Xcode/TemplatesForXcodeSnowLeopard/SDL Application/main.c
changeset 7310 439855755e0f
parent 7309 eae894fafea0
child 7311 56e66417dcee
     1.1 --- a/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/main.c	Sun Jun 16 12:00:54 2013 +0200
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,65 +0,0 @@
     1.4 -
     1.5 -/* Simple program:  Create a blank window, wait for keypress, quit.
     1.6 -
     1.7 -   Please see the SDL documentation for details on using the SDL API:
     1.8 -   /Developer/Documentation/SDL/docs.html
     1.9 -*/
    1.10 -
    1.11 -#include <stdio.h>
    1.12 -#include <stdlib.h>
    1.13 -#include <string.h>
    1.14 -#include <math.h>
    1.15 -
    1.16 -#include "SDL.h"
    1.17 -
    1.18 -int main(int argc, char *argv[])
    1.19 -{
    1.20 -    Uint32 initflags = SDL_INIT_VIDEO;  /* See documentation for details */
    1.21 -    SDL_Surface *screen;
    1.22 -    Uint8  video_bpp = 0;
    1.23 -    Uint32 videoflags = SDL_SWSURFACE;
    1.24 -    int    done;
    1.25 -        SDL_Event event;
    1.26 -
    1.27 -    /* Initialize the SDL library */
    1.28 -    if ( SDL_Init(initflags) < 0 ) {
    1.29 -        fprintf(stderr, "Couldn't initialize SDL: %s\n",
    1.30 -            SDL_GetError());
    1.31 -        exit(1);
    1.32 -    }
    1.33 -
    1.34 -    /* Set 640x480 video mode */
    1.35 -    screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
    1.36 -        if (screen == NULL) {
    1.37 -        fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
    1.38 -                        video_bpp, SDL_GetError());
    1.39 -        SDL_Quit();
    1.40 -        exit(2);
    1.41 -    }
    1.42 -
    1.43 -    done = 0;
    1.44 -    while ( !done ) {
    1.45 -
    1.46 -        /* Check for events */
    1.47 -        while ( SDL_PollEvent(&event) ) {
    1.48 -            switch (event.type) {
    1.49 -
    1.50 -                case SDL_MOUSEMOTION:
    1.51 -                    break;
    1.52 -                case SDL_MOUSEBUTTONDOWN:
    1.53 -                    break;
    1.54 -                case SDL_KEYDOWN:
    1.55 -                    /* Any keypress quits the app... */
    1.56 -                case SDL_QUIT:
    1.57 -                    done = 1;
    1.58 -                    break;
    1.59 -                default:
    1.60 -                    break;
    1.61 -            }
    1.62 -        }
    1.63 -    }
    1.64 -
    1.65 -    /* Clean up the SDL library */
    1.66 -    SDL_Quit();
    1.67 -    return(0);
    1.68 -}