include/SDL_mouse.h
changeset 6673 78f18a929123
parent 6138 4c64952a58fb
child 6675 20f3cdea0fd2
     1.1 --- a/include/SDL_mouse.h	Sat Nov 10 10:37:38 2012 -0800
     1.2 +++ b/include/SDL_mouse.h	Mon Nov 12 12:14:44 2012 -0800
     1.3 @@ -74,7 +74,7 @@
     1.4   *  mouse cursor position relative to the focus window for the currently
     1.5   *  selected mouse.  You can pass NULL for either x or y.
     1.6   */
     1.7 -extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
     1.8 +extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
     1.9  
    1.10  /**
    1.11   *  \brief Retrieve the relative state of the mouse.
    1.12 @@ -83,7 +83,7 @@
    1.13   *  be tested using the SDL_BUTTON(X) macros, and x and y are set to the
    1.14   *  mouse deltas since the last call to SDL_GetRelativeMouseState().
    1.15   */
    1.16 -extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
    1.17 +extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
    1.18  
    1.19  /**
    1.20   *  \brief Moves the mouse to the given position within the window.