src/video/winrt/SDL_winrtevents_c.h
changeset 8505 a76a3842c9eb
parent 8494 5d165785918d
child 8511 326b43e1276b
     1.1 --- a/src/video/winrt/SDL_winrtevents_c.h	Tue Aug 27 13:03:43 2013 -0400
     1.2 +++ b/src/video/winrt/SDL_winrtevents_c.h	Tue Aug 27 21:21:09 2013 -0400
     1.3 @@ -50,10 +50,13 @@
     1.4  
     1.5  /* Pointers (Mice, Touch, etc.) */
     1.6  extern void WINRT_ProcessMouseMovedEvent(SDL_Window * window, Windows::Devices::Input::MouseEventArgs ^args);
     1.7 -extern void WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Core::PointerEventArgs ^args);
     1.8 -extern void WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Core::PointerEventArgs ^args);
     1.9 -extern void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Core::PointerEventArgs ^args);
    1.10 -extern void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Core::PointerEventArgs ^args);
    1.11 +extern void WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint);
    1.12 +extern void WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint);
    1.13 +extern void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint);
    1.14 +extern void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint);
    1.15 +
    1.16 +/* XAML Thread Management */
    1.17 +extern void WINRT_CycleXAMLThread();
    1.18  
    1.19  #endif
    1.20