src/events/SDL_windowevents.c
branchSDL-1.3
changeset 1662 782fd950bd46
child 1668 4da1ee79c9af
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/events/SDL_windowevents.c	Sun May 28 13:04:16 2006 +0000
     1.3 @@ -0,0 +1,52 @@
     1.4 +/*
     1.5 +    SDL - Simple DirectMedia Layer
     1.6 +    Copyright (C) 1997-2006 Sam Lantinga
     1.7 +
     1.8 +    This library is free software; you can redistribute it and/or
     1.9 +    modify it under the terms of the GNU Lesser General Public
    1.10 +    License as published by the Free Software Foundation; either
    1.11 +    version 2.1 of the License, or (at your option) any later version.
    1.12 +
    1.13 +    This library is distributed in the hope that it will be useful,
    1.14 +    but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.16 +    Lesser General Public License for more details.
    1.17 +
    1.18 +    You should have received a copy of the GNU Lesser General Public
    1.19 +    License along with this library; if not, write to the Free Software
    1.20 +    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    1.21 +
    1.22 +    Sam Lantinga
    1.23 +    slouken@libsdl.org
    1.24 +*/
    1.25 +#include "SDL_config.h"
    1.26 +
    1.27 +/* Window event handling code for SDL */
    1.28 +
    1.29 +#include "SDL_events.h"
    1.30 +#include "SDL_events_c.h"
    1.31 +
    1.32 +int
    1.33 +SDL_PrivateWindowEvent (SDL_WindowID windowID, Uint8 windowevent, int data1,
    1.34 +                        int data2)
    1.35 +{
    1.36 +    int posted;
    1.37 +
    1.38 +    /* Post the event, if desired */
    1.39 +    posted = 0;
    1.40 +    if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) {
    1.41 +        SDL_Event event;
    1.42 +        event.type = SDL_WINDOWEVENT;
    1.43 +        event.window.event = windowevent;
    1.44 +        event.window.data1 = data1;
    1.45 +        event.window.data2 = data2;
    1.46 +        event.window.windowID = windowID;
    1.47 +        if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
    1.48 +            posted = 1;
    1.49 +            SDL_PushEvent (&event);
    1.50 +        }
    1.51 +    }
    1.52 +    return (posted);
    1.53 +}
    1.54 +
    1.55 +/* vi: set ts=4 sw=4 expandtab: */