src/video/winrt/SDL_winrtmouse_c.h
author David Ludwig <dludwig@pobox.com>
Mon, 10 Mar 2014 21:21:35 -0400
changeset 8600 092802455aed
parent 8516 f3e0e381bdcd
child 8615 097646deaef2
permissions -rw-r--r--
build fixes for most WinRT-related files

Still TODO: getting the D3D11 renderer back up and running in VC 2012.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "SDL_config.h"
    22 
    23 #ifndef _SDL_winrtmouse_h
    24 #define _SDL_winrtmouse_h
    25 
    26 #ifdef __cplusplus
    27 extern "C" {
    28 #endif
    29 
    30 extern void WINRT_InitMouse(_THIS);
    31 extern void WINRT_QuitMouse(_THIS);
    32 extern SDL_bool WINRT_UsingRelativeMouseMode;
    33 
    34 #ifdef __cplusplus
    35 }
    36 #endif
    37 
    38 #endif /* _SDL_windowsmouse_h */
    39 
    40 /* vi: set ts=4 sw=4 expandtab: */