src/dynapi/SDL_dynapi_overrides.h
changeset 8094 9efaae827924
child 8098 7d89c9728e51
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/dynapi/SDL_dynapi_overrides.h	Mon Dec 09 16:03:18 2013 -0500
     1.3 @@ -0,0 +1,571 @@
     1.4 +/*
     1.5 +  Simple DirectMedia Layer
     1.6 +  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     1.7 +
     1.8 +  This software is provided 'as-is', without any express or implied
     1.9 +  warranty.  In no event will the authors be held liable for any damages
    1.10 +  arising from the use of this software.
    1.11 +
    1.12 +  Permission is granted to anyone to use this software for any purpose,
    1.13 +  including commercial applications, and to alter it and redistribute it
    1.14 +  freely, subject to the following restrictions:
    1.15 +
    1.16 +  1. The origin of this software must not be misrepresented; you must not
    1.17 +     claim that you wrote the original software. If you use this software
    1.18 +     in a product, an acknowledgment in the product documentation would be
    1.19 +     appreciated but is not required.
    1.20 +  2. Altered source versions must be plainly marked as such, and must not be
    1.21 +     misrepresented as being the original software.
    1.22 +  3. This notice may not be removed or altered from any source distribution.
    1.23 +*/
    1.24 +
    1.25 +/* vi: set ts=4 sw=4 expandtab: */
    1.26 +
    1.27 +/* DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.pl. */
    1.28 +
    1.29 +#if !SDL_DYNAMIC_API
    1.30 +#error You should not be here.
    1.31 +#endif
    1.32 +
    1.33 +/* so annoying. */
    1.34 +#if defined(__thumb__) && (defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__))
    1.35 +#define SDL_MemoryBarrierRelease SDL_MemoryBarrierRelease_REAL
    1.36 +#define SDL_MemoryBarrierAcquire SDL_MemoryBarrierAcquire_REAL
    1.37 +#endif
    1.38 +
    1.39 +#define SDL_SetError SDL_SetError_REAL
    1.40 +#define SDL_Log SDL_Log_REAL
    1.41 +#define SDL_LogVerbose SDL_LogVerbose_REAL
    1.42 +#define SDL_LogDebug SDL_LogDebug_REAL
    1.43 +#define SDL_LogInfo SDL_LogInfo_REAL
    1.44 +#define SDL_LogWarn SDL_LogWarn_REAL
    1.45 +#define SDL_LogError SDL_LogError_REAL
    1.46 +#define SDL_LogCritical SDL_LogCritical_REAL
    1.47 +#define SDL_LogMessage SDL_LogMessage_REAL
    1.48 +#define SDL_sscanf SDL_sscanf_REAL
    1.49 +#define SDL_snprintf SDL_snprintf_REAL
    1.50 +#define SDL_CreateThread SDL_CreateThread_REAL
    1.51 +#define SDL_RWFromFP SDL_RWFromFP_REAL
    1.52 +#define SDL_RegisterApp SDL_RegisterApp_REAL
    1.53 +#define SDL_UnregisterApp SDL_UnregisterApp_REAL
    1.54 +#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL
    1.55 +#define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL
    1.56 +#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL
    1.57 +#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL
    1.58 +#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL
    1.59 +#define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL
    1.60 +#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL
    1.61 +#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL
    1.62 +#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL
    1.63 +#define SDL_Init SDL_Init_REAL
    1.64 +#define SDL_InitSubSystem SDL_InitSubSystem_REAL
    1.65 +#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
    1.66 +#define SDL_WasInit SDL_WasInit_REAL
    1.67 +#define SDL_Quit SDL_Quit_REAL
    1.68 +#define SDL_ReportAssertion SDL_ReportAssertion_REAL
    1.69 +#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
    1.70 +#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
    1.71 +#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
    1.72 +#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
    1.73 +#define SDL_AtomicLock SDL_AtomicLock_REAL
    1.74 +#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
    1.75 +#define SDL_AtomicCAS SDL_AtomicCAS_REAL
    1.76 +#define SDL_AtomicSet SDL_AtomicSet_REAL
    1.77 +#define SDL_AtomicGet SDL_AtomicGet_REAL
    1.78 +#define SDL_AtomicAdd SDL_AtomicAdd_REAL
    1.79 +#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
    1.80 +#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
    1.81 +#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
    1.82 +#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
    1.83 +#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
    1.84 +#define SDL_AudioInit SDL_AudioInit_REAL
    1.85 +#define SDL_AudioQuit SDL_AudioQuit_REAL
    1.86 +#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
    1.87 +#define SDL_OpenAudio SDL_OpenAudio_REAL
