1.1 --- a/src/render/psp/SDL_render_psp.c Fri Apr 10 23:44:55 2015 +0200
1.2 +++ b/src/render/psp/SDL_render_psp.c Fri Apr 10 23:45:13 2015 +0200
1.3 @@ -459,7 +459,7 @@
1.4 PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1.5 {
1.6 /* PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata; */
1.7 - PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));;
1.8 + PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));
1.9
1.10 if(!psp_texture)
1.11 return -1;