VisualC-WinRT/SDL/SDL-WinRT_VS2012.vcxproj
changeset 8611 a762dfc67e1a
parent 8608 c5d603f7094e
child 8612 24d36bb9c7af
     1.1 --- a/VisualC-WinRT/SDL/SDL-WinRT_VS2012.vcxproj	Tue Mar 11 12:40:31 2014 -0400
     1.2 +++ b/VisualC-WinRT/SDL/SDL-WinRT_VS2012.vcxproj	Wed Mar 12 11:57:15 2014 -0400
     1.3 @@ -72,6 +72,7 @@
     1.4        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
     1.5      </ClCompile>
     1.6      <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
     1.7 +    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
     1.8      <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
     1.9      <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
    1.10      <ClCompile Include="..\..\src\events\SDL_events.c" />
    1.11 @@ -96,6 +97,8 @@
    1.12      <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
    1.13      <ClCompile Include="..\..\src\joystick\winrt\SDL_xinputjoystick.c" />
    1.14      <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
    1.15 +    <ClCompile Include="..\..\src\power\SDL_power.c" />
    1.16 +    <ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
    1.17      <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
    1.18      <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11_winrthelpers.cpp">
    1.19        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
    1.20 @@ -107,6 +110,7 @@
    1.21      </ClCompile>
    1.22      <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
    1.23      <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
    1.24 +    <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
    1.25      <ClCompile Include="..\..\src\render\SDL_render.c" />
    1.26      <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
    1.27      <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
    1.28 @@ -270,6 +274,9 @@
    1.29      <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
    1.30      <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
    1.31      <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h" />
    1.32 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
    1.33 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
    1.34 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
    1.35      <ClInclude Include="..\..\src\events\blank_cursor.h" />
    1.36      <ClInclude Include="..\..\src\events\default_cursor.h" />
    1.37      <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
    1.38 @@ -289,6 +296,7 @@
    1.39      <ClInclude Include="..\..\src\render\mmx.h" />
    1.40      <ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
    1.41      <ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
    1.42 +    <ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
    1.43      <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
    1.44      <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
    1.45      <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
    1.46 @@ -426,7 +434,7 @@
    1.47        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.48        <CompileAsWinRT>false</CompileAsWinRT>
    1.49        <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    1.50 -      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.51 +      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.52      </ClCompile>
    1.53      <Link>
    1.54        <SubSystem>Console</SubSystem>
    1.55 @@ -440,7 +448,7 @@
    1.56        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.57        <CompileAsWinRT>false</CompileAsWinRT>
    1.58        <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    1.59 -      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.60 +      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.61      </ClCompile>
    1.62      <Link>
    1.63        <SubSystem>Console</SubSystem>
    1.64 @@ -454,7 +462,7 @@
    1.65        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.66        <CompileAsWinRT>false</CompileAsWinRT>
    1.67        <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    1.68 -      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.69 +      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.70      </ClCompile>
    1.71      <Link>
    1.72        <SubSystem>Console</SubSystem>
    1.73 @@ -468,7 +476,7 @@
    1.74        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.75        <CompileAsWinRT>false</CompileAsWinRT>
    1.76        <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    1.77 -      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.78 +      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.79      </ClCompile>
    1.80      <Link>
    1.81        <SubSystem>Console</SubSystem>
    1.82 @@ -482,7 +490,7 @@
    1.83        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.84        <CompileAsWinRT>false</CompileAsWinRT>
    1.85        <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    1.86 -      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.87 +      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.88      </ClCompile>
    1.89      <Link>
    1.90        <SubSystem>Console</SubSystem>
    1.91 @@ -496,7 +504,7 @@
    1.92        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.93        <CompileAsWinRT>false</CompileAsWinRT>
    1.94        <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    1.95 -      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.96 +      <PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.97      </ClCompile>
    1.98      <Link>
    1.99        <SubSystem>Console</SubSystem>