docs/man3/SDL_GL_GetAttribute.3
changeset 3352 6dc250ebdd80
parent 3351 8e0182c236d8
child 3353 6b14223dd5c7
     1.1 --- a/docs/man3/SDL_GL_GetAttribute.3	Wed Oct 07 06:11:53 2009 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,18 +0,0 @@
     1.4 -.TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
     1.5 -.SH "NAME"
     1.6 -SDL_GL_GetAttribute \- Get the value of a special SDL/OpenGL attribute
     1.7 -.SH "SYNOPSIS"
     1.8 -.PP
     1.9 -\fB#include "SDL\&.h"
    1.10 -.sp
    1.11 -\fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR);
    1.12 -.SH "DESCRIPTION"
    1.13 -.PP
    1.14 -Places the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&.
    1.15 -.SH "RETURN VALUE"
    1.16 -.PP
    1.17 -Returns \fB0\fR on success, or \fB-1\fR on an error\&.
    1.18 -.SH "SEE ALSO"
    1.19 -.PP
    1.20 -\fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR
    1.21 -...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01