include/SDL_hints.h
changeset 9255 c2ef0d8d6da0
parent 9247 eddb899239fe
child 9278 8900afb78a19
child 11072 4d8984d051a2
     1.1 --- a/include/SDL_hints.h	Sun Nov 30 20:55:27 2014 -0800
     1.2 +++ b/include/SDL_hints.h	Tue Dec 02 21:18:50 2014 -0500
     1.3 @@ -492,36 +492,6 @@
     1.4  #define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_WINRT_HANDLE_BACK_BUTTON"
     1.5  
     1.6  /**
     1.7 - *  \brief  A variable that dictates what SDL_GetPrefPath() returns in WinRT apps.
     1.8 - *
     1.9 - *  The variable can be set to the following values:
    1.10 - *   * "local"   - Use the app's 'local' folder to store data.
    1.11 - *   * "roaming" - Use the app's 'roaming' folder to store data.
    1.12 - *                 On Windows Phone 8.0, this setting is not supported due to
    1.13 - *                 limitations in the OS itself.  Attempts to use this (via
    1.14 - *                 SDL_GetPrefPath()) on Windows Phone 8.0 will fail, with
    1.15 - *                 SDL_GetPrefPath() returning NULL.  (Windows Phone 8.1 does,
    1.16 - *                 however, support roaming folders.)
    1.17 - *   * "old"     - Use the app's 'local' folder on Windows Phone, and 'roaming'
    1.18 - *                 on non-Phone versions of WinRT.  This mimics behavior found
    1.19 - *                 in SDL 2.0.3's implementation of SDL_GetPrefPath() for WinRT
    1.20 - *                 (and was changed for SDL 2.0.4, further details of which are
    1.21 - *                 in the "Caveats" section of SDL's
    1.22 - *                 [WinRT README file](README-winrt.md).
    1.23 - *
    1.24 - *  The default is to use the app's "local" folder.
    1.25 - *
    1.26 - *  Details on 'local' verses 'roaming' folders can be found on MSDN, in
    1.27 - *  the documentation for WinRT's Windows.Storage.ApplicationData class,
    1.28 - *  (available at http://msdn.microsoft.com/en-us/library/windows/apps/windows.storage.applicationdata ).
    1.29 - *
    1.30 - *  The application's local and roaming paths may, alternatively, be retrieved
    1.31 - *  via the SDL_WinRTGetFSPathUTF8() and SDL_WinRTGetFSPathUNICODE() functions,
    1.32 - *  which are defined in SDL_system.h.
    1.33 - */
    1.34 -#define SDL_HINT_WINRT_PREF_PATH_ROOT "SDL_WINRT_PREF_PATH_ROOT"
    1.35 -
    1.36 -/**
    1.37   *  \brief  A variable that dictates policy for fullscreen Spaces on Mac OS X.
    1.38   *
    1.39   *  This hint only applies to Mac OS X.