INSTALL.txt
author Sam Lantinga <slouken@libsdl.org>
Tue, 25 Sep 2018 20:08:51 -0700
changeset 12224 0582b4e1fa9f
parent 10893 54480745c410
permissions -rw-r--r--
Fixed bug 4268 - Android_JNI_OpenAudioDevice function has error

alittle

where iscapture == 1

1.param set error

(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureOpen, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames)

param:audioBuffer16Bit need change to captureBuffer16Bit

2.logic error

if (is16Bit) {
// ALITTLE Modify the source code
if (iscapture) {
audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)captureBuffer);
} else {
audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
}
// if (!iscapture) {
// audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
// }
// audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
} else {
// ALITTLE Modify the source code
if (iscapture) {
audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)captureBuffer);
} else {
audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
}
// if (!iscapture) {
// audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
// }
// audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
}
     1 
     2 To compile and install SDL:
     3 
     4     1.  Windows with Visual Studio:
     5         * Read VisualC.html
     6 
     7         Windows with gcc, either native or cross-compiling:
     8         * Read the FAQ at https://wiki.libsdl.org/moin.fcg/FAQWindows
     9         * Run './configure; make; make install'
    10 
    11         Mac OS X with Xcode:
    12         * Read docs/README-macosx.md
    13 
    14         Mac OS X from the command line:
    15         * Run './configure; make; make install'
    16 
    17         Linux and other UNIX systems:
    18         * Run './configure; make; make install'
    19 
    20         Android:
    21         * Read docs/README-android.md
    22 
    23         iOS:
    24         * Read docs/README-ios.md
    25 
    26         Using Cmake:
    27         * Read docs/README-cmake.md
    28 
    29     2.  Look at the example programs in ./test, and check out the online
    30         documentation at https://wiki.libsdl.org/
    31 
    32     3.  Join the SDL developer mailing list by sending E-mail to
    33     	sdl-request@libsdl.org
    34         and put "subscribe" in the subject of the message.
    35 
    36         Or alternatively you can use the web interface:
    37             https://www.libsdl.org/mailing-list.php
    38 
    39 That's it!
    40 Sam Lantinga <slouken@libsdl.org>