH				0x0B21
   287 #define GL_LINE_WIDTH_GRANULARITY		0x0B23
   288 #define GL_LINE_WIDTH_RANGE			0x0B22
   289 
   290 /* Polygons */
   291 #define GL_POINT				0x1B00
   292 #define GL_LINE					0x1B01
   293 #define GL_FILL					0x1B02
   294 #define GL_CW					0x0900
   295 #define GL_CCW					0x0901
   296 #define GL_FRONT				0x0404
   297 #define GL_BACK					0x0405
   298 #define GL_POLYGON_MODE				0x0B40
   299 #define GL_POLYGON_SMOOTH			0x0B41
   300 #define GL_POLYGON_STIPPLE			0x0B42
   301 #define GL_EDGE_FLAG				0x0B43
   302 #define GL_CULL_FACE				0x0B44
   303 #define GL_CULL_FACE_MODE			0x0B45
   304 #define GL_FRONT_FACE				0x0B46
   305 #define GL_POLYGON_OFFSET_FACTOR		0x8038
   306 #define GL_POLYGON_OFFSET_UNITS			0x2A00
   307 #define GL_POLYGON_OFFSET_POINT			0x2A01
   308 #define GL_POLYGON_OFFSET_LINE			0x2A02
   309 #define GL_POLYGON_OFFSET_FILL			0x8037
   310 
   311 /* Display Lists */
   312 #define GL_COMPILE				0x1300
   313 #define GL_COMPILE_AND_EXECUTE			0x1301
   314 #define GL_LIST_BASE				0x0B32
   315 #define GL_LIST_INDEX				0x0B33
   316 #define GL_LIST_MODE				0x0B30
   317 
   318 /* Depth buffer */
   319 #define GL_NEVER				0x0200
   320 #define GL_LESS					0x0201
   321 #define GL_EQUAL				0x0202
   322 #define GL_LEQUAL				0x0203
   323 #define GL_GREATER				0x0204
   324 #define GL_NOTEQUAL				0x0205
   325 #define GL_GEQUAL				0x0206
   326 #define GL_ALWAYS				0x0207
   327 #define GL_DEPTH_TEST				0x0B71
   328 #define GL_DEPTH_BITS				0x0D56
   329 #define GL_DEPTH_CLEAR_VALUE			0x0B73
   330 #define GL_DEPTH_FUNC				0x0B74
   331 #define GL_DEPTH_RANGE				0x0B70
   332 #define GL_DEPTH_WRITEMASK			0x0B72
   333 #define GL_DEPTH_COMPONENT			0x1902
   334 
   335 /* Lighting */
   336 #define GL_LIGHTING				0x0B50
   337 #define GL_LIGHT0				0x4000
   338 #define GL_LIGHT1				0x4001
   339 #define GL_LIGHT2				0x4002
   340 #define GL_LIGHT3				0x4003
   341 #define GL_LIGHT4				0x4004
   342 #define GL_LIGHT5				0x4005
   343 #define GL_LIGHT6				0x4006
   344 #define GL_LIGHT7				0x4007
   345 #define GL_SPOT_EXPONENT			0x1205
   346 #define GL_SPOT_CUTOFF				0x1206
   347 #define GL_CONSTANT_ATTENUATION			0x1207
   348 #define GL_LINEAR_ATTENUATION			0x1208
   349 #define GL_QUADRATIC_ATTENUATION		0x1209
   350 #define GL_AMBIENT				0x1200
   351 #define GL_DIFFUSE				0x1201
   352 #define GL_SPECULAR				0x1202
   353 #define GL_SHININESS				0x1601
   354 #define GL_EMISSION				0x1600
   355 #define GL_POSITION				0x1203
   356 #define GL_SPOT_DIRECTION			0x1204
   357 #define GL_AMBIENT_AND_DIFFUSE			0x1602
   358 #define GL_COLOR_INDEXES			0x1603
   359 #define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
   360 #define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
   361 #define GL_LIGHT_MODEL_AMBIENT			0x0B53
   362 #define GL_FRONT_AND_BACK			0x0408
   363 #define GL_SHADE_MODEL				0x0B54
   364 #define GL_FLAT					0x1D00
   365 #define GL_SMOOTH				0x1D01
   366 #define GL_COLOR_MATERIAL			0x0B57
   367 #define GL_COLOR_MATERIAL_FACE			0x0B55
   368 #define GL_COLOR_MATERIAL_PARAMETER		0x0B56
   369 #define GL_NORMALIZE				0x0BA1
   370 
   371 /* User clipping planes */
   372 #define GL_CLIP_PLANE0				0x3000
   373 #define GL_CLIP_PLANE1				0x3001
   374 #define GL_CLIP_PLANE2				0x3002
   375 #define GL_CLIP_PLANE3				0x3003
   376 #define GL_CLIP_PLANE4				0x3004
   377 #define GL_CLIP_PLANE5				0x3005
   378 
   379 /* Accumulation buffer */
   380 #define GL_ACCUM_RED_BITS			0x0D58
   381 #define GL_ACCUM_GREEN_BITS			0x0D59
   382 #define GL_ACCUM_BLUE_BITS			0x0D5A
   383 #define GL_ACCUM_ALPHA_BITS			0x0D5B
   384 #define GL_ACCUM_CLEAR_VALUE			0x0B80
   385 #define GL_ACCUM				0x0100
   386 #define GL_ADD					0x0104
   387 #define GL_LOAD					0x0101
   388 #define GL_MULT					0x0103
   389 #define GL_RETURN				0x0102
   390 
   391 /* Alpha testing */
   392 #define GL_ALPHA_TEST				0x0BC0
   393 #define GL_ALPHA_TEST_REF			0x0BC2
   394 #define GL_ALPHA_TEST_FUNC			0x0BC1
   395 
   396 /* Blending */
   397 #define GL_BLEND				0x0BE2
   398 #define GL_BLEND_SRC				0x0BE1
   399 #define GL_BLEND_DST				0x0BE0
   400 #define GL_ZERO					0
   401 #define GL_ONE					1
   402 #define GL_SRC_COLOR				0x0300
   403 #define GL_ONE_MINUS_SRC_COLOR			0x0301
   404 #define GL_SRC_ALPHA				0x0302
   405 #define GL_ONE_MINUS_SRC_ALPHA			0x0303
   406 #define GL_DST_ALPHA				0x0304
   407 #define GL_ONE_MINUS_DST_ALPHA			0x0305
   408 #define GL_DST_COLOR				0x0306
   409 #define GL_ONE_MINUS_DST_COLOR			0x0307
   410 #define GL_SRC_ALPHA_SATURATE			0x0308
   411 
   412 /* Render Mode */
   413 #define GL_FEEDBACK				0x1C01
   414 #define GL_RENDER				0x1C00
   415 #define GL_SELECT				0x1C02
   416 
   417 /* Feedback */
   418 #define GL_2D					0x0600
   419 #define GL_3D					0x0601
   420 #define GL_3D_COLOR				0x0602
   421 #define GL_3D_COLOR_TEXTURE			0x0603
   422 #define GL_4D_COLOR_TEXTURE			0x0604
   423 #define GL_POINT_TOKEN				0x0701
   424 #define GL_LINE_TOKEN				0x0702
   425 #define GL_LINE_RESET_TOKEN			0x0707
   426 #define GL_POLYGON_TOKEN			0x0703
   427 #define GL_BITMAP_TOKEN				0x0704
   428 #define GL_DRAW_PIXEL_TOKEN			0x0705
   429 #define GL_COPY_PIXEL_TOKEN			0x0706
   430 #define GL_PASS_THROUGH_TOKEN			0x0700
   431 #define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
   432 #define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
   433 #define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
   434 
   435 /* Selection */
   436 #define GL_SELECTION_BUFFER_POINTER		0x0DF3
   437 #define GL_SELECTION_BUFFER_SIZE		0x0DF4
   438 
   439 /* Fog */
   440 #define GL_FOG					0x0B60
   441 #define GL_FOG_MODE				0x0B65
   442 #define GL_FOG_DENSITY				0x0B62
   443 #define GL_FOG_COLOR				0x0B66
   444 #define GL_FOG_INDEX				0x0B61
   445 #define GL_FOG_START				0x0B63
   446 #define GL_FOG_END				0x0B64
   447 #define GL_LINEAR				0x2601
   448 #define GL_EXP					0x0800
   449 #define GL_EXP2					0x0801
   450 
   451 /* Logic Ops */
   452 #define GL_LOGIC_OP				0x0BF1
   453 #define GL_INDEX_LOGIC_OP			0x0BF1
   454 #define GL_COLOR_LOGIC_OP			0x0BF2
   455 #define GL_LOGIC_OP_MODE			0x0BF0
   456 #define GL_CLEAR				0x1500
   457 #define GL_SET					0x150F
   458 #define GL_COPY					0x1503
   459 #define GL_COPY_INVERTED			0x150C
   460 #define GL_NOOP					0x1505
   461 #define GL_INVERT				0x150A
   462 #define GL_AND					0x1501
   463 #define GL_NAND					0x150E
   464 #define GL_OR					0x1507
   465 #define GL_NOR					0x1508
   466 #define GL_XOR					0x1506
   467 #define GL_EQUIV				0x1509
   468 #define GL_AND_REVERSE				0x1502
   469 #define GL_AND_INVERTED				0x1504
   470 #define GL_OR_REVERSE				0x150B
   471 #define GL_OR_INVERTED				0x150D
   472 
   473 /* Stencil */
   474 #define GL_STENCIL_BITS				0x0D57
   475 #define GL_STENCIL_TEST				0x0B90
   476 #define GL_STENCIL_CLEAR_VALUE			0x0B91
   477 #define GL_STENCIL_FUNC				0x0B92
   478 #define GL_STENCIL_VALUE_MASK			0x0B93
   479 #define GL_STENCIL_FAIL				0x0B94
   480 #define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
   481 #define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
   482 #define GL_STENCIL_REF				0x0B97
   483 #define GL_STENCIL_WRITEMASK			0x0B98
   484 #define GL_STENCIL_INDEX			0x1901
   485 #define GL_KEEP					0x1E00
   486 #define GL_REPLACE				0x1E01
   487 #define GL_INCR					0x1E02
   488 #define GL_DECR					0x1E03
   489 
   490 /* Buffers, Pixel Drawing/Reading */
   491 #define GL_NONE					0
   492 #define GL_LEFT					0x0406
   493 #define GL_RIGHT				0x0407
   494 /*GL_FRONT					0x0404 */
   495 /*GL_BACK					0x0405 */
   496 /*GL_FRONT_AND_BACK				0x0408 */
   497 #define GL_FRONT_LEFT				0x0400
   498 #define GL_FRONT_RIGHT				0x0401
   499 #define GL_BACK_LEFT				0x0402
   500 #define GL_BACK_RIGHT				0x0403
   501 #define GL_AUX0					0x0409
   502 #define GL_AUX1					0x040A
   503 #define GL_AUX2					0x040B
   504 #define GL_AUX3					0x040C
   505 #define GL_COLOR_INDEX				0x1900
   506 #define GL_RED					0x1903
   507 #define GL_GREEN				0x1904
   508 #define GL_BLUE					0x1905
   509 #define GL_ALPHA				0x1906
   510 #define GL_LUMINANCE				0x1909
   511 #define GL_LUMINANCE_ALPHA			0x190A
   512 #define GL_ALPHA_BITS				0x0D55
   513 #define GL_RED_BITS				0x0D52
   514 #define GL_GREEN_BITS				0x0D53
   515 #define GL_BLUE_BITS				0x0D54
   516 #define GL_INDEX_BITS				0x0D51
   517 #define GL_SUBPIXEL_BITS			0x0D50
   518 #define GL_AUX_BUFFERS				0x0C00
   519 #define GL_READ_BUFFER				0x0C02
   520 #define GL_DRAW_BUFFER				0x0C01
   521 #define GL_DOUBLEBUFFER				0x0C32
   522 #define GL_STEREO				0x0C33
   523 #define GL_BITMAP				0x1A00
   524 #define GL_COLOR				0x1800
   525 #define GL_DEPTH				0x1801
   526 #define GL_STENCIL				0x1802
   527 #define GL_DITHER				0x0BD0
   528 #define GL_RGB					0x1907
   529 #define GL_RGBA					0x1908
   530 
   531 /* Implementation limits */
   532 #define GL_MAX_LIST_NESTING			0x0B31
   533 #define GL_MAX_EVAL_ORDER			0x0D30
   534 #define GL_MAX_LIGHTS				0x0D31
   535 #define GL_MAX_CLIP_PLANES			0x0D32
   536 #define GL_MAX_TEXTURE_SIZE			0x0D33
   537 #define GL_MAX_PIXEL_MAP_TABLE			0x0D34
   538 #define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
   539 #define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
   540 #define GL_MAX_NAME_STACK_DEPTH			0x0D37
   541 #define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
   542 #define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
   543 #define GL_MAX_VIEWPORT_DIMS			0x0D3A
   544 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
   545 
   546 /* Gets */
   547 #define GL_ATTRIB_STACK_DEPTH			0x0BB0
   548 #define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
