1.1 --- a/src/video/SDL_sysvideo.h Tue Feb 01 20:50:04 2011 -0800
1.2 +++ b/src/video/SDL_sysvideo.h Tue Feb 01 21:23:43 2011 -0800
1.3 @@ -67,12 +67,6 @@
1.4 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
1.5 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture,
1.6 void **pixels, int *pitch);
1.7 - int (*SetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
1.8 - const SDL_Color * colors, int firstcolor,
1.9 - int ncolors);
1.10 - int (*GetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
1.11 - SDL_Color * colors, int firstcolor,
1.12 - int ncolors);
1.13 int (*SetTextureColorMod) (SDL_Renderer * renderer,
1.14 SDL_Texture * texture);
1.15 int (*SetTextureAlphaMod) (SDL_Renderer * renderer,
1.16 @@ -195,7 +189,6 @@
1.17 SDL_DisplayMode desktop_mode;
1.18 SDL_DisplayMode current_mode;
1.19 SDL_bool updating_fullscreen;
1.20 - SDL_Palette *palette;
1.21
1.22 Uint16 *gamma;
1.23 Uint16 *saved_gamma; /* (just offset into gamma) */
1.24 @@ -259,12 +252,6 @@
1.25 */
1.26 int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
1.27
1.28 - /* Set the color entries of the display palette */
1.29 - int (*SetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
1.30 -
1.31 - /* Get the color entries of the display palette */
1.32 - int (*GetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
1.33 -
1.34 /* Set the gamma ramp */
1.35 int (*SetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
1.36
1.37 @@ -447,8 +434,6 @@
1.38 extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
1.39 extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
1.40 extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode);
1.41 -extern int SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors);
1.42 -extern int SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors);
1.43 extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue);
1.44 extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue);
1.45 extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver);