src/video/qnxgf/SDL_gf_render.c
changeset 5140 e743b9c3f6d6
parent 5138 da10636e5eca
child 5141 31e7f523ab3d
     1.1 --- a/src/video/qnxgf/SDL_gf_render.c	Mon Jan 31 22:53:45 2011 -0800
     1.2 +++ b/src/video/qnxgf/SDL_gf_render.c	Mon Jan 31 23:23:57 2011 -0800
     1.3 @@ -52,8 +52,6 @@
     1.4                                   SDL_Texture * texture);
     1.5  static int gf_settexturealphamod(SDL_Renderer * renderer,
     1.6                                   SDL_Texture * texture);
     1.7 -static int gf_settextureblendmode(SDL_Renderer * renderer,
     1.8 -                                  SDL_Texture * texture);
     1.9  static int gf_settexturescalemode(SDL_Renderer * renderer,
    1.10                                    SDL_Texture * texture);
    1.11  static int gf_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture,
    1.12 @@ -85,8 +83,6 @@
    1.13        SDL_RENDERER_ACCELERATED),
    1.14       (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
    1.15        SDL_TEXTUREMODULATE_ALPHA),
    1.16 -     (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
    1.17 -      SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
    1.18       13,
    1.19       {
    1.20        SDL_PIXELFORMAT_INDEX8,
    1.21 @@ -147,7 +143,6 @@
    1.22      renderer->GetTexturePalette = gf_gettexturepalette;
    1.23      renderer->SetTextureAlphaMod = gf_settexturealphamod;
    1.24      renderer->SetTextureColorMod = gf_settexturecolormod;
    1.25 -    renderer->SetTextureBlendMode = gf_settextureblendmode;
    1.26      renderer->UpdateTexture = gf_updatetexture;
    1.27      renderer->LockTexture = gf_locktexture;
    1.28      renderer->UnlockTexture = gf_unlocktexture;
    1.29 @@ -343,16 +338,6 @@
    1.30  }
    1.31  
    1.32  static int
    1.33 -gf_settextureblendmode(SDL_Renderer * renderer, SDL_Texture * texture)
    1.34 -{
    1.35 -}
    1.36 -
    1.37 -static int
    1.38 -gf_settexturescalemode(SDL_Renderer * renderer, SDL_Texture * texture)
    1.39 -{
    1.40 -}
    1.41 -
    1.42 -static int
    1.43  gf_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture,
    1.44                   const SDL_Rect * rect, const void *pixels, int pitch)
    1.45  {