   549 #define GL_COLOR_CLEAR_VALUE			0x0C22
   550 #define GL_COLOR_WRITEMASK			0x0C23
   551 #define GL_CURRENT_INDEX			0x0B01
   552 #define GL_CURRENT_COLOR			0x0B00
   553 #define GL_CURRENT_NORMAL			0x0B02
   554 #define GL_CURRENT_RASTER_COLOR			0x0B04
   555 #define GL_CURRENT_RASTER_DISTANCE		0x0B09
   556 #define GL_CURRENT_RASTER_INDEX			0x0B05
   557 #define GL_CURRENT_RASTER_POSITION		0x0B07
   558 #define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
   559 #define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
   560 #define GL_CURRENT_TEXTURE_COORDS		0x0B03
   561 #define GL_INDEX_CLEAR_VALUE			0x0C20
   562 #define GL_INDEX_MODE				0x0C30
   563 #define GL_INDEX_WRITEMASK			0x0C21
   564 #define GL_MODELVIEW_MATRIX			0x0BA6
   565 #define GL_MODELVIEW_STACK_DEPTH		0x0BA3
   566 #define GL_NAME_STACK_DEPTH			0x0D70
   567 #define GL_PROJECTION_MATRIX			0x0BA7
   568 #define GL_PROJECTION_STACK_DEPTH		0x0BA4
   569 #define GL_RENDER_MODE				0x0C40
   570 #define GL_RGBA_MODE				0x0C31
   571 #define GL_TEXTURE_MATRIX			0x0BA8
   572 #define GL_TEXTURE_STACK_DEPTH			0x0BA5
   573 #define GL_VIEWPORT				0x0BA2
   574 
   575 /* Evaluators */
   576 #define GL_AUTO_NORMAL				0x0D80
   577 #define GL_MAP1_COLOR_4				0x0D90
   578 #define GL_MAP1_INDEX				0x0D91
   579 #define GL_MAP1_NORMAL				0x0D92
   580 #define GL_MAP1_TEXTURE_COORD_1			0x0D93
   581 #define GL_MAP1_TEXTURE_COORD_2			0x0D94
   582 #define GL_MAP1_TEXTURE_COORD_3			0x0D95
   583 #define GL_MAP1_TEXTURE_COORD_4			0x0D96
   584 #define GL_MAP1_VERTEX_3			0x0D97
   585 #define GL_MAP1_VERTEX_4			0x0D98
   586 #define GL_MAP2_COLOR_4				0x0DB0
   587 #define GL_MAP2_INDEX				0x0DB1
   588 #define GL_MAP2_NORMAL				0x0DB2
   589 #define GL_MAP2_TEXTURE_COORD_1			0x0DB3
   590 #define GL_MAP2_TEXTURE_COORD_2			0x0DB4
   591 #define GL_MAP2_TEXTURE_COORD_3			0x0DB5
   592 #define GL_MAP2_TEXTURE_COORD_4			0x0DB6
   593 #define GL_MAP2_VERTEX_3			0x0DB7
   594 #define GL_MAP2_VERTEX_4			0x0DB8
   595 #define GL_MAP1_GRID_DOMAIN			0x0DD0
   596 #define GL_MAP1_GRID_SEGMENTS			0x0DD1
   597 #define GL_MAP2_GRID_DOMAIN			0x0DD2
   598 #define GL_MAP2_GRID_SEGMENTS			0x0DD3
   599 #define GL_COEFF				0x0A00
   600 #define GL_ORDER				0x0A01
   601 #define GL_DOMAIN				0x0A02
   602 
   603 /* Hints */
   604 #define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
   605 #define GL_POINT_SMOOTH_HINT			0x0C51
   606 #define GL_LINE_SMOOTH_HINT			0x0C52
   607 #define GL_POLYGON_SMOOTH_HINT			0x0C53
   608 #define GL_FOG_HINT				0x0C54
   609 #define GL_DONT_CARE				0x1100
   610 #define GL_FASTEST				0x1101
   611 #define GL_NICEST				0x1102
   612 
   613 /* Scissor box */
   614 #define GL_SCISSOR_BOX				0x0C10
   615 #define GL_SCISSOR_TEST				0x0C11
   616 
   617 /* Pixel Mode / Transfer */
   618 #define GL_MAP_COLOR				0x0D10
   619 #define GL_MAP_STENCIL				0x0D11
   620 #define GL_INDEX_SHIFT				0x0D12
   621 #define GL_INDEX_OFFSET				0x0D13
   622 #define GL_RED_SCALE				0x0D14
   623 #define GL_RED_BIAS				0x0D15
   624 #define GL_GREEN_SCALE				0x0D18
   625 #define GL_GREEN_BIAS				0x0D19
   626 #define GL_BLUE_SCALE				0x0D1A
   627 #define GL_BLUE_BIAS				0x0D1B
   628 #define GL_ALPHA_SCALE				0x0D1C
   629 #define GL_ALPHA_BIAS				0x0D1D
   630 #define GL_DEPTH_SCALE				0x0D1E
   631 #define GL_DEPTH_BIAS				0x0D1F
   632 #define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
   633 #define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
   634 #define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
   635 #define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
   636 #define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
   637 #define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
   638 #define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
   639 #define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
   640 #define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
   641 #define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
   642 #define GL_PIXEL_MAP_S_TO_S			0x0C71
   643 #define GL_PIXEL_MAP_I_TO_I			0x0C70
   644 #define GL_PIXEL_MAP_I_TO_R			0x0C72
   645 #define GL_PIXEL_MAP_I_TO_G			0x0C73
   646 #define GL_PIXEL_MAP_I_TO_B			0x0C74
   647 #define GL_PIXEL_MAP_I_TO_A			0x0C75
   648 #define GL_PIXEL_MAP_R_TO_R			0x0C76
   649 #define GL_PIXEL_MAP_G_TO_G			0x0C77
   650 #define GL_PIXEL_MAP_B_TO_B			0x0C78
   651 #define GL_PIXEL_MAP_A_TO_A			0x0C79
   652 #define GL_PACK_ALIGNMENT			0x0D05
   653 #define GL_PACK_LSB_FIRST			0x0D01
   654 #define GL_PACK_ROW_LENGTH			0x0D02
   655 #define GL_PACK_SKIP_PIXELS			0x0D04
   656 #define GL_PACK_SKIP_ROWS			0x0D03
   657 #define GL_PACK_SWAP_BYTES			0x0D00
   658 #define GL_UNPACK_ALIGNMENT			0x0CF5
   659 #define GL_UNPACK_LSB_FIRST			0x0CF1
   660 #define GL_UNPACK_ROW_LENGTH			0x0CF2
   661 #define GL_UNPACK_SKIP_PIXELS			0x0CF4
   662 #define GL_UNPACK_SKIP_ROWS			0x0CF3
   663 #define GL_UNPACK_SWAP_BYTES			0x0CF0
   664 #define GL_ZOOM_X				0x0D16
   665 #define GL_ZOOM_Y				0x0D17
   666 
   667 /* Texture mapping */
   668 #define GL_TEXTURE_ENV				0x2300
   669 #define GL_TEXTURE_ENV_MODE			0x2200
   670 #define GL_TEXTURE_1D				0x0DE0
   671 #define GL_TEXTURE_2D				0x0DE1
   672 #define GL_TEXTURE_WRAP_S			0x2802
   673 #define GL_TEXTURE_WRAP_T			0x2803
   674 #define GL_TEXTURE_MAG_FILTER			0x2800
   675 #define GL_TEXTURE_MIN_FILTER			0x2801
   676 #define GL_TEXTURE_ENV_COLOR			0x2201
   677 #define GL_TEXTURE_GEN_S			0x0C60
   678 #define GL_TEXTURE_GEN_T			0x0C61
   679 #define GL_TEXTURE_GEN_R			0x0C62
   680 #define GL_TEXTURE_GEN_Q			0x0C63
   681 #define GL_TEXTURE_GEN_MODE			0x2500
   682 #define GL_TEXTURE_BORDER_COLOR			0x1004
   683 #define GL_TEXTURE_WIDTH			0x1000
   684 #define GL_TEXTURE_HEIGHT			0x1001
   685 #define GL_TEXTURE_BORDER			0x1005
   686 #define GL_TEXTURE_COMPONENTS			0x1003
   687 #define GL_TEXTURE_RED_SIZE			0x805C
   688 #define GL_TEXTURE_GREEN_SIZE			0x805D
   689 #define GL_TEXTURE_BLUE_SIZE			0x805E
   690 #define GL_TEXTURE_ALPHA_SIZE			0x805F
   691 #define GL_TEXTURE_LUMINANCE_SIZE		0x8060
   692 #define GL_TEXTURE_INTENSITY_SIZE		0x8061
   693 #define GL_NEAREST_MIPMAP_NEAREST		0x2700
   694 #define GL_NEAREST_MIPMAP_LINEAR		0x2702
   695 #define GL_LINEAR_MIPMAP_NEAREST		0x2701
   696 #define GL_LINEAR_MIPMAP_LINEAR			0x2703
   697 #define GL_OBJECT_LINEAR			0x2401
   698 #define GL_OBJECT_PLANE				0x2501
   699 #define GL_EYE_LINEAR				0x2400
   700 #define GL_EYE_PLANE				0x2502
   701 #define GL_SPHERE_MAP				0x2402
   702 #define GL_DECAL				0x2101
   703 #define GL_MODULATE				0x2100
   704 #define GL_NEAREST				0x2600
   705 #define GL_REPEAT				0x2901
   706 #define GL_CLAMP				0x2900
   707 #define GL_S					0x2000
   708 #define GL_T					0x2001
   709 #define GL_R					0x2002
   710 #define GL_Q					0x2003
   711 
   712 /* Utility */
   713 #define GL_VENDOR				0x1F00
   714 #define GL_RENDERER				0x1F01
   715 #define GL_VERSION				0x1F02
   716 #define GL_EXTENSIONS				0x1F03
   717 
   718 /* Errors */
   719 #define GL_NO_ERROR 				0
   720 #define GL_INVALID_ENUM				0x0500
   721 #define GL_INVALID_VALUE			0x0501
   722 #define GL_INVALID_OPERATION			0x0502
   723 #define GL_STACK_OVERFLOW			0x0503
   724 #define GL_STACK_UNDERFLOW			0x0504
   725 #define GL_OUT_OF_MEMORY			0x0505
   726 
   727 /* glPush/PopAttrib bits */
   728 #define GL_CURRENT_BIT				0x00000001
   729 #define GL_POINT_BIT				0x00000002
   730 #define GL_LINE_BIT				0x00000004
   731 #define GL_POLYGON_BIT				0x00000008
   732 #define GL_POLYGON_STIPPLE_BIT			0x00000010
   733 #define GL_PIXEL_MODE_BIT			0x00000020
   734 #define GL_LIGHTING_BIT				0x00000040
   735 #define GL_FOG_BIT				0x00000080
   736 #define GL_DEPTH_BUFFER_BIT			0x00000100
   737 #define GL_ACCUM_BUFFER_BIT			0x00000200
   738 #define GL_STENCIL_BUFFER_BIT			0x00000400
   739 #define GL_VIEWPORT_BIT				0x00000800
   740 #define GL_TRANSFORM_BIT			0x00001000
   741 #define GL_ENABLE_BIT				0x00002000
   742 #define GL_COLOR_BUFFER_BIT			0x00004000
   743 #define GL_HINT_BIT				0x00008000
   744 #define GL_EVAL_BIT				0x00010000
   745 #define GL_LIST_BIT				0x00020000
   746 #define GL_TEXTURE_BIT				0x00040000
   747 #define GL_SCISSOR_BIT				0x00080000
   748 #define GL_ALL_ATTRIB_BITS			0x000FFFFF
   749 
   750 
   751 /* OpenGL 1.1 */
   752 #define GL_PROXY_TEXTURE_1D			0x8063
   753 #define GL_PROXY_TEXTURE_2D			0x8064
   754 #define GL_TEXTURE_PRIORITY			0x8066
   755 #define GL_TEXTURE_RESIDENT			0x8067
   756 #define GL_TEXTURE_BINDING_1D			0x8068
   757 #define GL_TEXTURE_BINDING_2D			0x8069
   758 #define GL_TEXTURE_INTERNAL_FORMAT		0x1003
   759 #define GL_ALPHA4				0x803B
   760 #define GL_ALPHA8				0x803C
   761 #define GL_ALPHA12				0x803D
   762 #define GL_ALPHA16				0x803E
   763 #define GL_LUMINANCE4				0x803F
   764 #define GL_LUMINANCE8				0x8040
   765 #define GL_LUMINANCE12				0x8041
   766 #define GL_LUMINANCE16				0x8042
   767 #define GL_LUMINANCE4_ALPHA4			0x8043
   768 #define GL_LUMINANCE6_ALPHA2			0x8044
   769 #define GL_LUMINANCE8_ALPHA8			0x8045
   770 #define GL_LUMINANCE12_ALPHA4			0x8046
   771 #define GL_LUMINANCE12_ALPHA12			0x8047
   772 #define GL_LUMINANCE16_ALPHA16			0x8048
   773 #define GL_INTENSITY				0x8049
   774 #define GL_INTENSITY4				0x804A
   775 #define GL_INTENSITY8				0x804B
   776 #define GL_INTENSITY12				0x804C
   777 #define GL_INTENSITY16				0x804D
   778 #define GL_R3_G3_B2				0x2A10
   779 #define GL_RGB4					0x804F
   780 #define GL_RGB5					0x8050
   781 #define GL_RGB8					0x8051
   782 #define GL_RGB10				0x8052
   783 #define GL_RGB12				0x8053
   784 #define GL_RGB16				0x8054
   785 #define GL_RGBA2				0x8055
   786 #define GL_RGBA4				0x8056
