1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/src/dynapi/SDL_dynapi_overrides.h Mon Dec 09 16:03:18 2013 -0500
1.3 @@ -0,0 +1,571 @@
1.4 +/*
1.5 + Simple DirectMedia Layer
1.6 + Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
1.7 +
1.8 + This software is provided 'as-is', without any express or implied
1.9 + warranty. In no event will the authors be held liable for any damages
1.10 + arising from the use of this software.
1.11 +
1.12 + Permission is granted to anyone to use this software for any purpose,
1.13 + including commercial applications, and to alter it and redistribute it
1.14 + freely, subject to the following restrictions:
1.15 +
1.16 + 1. The origin of this software must not be misrepresented; you must not
1.17 + claim that you wrote the original software. If you use this software
1.18 + in a product, an acknowledgment in the product documentation would be
1.19 + appreciated but is not required.
1.20 + 2. Altered source versions must be plainly marked as such, and must not be
1.21 + misrepresented as being the original software.
1.22 + 3. This notice may not be removed or altered from any source distribution.
1.23 +*/
1.24 +
1.25 +/* vi: set ts=4 sw=4 expandtab: */
1.26 +
1.27 +/* DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.pl. */
1.28 +
1.29 +#if !SDL_DYNAMIC_API
1.30 +#error You should not be here.
1.31 +#endif
1.32 +
1.33 +/* so annoying. */
1.34 +#if defined(__thumb__) && (defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__))
1.35 +#define SDL_MemoryBarrierRelease SDL_MemoryBarrierRelease_REAL
1.36 +#define SDL_MemoryBarrierAcquire SDL_MemoryBarrierAcquire_REAL
1.37 +#endif
1.38 +
1.39 +#define SDL_SetError SDL_SetError_REAL
1.40 +#define SDL_Log SDL_Log_REAL
1.41 +#define SDL_LogVerbose SDL_LogVerbose_REAL
1.42 +#define SDL_LogDebug SDL_LogDebug_REAL
1.43 +#define SDL_LogInfo SDL_LogInfo_REAL
1.44 +#define SDL_LogWarn SDL_LogWarn_REAL
1.45 +#define SDL_LogError SDL_LogError_REAL
1.46 +#define SDL_LogCritical SDL_LogCritical_REAL
1.47 +#define SDL_LogMessage SDL_LogMessage_REAL
1.48 +#define SDL_sscanf SDL_sscanf_REAL
1.49 +#define SDL_snprintf SDL_snprintf_REAL
1.50 +#define SDL_CreateThread SDL_CreateThread_REAL
1.51 +#define SDL_RWFromFP SDL_RWFromFP_REAL
1.52 +#define SDL_RegisterApp SDL_RegisterApp_REAL
1.53 +#define SDL_UnregisterApp SDL_UnregisterApp_REAL
1.54 +#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL
1.55 +#define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL
1.56 +#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL
1.57 +#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL
1.58 +#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL
1.59 +#define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL
1.60 +#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL
1.61 +#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL
1.62 +#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL
1.63 +#define SDL_Init SDL_Init_REAL
1.64 +#define SDL_InitSubSystem SDL_InitSubSystem_REAL
1.65 +#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
1.66 +#define SDL_WasInit SDL_WasInit_REAL
1.67 +#define SDL_Quit SDL_Quit_REAL
1.68 +#define SDL_ReportAssertion SDL_ReportAssertion_REAL
1.69 +#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
1.70 +#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
1.71 +#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
1.72 +#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
1.73 +#define SDL_AtomicLock SDL_AtomicLock_REAL
1.74 +#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
1.75 +#define SDL_AtomicCAS SDL_AtomicCAS_REAL
1.76 +#define SDL_AtomicSet SDL_AtomicSet_REAL
1.77 +#define SDL_AtomicGet SDL_AtomicGet_REAL
1.78 +#define SDL_AtomicAdd SDL_AtomicAdd_REAL
1.79 +#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
1.80 +#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
1.81 +#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
1.82 +#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
1.83 +#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
1.84 +#define SDL_AudioInit SDL_AudioInit_REAL
1.85 +#define SDL_AudioQuit SDL_AudioQuit_REAL
1.86 +#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
1.87 +#define SDL_OpenAudio SDL_OpenAudio_REAL
1.88 +#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
1.89 +#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
1.90 +#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
