VisualC/SDL/SDL.vcxproj
changeset 11372 48367ecee6f4
parent 10888 0396fb28bbb9
child 11684 eccdf37f8996
     1.1 --- a/VisualC/SDL/SDL.vcxproj	Sun Aug 27 21:55:31 2017 -0700
     1.2 +++ b/VisualC/SDL/SDL.vcxproj	Sun Aug 27 22:20:17 2017 -0700
     1.3 @@ -286,73 +286,82 @@
     1.4      <ClInclude Include="..\..\include\SDL_types.h" />
     1.5      <ClInclude Include="..\..\include\SDL_version.h" />
     1.6      <ClInclude Include="..\..\include\SDL_video.h" />
     1.7 +    <ClInclude Include="..\..\include\SDL_vulkan.h" />
     1.8 +    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
     1.9 +    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
    1.10 +    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
    1.11 +    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
    1.12 +    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
    1.13 +    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
    1.14 +    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
    1.15 +    <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
    1.16 +    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
    1.17 +    <ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
    1.18 +    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
    1.19 +    <ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
    1.20 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
    1.21 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
    1.22 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
    1.23      <ClInclude Include="..\..\src\events\blank_cursor.h" />
    1.24      <ClInclude Include="..\..\src\events\default_cursor.h" />
    1.25 +    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
    1.26 +    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
    1.27 +    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    1.28 +    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
    1.29 +    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
    1.30 +    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
    1.31 +    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
    1.32 +    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
    1.33 +    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
    1.34 +    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
    1.35 +    <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
    1.36 +    <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
    1.37 +    <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
    1.38 +    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
    1.39 +    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
    1.40 +    <ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
    1.41 +    <ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
    1.42 +    <ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
    1.43      <ClInclude Include="..\..\src\libm\math_libm.h" />
    1.44      <ClInclude Include="..\..\src\libm\math_private.h" />
    1.45      <ClInclude Include="..\..\src\render\mmx.h" />
    1.46 -    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
    1.47 -    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
    1.48 +    <ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
    1.49 +    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
    1.50 +    <ClInclude Include="..\..\src\render\opengles\SDL_glesfuncs.h" />
    1.51 +    <ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
    1.52 +    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
    1.53 +    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
    1.54      <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
    1.55      <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
    1.56      <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
    1.57 +    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
    1.58 +    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
    1.59 +    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
    1.60 +    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
    1.61 +    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
    1.62 +    <ClInclude Include="..\..\src\SDL_dataqueue.h" />
    1.63 +    <ClInclude Include="..\..\src\SDL_error_c.h" />
    1.64 +    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
    1.65 +    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
    1.66 +    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
    1.67 +    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
    1.68 +    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
    1.69 +    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
    1.70 +    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
    1.71      <ClInclude Include="..\..\src\video\SDL_blit.h" />
    1.72      <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
    1.73      <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
    1.74      <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
    1.75 -    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
    1.76 -    <ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
    1.77 -    <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
    1.78 -    <ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
    1.79 -    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
    1.80 -    <ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
    1.81 -    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
    1.82 -    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
    1.83 -    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
    1.84 -    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
    1.85 -    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
    1.86 -    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
    1.87 -    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
    1.88 -    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
    1.89 -    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
    1.90 -    <ClInclude Include="..\..\src\SDL_error_c.h" />
    1.91 -    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    1.92 -    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
    1.93 -    <ClInclude Include="..\..\src\render\opengles\SDL_glesfuncs.h" />
    1.94 -    <ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
    1.95 -    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
    1.96 -    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
    1.97 -    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
    1.98 -    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
    1.99 -    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
   1.100 -    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
   1.101      <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
   1.102      <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   1.103 -    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
   1.104      <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   1.105 -    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
   1.106 -    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
   1.107      <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   1.108 -    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
   1.109 -    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
   1.110 -    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
   1.111 -    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
   1.112 -    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
   1.113 -    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
   1.114 -    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
   1.115      <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   1.116 -    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
   1.117 -    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
   1.118 -    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
   1.119 +    <ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
   1.120      <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
   1.121 -    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
   1.122 -    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
   1.123 -    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
   1.124      <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
   1.125      <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
   1.126      <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
   1.127 -    <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
   1.128 -    <ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
   1.129      <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
   1.130      <ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
   1.131      <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
   1.132 @@ -360,16 +369,50 @@
   1.133      <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
   1.134      <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
   1.135      <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
   1.136 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
   1.137      <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
   1.138 -    <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
   1.139 -    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
   1.140 -    <ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
   1.141 -    <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
   1.142 -    <ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
   1.143 -    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
   1.144      <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
   1.145    </ItemGroup>
   1.146    <ItemGroup>
   1.147 +    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   1.148 +    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
   1.149 +    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
   1.150 +    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   1.151 +    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   1.152 +    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
   1.153 +    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
   1.154 +    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
   1.155 +    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
   1.156 +    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
   1.157 +    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
   1.158 +    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
   1.159 +    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   1.160 +    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
   1.161 +    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   1.162 +    <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
   1.163 +    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
   1.164 +    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
   1.165 +    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   1.166 +    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
   1.167 +    <ClCompile Include="..\..\src\events\SDL_events.c" />
   1.168 +    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
   1.169 +    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
   1.170 +    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