    1.88 +#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
    1.89 +#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
    1.90 +#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
    1.91 +#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
    1.92 +#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
    1.93 +#define SDL_PauseAudio SDL_PauseAudio_REAL
    1.94 +#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
    1.95 +#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
    1.96 +#define SDL_FreeWAV SDL_FreeWAV_REAL
    1.97 +#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
    1.98 +#define SDL_ConvertAudio SDL_ConvertAudio_REAL
    1.99 +#define SDL_MixAudio SDL_MixAudio_REAL
   1.100 +#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
   1.101 +#define SDL_LockAudio SDL_LockAudio_REAL
   1.102 +#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
   1.103 +#define SDL_UnlockAudio SDL_UnlockAudio_REAL
   1.104 +#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
   1.105 +#define SDL_CloseAudio SDL_CloseAudio_REAL
   1.106 +#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
   1.107 +#define SDL_SetClipboardText SDL_SetClipboardText_REAL
   1.108 +#define SDL_GetClipboardText SDL_GetClipboardText_REAL
   1.109 +#define SDL_HasClipboardText SDL_HasClipboardText_REAL
   1.110 +#define SDL_GetCPUCount SDL_GetCPUCount_REAL
   1.111 +#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
   1.112 +#define SDL_HasRDTSC SDL_HasRDTSC_REAL
   1.113 +#define SDL_HasAltiVec SDL_HasAltiVec_REAL
   1.114 +#define SDL_HasMMX SDL_HasMMX_REAL
   1.115 +#define SDL_Has3DNow SDL_Has3DNow_REAL
   1.116 +#define SDL_HasSSE SDL_HasSSE_REAL
   1.117 +#define SDL_HasSSE2 SDL_HasSSE2_REAL
   1.118 +#define SDL_HasSSE3 SDL_HasSSE3_REAL
   1.119 +#define SDL_HasSSE41 SDL_HasSSE41_REAL
   1.120 +#define SDL_HasSSE42 SDL_HasSSE42_REAL
   1.121 +#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
   1.122 +#define SDL_GetError SDL_GetError_REAL
   1.123 +#define SDL_ClearError SDL_ClearError_REAL
   1.124 +#define SDL_Error SDL_Error_REAL
   1.125 +#define SDL_PumpEvents SDL_PumpEvents_REAL
   1.126 +#define SDL_PeepEvents SDL_PeepEvents_REAL
   1.127 +#define SDL_HasEvent SDL_HasEvent_REAL
   1.128 +#define SDL_HasEvents SDL_HasEvents_REAL
   1.129 +#define SDL_FlushEvent SDL_FlushEvent_REAL
   1.130 +#define SDL_FlushEvents SDL_FlushEvents_REAL
   1.131 +#define SDL_PollEvent SDL_PollEvent_REAL
   1.132 +#define SDL_WaitEvent SDL_WaitEvent_REAL
   1.133 +#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
   1.134 +#define SDL_PushEvent SDL_PushEvent_REAL
   1.135 +#define SDL_SetEventFilter SDL_SetEventFilter_REAL
   1.136 +#define SDL_GetEventFilter SDL_GetEventFilter_REAL
   1.137 +#define SDL_AddEventWatch SDL_AddEventWatch_REAL
   1.138 +#define SDL_DelEventWatch SDL_DelEventWatch_REAL
   1.139 +#define SDL_FilterEvents SDL_FilterEvents_REAL
   1.140 +#define SDL_EventState SDL_EventState_REAL
   1.141 +#define SDL_RegisterEvents SDL_RegisterEvents_REAL
   1.142 +#define SDL_GetBasePath SDL_GetBasePath_REAL
   1.143 +#define SDL_GetPrefPath SDL_GetPrefPath_REAL
   1.144 +#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
   1.145 +#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
   1.146 +#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
   1.147 +#define SDL_IsGameController SDL_IsGameController_REAL
   1.148 +#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
   1.149 +#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
   1.150 +#define SDL_GameControllerName SDL_GameControllerName_REAL
   1.151 +#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
   1.152 +#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
   1.153 +#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
   1.154 +#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
   1.155 +#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
   1.156 +#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
   1.157 +#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
   1.158 +#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
   1.159 +#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
   1.160 +#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
   1.161 +#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
   1.162 +#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
   1.163 +#define SDL_GameControllerClose SDL_GameControllerClose_REAL
   1.164 +#define SDL_RecordGesture SDL_RecordGesture_REAL
   1.165 +#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
   1.166 +#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
   1.167 +#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