1.91 +#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
1.92 +#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
1.93 +#define SDL_PauseAudio SDL_PauseAudio_REAL
1.94 +#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
1.95 +#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
1.96 +#define SDL_FreeWAV SDL_FreeWAV_REAL
1.97 +#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
1.98 +#define SDL_ConvertAudio SDL_ConvertAudio_REAL
1.99 +#define SDL_MixAudio SDL_MixAudio_REAL
1.100 +#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
1.101 +#define SDL_LockAudio SDL_LockAudio_REAL
1.102 +#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
1.103 +#define SDL_UnlockAudio SDL_UnlockAudio_REAL
1.104 +#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
1.105 +#define SDL_CloseAudio SDL_CloseAudio_REAL
1.106 +#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
1.107 +#define SDL_SetClipboardText SDL_SetClipboardText_REAL
1.108 +#define SDL_GetClipboardText SDL_GetClipboardText_REAL
1.109 +#define SDL_HasClipboardText SDL_HasClipboardText_REAL
1.110 +#define SDL_GetCPUCount SDL_GetCPUCount_REAL
1.111 +#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
1.112 +#define SDL_HasRDTSC SDL_HasRDTSC_REAL
1.113 +#define SDL_HasAltiVec SDL_HasAltiVec_REAL
1.114 +#define SDL_HasMMX SDL_HasMMX_REAL
1.115 +#define SDL_Has3DNow SDL_Has3DNow_REAL
1.116 +#define SDL_HasSSE SDL_HasSSE_REAL
1.117 +#define SDL_HasSSE2 SDL_HasSSE2_REAL
1.118 +#define SDL_HasSSE3 SDL_HasSSE3_REAL
1.119 +#define SDL_HasSSE41 SDL_HasSSE41_REAL
1.120 +#define SDL_HasSSE42 SDL_HasSSE42_REAL
1.121 +#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
1.122 +#define SDL_GetError SDL_GetError_REAL
1.123 +#define SDL_ClearError SDL_ClearError_REAL
1.124 +#define SDL_Error SDL_Error_REAL
1.125 +#define SDL_PumpEvents SDL_PumpEvents_REAL
1.126 +#define SDL_PeepEvents SDL_PeepEvents_REAL
1.127 +#define SDL_HasEvent SDL_HasEvent_REAL
1.128 +#define SDL_HasEvents SDL_HasEvents_REAL
1.129 +#define SDL_FlushEvent SDL_FlushEvent_REAL
1.130 +#define SDL_FlushEvents SDL_FlushEvents_REAL
1.131 +#define SDL_PollEvent SDL_PollEvent_REAL
1.132 +#define SDL_WaitEvent SDL_WaitEvent_REAL
1.133 +#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
1.134 +#define SDL_PushEvent SDL_PushEvent_REAL
1.135 +#define SDL_SetEventFilter SDL_SetEventFilter_REAL
1.136 +#define SDL_GetEventFilter SDL_GetEventFilter_REAL
1.137 +#define SDL_AddEventWatch SDL_AddEventWatch_REAL
1.138 +#define SDL_DelEventWatch SDL_DelEventWatch_REAL
1.139 +#define SDL_FilterEvents SDL_FilterEvents_REAL
1.140 +#define SDL_EventState SDL_EventState_REAL
1.141 +#define SDL_RegisterEvents SDL_RegisterEvents_REAL
1.142 +#define SDL_GetBasePath SDL_GetBasePath_REAL
1.143 +#define SDL_GetPrefPath SDL_GetPrefPath_REAL
1.144 +#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
1.145 +#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
1.146 +#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
1.147 +#define SDL_IsGameController SDL_IsGameController_REAL
1.148 +#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
1.149 +#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
1.150 +#define SDL_GameControllerName SDL_GameControllerName_REAL
1.151 +#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
1.152 +#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
1.153 +#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
1.154 +#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
1.155 +#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
1.156 +#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
1.157 +#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
1.158 +#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
1.159 +#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
1.160 +#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
1.161 +#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
1.162 +#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
1.163 +#define SDL_GameControllerClose SDL_GameControllerClose_REAL
1.164 +#define SDL_RecordGesture SDL_RecordGesture_REAL
1.165 +#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
1.166 +#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
1.167 +#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
1.168 +#define SDL_NumHaptics SDL_NumHaptics_REAL
1.169 +#define SDL_HapticName SDL_HapticName_REAL
1.170 +#define SDL_HapticOpen SDL_HapticOpen_REAL