   787 #define GL_RGB5_A1				0x8057
   788 #define GL_RGBA8				0x8058
   789 #define GL_RGB10_A2				0x8059
   790 #define GL_RGBA12				0x805A
   791 #define GL_RGBA16				0x805B
   792 #define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
   793 #define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
   794 #define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
   795 #define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
   796 
   797 
   798 
   799 /*
   800  * Miscellaneous
   801  */
   802 
   803 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
   804 
   805 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
   806 
   807 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
   808 
   809 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
   810 
   811 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
   812 
   813 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
   814 
   815 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
   816 
   817 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
   818 
   819 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
   820 
   821 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
   822 
   823 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
   824 
   825 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
   826 
   827 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
   828 
   829 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
   830 
   831 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
   832 
   833 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
   834 
   835 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
   836 
   837 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
   838 
   839 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
   840 
   841 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
   842 
   843 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
   844 
   845 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
   846 
   847 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
   848 
   849 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
   850 
   851 GLAPI void GLAPIENTRY glEnable( GLenum cap );
   852 
   853 GLAPI void GLAPIENTRY glDisable( GLenum cap );
   854 
   855 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
   856 
   857 
   858 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
   859 
   860 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
   861 
   862 
   863 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
   864 
   865 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
   866 
   867 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
   868 
   869 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
   870 
   871 
   872 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
   873 
   874 GLAPI void GLAPIENTRY glPopAttrib( void );
   875 
   876 
   877 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
   878 
   879 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
   880 
   881 
   882 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
   883 
   884 GLAPI GLenum GLAPIENTRY glGetError( void );
   885 
   886 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
   887 
   888 GLAPI void GLAPIENTRY glFinish( void );
   889 
   890 GLAPI void GLAPIENTRY glFlush( void );
   891 
   892 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
   893 
   894 
   895 /*
   896  * Depth Buffer
   897  */
   898 
   899 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
   900 
   901 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
   902 
   903 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
   904 
   905 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
   906 
   907 
   908 /*
   909  * Accumulation Buffer
   910  */
   911 
   912 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
   913 
   914 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
   915 
   916 
   917 /*
   918  * Transformation
   919  */
   920 
   921 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
   922 
   923 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
   924                                  GLdouble bottom, GLdouble top,
   925                                  GLdouble near_val, GLdouble far_val );
   926 
   927 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
   928                                    GLdouble bottom, GLdouble top,
   929                                    GLdouble near_val, GLdouble far_val );
   930 
   931 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
   932                                     GLsizei width, GLsizei height );
   933 
   934 GLAPI void GLAPIENTRY glPushMatrix( void );
   935 
   936 GLAPI void GLAPIENTRY glPopMatrix( void );
   937 
   938 GLAPI void GLAPIENTRY glLoadIdentity( void );
   939 
   940 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
   941 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
   942 
   943 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
   944 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
   945 
   946 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
   947                                    GLdouble x, GLdouble y, GLdouble z );
   948 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
   949                                    GLfloat x, GLfloat y, GLfloat z );
   950 
   951 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
   952 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
   953 
   954 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
   955 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
   956 
   957 
   958 /*
   959  * Display Lists
   960  */
   961 
   962 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
   963 
   964 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
   965 
   966 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
   967 
   968 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
   969 
   970 GLAPI void GLAPIENTRY glEndList( void );
   971 
   972 GLAPI void GLAPIENTRY glCallList( GLuint list );
   973 
   974 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
   975                                      const GLvoid *lists );
   976 
   977 GLAPI void GLAPIENTRY glListBase( GLuint base );
   978 
   979 
   980 /*
   981  * Drawing Functions
   982  */
   983 
   984 GLAPI void GLAPIENTRY glBegin( GLenum mode );
   985 
   986 GLAPI void GLAPIENTRY glEnd( void );
   987 
   988 
   989 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
   990 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
   991 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
   992 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
   993 
   994 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
   995 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
   996 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
   997 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
   998 
   999 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
  1000 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
  1001 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
  1002 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
  1003 
  1004 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
  1005 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
  1006 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
  1007 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
  1008 
  1009 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
  1010 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
  1011 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
  1012 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
  1013 
  1014 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
  1015 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
  1016 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
  1017 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
  1018 
  1019 
  1020 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
  1021 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
  1022 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
  1023 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
  1024 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
  1025 
  1026 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
  1027 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
  1028 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
  1029 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
  1030 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
  1031 
  1032 
  1033 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
  1034 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
  1035 GLAPI void GLAPIENTRY glIndexi( GLint c );
  1036 GLAPI void GLAPIENTRY glIndexs( GLshort c );
  1037 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
  1038 
  1039 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
  1040 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
  1041 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
  1042 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
  1043 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
  1044 
  1045 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
  1046 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
  1047 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
  1048 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
  1049 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
  1050 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
  1051 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
  1052 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
  1053 