   1.168 +#define SDL_NumHaptics SDL_NumHaptics_REAL
   1.169 +#define SDL_HapticName SDL_HapticName_REAL
   1.170 +#define SDL_HapticOpen SDL_HapticOpen_REAL
   1.171 +#define SDL_HapticOpened SDL_HapticOpened_REAL
   1.172 +#define SDL_HapticIndex SDL_HapticIndex_REAL
   1.173 +#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
   1.174 +#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
   1.175 +#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
   1.176 +#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
   1.177 +#define SDL_HapticClose SDL_HapticClose_REAL
   1.178 +#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
   1.179 +#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
   1.180 +#define SDL_HapticQuery SDL_HapticQuery_REAL
   1.181 +#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
   1.182 +#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
   1.183 +#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
   1.184 +#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
   1.185 +#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
   1.186 +#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
   1.187 +#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
   1.188 +#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
   1.189 +#define SDL_HapticSetGain SDL_HapticSetGain_REAL
   1.190 +#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
   1.191 +#define SDL_HapticPause SDL_HapticPause_REAL
   1.192 +#define SDL_HapticUnpause SDL_HapticUnpause_REAL
   1.193 +#define SDL_HapticStopAll SDL_HapticStopAll_REAL
   1.194 +#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
   1.195 +#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
   1.196 +#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
   1.197 +#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
   1.198 +#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
   1.199 +#define SDL_SetHint SDL_SetHint_REAL
   1.200 +#define SDL_GetHint SDL_GetHint_REAL
   1.201 +#define SDL_AddHintCallback SDL_AddHintCallback_REAL
   1.202 +#define SDL_DelHintCallback SDL_DelHintCallback_REAL
   1.203 +#define SDL_ClearHints SDL_ClearHints_REAL
   1.204 +#define SDL_NumJoysticks SDL_NumJoysticks_REAL
   1.205 +#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
   1.206 +#define SDL_JoystickOpen SDL_JoystickOpen_REAL
   1.207 +#define SDL_JoystickName SDL_JoystickName_REAL
   1.208 +#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
   1.209 +#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
   1.210 +#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
   1.211 +#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
   1.212 +#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
   1.213 +#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
   1.214 +#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
   1.215 +#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL
   1.216 +#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
   1.217 +#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
   1.218 +#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
   1.219 +#define SDL_JoystickEventState SDL_JoystickEventState_REAL
   1.220 +#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
   1.221 +#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
   1.222 +#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL
   1.223 +#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
   1.224 +#define SDL_JoystickClose SDL_JoystickClose_REAL
   1.225 +#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
   1.226 +#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
   1.227 +#define SDL_GetModState SDL_GetModState_REAL
   1.228 +#define SDL_SetModState SDL_SetModState_REAL
   1.229 +#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
   1.230 +#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
   1.231 +#define SDL_GetScancodeName SDL_GetScancodeName_REAL
   1.232 +#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
   1.233 +#define SDL_GetKeyName SDL_GetKeyName_REAL
   1.234 +#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
   1.235 +#define SDL_StartTextInput SDL_StartTextInput_REAL
   1.236 +#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
   1.237 +#define SDL_StopTextInput SDL_StopTextInput_REAL
   1.238 +#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
   1.239 +#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
   1.240 +#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
   1.241 +#define SDL_LoadObject SDL_LoadObject_REAL
   1.242 +#define SDL_LoadFunction SDL_LoadFunction_REAL
   1.243 +#define SDL_UnloadObject SDL_UnloadObject_REAL
   1.244 +#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