1.171 +#define SDL_HapticOpened SDL_HapticOpened_REAL
1.172 +#define SDL_HapticIndex SDL_HapticIndex_REAL
1.173 +#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
1.174 +#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
1.175 +#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
1.176 +#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
1.177 +#define SDL_HapticClose SDL_HapticClose_REAL
1.178 +#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
1.179 +#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
1.180 +#define SDL_HapticQuery SDL_HapticQuery_REAL
1.181 +#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
1.182 +#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
1.183 +#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
1.184 +#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
1.185 +#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
1.186 +#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
1.187 +#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
1.188 +#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
1.189 +#define SDL_HapticSetGain SDL_HapticSetGain_REAL
1.190 +#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
1.191 +#define SDL_HapticPause SDL_HapticPause_REAL
1.192 +#define SDL_HapticUnpause SDL_HapticUnpause_REAL
1.193 +#define SDL_HapticStopAll SDL_HapticStopAll_REAL
1.194 +#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
1.195 +#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
1.196 +#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
1.197 +#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
1.198 +#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
1.199 +#define SDL_SetHint SDL_SetHint_REAL
1.200 +#define SDL_GetHint SDL_GetHint_REAL
1.201 +#define SDL_AddHintCallback SDL_AddHintCallback_REAL
1.202 +#define SDL_DelHintCallback SDL_DelHintCallback_REAL
1.203 +#define SDL_ClearHints SDL_ClearHints_REAL
1.204 +#define SDL_NumJoysticks SDL_NumJoysticks_REAL
1.205 +#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
1.206 +#define SDL_JoystickOpen SDL_JoystickOpen_REAL
1.207 +#define SDL_JoystickName SDL_JoystickName_REAL
1.208 +#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
1.209 +#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
1.210 +#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
1.211 +#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
1.212 +#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
1.213 +#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
1.214 +#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
1.215 +#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL
1.216 +#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
1.217 +#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
1.218 +#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
1.219 +#define SDL_JoystickEventState SDL_JoystickEventState_REAL
1.220 +#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
1.221 +#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
1.222 +#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL
1.223 +#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
1.224 +#define SDL_JoystickClose SDL_JoystickClose_REAL
1.225 +#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
1.226 +#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
1.227 +#define SDL_GetModState SDL_GetModState_REAL
1.228 +#define SDL_SetModState SDL_SetModState_REAL
1.229 +#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
1.230 +#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
1.231 +#define SDL_GetScancodeName SDL_GetScancodeName_REAL
1.232 +#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
1.233 +#define SDL_GetKeyName SDL_GetKeyName_REAL
1.234 +#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
1.235 +#define SDL_StartTextInput SDL_StartTextInput_REAL
1.236 +#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
1.237 +#define SDL_StopTextInput SDL_StopTextInput_REAL
1.238 +#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
1.239 +#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
1.240 +#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
1.241 +#define SDL_LoadObject SDL_LoadObject_REAL
1.242 +#define SDL_LoadFunction SDL_LoadFunction_REAL
1.243 +#define SDL_UnloadObject SDL_UnloadObject_REAL
1.244 +#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
1.245 +#define SDL_LogSetPriority SDL_LogSetPriority_REAL
1.246 +#define SDL_LogGetPriority SDL_LogGetPriority_REAL
