src/video/directfb/SDL_DirectFB_opengl.c
changeset 3013 8cc00819c8d6
parent 3011 8f4ed5ec2b06
child 3023 d72a0dd80e8b
     1.1 --- a/src/video/directfb/SDL_DirectFB_opengl.c	Sat Jan 10 18:32:24 2009 +0000
     1.2 +++ b/src/video/directfb/SDL_DirectFB_opengl.c	Sat Jan 10 21:50:26 2009 +0000
     1.3 @@ -173,8 +173,8 @@
     1.4  
     1.5      SDL_DFB_CALLOC(context, 1, sizeof(*context));
     1.6  
     1.7 -    SDL_DFB_CHECKERR(windata->
     1.8 -                     surface->GetGL(windata->surface, &context->context));
     1.9 +    SDL_DFB_CHECKERR(windata->surface->
    1.10 +                     GetGL(windata->surface, &context->context));
    1.11  
    1.12      if (!context->context)
    1.13          return NULL;
    1.14 @@ -212,12 +212,12 @@
    1.15  
    1.16          windata->gl_context = NULL;
    1.17          /* Everything is unlocked, check for a resize */
    1.18 -        SDL_DFB_CHECKERR(windata->
    1.19 -                         surface->GetSize(windata->surface, &cw, &ch));
    1.20 +        SDL_DFB_CHECKERR(windata->surface->
    1.21 +                         GetSize(windata->surface, &cw, &ch));
    1.22          if (cw != window->w || ch != window->h)
    1.23 -            SDL_DFB_CHECKERR(windata->
    1.24 -                             window->ResizeSurface(windata->window, window->w,
    1.25 -                                                   window->h));
    1.26 +            SDL_DFB_CHECKERR(windata->window->
    1.27 +                             ResizeSurface(windata->window, window->w,
    1.28 +                                           window->h));
    1.29      }
    1.30  
    1.31      if (ctx != NULL) {
    1.32 @@ -266,9 +266,8 @@
    1.33  
    1.34      if (1 || windata->gl_context) {
    1.35          /* SDL_DFB_CHECKERR(windata->gl_context->context->Unlock(windata->gl_context->context)); */
    1.36 -        SDL_DFB_CHECKERR(windata->
    1.37 -                         surface->Flip(windata->surface, &region,
    1.38 -                                       DSFLIP_ONSYNC));
    1.39 +        SDL_DFB_CHECKERR(windata->surface->
    1.40 +                         Flip(windata->surface, &region, DSFLIP_ONSYNC));
    1.41          /* SDL_DFB_CHECKERR(windata->gl_context->context->Lock(windata->gl_context->context)); */
    1.42  
    1.43      }