include/SDL_system.h
branchiOS-improvements
changeset 9540 32ddc92d78cf
parent 9539 ea3513fe64a0
child 9597 345bc53b52b8
     1.1 --- a/include/SDL_system.h	Wed Apr 08 15:59:29 2015 -0300
     1.2 +++ b/include/SDL_system.h	Thu Apr 09 19:28:00 2015 -0300
     1.3 @@ -79,20 +79,6 @@
     1.4  #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
     1.5  extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
     1.6  
     1.7 -/**
     1.8 -   \brief Returns the OpenGL Renderbuffer Object associated with the window's main view.
     1.9 -
    1.10 -   The Renderbuffer must be bound when calling SDL_GL_SwapWindow.
    1.11 - */
    1.12 -extern DECLSPEC Uint32 SDLCALL SDL_iOSGetViewRenderbuffer(SDL_Window * window);
    1.13 -
    1.14 -/**
    1.15 -   \brief Returns the OpenGL Framebuffer Object associated with the window's main view.
    1.16 -
    1.17 -   The Framebuffer must be bound when rendering to the screen.
    1.18 - */
    1.19 -extern DECLSPEC Uint32 SDLCALL SDL_iOSGetViewFramebuffer(SDL_Window * window);
    1.20 -
    1.21  #endif /* __IPHONEOS__ */
    1.22  
    1.23