1.247 +#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
1.248 +#define SDL_LogMessageV SDL_LogMessageV_REAL
1.249 +#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
1.250 +#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
1.251 +#define SDL_SetMainReady SDL_SetMainReady_REAL
1.252 +#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
1.253 +#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
1.254 +#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
1.255 +#define SDL_GetMouseState SDL_GetMouseState_REAL
1.256 +#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
1.257 +#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
1.258 +#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
1.259 +#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
1.260 +#define SDL_CreateCursor SDL_CreateCursor_REAL
1.261 +#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
1.262 +#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
1.263 +#define SDL_SetCursor SDL_SetCursor_REAL
1.264 +#define SDL_GetCursor SDL_GetCursor_REAL
1.265 +#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
1.266 +#define SDL_FreeCursor SDL_FreeCursor_REAL
1.267 +#define SDL_ShowCursor SDL_ShowCursor_REAL
1.268 +#define SDL_CreateMutex SDL_CreateMutex_REAL
1.269 +#define SDL_LockMutex SDL_LockMutex_REAL
1.270 +#define SDL_TryLockMutex SDL_TryLockMutex_REAL
1.271 +#define SDL_UnlockMutex SDL_UnlockMutex_REAL
1.272 +#define SDL_DestroyMutex SDL_DestroyMutex_REAL
1.273 +#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
1.274 +#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
1.275 +#define SDL_SemWait SDL_SemWait_REAL
1.276 +#define SDL_SemTryWait SDL_SemTryWait_REAL
1.277 +#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
1.278 +#define SDL_SemPost SDL_SemPost_REAL
1.279 +#define SDL_SemValue SDL_SemValue_REAL
1.280 +#define SDL_CreateCond SDL_CreateCond_REAL
1.281 +#define SDL_DestroyCond SDL_DestroyCond_REAL
1.282 +#define SDL_CondSignal SDL_CondSignal_REAL
1.283 +#define SDL_CondBroadcast SDL_CondBroadcast_REAL
1.284 +#define SDL_CondWait SDL_CondWait_REAL
1.285 +#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
1.286 +#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
1.287 +#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
1.288 +#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
1.289 +#define SDL_AllocFormat SDL_AllocFormat_REAL
1.290 +#define SDL_FreeFormat SDL_FreeFormat_REAL
1.291 +#define SDL_AllocPalette SDL_AllocPalette_REAL
1.292 +#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
1.293 +#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
1.294 +#define SDL_FreePalette SDL_FreePalette_REAL
1.295 +#define SDL_MapRGB SDL_MapRGB_REAL
1.296 +#define SDL_MapRGBA SDL_MapRGBA_REAL
1.297 +#define SDL_GetRGB SDL_GetRGB_REAL
1.298 +#define SDL_GetRGBA SDL_GetRGBA_REAL
1.299 +#define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL
1.300 +#define SDL_GetPlatform SDL_GetPlatform_REAL
1.301 +#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
1.302 +#define SDL_HasIntersection SDL_HasIntersection_REAL
1.303 +#define SDL_IntersectRect SDL_IntersectRect_REAL
1.304 +#define SDL_UnionRect SDL_UnionRect_REAL
1.305 +#define SDL_EnclosePoints SDL_EnclosePoints_REAL
1.306 +#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
1.307 +#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
1.308 +#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
1.309 +#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
1.310 +#define SDL_CreateRenderer SDL_CreateRenderer_REAL
1.311 +#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
1.312 +#define SDL_GetRenderer SDL_GetRenderer_REAL
1.313 +#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
1.314 +#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
1.315 +#define SDL_CreateTexture SDL_CreateTexture_REAL
1.316 +#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
1.317 +#define SDL_QueryTexture SDL_QueryTexture_REAL
1.318 +#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
1.319 +#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
1.320 +#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
1.321 +#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
1.322 +#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
1.323 +#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
1.324 +#define SDL_UpdateTexture SDL_UpdateTexture_REAL
