VisualC-WinPhone/SDL/SDL-WinPhone_VS2012.vcxproj.filters
changeset 8611 a762dfc67e1a
parent 8563 c0e68f3b6bbb
child 8612 24d36bb9c7af
     1.1 --- a/VisualC-WinPhone/SDL/SDL-WinPhone_VS2012.vcxproj.filters	Tue Mar 11 12:40:31 2014 -0400
     1.2 +++ b/VisualC-WinPhone/SDL/SDL-WinPhone_VS2012.vcxproj.filters	Wed Mar 12 11:57:15 2014 -0400
     1.3 @@ -339,6 +339,21 @@
     1.4      <ClInclude Include="..\..\include\SDL_filesystem.h">
     1.5        <Filter>Header Files</Filter>
     1.6      </ClInclude>
     1.7 +    <ClInclude Include="..\..\src\render\direct3d11\SDL_render_d3d11_winrthelpers_cpp.h">
     1.8 +      <Filter>Source Files</Filter>
     1.9 +    </ClInclude>
    1.10 +    <ClInclude Include="..\..\src\render\SDL_d3dmath.h">
    1.11 +      <Filter>Source Files</Filter>
    1.12 +    </ClInclude>
    1.13 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
    1.14 +      <Filter>Source Files</Filter>
    1.15 +    </ClInclude>
    1.16 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
    1.17 +      <Filter>Source Files</Filter>
    1.18 +    </ClInclude>
    1.19 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
    1.20 +      <Filter>Source Files</Filter>
    1.21 +    </ClInclude>
    1.22    </ItemGroup>
    1.23    <ItemGroup>
    1.24      <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
    1.25 @@ -572,9 +587,6 @@
    1.26      <ClCompile Include="..\..\src\video\SDL_video.c">
    1.27        <Filter>Source Files</Filter>
    1.28      </ClCompile>
    1.29 -    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.cpp">
    1.30 -      <Filter>Source Files</Filter>
    1.31 -    </ClCompile>
    1.32      <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
    1.33        <Filter>Source Files</Filter>
    1.34      </ClCompile>
    1.35 @@ -608,5 +620,23 @@
    1.36      <ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
    1.37        <Filter>Source Files</Filter>
    1.38      </ClCompile>
    1.39 +    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c">
    1.40 +      <Filter>Source Files</Filter>
    1.41 +    </ClCompile>
    1.42 +    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11_winrthelpers.cpp">
    1.43 +      <Filter>Source Files</Filter>
    1.44 +    </ClCompile>
    1.45 +    <ClCompile Include="..\..\src\render\SDL_d3dmath.c">
    1.46 +      <Filter>Source Files</Filter>
    1.47 +    </ClCompile>
    1.48 +    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
    1.49 +      <Filter>Source Files</Filter>
    1.50 +    </ClCompile>
    1.51 +    <ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp">
    1.52 +      <Filter>Source Files</Filter>
    1.53 +    </ClCompile>
    1.54 +    <ClCompile Include="..\..\src\power\SDL_power.c">
    1.55 +      <Filter>Source Files</Filter>
    1.56 +    </ClCompile>
    1.57    </ItemGroup>
    1.58  </Project>
    1.59 \ No newline at end of file