src/dynapi/SDL_dynapi_procs.h
changeset 10690 23a825f341e6
parent 10661 74b42fb2a9e4
child 10700 00fe449fbefe
     1.1 --- a/src/dynapi/SDL_dynapi_procs.h	Fri Dec 09 01:29:52 2016 -0800
     1.2 +++ b/src/dynapi/SDL_dynapi_procs.h	Fri Dec 09 01:47:43 2016 -0800
     1.3 @@ -595,7 +595,7 @@
     1.4  SDL_DYNAPI_PROC(void,SDL_GL_GetDrawableSize,(SDL_Window *a, int *b, int *c),(a,b,c),)
     1.5  SDL_DYNAPI_PROC(int,SDL_GL_SetSwapInterval,(int a),(a),return)
     1.6  SDL_DYNAPI_PROC(int,SDL_GL_GetSwapInterval,(void),(),return)
     1.7 -SDL_DYNAPI_PROC(void,SDL_GL_SwapWindow,(SDL_Window *a),(a),)
     1.8 +SDL_DYNAPI_PROC(int,SDL_GL_SwapWindow,(SDL_Window *a),(a),return)
     1.9  SDL_DYNAPI_PROC(void,SDL_GL_DeleteContext,(SDL_GLContext a),(a),)
    1.10  SDL_DYNAPI_PROC(int,SDL_vsscanf,(const char *a, const char *b, va_list c),(a,b,c),return)
    1.11  SDL_DYNAPI_PROC(int,SDL_GameControllerAddMappingsFromRW,(SDL_RWops *a, int b),(a,b),return)