WhatsNew.txt
changeset 9757 74ad518ae505
parent 9748 ea643fcc1b12
child 9759 5bae9db53b80
     1.1 --- a/WhatsNew.txt	Thu Jun 18 00:44:57 2015 -0400
     1.2 +++ b/WhatsNew.txt	Thu Jun 18 12:20:46 2015 -0300
     1.3 @@ -39,11 +39,15 @@
     1.4  * SDL_SysWMinfo now contains the window HDC
     1.5  * Added support for Unicode command line options
     1.6  * Prevent beeping when Alt-key combos are pressed
     1.7 +* SDL_SetTextInputRect re-positions the OS-rendered IME
     1.8  
     1.9  Mac OS X:
    1.10  * Implemented drag-and-drop support
    1.11  * Improved joystick hot-plug detection
    1.12 +* The SDL_WINDOWEVENT_EXPOSED window event is triggered in the appropriate situations
    1.13  * Fixed relative mouse mode when the application loses/regains focus
    1.14 +* Fixed bugs related to transitioning to and from Spaces-aware fullscreen-desktop mode
    1.15 +* Fixed the refresh rate of display modes
    1.16  * SDL_SysWMInfo is now ARC-compatible
    1.17  
    1.18  Linux:
    1.19 @@ -55,6 +59,14 @@
    1.20  
    1.21  iOS:
    1.22  * Added support for iOS 8
    1.23 +* Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK
    1.24 +* Added sRGB OpenGL ES context support on iOS 7+
    1.25 +* Added native resolution support for the iPhone 6 Plus
    1.26 +* The SDL_WINDOW_ALLOW_HIGHDPI window flag now enables high-dpi support, and SDL_GL_GetDrawableSize or SDL_GetRendererOutputSize gets the window resolution in pixels
    1.27 +* SDL_GetWindowSize and display mode sizes are in the "DPI-independent points" coordinate space rather than pixels (matches OS X behavior)
    1.28 +* SDL_SysWMinfo now contains the OpenGL ES framebuffer and color renderbuffer objects used by the window's active GLES view
    1.29 +* Fixed various rotation and orientation issues
    1.30 +* Fixed memory leaks
    1.31  
    1.32  Android:
    1.33  * Added a hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH to prevent mouse events from being registered as touch events