  1054 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
  1055                                    GLbyte blue, GLbyte alpha );
  1056 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
  1057                                    GLdouble blue, GLdouble alpha );
  1058 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
  1059                                    GLfloat blue, GLfloat alpha );
  1060 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
  1061                                    GLint blue, GLint alpha );
  1062 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
  1063                                    GLshort blue, GLshort alpha );
  1064 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
  1065                                     GLubyte blue, GLubyte alpha );
  1066 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
  1067                                     GLuint blue, GLuint alpha );
  1068 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
  1069                                     GLushort blue, GLushort alpha );
  1070 
  1071 
  1072 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
  1073 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
  1074 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
  1075 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
  1076 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
  1077 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
  1078 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
  1079 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
  1080 
  1081 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
  1082 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
  1083 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
  1084 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
  1085 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
  1086 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
  1087 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
  1088 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
  1089 
  1090 
  1091 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
  1092 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
  1093 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
  1094 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
  1095 
  1096 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
  1097 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
  1098 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
  1099 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
  1100 
  1101 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
  1102 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
  1103 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
  1104 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
  1105 
  1106 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
  1107 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
  1108 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
  1109 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
  1110 
  1111 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
  1112 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
  1113 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
  1114 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
  1115 
  1116 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
  1117 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
  1118 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
  1119 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
  1120 
  1121 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
  1122 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
  1123 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
  1124 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
  1125 
  1126 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
  1127 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
  1128 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
  1129 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
  1130 
  1131 
  1132 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
  1133 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
  1134 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
  1135 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
  1136 
  1137 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
  1138 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
  1139 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
  1140 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
  1141 
  1142 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
  1143 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
  1144 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
  1145 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
  1146 
  1147 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
  1148 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
  1149 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
  1150 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
  1151 
  1152 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
  1153 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
  1154 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
  1155 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
  1156 
  1157 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
  1158 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
  1159 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
  1160 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
  1161 
  1162 
  1163 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
  1164 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
  1165 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
  1166 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
  1167 
  1168 
  1169 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
  1170 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
  1171 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
  1172 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
  1173 
  1174 
  1175 /*
  1176  * Vertex Arrays  (1.1)
  1177  */
  1178 
  1179 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
  1180                                        GLsizei stride, const GLvoid *ptr );
  1181 
  1182 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
  1183                                        const GLvoid *ptr );
  1184 
  1185 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
  1186                                       GLsizei stride, const GLvoid *ptr );
  1187 
  1188 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
  1189                                       const GLvoid *ptr );
  1190 
  1191 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
  1192                                          GLsizei stride, const GLvoid *ptr );
  1193 
  1194 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
  1195 
  1196 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
  1197 
  1198 GLAPI void GLAPIENTRY glArrayElement( GLint i );
  1199 
  1200 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
  1201 
  1202 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
  1203                                       GLenum type, const GLvoid *indices );
  1204 
  1205 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
  1206                                            const GLvoid *pointer );
  1207 
  1208 /*
  1209  * Lighting
  1210  */
  1211 
  1212 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
  1213 
  1214 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
  1215 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
  1216 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
  1217                                  const GLfloat *params );
  1218 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
  1219                                  const GLint *params );
  1220 
  1221 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
  1222                                     GLfloat *params );
  1223 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
  1224                                     GLint *params );
  1225 
  1226 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
  1227 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
  1228 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
  1229 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
  1230 
  1231 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
  1232 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
  1233 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
  1234 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
  1235 
  1236 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
  1237 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
  1238 
  1239 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
  1240 
  1241 
  1242 /*
  1243  * Raster functions
  1244  */
  1245 
  1246 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
  1247 
  1248 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
  1249 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
  1250 
  1251 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
  1252 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
  1253 
  1254 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
  1255                                     const GLfloat *values );
  1256 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
  1257                                      const GLuint *values );
  1258 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
  1259                                      const GLushort *values );
  1260 
  1261 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