   1.171 +    <ClCompile Include="..\..\src\events\SDL_quit.c" />
   1.172 +    <ClCompile Include="..\..\src\events\SDL_touch.c" />
   1.173 +    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   1.174 +    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
   1.175 +    <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
   1.176 +    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
   1.177 +    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
   1.178 +    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
   1.179 +    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
   1.180 +    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
   1.181 +    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   1.182 +    <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
   1.183 +    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
   1.184 +    <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
   1.185 +    <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
   1.186      <ClCompile Include="..\..\src\libm\e_atan2.c" />
   1.187      <ClCompile Include="..\..\src\libm\e_log.c" />
   1.188      <ClCompile Include="..\..\src\libm\e_pow.c" />
   1.189 @@ -387,17 +430,49 @@
   1.190      <ClCompile Include="..\..\src\libm\s_scalbn.c" />
   1.191      <ClCompile Include="..\..\src\libm\s_sin.c" />
   1.192      <ClCompile Include="..\..\src\libm\s_tan.c" />
   1.193 -    <ClCompile Include="..\..\src\SDL.c" />
   1.194 -    <ClCompile Include="..\..\src\SDL_dataqueue.c" />
   1.195 -    <ClCompile Include="..\..\src\SDL_assert.c" />
   1.196 -    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   1.197 -    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
   1.198 -    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
   1.199 -    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
   1.200 -    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
   1.201 +    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
   1.202 +    <ClCompile Include="..\..\src\power\SDL_power.c" />
   1.203 +    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
   1.204 +    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
   1.205 +    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
   1.206 +    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
   1.207 +    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
   1.208 +    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
   1.209 +    <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   1.210 +    <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
   1.211 +    <ClCompile Include="..\..\src\render\SDL_render.c" />
   1.212 +    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
   1.213 +    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   1.214      <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
   1.215      <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
   1.216      <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
   1.217 +    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   1.218 +    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
   1.219 +    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
   1.220 +    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
   1.221 +    <ClCompile Include="..\..\src\SDL.c" />
   1.222 +    <ClCompile Include="..\..\src\SDL_assert.c" />
   1.223 +    <ClCompile Include="..\..\src\SDL_dataqueue.c" />
   1.224 +    <ClCompile Include="..\..\src\SDL_error.c" />
   1.225 +    <ClCompile Include="..\..\src\SDL_hints.c" />
   1.226 +    <ClCompile Include="..\..\src\SDL_log.c" />
   1.227 +    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   1.228 +    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   1.229 +    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   1.230 +    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   1.231 +    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   1.232 +    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   1.233 +    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   1.234 +    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   1.235 +    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
   1.236 +    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
   1.237 +    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
   1.238 +    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
   1.239 +    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   1.240 +    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   1.241 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   1.242 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   1.243 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   1.244      <ClCompile Include="..\..\src\video\SDL_blit.c" />
   1.245      <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
   1.246      <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
   1.247 @@ -408,81 +483,19 @@
   1.248      <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
   1.249      <ClCompile Include="..\..\src\video\SDL_bmp.c" />
   1.250      <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
   1.251 -    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   1.252 -    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
   1.253 -    <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
   1.254 -    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
   1.255 -    <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
   1.256 -    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
   1.257 -    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   1.258 -    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   1.259 -    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
   1.260 -    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
   1.261 -    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   1.262 -    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
   1.263      <ClCompile Include="..\..\src\video\SDL_egl.c" />
   1.264 -    <ClCompile Include="..\..\src\SDL_error.c" />
   1.265 -    <ClCompile Include="..\..\src\events\SDL_events.c" />
   1.266      <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
   1.267 -    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
   1.268 -    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
   1.269 -    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   1.270 -    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
   1.271 -    <ClCompile Include="..\..\src\SDL_hints.c" />
   1.272 -    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   1.273 -    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   1.274 -    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
   1.275 -    <ClCompile Include="..\..\src\SDL_log.c" />
   1.276 -    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   1.277 -    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
   1.278 -    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
   1.279 -    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
   1.280 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   1.281 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   1.282 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   1.283      <ClCompile Include="..\..\src\video\SDL_pixels.c" />
   1.284 -    <ClCompile Include="..\..\src\power\SDL_power.c" />
   1.285 -    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   1.286 -    <ClCompile Include="..\..\src\events\SDL_quit.c" />
   1.287      <ClCompile Include="..\..\src\video\SDL_rect.c" />
   1.288 -    <ClCompile Include="..\..\src\render\SDL_render.c" />
   1.289 -    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
   1.290 -    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
   1.291 -    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
   1.292 -    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
   1.293 -    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
   1.294      <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
   1.295 -    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
   1.296 -    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
   1.297 -    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
   1.298 -    <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   1.299      <ClCompile Include="..\..\src\video\SDL_shape.c" />
   1.300 -    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
   1.301 -    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   1.302      <ClCompile Include="..\..\src\video\SDL_stretch.c" />
   1.303 -    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   1.304      <ClCompile Include="..\..\src\video\SDL_surface.c" />
   1.305 -    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   1.306 -    <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
   1.307 -    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
   1.308 -    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
   1.309 -    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
   1.310 -    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
   1.311 -    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
   1.312 -    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   1.313 -    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
   1.314 -    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   1.315 -    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   1.316 -    <ClCompile Include="..\..\src\events\SDL_touch.c" />
   1.317      <ClCompile Include="..\..\src\video\SDL_video.c" />
   1.318 -    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
   1.319 -    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   1.320 -    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   1.321 +    <ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
   1.322      <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
   1.323      <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
   1.324      <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
   1.325 -    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
   1.326 -    <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
   1.327      <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
   1.328      <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
   1.329      <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
   1.330 @@ -491,15 +504,8 @@
   1.331      <ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
   1.332      <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
   1.333      <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
   1.334 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
   1.335      <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
   1.336 -    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
   1.337 -    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   1.338 -    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
   1.339 -    <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
   1.340 -    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
   1.341 -    <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
   1.342 -    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
   1.343 -    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   1.344    </ItemGroup>
   1.345    <ItemGroup>
   1.346      <ResourceCompile Include="..\..\src\main\windows\version.rc" />