src/video/quartz/SDL_QuartzEvents.m
changeset 664 abfdc08eb289
parent 631 52864d66d168
child 683 5d2f027b3349
     1.1 --- a/src/video/quartz/SDL_QuartzEvents.m	Mon Aug 04 00:52:42 2003 +0000
     1.2 +++ b/src/video/quartz/SDL_QuartzEvents.m	Mon Aug 04 01:00:30 2003 +0000
     1.3 @@ -255,13 +255,13 @@
     1.4  
     1.5  static void QZ_DoModifiers (_THIS, unsigned int newMods) {
     1.6  
     1.7 -    const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA } ;
     1.8 +    const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA };
     1.9  
    1.10      int i;
    1.11      int bit;
    1.12      SDL_keysym key;
    1.13  
    1.14 -    key.scancode = 0;
    1.15 +    key.scancode    = 0;
    1.16      key.sym         = SDLK_UNKNOWN;
    1.17      key.unicode     = 0;
    1.18      key.mod         = KMOD_NONE;
    1.19 @@ -405,7 +405,6 @@
    1.20      NSDate *distantPast;
    1.21      NSEvent *event;
    1.22      NSRect winRect;
    1.23 -    NSRect titleBarRect;
    1.24      NSAutoreleasePool *pool;
    1.25  
    1.26      /* Update activity every five seconds to prevent screensaver. --ryan. */
    1.27 @@ -421,8 +420,6 @@
    1.28      distantPast = [ NSDate distantPast ];
    1.29  
    1.30      winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h);
    1.31 -    titleBarRect = NSMakeRect (0, SDL_VideoSurface->h, SDL_VideoSurface->w,
    1.32 -                                SDL_VideoSurface->h + 22);
    1.33      
    1.34      /* send the first mouse event in absolute coordinates */
    1.35      firstMouseEvent = 1;
    1.36 @@ -467,7 +464,7 @@
    1.37              
    1.38              type = [ event type ];
    1.39              isForGameWin = (qz_window == [ event window ]);
    1.40 -            isInGameWin = NSPointInRect([event locationInWindow], winRect);
    1.41 +            isInGameWin = (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([event locationInWindow], winRect);
    1.42              switch (type) {
    1.43                  case NSLeftMouseDown:
    1.44                      if ( getenv("SDL_HAS3BUTTONMOUSE") ) {