src/test/SDL_test_imageBlitBlend.c
changeset 7191 75360622e65f
parent 6885 700f1b25f77f
child 8149 681eb46b8ac4
     1.1 --- a/src/test/SDL_test_imageBlitBlend.c	Sat May 18 12:48:50 2013 -0700
     1.2 +++ b/src/test/SDL_test_imageBlitBlend.c	Sat May 18 14:17:52 2013 -0700
     1.3 @@ -580,11 +580,11 @@
     1.4   */
     1.5  SDL_Surface *SDLTest_ImageBlitBlendAdd()
     1.6  {
     1.7 -   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( 
     1.8 +   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
     1.9          (void*)SDLTest_imageBlitBlendAdd.pixel_data,
    1.10 -        SDLTest_imageBlitBlendAdd.width, 
    1.11 -        SDLTest_imageBlitBlendAdd.height, 
    1.12 -        SDLTest_imageBlitBlendAdd.bytes_per_pixel * 8, 
    1.13 +        SDLTest_imageBlitBlendAdd.width,
    1.14 +        SDLTest_imageBlitBlendAdd.height,
    1.15 +        SDLTest_imageBlitBlendAdd.bytes_per_pixel * 8,
    1.16          SDLTest_imageBlitBlendAdd.width * SDLTest_imageBlitBlendAdd.bytes_per_pixel,
    1.17  #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
    1.18           0xff000000, /* Red bit mask. */
    1.19 @@ -1110,11 +1110,11 @@
    1.20   */
    1.21  SDL_Surface *SDLTest_ImageBlitBlend()
    1.22  {
    1.23 -   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( 
    1.24 +   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
    1.25          (void*)SDLTest_imageBlitBlend.pixel_data,
    1.26 -        SDLTest_imageBlitBlend.width, 
    1.27 -        SDLTest_imageBlitBlend.height, 
    1.28 -        SDLTest_imageBlitBlend.bytes_per_pixel * 8, 
    1.29 +        SDLTest_imageBlitBlend.width,
    1.30 +        SDLTest_imageBlitBlend.height,
    1.31 +        SDLTest_imageBlitBlend.bytes_per_pixel * 8,
    1.32          SDLTest_imageBlitBlend.width * SDLTest_imageBlitBlend.bytes_per_pixel,
    1.33  #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
    1.34           0xff000000, /* Red bit mask. */
    1.35 @@ -1540,11 +1540,11 @@
    1.36   */
    1.37  SDL_Surface *SDLTest_ImageBlitBlendMod()
    1.38  {
    1.39 -   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( 
    1.40 +   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
    1.41          (void*)SDLTest_imageBlitBlendMod.pixel_data,
    1.42 -        SDLTest_imageBlitBlendMod.width, 
    1.43 -        SDLTest_imageBlitBlendMod.height, 
    1.44 -        SDLTest_imageBlitBlendMod.bytes_per_pixel * 8, 
    1.45 +        SDLTest_imageBlitBlendMod.width,
    1.46 +        SDLTest_imageBlitBlendMod.height,
    1.47 +        SDLTest_imageBlitBlendMod.bytes_per_pixel * 8,
    1.48          SDLTest_imageBlitBlendMod.width * SDLTest_imageBlitBlendMod.bytes_per_pixel,
    1.49  #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
    1.50           0xff000000, /* Red bit mask. */
    1.51 @@ -2353,11 +2353,11 @@
    1.52   */
    1.53  SDL_Surface *SDLTest_ImageBlitBlendNone()
    1.54  {
    1.55 -   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( 
    1.56 +   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
    1.57          (void*)SDLTest_imageBlitBlendNone.pixel_data,
    1.58 -        SDLTest_imageBlitBlendNone.width, 
    1.59 -        SDLTest_imageBlitBlendNone.height, 
    1.60 -        SDLTest_imageBlitBlendNone.bytes_per_pixel * 8, 
    1.61 +        SDLTest_imageBlitBlendNone.width,
    1.62 +        SDLTest_imageBlitBlendNone.height,
    1.63 +        SDLTest_imageBlitBlendNone.bytes_per_pixel * 8,
    1.64          SDLTest_imageBlitBlendNone.width * SDLTest_imageBlitBlendNone.bytes_per_pixel,
    1.65  #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
    1.66           0xff000000, /* Red bit mask. */
    1.67 @@ -2821,11 +2821,11 @@
    1.68   */
    1.69  SDL_Surface *SDLTest_ImageBlitBlendAll()
    1.70  {
    1.71 -   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( 
    1.72 +   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
    1.73          (void*)SDLTest_imageBlitBlendAll.pixel_data,
    1.74 -        SDLTest_imageBlitBlendAll.width, 
    1.75 -        SDLTest_imageBlitBlendAll.height, 
    1.76 -        SDLTest_imageBlitBlendAll.bytes_per_pixel * 8, 
    1.77 +        SDLTest_imageBlitBlendAll.width,
    1.78 +        SDLTest_imageBlitBlendAll.height,
    1.79 +        SDLTest_imageBlitBlendAll.bytes_per_pixel * 8,
    1.80          SDLTest_imageBlitBlendAll.width * SDLTest_imageBlitBlendAll.bytes_per_pixel,
    1.81  #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
    1.82           0xff000000, /* Red bit mask. */