src/events/SDL_dropevents_c.h
author Ryan C. Gordon
Tue, 05 Jan 2016 02:26:45 -0500
changeset 10020 08b9e569e1ce
parent 9998 f67cf37e9cd4
child 10022 30807689ca1b
permissions -rw-r--r--
Added SDL_DROPTEXT event, for dragging and dropping string data.

This patch is based on work in Unreal Engine 4's fork of SDL,
compliments of Epic Games.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../SDL_internal.h"
    22 
    23 #ifndef _SDL_dropevents_c_h
    24 #define _SDL_dropevents_c_h
    25 
    26 extern int SDL_SendDropFile(const char *file);
    27 extern int SDL_SendDropText(const char *text);
    28 
    29 #endif /* _SDL_dropevents_c_h */
    30 
    31 /* vi: set ts=4 sw=4 expandtab: */