1.1 --- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj Wed Dec 06 13:48:51 2017 -0500
1.2 +++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj Wed Dec 06 12:24:32 2017 -0500
1.3 @@ -84,8 +84,7 @@
1.4 <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
1.5 <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
1.6 <ClInclude Include="..\..\src\audio\SDL_wave.h" />
1.7 - <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h" />
1.8 - <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
1.9 + <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
1.10 <ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
1.11 <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
1.12 <ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
1.13 @@ -175,8 +174,8 @@
1.14 <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
1.15 <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
1.16 <ClCompile Include="..\..\src\audio\SDL_wave.c" />
1.17 - <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
1.18 - <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
1.19 + <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
1.20 + <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
1.21 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
1.22 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
1.23 <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>