1.325 +#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
1.326 +#define SDL_LockTexture SDL_LockTexture_REAL
1.327 +#define SDL_UnlockTexture SDL_UnlockTexture_REAL
1.328 +#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
1.329 +#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
1.330 +#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
1.331 +#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
1.332 +#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
1.333 +#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
1.334 +#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
1.335 +#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
1.336 +#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
1.337 +#define SDL_RenderSetScale SDL_RenderSetScale_REAL
1.338 +#define SDL_RenderGetScale SDL_RenderGetScale_REAL
1.339 +#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
1.340 +#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
1.341 +#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
1.342 +#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
1.343 +#define SDL_RenderClear SDL_RenderClear_REAL
1.344 +#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
1.345 +#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
1.346 +#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
1.347 +#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
1.348 +#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
1.349 +#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
1.350 +#define SDL_RenderFillRect SDL_RenderFillRect_REAL
1.351 +#define SDL_RenderFillRects SDL_RenderFillRects_REAL
1.352 +#define SDL_RenderCopy SDL_RenderCopy_REAL
1.353 +#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
1.354 +#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
1.355 +#define SDL_RenderPresent SDL_RenderPresent_REAL
1.356 +#define SDL_DestroyTexture SDL_DestroyTexture_REAL
1.357 +#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
1.358 +#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
1.359 +#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
1.360 +#define SDL_RWFromFile SDL_RWFromFile_REAL
1.361 +#define SDL_RWFromMem SDL_RWFromMem_REAL
1.362 +#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
1.363 +#define SDL_AllocRW SDL_AllocRW_REAL
1.364 +#define SDL_FreeRW SDL_FreeRW_REAL
1.365 +#define SDL_ReadU8 SDL_ReadU8_REAL
1.366 +#define SDL_ReadLE16 SDL_ReadLE16_REAL
1.367 +#define SDL_ReadBE16 SDL_ReadBE16_REAL
1.368 +#define SDL_ReadLE32 SDL_ReadLE32_REAL
1.369 +#define SDL_ReadBE32 SDL_ReadBE32_REAL
1.370 +#define SDL_ReadLE64 SDL_ReadLE64_REAL
1.371 +#define SDL_ReadBE64 SDL_ReadBE64_REAL
1.372 +#define SDL_WriteU8 SDL_WriteU8_REAL
1.373 +#define SDL_WriteLE16 SDL_WriteLE16_REAL
1.374 +#define SDL_WriteBE16 SDL_WriteBE16_REAL
1.375 +#define SDL_WriteLE32 SDL_WriteLE32_REAL
1.376 +#define SDL_WriteBE32 SDL_WriteBE32_REAL
1.377 +#define SDL_WriteLE64 SDL_WriteLE64_REAL
1.378 +#define SDL_WriteBE64 SDL_WriteBE64_REAL
1.379 +#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
1.380 +#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
1.381 +#define SDL_SetWindowShape SDL_SetWindowShape_REAL
1.382 +#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
1.383 +#define SDL_malloc SDL_malloc_REAL
1.384 +#define SDL_calloc SDL_calloc_REAL
1.385 +#define SDL_realloc SDL_realloc_REAL
1.386 +#define SDL_free SDL_free_REAL
1.387 +#define SDL_getenv SDL_getenv_REAL
1.388 +#define SDL_setenv SDL_setenv_REAL
1.389 +#define SDL_qsort SDL_qsort_REAL
1.390 +#define SDL_abs SDL_abs_REAL
1.391 +#define SDL_isdigit SDL_isdigit_REAL
1.392 +#define SDL_isspace SDL_isspace_REAL
1.393 +#define SDL_toupper SDL_toupper_REAL
1.394 +#define SDL_tolower SDL_tolower_REAL
1.395 +#define SDL_memset SDL_memset_REAL
1.396 +#define SDL_memcpy SDL_memcpy_REAL
1.397 +#define SDL_memmove SDL_memmove_REAL
1.398 +#define SDL_memcmp SDL_memcmp_REAL
1.399 +#define SDL_wcslen SDL_wcslen_REAL
1.400 +#define SDL_wcslcpy SDL_wcslcpy_REAL
1.401 +#define SDL_wcslcat SDL_wcslcat_REAL
1.402 +#define SDL_strlen SDL_strlen_REAL
1.403 +#define SDL_strlcpy SDL_strlcpy_REAL
1.404 +#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
1.405 +#define SDL_strlcat SDL_strlcat_REAL
1.406 +#define SDL_strdup SDL_strdup_REAL
1.407 +#define SDL_strrev SDL_strrev_REAL
1.408 +#define SDL_strupr SDL_strupr_REAL
1.409 +#define SDL_strlwr SDL_strlwr_REAL
1.410 +#define SDL_strchr SDL_strchr_REAL
