1.1 --- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj Wed Aug 17 21:05:00 2016 +0200
1.2 +++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj Sat Aug 20 13:46:45 2016 -0400
1.3 @@ -156,6 +156,7 @@
1.4 <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
1.5 <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
1.6 <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
1.7 + <ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
1.8 <ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
1.9 <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
1.10 <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
1.11 @@ -311,6 +312,14 @@
1.12 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
1.13 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
1.14 </ClCompile>
1.15 + <ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
1.16 + <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
1.17 + <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
1.18 + <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
1.19 + <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
1.20 + <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
1.21 + <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
1.22 + </ClCompile>
1.23 <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
1.24 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
1.25 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>