   1.245 +#define SDL_LogSetPriority SDL_LogSetPriority_REAL
   1.246 +#define SDL_LogGetPriority SDL_LogGetPriority_REAL
   1.247 +#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
   1.248 +#define SDL_LogMessageV SDL_LogMessageV_REAL
   1.249 +#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
   1.250 +#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
   1.251 +#define SDL_SetMainReady SDL_SetMainReady_REAL
   1.252 +#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
   1.253 +#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
   1.254 +#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
   1.255 +#define SDL_GetMouseState SDL_GetMouseState_REAL
   1.256 +#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
   1.257 +#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
   1.258 +#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
   1.259 +#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
   1.260 +#define SDL_CreateCursor SDL_CreateCursor_REAL
   1.261 +#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
   1.262 +#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
   1.263 +#define SDL_SetCursor SDL_SetCursor_REAL
   1.264 +#define SDL_GetCursor SDL_GetCursor_REAL
   1.265 +#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
   1.266 +#define SDL_FreeCursor SDL_FreeCursor_REAL
   1.267 +#define SDL_ShowCursor SDL_ShowCursor_REAL
   1.268 +#define SDL_CreateMutex SDL_CreateMutex_REAL
   1.269 +#define SDL_LockMutex SDL_LockMutex_REAL
   1.270 +#define SDL_TryLockMutex SDL_TryLockMutex_REAL
   1.271 +#define SDL_UnlockMutex SDL_UnlockMutex_REAL
   1.272 +#define SDL_DestroyMutex SDL_DestroyMutex_REAL
   1.273 +#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
   1.274 +#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
   1.275 +#define SDL_SemWait SDL_SemWait_REAL
   1.276 +#define SDL_SemTryWait SDL_SemTryWait_REAL
   1.277 +#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
   1.278 +#define SDL_SemPost SDL_SemPost_REAL
   1.279 +#define SDL_SemValue SDL_SemValue_REAL
   1.280 +#define SDL_CreateCond SDL_CreateCond_REAL
   1.281 +#define SDL_DestroyCond SDL_DestroyCond_REAL
   1.282 +#define SDL_CondSignal SDL_CondSignal_REAL
   1.283 +#define SDL_CondBroadcast SDL_CondBroadcast_REAL
   1.284 +#define SDL_CondWait SDL_CondWait_REAL
   1.285 +#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
   1.286 +#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
   1.287 +#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
   1.288 +#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
   1.289 +#define SDL_AllocFormat SDL_AllocFormat_REAL
   1.290 +#define SDL_FreeFormat SDL_FreeFormat_REAL
   1.291 +#define SDL_AllocPalette SDL_AllocPalette_REAL
   1.292 +#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
   1.293 +#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
   1.294 +#define SDL_FreePalette SDL_FreePalette_REAL
   1.295 +#define SDL_MapRGB SDL_MapRGB_REAL
   1.296 +#define SDL_MapRGBA SDL_MapRGBA_REAL
   1.297 +#define SDL_GetRGB SDL_GetRGB_REAL
   1.298 +#define SDL_GetRGBA SDL_GetRGBA_REAL
   1.299 +#define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL
   1.300 +#define SDL_GetPlatform SDL_GetPlatform_REAL
   1.301 +#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
   1.302 +#define SDL_HasIntersection SDL_HasIntersection_REAL
   1.303 +#define SDL_IntersectRect SDL_IntersectRect_REAL
   1.304 +#define SDL_UnionRect SDL_UnionRect_REAL
   1.305 +#define SDL_EnclosePoints SDL_EnclosePoints_REAL
   1.306 +#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
   1.307 +#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
   1.308 +#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
   1.309 +#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
   1.310 +#define SDL_CreateRenderer SDL_CreateRenderer_REAL
   1.311 +#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
   1.312 +#define SDL_GetRenderer SDL_GetRenderer_REAL
   1.313 +#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
   1.314 +#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
   1.315 +#define SDL_CreateTexture SDL_CreateTexture_REAL
   1.316 +#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
   1.317 +#define SDL_QueryTexture SDL_QueryTexture_REAL
   1.318 +#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
   1.319 +#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
   1.320 +#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
   1.321 +#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
   1.322 +#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
   1.323 +#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