1.411 +#define SDL_strrchr SDL_strrchr_REAL
1.412 +#define SDL_strstr SDL_strstr_REAL
1.413 +#define SDL_itoa SDL_itoa_REAL
1.414 +#define SDL_uitoa SDL_uitoa_REAL
1.415 +#define SDL_ltoa SDL_ltoa_REAL
1.416 +#define SDL_ultoa SDL_ultoa_REAL
1.417 +#define SDL_lltoa SDL_lltoa_REAL
1.418 +#define SDL_ulltoa SDL_ulltoa_REAL
1.419 +#define SDL_atoi SDL_atoi_REAL
1.420 +#define SDL_atof SDL_atof_REAL
1.421 +#define SDL_strtol SDL_strtol_REAL
1.422 +#define SDL_strtoul SDL_strtoul_REAL
1.423 +#define SDL_strtoll SDL_strtoll_REAL
1.424 +#define SDL_strtoull SDL_strtoull_REAL
1.425 +#define SDL_strtod SDL_strtod_REAL
1.426 +#define SDL_strcmp SDL_strcmp_REAL
1.427 +#define SDL_strncmp SDL_strncmp_REAL
1.428 +#define SDL_strcasecmp SDL_strcasecmp_REAL
1.429 +#define SDL_strncasecmp SDL_strncasecmp_REAL
1.430 +#define SDL_vsnprintf SDL_vsnprintf_REAL
1.431 +#define SDL_acos SDL_acos_REAL
1.432 +#define SDL_asin SDL_asin_REAL
1.433 +#define SDL_atan SDL_atan_REAL
1.434 +#define SDL_atan2 SDL_atan2_REAL
1.435 +#define SDL_ceil SDL_ceil_REAL
1.436 +#define SDL_copysign SDL_copysign_REAL
1.437 +#define SDL_cos SDL_cos_REAL
1.438 +#define SDL_cosf SDL_cosf_REAL
1.439 +#define SDL_fabs SDL_fabs_REAL
1.440 +#define SDL_floor SDL_floor_REAL
1.441 +#define SDL_log SDL_log_REAL
1.442 +#define SDL_pow SDL_pow_REAL
1.443 +#define SDL_scalbn SDL_scalbn_REAL
1.444 +#define SDL_sin SDL_sin_REAL
1.445 +#define SDL_sinf SDL_sinf_REAL
1.446 +#define SDL_sqrt SDL_sqrt_REAL
1.447 +#define SDL_iconv_open SDL_iconv_open_REAL
1.448 +#define SDL_iconv_close SDL_iconv_close_REAL
1.449 +#define SDL_iconv SDL_iconv_REAL
1.450 +#define SDL_iconv_string SDL_iconv_string_REAL
1.451 +#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL
1.452 +#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL
1.453 +#define SDL_FreeSurface SDL_FreeSurface_REAL
1.454 +#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
1.455 +#define SDL_LockSurface SDL_LockSurface_REAL
1.456 +#define SDL_UnlockSurface SDL_UnlockSurface_REAL
1.457 +#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
1.458 +#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
1.459 +#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
1.460 +#define SDL_SetColorKey SDL_SetColorKey_REAL
1.461 +#define SDL_GetColorKey SDL_GetColorKey_REAL
1.462 +#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
1.463 +#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
1.464 +#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
1.465 +#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
1.466 +#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
1.467 +#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
1.468 +#define SDL_SetClipRect SDL_SetClipRect_REAL
1.469 +#define SDL_GetClipRect SDL_GetClipRect_REAL
1.470 +#define SDL_ConvertSurface SDL_ConvertSurface_REAL
1.471 +#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
1.472 +#define SDL_ConvertPixels SDL_ConvertPixels_REAL
1.473 +#define SDL_FillRect SDL_FillRect_REAL
1.474 +#define SDL_FillRects SDL_FillRects_REAL
1.475 +#define SDL_UpperBlit SDL_UpperBlit_REAL
1.476 +#define SDL_LowerBlit SDL_LowerBlit_REAL
1.477 +#define SDL_SoftStretch SDL_SoftStretch_REAL
1.478 +#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
1.479 +#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
1.480 +#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
1.481 +#define SDL_GetThreadName SDL_GetThreadName_REAL
1.482 +#define SDL_ThreadID SDL_ThreadID_REAL
1.483 +#define SDL_GetThreadID SDL_GetThreadID_REAL
1.484 +#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
1.485 +#define SDL_WaitThread SDL_WaitThread_REAL
1.486 +#define SDL_DetachThread SDL_DetachThread_REAL
1.487 +#define SDL_TLSCreate SDL_TLSCreate_REAL
1.488 +#define SDL_TLSGet SDL_TLSGet_REAL
1.489 +#define SDL_TLSSet SDL_TLSSet_REAL
1.490 +#define SDL_GetTicks SDL_GetTicks_REAL
1.491 +#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
1.492 +#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
1.493 +#define SDL_Delay SDL_Delay_REAL
1.494 +#define SDL_AddTimer SDL_AddTimer_REAL
1.495 +#define SDL_RemoveTimer SDL_RemoveTimer_REAL
1.496 +#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
1.497 +#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
1.498 +#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
1.499 +#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
1.500 +#define SDL_GetVersion SDL_GetVersion_REAL
