1.1 --- a/src/video/quartz/SDL_QuartzVideo.m Tue Jan 03 01:41:17 2012 -0500
1.2 +++ b/src/video/quartz/SDL_QuartzVideo.m Mon Jan 02 21:25:34 2012 -0800
1.3 @@ -1149,9 +1149,8 @@
1.4 }
1.5
1.6 if (qz_window != nil) {
1.7 - NSGraphicsContext *ctx;
1.8 - ctx = [NSGraphicsContext graphicsContextWithWindow:qz_window];
1.9 - [NSGraphicsContext setCurrentContext:ctx];
1.10 + nsgfx_context = [NSGraphicsContext graphicsContextWithWindow:qz_window];
1.11 + [NSGraphicsContext setCurrentContext:nsgfx_context];
1.12 }
1.13
1.14 /* Setup the new pixel format */
1.15 @@ -1507,8 +1506,12 @@
1.16 }
1.17
1.18 else {
1.19 - CGContextRef cgc = (CGContextRef)
1.20 - [[NSGraphicsContext currentContext] graphicsPort];
1.21 + NSGraphicsContext *ctx = [NSGraphicsContext currentContext];
1.22 + if (ctx != nsgfx_context) { /* uhoh, you might be rendering from another thread... */
1.23 + [NSGraphicsContext setCurrentContext:nsgfx_context];
1.24 + ctx = nsgfx_context;
1.25 + }
1.26 + CGContextRef cgc = (CGContextRef) [ctx graphicsPort];
1.27 QZ_DrawResizeIcon (this);
1.28 CGContextFlush (cg_context);
1.29 CGImageRef image = CGBitmapContextCreateImage (cg_context);