README.DC
author Sam Lantinga <slouken@libsdl.org>
Thu, 11 May 2006 08:31:33 +0000
changeset 1816 0b627b7d1900
parent 1462 c17d82103614
permissions -rw-r--r--
Fixed bug #53

Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
     1 SDL for Dreamcast (beta2)
     2 
     3 	BERO
     4 	berobero@users.sourceforge.net 
     5 
     6 	http://www.geocities.co.jp/Playtown/2004/
     7 
     8 this work with kos-newlib
     9 http://sourceforge.net/projects/dcquake/
    10 
    11 compile
    12 - source environ.sh (from the KOS distribution)
    13 - make -f Makefile.dc
    14 
    15 compile with gl support
    16 - install latest libgl from http://sourceforge.net/projects/dcquake/
    17 - uncomment GL=1 in Makefile.dc
    18 - make -f Makefile.dc clean
    19 - make -f Makefile.dc
    20 
    21 install
    22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
    23 
    24 changelog:
    25 
    26 beta2
    27 - OpenGL support
    28 - Hardware page flip support
    29 
    30 beta
    31 - thread, timer don't tested so much.
    32 - not support OpenGL