  1262 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
  1263 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
  1264 
  1265 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
  1266                                 GLfloat xorig, GLfloat yorig,
  1267                                 GLfloat xmove, GLfloat ymove,
  1268                                 const GLubyte *bitmap );
  1269 
  1270 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
  1271                                     GLsizei width, GLsizei height,
  1272                                     GLenum format, GLenum type,
  1273                                     GLvoid *pixels );
  1274 
  1275 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
  1276                                     GLenum format, GLenum type,
  1277                                     const GLvoid *pixels );
  1278 
  1279 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
  1280                                     GLsizei width, GLsizei height,
  1281                                     GLenum type );
  1282 
  1283 /*
  1284  * Stenciling
  1285  */
  1286 
  1287 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
  1288 
  1289 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
  1290 
  1291 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
  1292 
  1293 GLAPI void GLAPIENTRY glClearStencil( GLint s );
  1294 
  1295 
  1296 
  1297 /*
  1298  * Texture mapping
  1299  */
  1300 
  1301 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
  1302 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
  1303 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
  1304 
  1305 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
  1306 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
  1307 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
  1308 
  1309 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
  1310 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
  1311 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
  1312 
  1313 
  1314 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
  1315 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
  1316 
  1317 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
  1318 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
  1319 
  1320 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
  1321 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
  1322 
  1323 
  1324 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
  1325 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
  1326 
  1327 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
  1328                                           const GLfloat *params );
  1329 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
  1330                                           const GLint *params );
  1331 
  1332 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
  1333                                            GLenum pname, GLfloat *params);
  1334 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
  1335                                            GLenum pname, GLint *params );
  1336 
  1337 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
  1338                                                 GLenum pname, GLfloat *params );
  1339 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
  1340                                                 GLenum pname, GLint *params );
  1341 
  1342 
  1343 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
  1344                                     GLint internalFormat,
  1345                                     GLsizei width, GLint border,
  1346                                     GLenum format, GLenum type,
  1347                                     const GLvoid *pixels );
  1348 
  1349 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
  1350                                     GLint internalFormat,
  1351                                     GLsizei width, GLsizei height,
  1352                                     GLint border, GLenum format, GLenum type,
  1353                                     const GLvoid *pixels );
  1354 
  1355 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
  1356                                      GLenum format, GLenum type,
  1357                                      GLvoid *pixels );
  1358 
  1359 
  1360 /* 1.1 functions */
  1361 
  1362 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
  1363 
  1364 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
  1365 
  1366 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
  1367 
  1368 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
  1369                                             const GLuint *textures,
  1370                                             const GLclampf *priorities );
  1371 
  1372 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
  1373                                                   const GLuint *textures,
  1374                                                   GLboolean *residences );
  1375 
  1376 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
  1377 
  1378 
  1379 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
  1380                                        GLint xoffset,
  1381                                        GLsizei width, GLenum format,
  1382                                        GLenum type, const GLvoid *pixels );
  1383 
  1384 
  1385 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
  1386                                        GLint xoffset, GLint yoffset,
  1387                                        GLsizei width, GLsizei height,
  1388                                        GLenum format, GLenum type,
  1389                                        const GLvoid *pixels );
  1390 
  1391 
  1392 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
  1393                                         GLenum internalformat,
  1394                                         GLint x, GLint y,
  1395                                         GLsizei width, GLint border );
  1396 
  1397 
  1398 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
  1399                                         GLenum internalformat,
  1400                                         GLint x, GLint y,
  1401                                         GLsizei width, GLsizei height,
  1402                                         GLint border );
  1403 
  1404 
  1405 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
  1406                                            GLint xoffset, GLint x, GLint y,
  1407                                            GLsizei width );
  1408 
  1409 
  1410 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
  1411                                            GLint xoffset, GLint yoffset,
  1412                                            GLint x, GLint y,
  1413                                            GLsizei width, GLsizei height );
  1414 
  1415 
  1416 /*
  1417  * Evaluators
  1418  */
  1419 
  1420 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
  1421                                GLint stride,
  1422                                GLint order, const GLdouble *points );
  1423 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
  1424                                GLint stride,
  1425                                GLint order, const GLfloat *points );
  1426 
  1427 GLAPI void GLAPIENTRY glMap2d( GLenum target,
  1428 		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
  1429 		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
  1430 		     const GLdouble *points );
  1431 GLAPI void GLAPIENTRY glMap2f( GLenum target,
  1432 		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
  1433 		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
  1434 		     const GLfloat *points );
  1435 
  1436 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
  1437 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
  1438 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
  1439 
  1440 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
  1441 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
  1442 
  1443 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
  1444 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
  1445 
  1446 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
  1447 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
  1448 
  1449 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
  1450 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
  1451 
  1452 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
  1453 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
  1454 
  1455 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
  1456                                    GLint vn, GLdouble v1, GLdouble v2 );
  1457 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
  1458                                    GLint vn, GLfloat v1, GLfloat v2 );
  1459 
  1460 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
  1461 
  1462 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
  1463 
  1464 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
  1465 
  1466 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
  1467 
  1468 
  1469 /*
  1470  * Fog
  1471  */
  1472 
  1473 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
  1474 
  1475 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
  1476 
  1477 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
  1478 
  1479 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
  1480 
  1481 
  1482 /*
  1483  * Selection and Feedback
  1484  */
  1485 
  1486 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
  1487 
  1488 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
  1489 
