src/video/wincommon/SDL_lowvideo.h
author Ryan C. Gordon
Thu, 13 Oct 2011 01:49:14 -0400
branchSDL-1.2
changeset 5983 1361a12b2e58
parent 5891 9086ec040519
child 6137 4720145f848b
permissions -rw-r--r--
Don't bother with Win9x compatibility when building 64-bit binaries.

Fixes Bugzilla #1310.

Thanks to Ozkan Sezer for the patch!
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2009 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 #include "SDL_config.h"
    23 
    24 #ifndef _SDL_lowvideo_h
    25 #define _SDL_lowvideo_h
    26 
    27 #define WIN32_LEAN_AND_MEAN
    28 #include <windows.h>
    29 
    30 #ifndef SetClassLongPtr
    31 #define SetClassLongPtr	SetClassLong
    32 #endif
    33 #ifndef GetWindowLongPtr
    34 #define GetWindowLongPtr	GetWindowLong
    35 #endif
    36 #ifndef SetWindowLongPtr
    37 #define SetWindowLongPtr	SetWindowLong
    38 #endif
    39 #ifndef GWLP_WNDPROC
    40 #define GWLP_WNDPROC	GWL_WNDPROC
    41 #endif
    42 #ifndef GWLP_HINSTANCE
    43 #define GWLP_HINSTANCE GWL_HINSTANCE
    44 #endif
    45 #ifndef GCLP_HICON
    46 #define GCLP_HICON GCL_HICON
    47 #endif
    48 
    49 #include "../SDL_sysvideo.h"
    50 
    51 /* Hidden "this" pointer for the video functions */
    52 #define _THIS	SDL_VideoDevice *this
    53 
    54 #define FULLSCREEN() \
    55 	((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
    56 
    57 #define WINDIB_FULLSCREEN()						\
    58 (									\
    59 	SDL_VideoSurface &&						\
    60 	FULLSCREEN() && \
    61 	(((SDL_VideoSurface->flags & SDL_OPENGL   ) == SDL_OPENGL    ) || \
    62 	((SDL_strcmp(this->name, "windib") == 0) || \
    63 	 (SDL_strcmp(this->name, "gapi") == 0))) \
    64 )
    65 #define DDRAW_FULLSCREEN() 						\
    66 (									\
    67 	SDL_VideoSurface &&						\
    68 	FULLSCREEN() && \
    69 	((SDL_VideoSurface->flags & SDL_OPENGL    ) != SDL_OPENGL    ) && \
    70 	(SDL_strcmp(this->name, "directx") == 0)				\
    71 )
    72 
    73 #define DINPUT_FULLSCREEN() 						\
    74 (									\
    75 	FULLSCREEN() && \
    76 	(strcmp(this->name, "directx") == 0)				\
    77 )
    78 
    79 #define DINPUT() (strcmp(this->name, "directx") == 0)
    80 
    81 /* The main window -- and a function to set it for the audio */
    82 #ifdef _WIN32_WCE
    83 extern LPWSTR SDL_Appname;
    84 #else
    85 extern LPSTR SDL_Appname;
    86 #endif
    87 extern HINSTANCE SDL_Instance;
    88 extern HWND SDL_Window;
    89 extern BOOL SDL_windowid;
    90 
    91 /* Variables and functions exported to other parts of the native video
    92    subsystem (SDL_sysevents.c)
    93 */
    94 extern void WIN_FlushMessageQueue();
    95 
    96 /* Called by windows message loop when application is activated */
    97 extern void (*WIN_Activate)(_THIS, BOOL active, BOOL minimized);
    98 
    99 /* Called by windows message loop when system palette is available */
   100 extern void (*WIN_RealizePalette)(_THIS);
   101 
   102 /* Called by windows message loop when the system palette changes */
   103 extern void (*WIN_PaletteChanged)(_THIS, HWND window);
   104 
   105 /* Called by windows message loop when a portion of the screen needs update */
   106 extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
   107 
   108 /* Called by windows message loop when the message isn't handled */
   109 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
   110 
   111 /* The window cursor (from SDL_sysmouse.c) */
   112 extern HCURSOR SDL_hcursor;
   113 
   114 /* The bounds of the window in screen coordinates */
   115 extern RECT SDL_bounds;
   116 
   117 /* The position of the window in windowed mode */
   118 extern int SDL_windowX;
   119 extern int SDL_windowY;
   120 
   121 /* Flag -- SDL is performing a resize, rather than the user */
   122 extern int SDL_resizing;
   123 
   124 /* Flag -- the mouse is in relative motion mode */
   125 extern int mouse_relative;
   126 
   127 /* The GDI fullscreen mode currently active */
   128 #ifndef NO_CHANGEDISPLAYSETTINGS
   129 extern DEVMODE SDL_desktop_mode;
   130 extern DEVMODE SDL_fullscreen_mode;
   131 #endif
   132 
   133 /* The system gamma ramp for GDI modes */
   134 extern WORD *gamma_saved;
   135 
   136 /* This is really from SDL_dx5audio.c */
   137 extern void DX5_SoundFocus(HWND window);
   138 
   139 /* DJM: This is really from SDL_sysevents.c, we need it in
   140    GDL_CreateWindow as well */
   141 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
   142 
   143 #ifdef _WIN64
   144 #define SDL_ToUnicode  ToUnicode
   145 #else
   146 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
   147 typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, const BYTE *, LPWSTR, int, UINT);
   148 
   149 extern ToUnicodeFN SDL_ToUnicode;
   150 #endif
   151 
   152 #endif /* SDL_lowvideo_h */