include/SDL_opengles.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 18 May 2013 12:48:50 -0700
changeset 7190 11612d544fcd
parent 6885 700f1b25f77f
child 7191 75360622e65f
permissions -rw-r--r--
Added mobile application events, with implementations for iOS and Android
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengles.h
    24  *  
    25  *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
    26  */
    27 
    28 #ifdef __IPHONEOS__
    29 #include <OpenGLES/ES1/gl.h>
    30 #include <OpenGLES/ES1/glext.h>
    31 #else
    32 #include <GLES/gl.h>
    33 #include <GLES/glext.h>
    34 #endif
    35 
    36 #ifndef APIENTRY
    37 #define APIENTRY
    38 #endif