  1490 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
  1491 
  1492 GLAPI void GLAPIENTRY glInitNames( void );
  1493 
  1494 GLAPI void GLAPIENTRY glLoadName( GLuint name );
  1495 
  1496 GLAPI void GLAPIENTRY glPushName( GLuint name );
  1497 
  1498 GLAPI void GLAPIENTRY glPopName( void );
  1499 
  1500 
  1501 
  1502 /*
  1503  * OpenGL 1.2
  1504  */
  1505 
  1506 #define GL_RESCALE_NORMAL			0x803A
  1507 #define GL_CLAMP_TO_EDGE			0x812F
  1508 #define GL_MAX_ELEMENTS_VERTICES		0x80E8
  1509 #define GL_MAX_ELEMENTS_INDICES			0x80E9
  1510 #define GL_BGR					0x80E0
  1511 #define GL_BGRA					0x80E1
  1512 #define GL_UNSIGNED_BYTE_3_3_2			0x8032
  1513 #define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
  1514 #define GL_UNSIGNED_SHORT_5_6_5			0x8363
  1515 #define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
  1516 #define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
  1517 #define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
  1518 #define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
  1519 #define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
  1520 #define GL_UNSIGNED_INT_8_8_8_8			0x8035
  1521 #define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
  1522 #define GL_UNSIGNED_INT_10_10_10_2		0x8036
  1523 #define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
  1524 #define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
  1525 #define GL_SINGLE_COLOR				0x81F9
  1526 #define GL_SEPARATE_SPECULAR_COLOR		0x81FA
  1527 #define GL_TEXTURE_MIN_LOD			0x813A
  1528 #define GL_TEXTURE_MAX_LOD			0x813B
  1529 #define GL_TEXTURE_BASE_LEVEL			0x813C
  1530 #define GL_TEXTURE_MAX_LEVEL			0x813D
  1531 #define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
  1532 #define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
  1533 #define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
  1534 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
  1535 #define GL_ALIASED_POINT_SIZE_RANGE		0x846D
  1536 #define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
  1537 #define GL_PACK_SKIP_IMAGES			0x806B
  1538 #define GL_PACK_IMAGE_HEIGHT			0x806C
  1539 #define GL_UNPACK_SKIP_IMAGES			0x806D
  1540 #define GL_UNPACK_IMAGE_HEIGHT			0x806E
  1541 #define GL_TEXTURE_3D				0x806F
  1542 #define GL_PROXY_TEXTURE_3D			0x8070
  1543 #define GL_TEXTURE_DEPTH			0x8071
  1544 #define GL_TEXTURE_WRAP_R			0x8072
  1545 #define GL_MAX_3D_TEXTURE_SIZE			0x8073
  1546 #define GL_TEXTURE_BINDING_3D			0x806A
  1547 
  1548 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
  1549 	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
  1550 
  1551 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
  1552                                       GLint internalFormat,
  1553                                       GLsizei width, GLsizei height,
  1554                                       GLsizei depth, GLint border,
  1555                                       GLenum format, GLenum type,
  1556                                       const GLvoid *pixels );
  1557 
  1558 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
  1559                                          GLint xoffset, GLint yoffset,
  1560                                          GLint zoffset, GLsizei width,
  1561                                          GLsizei height, GLsizei depth,
  1562                                          GLenum format,
  1563                                          GLenum type, const GLvoid *pixels);
  1564 
  1565 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
  1566                                              GLint xoffset, GLint yoffset,
  1567                                              GLint zoffset, GLint x,
  1568                                              GLint y, GLsizei width,
  1569                                              GLsizei height );
  1570 
  1571 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  1572 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  1573 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  1574 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  1575 
  1576 
  1577 /*
  1578  * GL_ARB_imaging
  1579  */
  1580 
  1581 #define GL_CONSTANT_COLOR			0x8001
  1582 #define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
  1583 #define GL_CONSTANT_ALPHA			0x8003
  1584 #define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
  1585 #define GL_COLOR_TABLE				0x80D0
  1586 #define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
  1587 #define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
  1588 #define GL_PROXY_COLOR_TABLE			0x80D3
  1589 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
  1590 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
  1591 #define GL_COLOR_TABLE_SCALE			0x80D6
  1592 #define GL_COLOR_TABLE_BIAS			0x80D7
  1593 #define GL_COLOR_TABLE_FORMAT			0x80D8
  1594 #define GL_COLOR_TABLE_WIDTH			0x80D9
  1595 #define GL_COLOR_TABLE_RED_SIZE			0x80DA
  1596 #define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
  1597 #define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
  1598 #define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
  1599 #define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
  1600 #define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
  1601 #define GL_CONVOLUTION_1D			0x8010
  1602 #define GL_CONVOLUTION_2D			0x8011
  1603 #define GL_SEPARABLE_2D				0x8012
  1604 #define GL_CONVOLUTION_BORDER_MODE		0x8013
  1605 #define GL_CONVOLUTION_FILTER_SCALE		0x8014
  1606 #define GL_CONVOLUTION_FILTER_BIAS		0x8015
  1607 #define GL_REDUCE				0x8016
  1608 #define GL_CONVOLUTION_FORMAT			0x8017
  1609 #define GL_CONVOLUTION_WIDTH			0x8018
  1610 #define GL_CONVOLUTION_HEIGHT			0x8019
  1611 #define GL_MAX_CONVOLUTION_WIDTH		0x801A
  1612 #define GL_MAX_CONVOLUTION_HEIGHT		0x801B
  1613 #define GL_POST_CONVOLUTION_RED_SCALE		0x801C
  1614 #define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
  1615 #define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
  1616 #define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
  1617 #define GL_POST_CONVOLUTION_RED_BIAS		0x8020
  1618 #define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
  1619 #define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
  1620 #define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
  1621 #define GL_CONSTANT_BORDER			0x8151
  1622 #define GL_REPLICATE_BORDER			0x8153
  1623 #define GL_CONVOLUTION_BORDER_COLOR		0x8154
  1624 #define GL_COLOR_MATRIX				0x80B1
  1625 #define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
  1626 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
  1627 #define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
  1628 #define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
  1629 #define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
  1630 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
  1631 #define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
  1632 #define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
  1633 #define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
  1634 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
  1635 #define GL_HISTOGRAM				0x8024
  1636 #define GL_PROXY_HISTOGRAM			0x8025
  1637 #define GL_HISTOGRAM_WIDTH			0x8026
  1638 #define GL_HISTOGRAM_FORMAT			0x8027
  1639 #define GL_HISTOGRAM_RED_SIZE			0x8028
  1640 #define GL_HISTOGRAM_GREEN_SIZE			0x8029
  1641 #define GL_HISTOGRAM_BLUE_SIZE			0x802A
  1642 #define GL_HISTOGRAM_ALPHA_SIZE			0x802B
  1643 #define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
  1644 #define GL_HISTOGRAM_SINK			0x802D
  1645 #define GL_MINMAX				0x802E
  1646 #define GL_MINMAX_FORMAT			0x802F
  1647 #define GL_MINMAX_SINK				0x8030
  1648 #define GL_TABLE_TOO_LARGE			0x8031
  1649 #define GL_BLEND_EQUATION			0x8009
  1650 #define GL_MIN					0x8007
  1651 #define GL_MAX					0x8008
  1652 #define GL_FUNC_ADD				0x8006
  1653 #define GL_FUNC_SUBTRACT			0x800A
  1654 #define GL_FUNC_REVERSE_SUBTRACT		0x800B
  1655 #define GL_BLEND_COLOR				0x8005
  1656 
  1657 
  1658 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
  1659                                     GLsizei width, GLenum format,
  1660                                     GLenum type, const GLvoid *table );
  1661 
  1662 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
  1663                                        GLsizei start, GLsizei count,
  1664                                        GLenum format, GLenum type,
  1665                                        const GLvoid *data );
  1666 
  1667 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
  1668                                               const GLint *params);
  1669 
  1670 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
  1671                                               const GLfloat *params);
  1672 
  1673 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
  1674                                            GLint x, GLint y, GLsizei width );
  1675 
  1676 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
  1677                                         GLint x, GLint y, GLsizei width );
  1678 
  1679 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
  1680                                        GLenum type, GLvoid *table );
  1681 
  1682 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
  1683                                                   GLfloat *params );
  1684 
  1685 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
  1686                                                   GLint *params );
  1687 
  1688 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
  1689 
  1690 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