   1.324 +#define SDL_UpdateTexture SDL_UpdateTexture_REAL
   1.325 +#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
   1.326 +#define SDL_LockTexture SDL_LockTexture_REAL
   1.327 +#define SDL_UnlockTexture SDL_UnlockTexture_REAL
   1.328 +#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
   1.329 +#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
   1.330 +#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
   1.331 +#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
   1.332 +#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
   1.333 +#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
   1.334 +#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
   1.335 +#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
   1.336 +#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
   1.337 +#define SDL_RenderSetScale SDL_RenderSetScale_REAL
   1.338 +#define SDL_RenderGetScale SDL_RenderGetScale_REAL
   1.339 +#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
   1.340 +#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
   1.341 +#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
   1.342 +#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
   1.343 +#define SDL_RenderClear SDL_RenderClear_REAL
   1.344 +#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
   1.345 +#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
   1.346 +#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
   1.347 +#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
   1.348 +#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
   1.349 +#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
   1.350 +#define SDL_RenderFillRect SDL_RenderFillRect_REAL
   1.351 +#define SDL_RenderFillRects SDL_RenderFillRects_REAL
   1.352 +#define SDL_RenderCopy SDL_RenderCopy_REAL
   1.353 +#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
   1.354 +#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
   1.355 +#define SDL_RenderPresent SDL_RenderPresent_REAL
   1.356 +#define SDL_DestroyTexture SDL_DestroyTexture_REAL
   1.357 +#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
   1.358 +#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
   1.359 +#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
   1.360 +#define SDL_RWFromFile SDL_RWFromFile_REAL
   1.361 +#define SDL_RWFromMem SDL_RWFromMem_REAL
   1.362 +#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
   1.363 +#define SDL_AllocRW SDL_AllocRW_REAL
   1.364 +#define SDL_FreeRW SDL_FreeRW_REAL
   1.365 +#define SDL_ReadU8 SDL_ReadU8_REAL
   1.366 +#define SDL_ReadLE16 SDL_ReadLE16_REAL
   1.367 +#define SDL_ReadBE16 SDL_ReadBE16_REAL
   1.368 +#define SDL_ReadLE32 SDL_ReadLE32_REAL
   1.369 +#define SDL_ReadBE32 SDL_ReadBE32_REAL
   1.370 +#define SDL_ReadLE64 SDL_ReadLE64_REAL
   1.371 +#define SDL_ReadBE64 SDL_ReadBE64_REAL
   1.372 +#define SDL_WriteU8 SDL_WriteU8_REAL
   1.373 +#define SDL_WriteLE16 SDL_WriteLE16_REAL
   1.374 +#define SDL_WriteBE16 SDL_WriteBE16_REAL
   1.375 +#define SDL_WriteLE32 SDL_WriteLE32_REAL
   1.376 +#define SDL_WriteBE32 SDL_WriteBE32_REAL
   1.377 +#define SDL_WriteLE64 SDL_WriteLE64_REAL
   1.378 +#define SDL_WriteBE64 SDL_WriteBE64_REAL
   1.379 +#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
   1.380 +#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
   1.381 +#define SDL_SetWindowShape SDL_SetWindowShape_REAL
   1.382 +#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
   1.383 +#define SDL_malloc SDL_malloc_REAL
   1.384 +#define SDL_calloc SDL_calloc_REAL
   1.385 +#define SDL_realloc SDL_realloc_REAL
   1.386 +#define SDL_free SDL_free_REAL
   1.387 +#define SDL_getenv SDL_getenv_REAL
   1.388 +#define SDL_setenv SDL_setenv_REAL
   1.389 +#define SDL_qsort SDL_qsort_REAL
   1.390 +#define SDL_abs SDL_abs_REAL
   1.391 +#define SDL_isdigit SDL_isdigit_REAL
   1.392 +#define SDL_isspace SDL_isspace_REAL
   1.393 +#define SDL_toupper SDL_toupper_REAL
   1.394 +#define SDL_tolower SDL_tolower_REAL
   1.395 +#define SDL_memset SDL_memset_REAL
   1.396 +#define SDL_memcpy SDL_memcpy_REAL
   1.397 +#define SDL_memmove SDL_memmove_REAL
   1.398 +#define SDL_memcmp SDL_memcmp_REAL
   1.399 +#define SDL_wcslen SDL_wcslen_REAL
   1.400 +#define SDL_wcslcpy SDL_wcslcpy_REAL
   1.401 +#define SDL_wcslcat SDL_wcslcat_REAL
   1.402 +#define SDL_strlen SDL_strlen_REAL
   1.403 +#define SDL_strlcpy SDL_strlcpy_REAL
   1.404 +#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
   1.405 +#define SDL_strlcat SDL_strlcat_REAL
   1.406 +#define SDL_strdup SDL_strdup_REAL
   1.407 +#define SDL_strrev SDL_strrev_REAL
   1.408 +#define SDL_strupr SDL_strupr_REAL
   1.409 +#define SDL_strlwr SDL_strlwr_REAL