1.501 +#define SDL_GetRevision SDL_GetRevision_REAL
1.502 +#define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL
1.503 +#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
1.504 +#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
1.505 +#define SDL_VideoInit SDL_VideoInit_REAL
1.506 +#define SDL_VideoQuit SDL_VideoQuit_REAL
1.507 +#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
1.508 +#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
1.509 +#define SDL_GetDisplayName SDL_GetDisplayName_REAL
1.510 +#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
1.511 +#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
1.512 +#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
1.513 +#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
1.514 +#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
1.515 +#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
1.516 +#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
1.517 +#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
1.518 +#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
1.519 +#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
1.520 +#define SDL_CreateWindow SDL_CreateWindow_REAL
1.521 +#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
1.522 +#define SDL_GetWindowID SDL_GetWindowID_REAL
1.523 +#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
1.524 +#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
1.525 +#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
1.526 +#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
1.527 +#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
1.528 +#define SDL_SetWindowData SDL_SetWindowData_REAL
1.529 +#define SDL_GetWindowData SDL_GetWindowData_REAL
1.530 +#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
1.531 +#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
1.532 +#define SDL_SetWindowSize SDL_SetWindowSize_REAL
1.533 +#define SDL_GetWindowSize SDL_GetWindowSize_REAL
1.534 +#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
1.535 +#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
1.536 +#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
1.537 +#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
1.538 +#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
1.539 +#define SDL_ShowWindow SDL_ShowWindow_REAL
1.540 +#define SDL_HideWindow SDL_HideWindow_REAL
1.541 +#define SDL_RaiseWindow SDL_RaiseWindow_REAL
1.542 +#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
1.543 +#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
1.544 +#define SDL_RestoreWindow SDL_RestoreWindow_REAL
1.545 +#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
1.546 +#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
1.547 +#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
1.548 +#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
1.549 +#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
1.550 +#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
1.551 +#define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL
1.552 +#define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL
1.553 +#define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL
1.554 +#define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL
1.555 +#define SDL_DestroyWindow SDL_DestroyWindow_REAL
1.556 +#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
1.557 +#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
1.558 +#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
1.559 +#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
1.560 +#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
1.561 +#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
1.562 +#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
1.563 +#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
1.564 +#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
1.565 +#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
1.566 +#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
1.567 +#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
1.568 +#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
1.569 +#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
1.570 +#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
1.571 +#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
1.572 +#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
1.573 +#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
1.574 +#define SDL_vsscanf SDL_vsscanf_REAL