  1691                                     GLclampf blue, GLclampf alpha );
  1692 
  1693 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
  1694 				   GLenum internalformat, GLboolean sink );
  1695 
  1696 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
  1697 
  1698 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
  1699 				      GLenum format, GLenum type,
  1700 				      GLvoid *values );
  1701 
  1702 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
  1703 						 GLfloat *params );
  1704 
  1705 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
  1706 						 GLint *params );
  1707 
  1708 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
  1709 				GLboolean sink );
  1710 
  1711 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
  1712 
  1713 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
  1714                                    GLenum format, GLenum types,
  1715                                    GLvoid *values );
  1716 
  1717 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
  1718 					      GLfloat *params );
  1719 
  1720 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
  1721 					      GLint *params );
  1722 
  1723 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
  1724 	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
  1725 	const GLvoid *image );
  1726 
  1727 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
  1728 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
  1729 	GLenum type, const GLvoid *image );
  1730 
  1731 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
  1732 	GLfloat params );
  1733 
  1734 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
  1735 	const GLfloat *params );
  1736 
  1737 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
  1738 	GLint params );
  1739 
  1740 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
  1741 	const GLint *params );
  1742 
  1743 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
  1744 	GLenum internalformat, GLint x, GLint y, GLsizei width );
  1745 
  1746 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
  1747 	GLenum internalformat, GLint x, GLint y, GLsizei width,
  1748 	GLsizei height);
  1749 
  1750 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
  1751 	GLenum type, GLvoid *image );
  1752 
  1753 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
  1754 	GLfloat *params );
  1755 
  1756 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
  1757 	GLint *params );
  1758 
  1759 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
  1760 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
  1761 	GLenum type, const GLvoid *row, const GLvoid *column );
  1762 
  1763 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
  1764 	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
  1765 
  1766 
  1767 
  1768 
  1769 /*
  1770  * OpenGL 1.3
  1771  */
  1772 
  1773 /* multitexture */
  1774 #define GL_TEXTURE0				0x84C0
  1775 #define GL_TEXTURE1				0x84C1
  1776 #define GL_TEXTURE2				0x84C2
  1777 #define GL_TEXTURE3				0x84C3
  1778 #define GL_TEXTURE4				0x84C4
  1779 #define GL_TEXTURE5				0x84C5
  1780 #define GL_TEXTURE6				0x84C6
  1781 #define GL_TEXTURE7				0x84C7
  1782 #define GL_TEXTURE8				0x84C8
  1783 #define GL_TEXTURE9				0x84C9
  1784 #define GL_TEXTURE10				0x84CA
  1785 #define GL_TEXTURE11				0x84CB
  1786 #define GL_TEXTURE12				0x84CC
  1787 #define GL_TEXTURE13				0x84CD
  1788 #define GL_TEXTURE14				0x84CE
  1789 #define GL_TEXTURE15				0x84CF
  1790 #define GL_TEXTURE16				0x84D0
  1791 #define GL_TEXTURE17				0x84D1
  1792 #define GL_TEXTURE18				0x84D2
  1793 #define GL_TEXTURE19				0x84D3
  1794 #define GL_TEXTURE20				0x84D4
  1795 #define GL_TEXTURE21				0x84D5
  1796 #define GL_TEXTURE22				0x84D6
  1797 #define GL_TEXTURE23				0x84D7
  1798 #define GL_TEXTURE24				0x84D8
  1799 #define GL_TEXTURE25				0x84D9
  1800 #define GL_TEXTURE26				0x84DA
  1801 #define GL_TEXTURE27				0x84DB
  1802 #define GL_TEXTURE28				0x84DC
  1803 #define GL_TEXTURE29				0x84DD
  1804 #define GL_TEXTURE30				0x84DE
  1805 #define GL_TEXTURE31				0x84DF
  1806 #define GL_ACTIVE_TEXTURE			0x84E0
  1807 #define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
  1808 #define GL_MAX_TEXTURE_UNITS			0x84E2
  1809 /* texture_cube_map */
  1810 #define GL_NORMAL_MAP				0x8511
  1811 #define GL_REFLECTION_MAP			0x8512
  1812 #define GL_TEXTURE_CUBE_MAP			0x8513
  1813 #define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
  1814 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
  1815 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
  1816 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
  1817 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
  1818 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
  1819 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
  1820 #define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
  1821 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
  1822 /* texture_compression */
  1823 #define GL_COMPRESSED_ALPHA			0x84E9
  1824 #define GL_COMPRESSED_LUMINANCE			0x84EA
  1825 #define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
  1826 #define GL_COMPRESSED_INTENSITY			0x84EC
  1827 #define GL_COMPRESSED_RGB			0x84ED
  1828 #define GL_COMPRESSED_RGBA			0x84EE
  1829 #define GL_TEXTURE_COMPRESSION_HINT		0x84EF
  1830 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
  1831 #define GL_TEXTURE_COMPRESSED			0x86A1
  1832 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
  1833 #define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
  1834 /* multisample */
  1835 #define GL_MULTISAMPLE				0x809D
  1836 #define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
  1837 #define GL_SAMPLE_ALPHA_TO_ONE			0x809F
  1838 #define GL_SAMPLE_COVERAGE			0x80A0
  1839 #define GL_SAMPLE_BUFFERS			0x80A8
  1840 #define GL_SAMPLES				0x80A9
  1841 #define GL_SAMPLE_COVERAGE_VALUE		0x80AA
  1842 #define GL_SAMPLE_COVERAGE_INVERT		0x80AB
  1843 #define GL_MULTISAMPLE_BIT			0x20000000
  1844 /* transpose_matrix */
  1845 #define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
  1846 #define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
  1847 #define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
  1848 #define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
  1849 /* texture_env_combine */
  1850 #define GL_COMBINE				0x8570
  1851 #define GL_COMBINE_RGB				0x8571
  1852 #define GL_COMBINE_ALPHA			0x8572
  1853 #define GL_SOURCE0_RGB				0x8580
  1854 #define GL_SOURCE1_RGB				0x8581
  1855 #define GL_SOURCE2_RGB				0x8582
  1856 #define GL_SOURCE0_ALPHA			0x8588
  1857 #define GL_SOURCE1_ALPHA			0x8589
  1858 #define GL_SOURCE2_ALPHA			0x858A
  1859 #define GL_OPERAND0_RGB				0x8590
  1860 #define GL_OPERAND1_RGB				0x8591
  1861 #define GL_OPERAND2_RGB				0x8592
  1862 #define GL_OPERAND0_ALPHA			0x8598
  1863 #define GL_OPERAND1_ALPHA			0x8599
  1864 #define GL_OPERAND2_ALPHA			0x859A
  1865 #define GL_RGB_SCALE				0x8573
  1866 #define GL_ADD_SIGNED				0x8574
  1867 #define GL_INTERPOLATE				0x8575
  1868 #define GL_SUBTRACT				0x84E7
  1869 #define GL_CONSTANT				0x8576
  1870 #define GL_PRIMARY_COLOR			0x8577
  1871 #define GL_PREVIOUS				0x8578
  1872 /* texture_env_dot3 */
  1873 #define GL_DOT3_RGB				0x86AE
  1874 #define GL_DOT3_RGBA				0x86AF
  1875 /* texture_border_clamp */
  1876 #define GL_CLAMP_TO_BORDER			0x812D
  1877 
  1878 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
  1879 
  1880 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
  1881 
  1882 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
  1883 
  1884 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
  1885 
  1886 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
  1887 
  1888 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
  1889 
  1890 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
  1891 
  1892 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
  1893 
  1894 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
  1895 
  1896 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
  1897 
  1898 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
  1899 
  1900 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
  1901 
  1902 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
  1903 
  1904 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
  1905 
  1906 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
  1907 
  1908 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
  1909 
  1910 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
  1911 
  1912 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
  1913 
  1914 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
  1915 
  1916 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
  1917 
  1918 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
  1919 
  1920 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
  1921 
  1922 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
  1923 
  1924 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
  1925 
  1926 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
  1927 
  1928 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
  1929 
  1930 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
  1931 
  1932 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
  1933 
  1934 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
  1935 
  1936 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
  1937 
  1938 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
  1939 
  1940 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
  1941 
  1942 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
  1943 
  1944 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