   1.410 +#define SDL_strchr SDL_strchr_REAL
   1.411 +#define SDL_strrchr SDL_strrchr_REAL
   1.412 +#define SDL_strstr SDL_strstr_REAL
   1.413 +#define SDL_itoa SDL_itoa_REAL
   1.414 +#define SDL_uitoa SDL_uitoa_REAL
   1.415 +#define SDL_ltoa SDL_ltoa_REAL
   1.416 +#define SDL_ultoa SDL_ultoa_REAL
   1.417 +#define SDL_lltoa SDL_lltoa_REAL
   1.418 +#define SDL_ulltoa SDL_ulltoa_REAL
   1.419 +#define SDL_atoi SDL_atoi_REAL
   1.420 +#define SDL_atof SDL_atof_REAL
   1.421 +#define SDL_strtol SDL_strtol_REAL
   1.422 +#define SDL_strtoul SDL_strtoul_REAL
   1.423 +#define SDL_strtoll SDL_strtoll_REAL
   1.424 +#define SDL_strtoull SDL_strtoull_REAL
   1.425 +#define SDL_strtod SDL_strtod_REAL
   1.426 +#define SDL_strcmp SDL_strcmp_REAL
   1.427 +#define SDL_strncmp SDL_strncmp_REAL
   1.428 +#define SDL_strcasecmp SDL_strcasecmp_REAL
   1.429 +#define SDL_strncasecmp SDL_strncasecmp_REAL
   1.430 +#define SDL_vsnprintf SDL_vsnprintf_REAL
   1.431 +#define SDL_acos SDL_acos_REAL
   1.432 +#define SDL_asin SDL_asin_REAL
   1.433 +#define SDL_atan SDL_atan_REAL
   1.434 +#define SDL_atan2 SDL_atan2_REAL
   1.435 +#define SDL_ceil SDL_ceil_REAL
   1.436 +#define SDL_copysign SDL_copysign_REAL
   1.437 +#define SDL_cos SDL_cos_REAL
   1.438 +#define SDL_cosf SDL_cosf_REAL
   1.439 +#define SDL_fabs SDL_fabs_REAL
   1.440 +#define SDL_floor SDL_floor_REAL
   1.441 +#define SDL_log SDL_log_REAL
   1.442 +#define SDL_pow SDL_pow_REAL
   1.443 +#define SDL_scalbn SDL_scalbn_REAL
   1.444 +#define SDL_sin SDL_sin_REAL
   1.445 +#define SDL_sinf SDL_sinf_REAL
   1.446 +#define SDL_sqrt SDL_sqrt_REAL
   1.447 +#define SDL_iconv_open SDL_iconv_open_REAL
   1.448 +#define SDL_iconv_close SDL_iconv_close_REAL
   1.449 +#define SDL_iconv SDL_iconv_REAL
   1.450 +#define SDL_iconv_string SDL_iconv_string_REAL
   1.451 +#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL
   1.452 +#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL
   1.453 +#define SDL_FreeSurface SDL_FreeSurface_REAL
   1.454 +#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
   1.455 +#define SDL_LockSurface SDL_LockSurface_REAL
   1.456 +#define SDL_UnlockSurface SDL_UnlockSurface_REAL
   1.457 +#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
   1.458 +#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
   1.459 +#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
   1.460 +#define SDL_SetColorKey SDL_SetColorKey_REAL
   1.461 +#define SDL_GetColorKey SDL_GetColorKey_REAL
   1.462 +#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
   1.463 +#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
   1.464 +#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
   1.465 +#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
   1.466 +#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
   1.467 +#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
   1.468 +#define SDL_SetClipRect SDL_SetClipRect_REAL
   1.469 +#define SDL_GetClipRect SDL_GetClipRect_REAL
   1.470 +#define SDL_ConvertSurface SDL_ConvertSurface_REAL
   1.471 +#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
   1.472 +#define SDL_ConvertPixels SDL_ConvertPixels_REAL
   1.473 +#define SDL_FillRect SDL_FillRect_REAL
   1.474 +#define SDL_FillRects SDL_FillRects_REAL
   1.475 +#define SDL_UpperBlit SDL_UpperBlit_REAL
   1.476 +#define SDL_LowerBlit SDL_LowerBlit_REAL
   1.477 +#define SDL_SoftStretch SDL_SoftStretch_REAL
   1.478 +#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
   1.479 +#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
   1.480 +#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
   1.481 +#define SDL_GetThreadName SDL_GetThreadName_REAL
   1.482 +#define SDL_ThreadID SDL_ThreadID_REAL
   1.483 +#define SDL_GetThreadID SDL_GetThreadID_REAL
   1.484 +#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
   1.485 +#define SDL_WaitThread SDL_WaitThread_REAL
   1.486 +#define SDL_DetachThread SDL_DetachThread_REAL
   1.487 +#define SDL_TLSCreate SDL_TLSCreate_REAL
   1.488 +#define SDL_TLSGet SDL_TLSGet_REAL
   1.489 +#define SDL_TLSSet SDL_TLSSet_REAL
   1.490 +#define SDL_GetTicks SDL_GetTicks_REAL
   1.491 +#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
   1.492 +#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
   1.493 +#define SDL_Delay SDL_Delay_REAL
   1.494 +#define SDL_AddTimer SDL_AddTimer_REAL
   1.495 +#define SDL_RemoveTimer SDL_RemoveTimer_REAL
   1.496 +#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
   1.497 +#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
   1.498 +#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
   1.499 +#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
   1.500 +#define SDL_GetVersion SDL_GetVersion_REAL
   1.501 +#define SDL_GetRevision SDL_GetRevision_REAL
   1.502 +#define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL
   1.503 +#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
   1.504 +#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
   1.505 +#define SDL_VideoInit SDL_VideoInit_REAL
   1.506 +#define SDL_VideoQuit SDL_VideoQuit_REAL
   1.507 +#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
   1.508 +#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
   1.509 +#define SDL_GetDisplayName SDL_GetDisplayName_REAL
   1.510 +#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
   1.511 +#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
   1.512 +#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
   1.513 +#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
   1.514 +#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
   1.515 +#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
   1.516 +#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
   1.517 +#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
   1.518 +#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
   1.519 +#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
   1.520 +#define SDL_CreateWindow SDL_CreateWindow_REAL
   1.521 +#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
   1.522 +#define SDL_GetWindowID SDL_GetWindowID_REAL
   1.523 +#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
   1.524 +#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
   1.525 +#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
   1.526 +#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
   1.527 +#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
   1.528 +#define SDL_SetWindowData SDL_SetWindowData_REAL
   1.529 +#define SDL_GetWindowData SDL_GetWindowData_REAL
   1.530 +#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
   1.531 +#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
   1.532 +#define SDL_SetWindowSize SDL_SetWindowSize_REAL
   1.533 +#define SDL_GetWindowSize SDL_GetWindowSize_REAL
   1.534 +#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
   1.535 +#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
   1.536 +#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
   1.537 +#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
   1.538 +#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
   1.539 +#define SDL_ShowWindow SDL_ShowWindow_REAL
   1.540 +#define SDL_HideWindow SDL_HideWindow_REAL
   1.541 +#define SDL_RaiseWindow SDL_RaiseWindow_REAL
   1.542 +#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
   1.543 +#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
   1.544 +#define SDL_RestoreWindow SDL_RestoreWindow_REAL
   1.545 +#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
   1.546 +#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
   1.547 +#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
   1.548 +#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
   1.549 +#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
   1.550 +#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
   1.551 +#define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL
   1.552 +#define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL
   1.553 +#define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL
   1.554 +#define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL
   1.555 +#define SDL_DestroyWindow SDL_DestroyWindow_REAL
   1.556 +#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
   1.557 +#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
   1.558 +#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
   1.559 +#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
   1.560 +#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
   1.561 +#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
   1.562 +#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
   1.563 +#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
   1.564 +#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
   1.565 +#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
   1.566 +#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
   1.567 +#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
   1.568 +#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
   1.569 +#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
   1.570 +#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
   1.571 +#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
   1.572 +#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
   1.573 +#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
   1.574 +#define SDL_vsscanf SDL_vsscanf_REAL