  1945 
  1946 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
  1947 
  1948 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
  1949 
  1950 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
  1951 
  1952 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
  1953 
  1954 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
  1955 
  1956 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
  1957 
  1958 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
  1959 
  1960 
  1961 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
  1962 
  1963 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
  1964 
  1965 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
  1966 
  1967 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
  1968 
  1969 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
  1970 
  1971 
  1972 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  1973 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
  1974 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  1975 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  1976 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  1977 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  1978 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  1979 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  1980 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
  1981 
  1982 
  1983 
  1984 /*
  1985  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
  1986  */
  1987 #ifndef GL_ARB_multitexture
  1988 #define GL_ARB_multitexture 1
  1989 
  1990 #define GL_TEXTURE0_ARB				0x84C0
  1991 #define GL_TEXTURE1_ARB				0x84C1
  1992 #define GL_TEXTURE2_ARB				0x84C2
  1993 #define GL_TEXTURE3_ARB				0x84C3
  1994 #define GL_TEXTURE4_ARB				0x84C4
  1995 #define GL_TEXTURE5_ARB				0x84C5
  1996 #define GL_TEXTURE6_ARB				0x84C6
  1997 #define GL_TEXTURE7_ARB				0x84C7
  1998 #define GL_TEXTURE8_ARB				0x84C8
  1999 #define GL_TEXTURE9_ARB				0x84C9
  2000 #define GL_TEXTURE10_ARB			0x84CA
  2001 #define GL_TEXTURE11_ARB			0x84CB
  2002 #define GL_TEXTURE12_ARB			0x84CC
  2003 #define GL_TEXTURE13_ARB			0x84CD
  2004 #define GL_TEXTURE14_ARB			0x84CE
  2005 #define GL_TEXTURE15_ARB			0x84CF
  2006 #define GL_TEXTURE16_ARB			0x84D0
  2007 #define GL_TEXTURE17_ARB			0x84D1
  2008 #define GL_TEXTURE18_ARB			0x84D2
  2009 #define GL_TEXTURE19_ARB			0x84D3
  2010 #define GL_TEXTURE20_ARB			0x84D4
  2011 #define GL_TEXTURE21_ARB			0x84D5
  2012 #define GL_TEXTURE22_ARB			0x84D6
  2013 #define GL_TEXTURE23_ARB			0x84D7
  2014 #define GL_TEXTURE24_ARB			0x84D8
  2015 #define GL_TEXTURE25_ARB			0x84D9
  2016 #define GL_TEXTURE26_ARB			0x84DA
  2017 #define GL_TEXTURE27_ARB			0x84DB
  2018 #define GL_TEXTURE28_ARB			0x84DC
  2019 #define GL_TEXTURE29_ARB			0x84DD
  2020 #define GL_TEXTURE30_ARB			0x84DE
  2021 #define GL_TEXTURE31_ARB			0x84DF
  2022 #define GL_ACTIVE_TEXTURE_ARB			0x84E0
  2023 #define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
  2024 #define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
  2025 
  2026 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
  2027 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
  2028 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
  2029 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
  2030 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
  2031 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
  2032 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
  2033 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
  2034 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
  2035 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
  2036 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
  2037 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
  2038 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
  2039 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
  2040 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
  2041 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
  2042 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
  2043 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
  2044 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
  2045 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
  2046 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
  2047 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
  2048 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
  2049 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
  2050 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
  2051 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
  2052 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  2053 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
  2054 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  2055 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
  2056 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
  2057 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
  2058 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  2059 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
  2060 
  2061 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
  2062 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
  2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
  2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
  2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
  2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
  2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
  2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
  2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
  2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
  2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
  2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
  2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
  2074 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
  2075 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
  2076 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
  2077 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
  2078 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
  2079 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  2080 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
  2081 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  2082 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
  2083 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
  2084 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
  2085 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  2086 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
  2087 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  2088 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
  2089 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  2090 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
  2091 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  2092 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
  2093 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  2094 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
  2095 
  2096 #endif /* GL_ARB_multitexture */
  2097 
  2098 
  2099 
  2100 /*
  2101  * Define this token if you want "old-style" header file behaviour (extensions
  2102  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
  2103  */
  2104 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
  2105 #include "SDL_opengl_glext.h"
  2106 #endif  /* GL_GLEXT_LEGACY */
  2107 
  2108 
  2109 
  2110 /*
  2111  * ???. GL_MESA_packed_depth_stencil
  2112  * XXX obsolete
  2113  */
  2114 #ifndef GL_MESA_packed_depth_stencil
  2115 #define GL_MESA_packed_depth_stencil 1
  2116 
  2117 #define GL_DEPTH_STENCIL_MESA			0x8750
  2118 #define GL_UNSIGNED_INT_24_8_MESA		0x8751
  2119 #define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
  2120 #define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
  2121 #define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
  2122 
  2123 #endif /* GL_MESA_packed_depth_stencil */
  2124 
  2125 
  2126 #ifndef GL_ATI_blend_equation_separate
  2127 #define GL_ATI_blend_equation_separate 1
  2128 
  2129 #define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
  2130 
  2131 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
  2132 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
  2133 
  2134 #endif /* GL_ATI_blend_equation_separate */
  2135 
  2136 
  2137 /* GL_OES_EGL_image */
  2138 #ifndef GL_OES_EGL_image
  2139 typedef void* GLeglImageOES;
  2140 #endif
  2141 
  2142 #ifndef GL_OES_EGL_image
  2143 #define GL_OES_EGL_image 1
  2144 #ifdef GL_GLEXT_PROTOTYPES
  2145 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
  2146 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
  2147 #endif
  2148 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
  2149 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
  2150 #endif
  2151 
  2152 
  2153 /**
  2154  ** NOTE!!!!!  If you add new functions to this file, or update
  2155  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
  2156  ** in that file for details.
  2157  **/
  2158 
  2159 
  2160 
  2161 /**********************************************************************
  2162  * Begin system-specific stuff
  2163  */
  2164 #if defined(PRAGMA_EXPORT_SUPPORTED)
  2165 #pragma export off
  2166 #endif
  2167 
  2168 /*
  2169  * End system-specific stuff
  2170  **********************************************************************/
  2171 
  2172 
  2173 #ifdef __cplusplus
  2174 }
  2175 #endif
  2176 
  2177 #endif /* __gl_h_ */
  2178 
  2179 #endif /* !__IPHONEOS__ */
  2180 
  2181 #endif /* SDL_opengl_h_ */
  2182 
  2183 /* vi: set ts=4 sw=4 expandtab: */